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We need a more reliable way to farm transmute crystals

  • Lord_Nikon
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    I see a lot of comments for PvP players having too many stones. I think that they should be able to be sold/traded in some way.

    For someone like myself who does not PvP and enjoys the game for things like housing, Solo WB and other PvE challenges I would like to see some way to get even a few stones through non group or PvP activities. Doesn't have to be much, just some other way to get them.
  • Deter1UK
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    Lord_Nikon wrote: »
    I see a lot of comments for PvP players having too many stones. I think that they should be able to be sold/traded in some way.

    For someone like myself who does not PvP and enjoys the game for things like housing, Solo WB and other PvE challenges I would like to see some way to get even a few stones through non group or PvP activities. Doesn't have to be much, just some other way to get them.

    Excavating would be one way, a random drop like those runestones.
  • volkeswagon
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    they said they are working on that
  • Ysbriel
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    I always feel the same until my inventory on all 12 characters is full of geodes.
  • Stinkyremy
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    Deter1UK wrote: »
    Lord_Nikon wrote: »
    I see a lot of comments for PvP players having too many stones. I think that they should be able to be sold/traded in some way.

    For someone like myself who does not PvP and enjoys the game for things like housing, Solo WB and other PvE challenges I would like to see some way to get even a few stones through non group or PvP activities. Doesn't have to be much, just some other way to get them.

    Excavating would be one way, a random drop like those runestones.

    Excavating would be perfect. Fits in too as a geaode is a mineral.
    Still it's not really fair that PvP players can get an easy 50 crystals just by playing the game then PvE players get 1 her, 2 there by doing so much work.
  • Zodiarkslayer
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    kalunte wrote: »
    it's all in the title, with recent changes to traits and swaping metas i'd personnaly like them crystal to be purchasable (crownstore, ap, vouchers, telvars, event tickets...) tradable or more reliably farmable rather than creating 18toons, have them to rank 1 pvp and wait for a month or rely on random drop of nodes that contain another random drop of crystal(s).

    what about you guyz?

    As stated by a lot of other guys here, the amount of sources is already very high. Also the amount of crystal drops from a single geode is also not the problem.

    The key here is the accessibility to these sources. Most are part of or dependent on mid to endgame content. That is the problem. Nothing else.

    And making crystals tradeable is simply not happening! They are considered currency! Do you want Undaunted keys to be tradeable too? Ap points? Crowns?

    In my opinion the only viable solution to all players issues with the system is to shift the sources. One reliable source for PvP, endgame PvE and SOLO PvE each. Reliable meaning either with a generous RnG attached or none at all, with guaranteed drops once per day.

    Also please all consider that the new collection system rolled out with the markarth DLC will increase the total amount of crystals obtainable. I think the going rate is 500/1000 per account. But that might be subject to change. And a new way to spend them on also comes around! Which incidentally also will be a good way to get around tedious grinding of dungeon and trials gear. Considering all of that, the system seems intended for endgame use, rather than being an option for casual mid gamers.
    Edited by Zodiarkslayer on October 6, 2020 8:53AM
    No Effort, No Reward?
    No Reward, No Effort!
  • Artanisul
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    I was hoping to find a way for Normal people to make use of the Sticker book thing. Since I don't see the inside of trials and I surely dont PVP the "great Inventory savior" is pretty much nonexistant to The casual player.

    I checked, and I can make 2 sets with what I have gathered in years of playing.
  • Smitch_59
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    They should add them to the daily rewards!!!
    By Azura, by Azura, by Azura!
  • DMuehlhausen
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    kalunte wrote: »
    it's all in the title, with recent changes to traits and swaping metas i'd personnaly like them crystal to be purchasable (crownstore, ap, vouchers, telvars, event tickets...) tradable or more reliably farmable rather than creating 18toons, have them to rank 1 pvp and wait for a month or rely on random drop of nodes that contain another random drop of crystal(s).

    what about you guyz?

    I would tend to agree to a point, but getting a guaranteed 10 for a random normal or vet? If you play 3 or 4 characters and do the pledges on at least 2 of them...your going to walk away with at least 50 a day. I would have done the changes slightly different, but this is much improved over what it was.
  • Drdeath20
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    Do it like how everybody else does. Pick 1 day to pvp. Get a bunch of rewards of the worthy and just open 1 up everyday to get the gold transmute crystals. That ontop of random daily dungeon, random battleground daily, malestrom arena and pledges is alot.
    At the end of the campaign you get a ton too.

