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No excuse for this level of coding incompetence this late in the game. Zero.

Selminus
Selminus
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I am back to crashing in normal fights with full updated and triple checked drivers across my entire PC. How many years has ESO been out now? 6? This is pathetic. Replace your staff.
  • JamuThatsWho
    JamuThatsWho
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    More and more I feel like ESO needs the same treatment FFXIV got; completely nuked and rebuilt.

    Everything since A Realm Reborn onwards has been top-notch.
    Edited by JamuThatsWho on November 23, 2020 7:00PM
    @JamuThatsWho - PC EU - CP2100

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  • halucin0g3n
    halucin0g3n
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    It makes me sad when I see people that really thought this company can fix anything and I really feel sorry for their 3D designers, story and sound artists that are stuck with this dev team. You have to move on.
  • DMuehlhausen
    DMuehlhausen
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    Selminus wrote: »
    I am back to crashing in normal fights with full updated and triple checked drivers across my entire PC. How many years has ESO been out now? 6? This is pathetic. Replace your staff.

    Actually if you know about software development this is when you have this level of, as you say, incompetence.

    You start making the game. Hire the best people you can. As the game gets older those people get more expensive, you hire in gun *** college grads that will work for almost nothing.

    They work on the code putting in new code the way they like it, stuff stops working. You bring back the original people to fix it. Do this several times over and you get such a spaghetti mess of coding changing something in one system that shouldn't interact with another some how does and breaks it cause it's all so entwind.

    So yeah this basically how ti works. The only way to truly fix it would be to tear the code down and rebuild it with all the added systems as a new game. Obviously this isn't going to happen.
  • Shantu
    Shantu
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    While I wouldn't use the word "incompetence" in describing the recent coding efforts, I suspect "rushed" would be more applicable.

    Remember, none of us are aware of the internal pressures existing because of management goals, COVID-19, Microsoft purchase, etc., which can have significant impact on the quality of work.

    So while more stable releases are a reasonable expectation, to say a dev team is incompetent without knowing all the facts and being in a position where you're qualified to make that a call, isn't justified. A team of the smartest software programmers on earth will still not cover for prioritized management decisions that prematurely push products out the door.
  • Fennwitty
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    On the whole, I think the staff of ESO are top-notch if not brilliantly skilled.

    But these outcomes feel like there are bureaucratic / upper management decisions that don't benefit the actual game itself, and certainly appears to curtail or negate whatever QA testing should be going on.
    PC NA
  • EdmondDontes
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    More and more I feel like ESO needs the same treatment FFXIV got; completely nuked and rebuilt.

    Everything since A Realm Reborn onwards has been top-notch.

    Yep, it's time to start over. The game is very good when it works. No other game can come close...but it doesn't work properly most of the time.

    I'm still wondering why there is a 32 bit launcher still. Even when the game first came out it didn't make sense that any of it was 32 bit. I guess that should have been a clue as to how things would go. But then again, things were pretty awesome the first few years. The last couple, not so much.
  • twev
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    Shantu wrote: »
    While I wouldn't use the word "incompetence" in describing the recent coding efforts, I suspect "rushed" would be more applicable.

    Remember, none of us are aware of the internal pressures existing because of management goals, COVID-19, Microsoft purchase, etc., which can have significant impact on the quality of work.

    So while more stable releases are a reasonable expectation, to say a dev team is incompetent without knowing all the facts and being in a position where you're qualified to make that a call, isn't justified. A team of the smartest software programmers on earth will still not cover for prioritized management decisions that prematurely push products out the door.

    OH!!
    I know the answers to this one!!
    1.) I dont care about their pressure, since it's self-imposed by the schedule they chose.
    2.)The pressure can be alleviated by scaling back and/or hiring more (quantity) competent people. There may be a finite number of quality devs in the world, but I'm willing to bet the farm that there are a lot of them who are willing and able to work for the mothership if the company was paying better and/or was willing to do what it takes to actually attract, hire and retain more quality devs.

