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What destroy Cyrodiil ?

  • daktary2001
    daktary2001
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    zos
  • Odovacar
    Odovacar
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    If it wasn't for multiple skills greying out on my bar rendering them useless (almost 100% of the time in IC) I'd still be playing my fair share in Cyrodiil per usual, but as for the last few months its just BG's for me. It's sad but I agree our campaigns at least on PS4 NA are pretty light and only moderately filled during peak times.

    My time is precious when I play so I don't waste time where I know my gaming session will be mostly frustrating due to ESO performance issues. I just move on to other content and it seems many have chose to do the same...
  • Jaraal
    Jaraal
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    eso_lags wrote: »
    "Everything has to go through their filters", why? I dont know much about it and im genuinely curious. Why does it have to now if it didnt before.

    All the game's incoming data gets routed to a remote location to be filtered, scrubbed, and checked for malicious DDoS code before it gets sent to ZOS's servers.

    Do a forum search for Akamai. You won't find anything positive about it.


    https://forums.elderscrollsonline.com/en/discussion/436992/high-latency-at-akamai-com/p1
  • relentless_turnip
    relentless_turnip
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    Jaraal wrote: »
    eso_lags wrote: »
    "Everything has to go through their filters", why? I dont know much about it and im genuinely curious. Why does it have to now if it didnt before.

    All the game's incoming data gets routed to a remote location to be filtered, scrubbed, and checked for malicious DDoS code before it gets sent to ZOS's servers.

    Do a forum search for Akamai. You won't find anything positive about it.


    https://forums.elderscrollsonline.com/en/discussion/436992/high-latency-at-akamai-com/p1

    That's really interesting, did a developer ever reply to this finding?
  • Jaraal
    Jaraal
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    Jaraal wrote: »
    eso_lags wrote: »
    "Everything has to go through their filters", why? I dont know much about it and im genuinely curious. Why does it have to now if it didnt before.

    All the game's incoming data gets routed to a remote location to be filtered, scrubbed, and checked for malicious DDoS code before it gets sent to ZOS's servers.

    Do a forum search for Akamai. You won't find anything positive about it.


    https://forums.elderscrollsonline.com/en/discussion/436992/high-latency-at-akamai-com/p1

    That's really interesting, did a developer ever reply to this finding?

    Yes, they said that they had a contract in place with Akamai and it wasn't something they could/would change.


    Edited by Jaraal on November 23, 2020 5:14PM
  • relentless_turnip
    relentless_turnip
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    Jaraal wrote: »
    Jaraal wrote: »
    eso_lags wrote: »
    "Everything has to go through their filters", why? I dont know much about it and im genuinely curious. Why does it have to now if it didnt before.

    All the game's incoming data gets routed to a remote location to be filtered, scrubbed, and checked for malicious DDoS code before it gets sent to ZOS's servers.

    Do a forum search for Akamai. You won't find anything positive about it.


    https://forums.elderscrollsonline.com/en/discussion/436992/high-latency-at-akamai-com/p1

    That's really interesting, did a developer ever reply to this finding?

    Yes, they said that they had a contract in place with Akamai and it wasn't something they could/would change.


    That was posted 2 years a go surely they have had an opportunity to leave by now? Probably moved to something cheaper 😂
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    Lack of innovation, bugs, lag, promoting troll like gameplay and disregard from the lead pvp designer.
  • PunkAben
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    Cyrodiil is maked for many thousand players !
    For more then 6 years ago some brained thought it was possible to make a campain with so many people.
    The technology going fast and here more then 6 years after it should be possible to do what we could't do for years ago.
    Anyway campains for Cyrodiil have been reduced 90-95% and the map is not designed for so few people.
    Playing campains are not played like it was planned and maybe the map design should be reconstructed.
    The good news about computers is that they do what you tell them to do.The bad news is that they do what you tell them to do.
    Ted Nelson.
  • gatekeeper13
    gatekeeper13
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    I wish everyone just abandoned Cyro for good. Came back today to see how things are going after a hiatus of almost 30 days....

    Guess what? Crimson, Crimson, Crimson. No pvp anymore. Sets vs Sets.
  • Elvenheart
    Elvenheart
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    What destroyed Cyrodiil? Molag Bal.
  • Joinovikova
    Joinovikova
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    PunkAben wrote: »
    A few people who play Cyrodiil at game start remember we have more campains running.
    Each campain could and was offen visit by many thousand players.
    The lag was insane and you need to be lucky if you could use a skills.
    Today we still have lag in Cyrodiil even only a few hundred playing.
    Where did the people go, why did the left Cyrodiil ?
    Is it because of Zenimax so called balanced game ?
    Is it because of the immortal tower and rock trolls running ?
    Is it because the map was disigned to many thousand and only a few hundred can play now.
    What did destroy the Cyrodiil ?

    performance

    no sense bonuses for strongest faction

    fload by cheaters I simply do not believe its some performance iisue when some one with 10% hp and leap simply disappear
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