Yes, it can be used with sets you have all items off. Not sure how relevant this is however with the exception that you expecting to fill out an set soon and plan to make many of it. 5*50 is 250 crystals. Now I still keep 50 crystal geodes from Cyrodil leaderboard around.Last I checked reconstructed mythic pieces (or at least certain ones, like Ring of the Wild Hunt) couldn’t be deconned. This isn’t consistent with the way reconstruction was explained, but neither has it been acknowledged as a bug.
If they were to fix that, there’d be nothing stopping us from storing crystals as mythic items — although it costs an inventory slot, so it is self-limiting.
ETA: Though you can already do this with any non-mythic reconstructed item that only costs 25 crystals to make. Those cost 25 crystals and return 25 for a net gain of 0. You do not need to invest any other mats if you just want to use them as storage.
Taleof2Cities wrote: »
The 1,000 transmute stone cap is pretty high considering reconstructed gear pieces only cost 25 stones each, @Muttsmutt.
To put it another way, if you're looking for other ways to store crystals within reconstructed gear, it might be time to re-examine your playstyle for inefficiencies.
redspecter23 wrote: »Taleof2Cities wrote: »
The 1,000 transmute stone cap is pretty high considering reconstructed gear pieces only cost 25 stones each, @Muttsmutt.
To put it another way, if you're looking for other ways to store crystals within reconstructed gear, it might be time to re-examine your playstyle for inefficiencies.
Wanting to store more transmute crystals isn't necessarily bad just because it doesn't match a preferred playstyle. This is a discussion of game systems and mechanics and shouldn't be used as a means to judge other players for how they want to play. It is always worth considering edge cases and situations that potentially break system caps such as this one.
The ability to store crystals as items is just another reason why we shouldn't even have a crystal cap. I have a toon with 150 Maelstrom Bows sitting on him in order to store more crystals than the cap allows. I have 18 toons to outfit in reconstructed gear eventually. It's foolish to assume that all those gear sets will have a cost of 25 crystals, even a few months or even years from now. It can be very easy to go through thousands of crystals when looking at that level of reconstruction, though much of that cost is upfront and won't require huge amounts of crystals later when regearing.
Taleof2Cities wrote: »redspecter23 wrote: »Taleof2Cities wrote: »
The 1,000 transmute stone cap is pretty high considering reconstructed gear pieces only cost 25 stones each, @Muttsmutt.
To put it another way, if you're looking for other ways to store crystals within reconstructed gear, it might be time to re-examine your playstyle for inefficiencies.
Wanting to store more transmute crystals isn't necessarily bad just because it doesn't match a preferred playstyle. This is a discussion of game systems and mechanics and shouldn't be used as a means to judge other players for how they want to play. It is always worth considering edge cases and situations that potentially break system caps such as this one.
The ability to store crystals as items is just another reason why we shouldn't even have a crystal cap. I have a toon with 150 Maelstrom Bows sitting on him in order to store more crystals than the cap allows. I have 18 toons to outfit in reconstructed gear eventually. It's foolish to assume that all those gear sets will have a cost of 25 crystals, even a few months or even years from now. It can be very easy to go through thousands of crystals when looking at that level of reconstruction, though much of that cost is upfront and won't require huge amounts of crystals later when regearing.
So, that is why it's important to do some self-examination to see if you really need to hoard those extra stones after the 1,000 cap.
Mariusghost84 wrote: »Wait what, we get back transmute crystals for deconstructing mythics?
Taleof2Cities wrote: »if you're looking for other ways to store crystals within reconstructed gear, it might be time to re-examine your playstyle for inefficiencies.
redspecter23 wrote: »a discussion of game systems and mechanics. It is always worth considering edge cases and situations that potentially break system caps such as this one.
OP: An Arena bow will do the trick, since it's a one-item set. Or a resto staff.Mariusghost84 wrote: »Wait what, we get back transmute crystals for deconstructing mythics?
I don't think Mythics can be deconstructed.