Vevvev recently put out an interesting thread on how certain things feel a bit more complete with the addition of the Ring of the Pale Order, however it's also noted in the thread that the ring isn't exactly the cure-all that people were hoping for. So in the thread it was proposed that there be a split. If you use one ability (either Blood Frenzy, or Blood for Blood), you'd only get 50% healing. But if you use both abilities, you'd be cut off from the group healing (and therefore group buffs). They also emphasize the need for Vampiric Drain to get buffed. Without a means to really fill the 'tank' so to speak, vampire is just rather incomplete. They mention more in the thread and it explains better, but it's an interesting premise for sure and would potentially help with the points of contention along with kind of helping solve some of the other issues (including a bit of the lore).
As for making something more comparable to werewolf, I think much of that would have to come from passives or being able to have some kind of synergy on one of the abilities to make it more of a 'team' effort. Since werewolf's group synergy is all in it's passives, it's hard not to do a repeat of that to make it on an equal footing. But that's where I'd start.
Skullstachio wrote: »Vevvev recently put out an interesting thread on how certain things feel a bit more complete with the addition of the Ring of the Pale Order, however it's also noted in the thread that the ring isn't exactly the cure-all that people were hoping for. So in the thread it was proposed that there be a split. If you use one ability (either Blood Frenzy, or Blood for Blood), you'd only get 50% healing. But if you use both abilities, you'd be cut off from the group healing (and therefore group buffs). They also emphasize the need for Vampiric Drain to get buffed. Without a means to really fill the 'tank' so to speak, vampire is just rather incomplete. They mention more in the thread and it explains better, but it's an interesting premise for sure and would potentially help with the points of contention along with kind of helping solve some of the other issues (including a bit of the lore).
As for making something more comparable to werewolf, I think much of that would have to come from passives or being able to have some kind of synergy on one of the abilities to make it more of a 'team' effort. Since werewolf's group synergy is all in it's passives, it's hard not to do a repeat of that to make it on an equal footing. But that's where I'd start.
Funny you should mention that, That was one of the threads I read recently before I even posted this thread, more importantly, why do you think this thread is here in the first place?