    Its fair to say that in a 4 hour stretch you can easily get (give or take) 20 transmutes a day on 1 character. 5 from vet malestrom arena, 5 from random bg, 5 from rewards of worthy and 5 from random daily dungeon amd pledges.
    Edited by Drdeath20 on November 4, 2020 8:35PM
  • MirandaSharp
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    They made it way better for PvE players! I'm so happy with the changes they made in this update. I can get tons of stones now compared to how it used to be(from a PvE perspective).
  • Macsen
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    I could not agree more.

    Right now the only way to get the darn things is to play PvP or play groups. I simply do not have the reflexes to go into the least difficult dungeons solo and deal with bosses at 1 million HP each solo.

    I love playing solo. Playing in groups of people I don't know raises the stress levels to the point where I can't enjoy the game, so I avoid that. But I can't find any way to go harvest transmute crystals solo. Just spent two hours trying to beat City of Ash I on normal mode, solo.

    I just gave up. At a certain point the grind is so bad that the game looses it's fun. Might be time to find a new game.
  • Macsen
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    More:

    Since this "collectable set" stuff is supposed to be an alternative to grinding for traits and trait stones I am just going to pass. I have toon who has been my main guy since the last stress test in beta. I have all the trait stones I need and he can build any piece of armor I want with the needed traits. So I need to find a way to turn off the automatic binding every time I loot a new set item. The Set item thing led me into the this hamster wheel with the transmutation stones and now I am just ticked off with something that aggravated me to no end, and gave me no benefit at all.

    It looked so cool too. Too bad it is only available to "some" of the players, not all.
  • zaria
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    They made it way better for PvE players! I'm so happy with the changes they made in this update. I can get tons of stones now compared to how it used to be(from a PvE perspective).
    Yes run random normals on multiple alts for x*10. 4 key pledges for y*10 daily.
    I say PvE is ahead in the transmute crystal farm now, however this is not hard stuff, the 50 crystal geodes is an nice deep magazine.


    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • DaveMoeDee
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    Drdeath20 wrote: »
    Do it like how everybody else does. Pick 1 day to pvp. Get a bunch of rewards of the worthy and just open 1 up everyday to get the gold transmute crystals. That ontop of random daily dungeon, random battleground daily, malestrom arena and pledges is alot.
    At the end of the campaign you get a ton too.

    Its fair to say that in a 4 hour stretch you can easily get (give or take) 20 transmutes a day on 1 character. 5 from vet malestrom arena, 5 from random bg, 5 from rewards of worthy and 5 from random daily dungeon amd pledges.

    I've done that in the past. In fact, I need to check to see if I have any unopened.
  • Emma_Overload
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    Gaggin wrote: »
    This is a classic "i want the item but dont wanna do the work' complaint. As some already stated you can about 10 a day just from doing the pledges plus 1 bg. Thats 300 stones a month, for just one toon.

    No this is NOT the classic complaint. It doesn't matter how much work you're willing to do, it is simply not possible to grind out a large quantity of these stones in a short period of time. This situation is compounded by the new Set Collection system, which is only useful when you have several hundred transmute stones. What's worse is that deconstructing reconstructed items does not appear to return ALL the invested stones, so you're always going to need to grind for more!
    #CAREBEARMASTERRACE
  • zvavi
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    Gaggin wrote: »
    This is a classic "i want the item but dont wanna do the work' complaint. As some already stated you can about 10 a day just from doing the pledges plus 1 bg. Thats 300 stones a month, for just one toon.

    No this is NOT the classic complaint. It doesn't matter how much work you're willing to do, it is simply not possible to grind out a large quantity of these stones in a short period of time. This situation is compounded by the new Set Collection system, which is only useful when you have several hundred transmute stones. What's worse is that deconstructing reconstructed items does not appear to return ALL the invested stones, so you're always going to need to grind for more!

    It does return all the invested stones if you grinded the whole set :3
    The reason why I started with reconstructing arena weapons first.
    Edited by zvavi on November 27, 2020 6:08AM
  • spartaxoxo
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    [
    No this is NOT the classic complaint. It doesn't matter how much work you're willing to do, it is simply not possible to grind out a large quantity of these stones in a short period of time.

    It is if you have more than one character. They don't even need to be high level.
  • PizzaCat82
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    I get 2-4 each day doing daily dungeons.

    It's not much, but its honest work..





    ... Hahaha just kidding its absolutely horrible and I hate it.
  • spartaxoxo
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    PizzaCat82 wrote: »
    I get 2-4 each day doing daily dungeons.

    It's not much, but its honest work..





    ... Hahaha just kidding its absolutely horrible and I hate it.

    @PizzaCat82

    Idk if you know this update, but the update now makes it so random normal dungeons gives you 10 crystals per character.
    Edited by spartaxoxo on November 27, 2020 6:20AM
  • PizzaCat82
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    spartaxoxo wrote: »
    PizzaCat82 wrote: »
    I get 2-4 each day doing daily dungeons.

