"They don't put in a lot of effort to try and win"
I would take issue with that part of the definition because I know a lot of casual players who do put in quite a bit of effort to make their characters perform.
SilverBride wrote: »"They don't put in a lot of effort to try and win"
I would take issue with that part of the definition because I know a lot of casual players who do put in quite a bit of effort to make their characters perform.
I somewhat identify with that part because I don't care to do Vet Dungeons or Trials, and don't put in any effort to succeed at those. I do, however, gear up for what I do, which is mostly overland content. So I do look at builds, which I follow to varying degrees, and try to get decent armor and weapons, so I can carry my own in Harrowstorms and on World Bosses, and the things I find enjoyable.
CrimsonGTX wrote: »I personally don't see a issue with their being too many casual players in the game, I myself is more of an advance player but i completely stopped caring about trials progression & etc around summerset or clockwork city patch. I basically play casually now, I still do vet 4 man content, I parse between 85-90k if that matters which i doubt a dummy parse matters to top-end raiders...I do some PvP and that's all really.
ESO will attract many casual players simply because it's a Elder Scrolls game, I know it's a MMO but as long as Elder Scrolls is in the title it will be draw-in casual players who played previous ES games. I'm 100% fine with that, it's the only reason I even played this game since it launch.
So then you do put in the effort to "win" at the content you actually care about doing, yes? You wouldn't just continuously lose at doing world bosses and Harrow storms and not care. You instead adapt and put in the effort to make your character be able to win by improving your build and gear. So I don't think that part of the definition would apply to you either given how you describe yourself.
SilverBride wrote: »So then you do put in the effort to "win" at the content you actually care about doing, yes? You wouldn't just continuously lose at doing world bosses and Harrow storms and not care. You instead adapt and put in the effort to make your character be able to win by improving your build and gear. So I don't think that part of the definition would apply to you either given how you describe yourself.
That is true. But to some, if you aren't doing Vet content you aren't even playing the game, let alone "winning". Which I take issue with.
I’m here exclusively for the solo content. To explore tamriel and it’s lore. I’ve no interest in making the overworld difficult, that almost made me quit back when Veteran Rank zones were a thing and I was going through Shadowfen.
Yup, some people (I guess including OP) seems to be talking about incompetent players in group content. (incompetent seems to be what they consider as "casual"). Some are defending their casual and RP playstyle in response and then say they don't do group content. I am lostI think the conversation has simple gone in another direction to the opening post at this point.
Highly agreed.3) The standard setting of the game offers the player a very pale look of AOE, so people often don't notice it and die in them. It is clear that there is a setting for adjusting this, but many people do not know this, and as a standard for good they should be made bright red and light green FOR EVERYONE, and only then everyone, as they want, will change the intensity and color for themselves. Oh yes, and the player must be reminded of this the same. There is a fairly extensive selection of settings here, and I still either get confused about them, or generally learn something new from other people until now))
Highly disagreed.AOE are fine. If someone wants to know what killed them, they will find out, if not, no matter how bright colours are, people will continue to stand in stupid.
You're missing a very important point:
The vast majority of ESO players *are* casual players.
And unlike you, i don't use the term casual as an insult ...
I’m here exclusively for the solo content. To explore tamriel and it’s lore. I’ve no interest in making the overworld difficult, that almost made me quit back when Veteran Rank zones were a thing and I was going through Shadowfen.
SilverBride wrote: »"They don't put in a lot of effort to try and win"
I would take issue with that part of the definition because I know a lot of casual players who do put in quite a bit of effort to make their characters perform.
I somewhat identify with that part because I don't care to do Vet Dungeons or Trials, and don't put in any effort to succeed at those. I do, however, gear up for what I do, which is mostly overland content. So I do look at builds, which I follow to varying degrees, and try to get decent armor and weapons, so I can carry my own in Harrowstorms and on World Bosses, and the things I find enjoyable.
So then you do put in the effort to "win" at the content you actually care about doing, yes? You wouldn't just continuously lose at doing world bosses and Harrow storms and not care. You instead adapt and put in the effort to make your character be able to win by improving your build and gear. So I don't think that part of the definition would apply to you either given how you describe yourself.
I personally would describe a casual player as someone who plays the game in a relaxed and unconcerned fashion. In other words: they play the game when they feel like it and aren't committed to endgame guilds or follow a strict scheduling for events etc. They play off and on as it suits them. I don't think the individual skill of the player has anything to do with it. But as I say: that's just how I understand the word. Everyone is going to have their own ideas about what it means.
/script JumpToHouse("@Paramedicus")↑↑↑ Feel free to visit my house if you need to use Transmute Station or vet Trial Dummy with buffs and Aetherial Well (look for the Harrowing Reaper on the northern rock wall) ↑↑↑
No Offense meant, but:kathandira wrote: »Then we toyed with testing out players ability to perform their role. DPS Parses, Tank challenges, Healer discussions. It should had been evident enough when many didn't want to join discord, but when we put others to task, there was a lot of push back about seeing their Parse results.
FlopsyPrince wrote: »A big problem is that the random group finder can't limit people to content they are ready for.
You can only control this a small bit while leveling a character, but I would like to be able to exclude DLC dungeons, for example, so I don't get toasted so much by the bosses and end up being a detriment to the group playing. I can handle the regular core dungeons (non-vet) just fine, for example.
Kiralyn2000 wrote: »You would think that most player's would do some homework if interested in the game by visiting one of the gurus websites and never pug unless you are prepared for the potential circus.
The idea of having to do "homework" to play a videogame, is absurd.
If you want to "top the charts" and be a "pro"? Sure, go for it.
But not for the basic level of "play game! have fun!"
(that said, I don't run dungeons or do other group stuff. One, because I have no interest in interacting with toxic 'l33t d00d' puggers; and two, because I've no interest in 'doing homework' and wouldn't want to hold back any group I joined.)
TBF doing "homework" before playing became a reality about 10 years ago, when games became so complex that it was easier to provide a wiki alongside the game.
I can remember "doing homework" way before wiki. Prima was the go to back then 😉
people aren't good at videogames except the ones who are. yeah.
i too wonder how some players even managed to figure out how to get out of the tutorial.
it happens. we all do. PUGs are hell. true.
if you're gonna whine about it, give some real "solutions" to the problem of "some people are better at doing things and some people are worse at doing things".
oh, what's that? there's no reasonable "solutions" without ridiculous ideas that restrict players' freedom and go against the "play as you like" principle of the game?
who woudda thunk it.
here's a solution for you:
git gud so you can carry PUGs.