    Yes, it's true that a million more devs would just get in each other's way, but a few dozen would make a useful difference in a company project this size. There's now way you can think that something this size wouldn't benefit from more eyes. Especially considering that that common state of much of the gaming industry always includes discussion of devs falling asleep at their desks from over work and long hours.

    If you have to work your people that hard - it's generally because you set unrealistic goals and tried to do it with the minimum number of people to pump the profits up another notch.

    Sure, arguments can be made for a small/tight workforce. But there comes a time when a team has to increase in size, and sometimes it has to increase in size a lot.
    Edited by twev on November 23, 2020 7:55PM
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • Katheriah
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    Remember when Gina promised us better updates about such issues?

    Me too.
  • Ellimist_Entreri
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    Fennwitty wrote: »
    On the whole, I think the staff of ESO are top-notch if not brilliantly skilled.

    But these outcomes feel like there are bureaucratic / upper management decisions that don't benefit the actual game itself, and certainly appears to curtail or negate whatever QA testing should be going on.

    I have my own thoughts regarding the QA going on that I won't put here, though I hope they get that situation handled soon! Suffice it to say my experience with PTS has taught me that gameplay relevant and progression blocking bugs are seemingly less important than non gameplay relevant bugs that allow player exploration - which is disheartening to say the least.

    EDIT: I have to correct myself, as they are in fact working towards resolving the gameplay relevant and progression blocking issues. My opinion as stated is coming from the position of a player - with a development mindset a bug is still a bug regardless and should be fixed when identified. It just so happens the one that got fixed was likely a much simpler solution than those they are tackling now!

    That being said most users won't mind Out of Bounds bugs in open world zones that provide no exploitable advantage and only allow additional exploration - here is some free advice: don't fix those, especially if you aren't going to fix the things that actually matter.
    Edited by Ellimist_Entreri on November 24, 2020 3:02AM
  • zaria
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    More and more I feel like ESO needs the same treatment FFXIV got; completely nuked and rebuilt.

    Everything since A Realm Reborn onwards has been top-notch.

    Yep, it's time to start over. The game is very good when it works. No other game can come close...but it doesn't work properly most of the time.

    I'm still wondering why there is a 32 bit launcher still. Even when the game first came out it didn't make sense that any of it was 32 bit. I guess that should have been a clue as to how things would go. But then again, things were pretty awesome the first few years. The last couple, not so much.
    Loads of utility is still 32 bit as 64 don't add anything.

    Now as for starting over, they said they rebuild the dungeon finder, don't think anybody noticed?
    One major change is much newer and its that 4 man groups bypass the group finder mechanic who makes sense.
    They already has an group and just need an dungeon.
    Still under heavy load it fails.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • cheesefome
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    More and more I feel like ESO needs the same treatment FFXIV got; completely nuked and rebuilt.

    Everything since A Realm Reborn onwards has been top-notch.

    It does. And i would wait an entire year for a working product. Bring the whole thing down, rebuild it, make it playable. A functioning program should be the bare minimum for a product people payed to use. How has this game reached this point without a solid and reliable fix is beyond me. This has gotten way out of hand and its sickening to my stomach.

    They claimed todays patch was going to fix crashes and yet, today in fang lair, half my team crashed yet again. Talk about lack of respect to the community but most importantly their own product. What a horrible way to run a company, really...
  • SeaUnicorn
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    It is more of a QA and issue management than development. Looks like there is no quality assurance nor issues from PTS get reviewed and processed at all. We did report LA being broken on PTS but it went live - clearly nobody paid attention to that feedback and cared to review, validate and fix.
  • Miswar
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    I can confirm that todays PS4 patch was a joke.

    There are screen freezes and crashes to bluescreen everywhere.

    Your game is like playing ALPHA version of this game after +5 years.

    Maybe the Q&A and your game developers need more skilled staff asap.

    Also the light attacks are only partly fixed still so and so.

