ShawnLaRock wrote: »As a console player I always dread the in-between time after PC launch - while we witness the mess, and know that nothing will be done to implement patches, fixes, or to delay our release... they just let it go through - and unnecessarily break our experience, too.
WHY!?!
S.
Zodiarkslayer wrote: »Putting the content out on live servers enables everybody to participate in the bugfixing.
While I dont like it either, it is ironically the fastest way to get the most bugs found out, analysed and corrected. Some bugs only appear on live servers....
PTS cycles are too long already. And too narrow in scope. I would like to know what percentage of the playerbase is participating. 1%? 0.1%? Less?
And that's the problem here.
I agree that they need bug fixes; a whole slew of them.
But if they did that, new content is still going to bring new bugs whenever they DO introduce it. So, no new content at all then?
ShawnLaRock wrote: »As a console player I always dread the in-between time after PC launch - while we witness the mess, and know that nothing will be done to implement patches, fixes, or to delay our release... they just let it go through - and unnecessarily break our experience, too.
WHY!?!
S.
And that's the problem here.
I agree that they need bug fixes; a whole slew of them.
But if they did that, new content is still going to bring new bugs whenever they DO introduce it. So, no new content at all then?
No, they need proper quality control and someone with balls to postpone release if it's too buggy. Easier to fix during development than patch later.
If they go on like this, game will get unplayable in two years tops. They have bugs in *** main questline second time in a row, ffs.
And that's the problem here.
I agree that they need bug fixes; a whole slew of them.
But if they did that, new content is still going to bring new bugs whenever they DO introduce it. So, no new content at all then?
No, they need proper quality control and someone with balls to postpone release if it's too buggy. Easier to fix during development than patch later.
If they go on like this, game will get unplayable in two years tops. They have bugs in *** main questline second time in a row, ffs.
You realise of course that some bugs don’t show up in test environment and only appear on live servers due to various disparities etc?
Not gonna happen though. Nowadays you must release on time no matter what and few have the guts to postpone release if the product is not of the proper quality or wasn't tested enough.
The thing is, there is no choice here... If they knew about the bugs, they would have fixed them before releasing the content. In software unexpected things always happen.
Other games have had days of progress-resets due to faulty updates. Luckily this never happened to ESO. Imagine three or four days of playtime going to waste. Other games have also had updates they had to revert, because of the issues that came with them.
Even though maintenance/delays/bugs annoy the hell out of me as well, ESO has been quite lucky with updates so far! Yes, there are issues. Sometimes even major ones, but nothing too out of control.
Not gonna happen though. Nowadays you must release on time no matter what and few have the guts to postpone release if the product is not of the proper quality or wasn't tested enough.
To be honest, look at Cyberpunk 2077. They postponed launch for a few weeks to fix some problems, and they get death threats.