If someone is harassing you, then it's harassment. You don't need a special subset of rules to cater to roleplaying set to some specific desires of you and your friends IMO.
In the end, you are in a "public" space and should have to deal with being disturbed as long as it doesn't cross the line into ongoing harassment, just like your roleplaying (maybe not you specifically, but some roleplayers) often disturbs others around you trying to explore, quest, trade, network, etc.
volkeswagon wrote: »How do you know they are disrupting you on purpose. You can't have rules that penalizes unintentional behaviour. I know guilds that have events called tavern brawls where they go to taverns and duel. They could argue your roleplaying is disrupting them. Honestly i have never bumped into someone who I knew was roleplaying. I'm not sure what to look for. I have often thought that zos should change the game so emotes and momentos don't get canceled out by combat. I don't see a reason for it to be. That would solve your problem and appease many. Sometimes I just wanna dance without being interupted
volkeswagon wrote: »How do you know they are disrupting you on purpose. You can't have rules that penalizes unintentional behaviour. I know guilds that have events called tavern brawls where they go to taverns and duel. They could argue your roleplaying is disrupting them. Honestly i have never bumped into someone who I knew was roleplaying. I'm not sure what to look for
volkeswagon wrote: »How do you know they are disrupting you on purpose. You can't have rules that penalizes unintentional behaviour. I know guilds that have events called tavern brawls where they go to taverns and duel. They could argue your roleplaying is disrupting them. Honestly i have never bumped into someone who I knew was roleplaying. I'm not sure what to look for. I have often thought that zos should change the game so emotes and momentos don't get canceled out by combat. I don't see a reason for it to be. That would solve your problem and appease many. Sometimes I just wanna dance without being interupted
it's pretty obvious when someone is harrassin RPers, he keeps on doing flashy skills around them for a long time. it's not a normal behaviour. and how would RPers disrupt others? it's just people talking in a place.
The_Old_Goat wrote: »I don't duel or rp but I'll occasionally stop by when I see the blue text because I find the vocabulary and story being acted out very interesting. I really don't think it's too much to ask that these rp events be allowed to retain the integrity of the story without the intrusion of dueling. Just out of curiosity, how do the rp people feel about a person that stops by and drops a few lines into the conversation(as unobtrusively as possible)?
I'm more of a 'former RPer', though I'll also drop in if I see it happening in the open world. In fact, I'm always a little sad when I see a group of obvious RPers who are keeping to group, because getting to read what they're saying makes the world feel more lived in. Anyway, I always enjoy having someone drop in, as long as they're making a good-faith effort and not obviously trolling. It's okay if that player isn't a lore master or doesn't have a sensible in-universe name.
Back in my day, ZOS was extraordinarily on top of it in terms of getting rid of trolls. They'd even actively monitor major RP events, ready to boot any offenders. I don't think expanding the TOS will really change anything; it all comes down to how actively Zenimax is enforcing them.
volkeswagon wrote: »I guess I like to roleplay then. I love walking up to randoms and spamming emotes and then typing stuff that draws parallels to the real world. For example. I would use my eat turkey emote then type "Um. Something seems off. I'm only sensing 10 of the Colonels 11 herbs and spices"
volkeswagon wrote: »I guess I like to roleplay then. I love walking up to randoms and spamming emotes and then typing stuff that draws parallels to the real world. For example. I would use my eat turkey emote then type "Um. Something seems off. I'm only sensing 10 of the Colonels 11 herbs and spices"
Hahaha! If I were in the middle of an actual roleplay session, that would be super annoying. I'd definitely pretend you weren't there, maybe even put you on ignore if I was feeling grumpy that day.
I wouldn't report you, though, since you'd just be making a silly joke. However, some roleplayers--let's call them the Super Extra Very Sovereign Council of Roleplayers With Digits Within Bowels--probably would. Those roleplayers are grumps and I try not to play with them.


Can confirm that there's a handful of individuals organized in Discord and in-game Guilds with the express purpose of targeting roleplayers and harassing them out of public spaces through harassment using duels, mudballs, mementos, and other disruptive behaviours that makes it hard to focus.
Ignoring them has not worked. I, myself, watched one of them /sit3 on the bar for 4 hours. I left to do some stuff, and 3 hours later, they were still there. /All/ day. /Trolling/ people, mud balling, harassing.
@ZOS_GinaBruno - It's getting ridiculous. The RP Hub in ESO has had to move /twice/ due to targeted, disruptive harassment. They keep finding the new place and it's a vicious cycle. They spend all day, every single day, trolling roleplayers. We just want to have our fun in peace.
Thevampirenight wrote: »Can confirm that there's a handful of individuals organized in Discord and in-game Guilds with the express purpose of targeting roleplayers and harassing them out of public spaces through harassment using duels, mudballs, mementos, and other disruptive behaviours that makes it hard to focus.
Ignoring them has not worked. I, myself, watched one of them /sit3 on the bar for 4 hours. I left to do some stuff, and 3 hours later, they were still there. /All/ day. /Trolling/ people, mud balling, harassing.
@ZOS_GinaBruno - It's getting ridiculous. The RP Hub in ESO has had to move /twice/ due to targeted, disruptive harassment. They keep finding the new place and it's a vicious cycle. They spend all day, every single day, trolling roleplayers. We just want to have our fun in peace.
Yeah going by the conversation I took some screenshots of after reading some of it. He/she was off at that time to find roleplayers in other areas to do this too unless Zenimax does something about it, its only going to continue. Since they drove people off from one area now they are likely going to try it with another. I'm sure this is the intent and that is what saddens me about this. They are seeking roleplayers to harass.
How do they find you?
starkerealm wrote: »How do they find you?
They have spies everywhere.
Though, legitimately, the behavior they're targeting is open world RPing. As a result, they'll wander around until they encounter it, and then harassing the living **** out of anyone there.
The RP community prefers to operate out of taverns and inns as their main meeting locations, and further tends to stick to non-DLC zones. The result is that there are a finite number of places to go, and a limited number of places to check.
I personally think that it would be nice for rplayers to have peace but the world in Eso is open and other players might feel it infringes on their freedom to do what they want in the game if they have to limit themselves in the presence of rplayers.
I think housing is a great place for role play because it can be setup, the scene however suits the style of the role play and you can make the home inaccessible except for the people participating. You also guarantee that you won't be disturbed that way.
I personally think that it would be nice for rplayers to have peace but the world in Eso is open and other players might feel it infringes on their freedom to do what they want in the game if they have to limit themselves in the presence of rplayers.
I think housing is a great place for role play because it can be setup, the scene however suits the style of the role play and you can make the home inaccessible except for the people participating. You also guarantee that you won't be disturbed that way.
But there's a massive caveat with the housing system. At most, 24 people can enter (the largest home) and some of those events can have upwards of 30 to even 60 people depending on the size of the guild running and who all attends, then other outside guilds that interact with just that guild--it's a lot to take in sometimes. Those instance caps aren't something you can easily circumvent as you can out in just your normal areas. Sure, small RP sessions work there and they often already do, however it's not a cure-all.