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Werewolf is incredibly overpowered

  • Kory
    Kory
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    Think a group of proc set tank meta werewolves is trouble...
    Wait till you fight 38k health Wardens who can use Artic blast heal as a magicka dump, while spamming dizzy and sub assault then execute, throw in a Dawnbreaker in there somewhere :D Not to mention a proc set

    Solo players have it rough. That's why I'm starting to join groups and guilds for pvp. In BGs some WWs are a joke, and some are very strong, it depends sometimes.
  • TheBonesXXX
    TheBonesXXX
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    There's two open threads stating the perceived issue. It's stat inflation, tune down the sets you see most WW run and you'll see them dissapear.

    There's too much power in gear and cp.
  • Fawn4287
    Fawn4287
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    There's two open threads stating the perceived issue. It's stat inflation, tune down the sets you see most WW run and you'll see them dissapear.

    There's too much power in gear and cp.

    You could run it with any combination of sets and it would still be OP, proc and stat sets all over perform when stuck on a build with an extra 30% stam, 18% weapon damage and 10k resists.
  • TheBonesXXX
    TheBonesXXX
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    Fawn4287 wrote: »
    There's two open threads stating the perceived issue. It's stat inflation, tune down the sets you see most WW run and you'll see them dissapear.

    There's too much power in gear and cp.

    You could run it with any combination of sets and it would still be OP, proc and stat sets all over perform when stuck on a build with an extra 30% stam, 18% weapon damage and 10k resists.

    I've previously said WW goes in cycles, if you nerf the ultimate, then it under performs again. Perhaps tone it down, but you're making it sound like it's the easiest thing to play. When I have had no trouble killing a WW in any iteration, so I'm not sure why it's an issue for others.
  • Ethardt
    Ethardt
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    Strongest healing skill in the game.
    Insane tankyness. No skill required.
    Still damage with 0 damage sets.

    Anything else to add?
    Werewolf is way to strong.

    Max health scaling is the worst concept in the game,
    lets get rid of it.
    REMOVE FACTION LOCK
    PC/EU
    twitch.tv/ethardt
  • Waffennacht
    Waffennacht
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    WW, Warden, Proc sets and health based heals are all outliers on the strong side
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • TheBonesXXX
    TheBonesXXX
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    WW, Warden, Proc sets and health based heals are all outliers on the strong side

    It would help if people came up with palpable solutions instead of screaming nerfs, or we will end up with another silly meta. All which have required minimum effort and maximizes results.

    There comes a point where people need to assess their level of understanding and competency because there have been a lot of unnecessary nerfs.
  • Waffennacht
    Waffennacht
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    WW, Warden, Proc sets and health based heals are all outliers on the strong side

    It would help if people came up with palpable solutions instead of screaming nerfs, or we will end up with another silly meta. All which have required minimum effort and maximizes results.

    There comes a point where people need to assess their level of understanding and competency because there have been a lot of unnecessary nerfs.

    There isnt a solution because there isnt actually a problem.

    The problem is the idea that balance is ZoS' goal; its not.

    Its a round robin of outliers. WW etc will be nerfed at some point, then new sets will be released along with some skill tweaks that will make other new outliers.

    At 6 years there is a clear pattern
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
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