    Its a joke and there is no excuses how the game runs at the moment.
  • CleymenZero
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    I'm done.

    Tried and tried to tough it out but I'm actually done.

    I'm gonna play other games for now. I'll show up for raid but if I keep playing this game in this condition, there's a chance that I might not come back fully.

    Still crashing and also stuttering more than ever today.

    FIX YOUR GAME!!!!!!!!!!!!!!!!!!!!!
  • Wolfpaw
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    Selminus wrote: »
    I am back to crashing in normal fights with full updated and triple checked drivers across my entire PC. How many years has ESO been out now? 6? This is pathetic. Replace your staff.

    We can only hope, & maybe Microsoft can bring some much needed change with the quality of updates next year.
    Edited by Wolfpaw on November 23, 2020 9:24PM
  • CleymenZero
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    Edit: JUST DON'T BREAK YOUR GAME! Stop trying to bite more than you can chew. If you can't turn the game on its head properly and change all resistance and damage components properly, don't do it.

    Revert back to last patch for everything other than the Collections. That's the only good thing that came out of last patch.
  • Tapio75
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    Meanwhile my game runs smoother than it has for a while. No problems or crashes in any case.

    Whenever i had issues like that, it was outdated addons 3/4 of the time. Drivers never helped me at all, its just something the support always automatically suggests.


    Not saying you dont have problems. I do hope you get them fixed. It sucks when the game crashes all the time.
    >>PC-EU Mostly PVE. Played since BETA<<
  • zvavi
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    Tapio75 wrote: »
    Meanwhile my game runs smoother than it has for a while. No problems or crashes in any case.

    Whenever i had issues like that, it was outdated addons 3/4 of the time. Drivers never helped me at all, its just something the support always automatically suggests.


    Not saying you dont have problems. I do hope you get them fixed. It sucks when the game crashes all the time.

    head to fanglair. you will see what we mean.
  • Oakenaxe
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    The game is very good when it works. No other game can come close...but it doesn't work properly most of the time.

    This.

    Edited by Oakenaxe on November 23, 2020 9:23PM
    a.k.a. Leo
    non-native English speaker
    200-300 ping and low fps player
  • Mr_Nobody
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    How can you expect them to know their code if they cant even read their own data?

    Literally a team of some 5$/hour X country data analysts would perform much better than what these guys have at the moment. I often feel like its Gina herself doing all the work - well, then there is that much you can expect from 1 person. Else, there is no other explanation.

    ~ @Niekas ~




  • Sephyr
    Sephyr
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    Katheriah wrote: »
    Remember when Gina promised us better updates about such issues?

    Me too.

    Everyone felt that.

    In seriousness though, honestly anytime when the community managers say they're turning over a new leaf with transparency in going forward, I feel like I'm watching reruns of Maury Povich with those lie detector episodes. This year for ESO has just been one hot mess after another and I've been so turned off by it all that I'm just playing other games until the left hand can figure out what the right hand is doing.
  • LadyLethalla
    LadyLethalla
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    Fennwitty wrote: »
    On the whole, I think the staff of ESO are top-notch if not brilliantly skilled.

    But these outcomes feel like there are bureaucratic / upper management decisions that don't benefit the actual game itself, and certainly appears to curtail or negate whatever QA testing should be going on.

    I saw an advert for a QA Tester on their jobs page last week, I think... though no telling if it was for ESO, some other title(s) or all of them.
    Yes I love this game but geeeeeeeeeeeeez I wish they would get it to work properly and actually test it before they sent us "fixes".



    x-TallyCat-x // PC EU DC - For the Covenant! // ESO Platinum trophy - 16th May 2017.
    Melbourne Australia - the land of Potato Internet.WTB ESO OCEANIC SERVER
  • ZOS_ConnorG
    Greetings all,

    After review this thread has been closed for violating our Community Rule for Bashing. Non-Constructive discussions such as this are against Community Rules.

    You are welcome to review the Community Rules here.
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