    It's not much, but its honest work..





    ... Hahaha just kidding its absolutely horrible and I hate it.

    @PizzaCat82

    Idk if you know this update, but the update now makes it so random normal dungeons gives you 10 crystals per character.

    I do pledges, which still only give 1.

  • Sephyr
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    PizzaCat82 wrote: »
    spartaxoxo wrote: »
    PizzaCat82 wrote: »
    I get 2-4 each day doing daily dungeons.

    It's not much, but its honest work..





    ... Hahaha just kidding its absolutely horrible and I hate it.

    @PizzaCat82

    Idk if you know this update, but the update now makes it so random normal dungeons gives you 10 crystals per character.

    I do pledges, which still only give 1.

    Which perplexes me greatly.
  • Araneae6537
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    ZOS already made it much easier with the daily bonus for a random dungeon! Even if all you did was that and a random battleground on a few characters, you could afford to transmute something each day or so. I don’t think that the goal should be to make the trait on dropped gear entirely trivial, as it would be if, for instance, you had to pay 50g instead of 50 transmute stones. Being able to reconstruct items adds more options if you collect most of a set.
  • zaria
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    PizzaCat82 wrote: »
    spartaxoxo wrote: »
    PizzaCat82 wrote: »
    I get 2-4 each day doing daily dungeons.

    It's not much, but its honest work..





    ... Hahaha just kidding its absolutely horrible and I hate it.

    @PizzaCat82

    Idk if you know this update, but the update now makes it so random normal dungeons gives you 10 crystals per character.

    I do pledges, which still only give 1.
    Normal pledges just give one, HM or 2 keys give 5, non hm vet dlc give 3.
    so unless you can do 4 key runs its better with an random normal.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • stefan.gustavsonb16_ESO
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    If you honestly have gripes about the (imo) very generous drop rates for transmute crystals after the patch, I would suggest creating a new thread about it, instead of resurrecting a thread from September that starts off complaining about a situation that has changed very dramatically.
  • mairwen85
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    If you honestly have gripes about the (imo) very generous drop rates for transmute crystals after the patch, I would suggest creating a new thread about it, instead of resurrecting a thread from September that starts off complaining about a situation that has changed very dramatically.

    Agreed. This is no longer the same issue. We have much better PvE yield for xmutes now which provides a solution to OP's stated problem. After the initial daily random (10 crystals), repeat randoms on the same character now drop 1 crystal for every run, for example. Also the removal of RNG for pledges and fixed values is much more farm friendly. The only possible gripe is that normal pledges only drop a white geode (1 crystal), but that's a whole other issue and not part of the original premise of this thread, likewise vet trials; I'm in agreement those values need some tweaking, but that should be handled in a new thread.

    Edited by mairwen85 on November 27, 2020 9:33AM
  • spartaxoxo
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    PizzaCat82 wrote: »
    spartaxoxo wrote: »
    PizzaCat82 wrote: »
    I get 2-4 each day doing daily dungeons.

    It's not much, but its honest work..





    ... Hahaha just kidding its absolutely horrible and I hate it.

    @PizzaCat82

    Idk if you know this update, but the update now makes it so random normal dungeons gives you 10 crystals per character.

    I do pledges, which still only give 1.

    I mean you could just do a random too
  • PizzaCat82
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    spartaxoxo wrote: »
    PizzaCat82 wrote: »
    spartaxoxo wrote: »
    PizzaCat82 wrote: »
    I get 2-4 each day doing daily dungeons.

    It's not much, but its honest work..





    ... Hahaha just kidding its absolutely horrible and I hate it.

    @PizzaCat82

    Idk if you know this update, but the update now makes it so random normal dungeons gives you 10 crystals per character.

    I do pledges, which still only give 1.

    I mean you could just do a random too

    Maybe if I have time... randoms have some of the most interesting people, half the time I might be gettting 810s running through FG1 as fast as possible, other times I'll be stuck in Frostvault or Castle Thorn with people that I'm pretty sure shouldn't be running dungeons yet.
  • Mettaricana
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    Hell yes make it sellable i hate finding randows to do fungal for the 5000th time for a handful i hate pvp so thats a limited go just add them to random enemy drops like 1 stone can drop here and there add chance to get one deconstructing gear. Add 50 stone packs to croen store for like 250-500 crowns. Also add trading for stones.
  • mairwen85
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    Hell yes make it sellable i hate finding randows to do fungal for the 5000th time for a handful i hate pvp so thats a limited go just add them to random enemy drops like 1 stone can drop here and there add chance to get one deconstructing gear. Add 50 stone packs to croen store for like 250-500 crowns. Also add trading for stones.

    Really?
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