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PvP is trash with proc sets.

  • rk1101320
    rk1101320
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    L_Nici wrote: »
    Depends on what you call procset. Technically every set that buffs yourself or debuffs an enemy like Briarheart and Night mother actually is a procset too.

    I personally don't have much against those versions, but the Procsets that deal direct damage or do a massive heal for nothing (Looking at you Crimson) are absolute broken for PvP. Just yesterday I had a BG with 11 warden and every single one of them wore Crimson+diverse Procsets, and I in there with my little Stamsorc, could just watch the time ticking down because no one killed anyone.
    Its absolute stupidity what some of those sets allow you, I could pull the Stamsorc as example (works on NB as well with cloak and Speedring), there is a setup going around with Hunters Poison. Like seriously you use Poison inject and then run and run and run and run, while the enemy slowly gets ticked down by the Poison and the injection itself. At best paired with Masters bow which rises your weapon power against targets that are poisoned by Poison Injection.
    Or that tree cuddlers on Crimson, they run around and every few seconds get healed by insane amounts of health for doing nothing, you can only shut them down by ignoring them or get then bursted from 100 to 0, which basically never happens since its a heavy armor and often played on Sword and Board.

    OH yeah crimson is just dumb thats an anti pvp set
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  • gatekeeper13
    gatekeeper13
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    L_Nici wrote: »
    Depends on what you call procset. Technically every set that buffs yourself or debuffs an enemy like Briarheart and Night mother actually is a procset too.

    I personally don't have much against those versions, but the Procsets that deal direct damage or do a massive heal for nothing (Looking at you Crimson) are absolute broken for PvP. Just yesterday I had a BG with 11 warden and every single one of them wore Crimson+diverse Procsets, and I in there with my little Stamsorc, could just watch the time ticking down because no one killed anyone.
    Its absolute stupidity what some of those sets allow you, I could pull the Stamsorc as example (works on NB as well with cloak and Speedring), there is a setup going around with Hunters Poison. Like seriously you use Poison inject and then run and run and run and run, while the enemy slowly gets ticked down by the Poison and the injection itself. At best paired with Masters bow which rises your weapon power against targets that are poisoned by Poison Injection.
    Or that tree cuddlers on Crimson, they run around and every few seconds get healed by insane amounts of health for doing nothing, you can only shut them down by ignoring them or get then bursted from 100 to 0, which basically never happens since its a heavy armor and often played on Sword and Board.

    One specific player in the campaign I play is the typical solo who goes to towers and runs around walls. Guess what he is wearing? Venomous + Crimson + Engine Guardian.

    Most dmg he did to me was from his sets and most damage I did to him was to his Sphere.

    In our last fight, I got killed by his Crimson.

    You literally dont pvp anymore. It's players vs sets.
  • Mythreindeer
    Mythreindeer
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    Idea of proc sets is good but the implementation is absolutely horrible. They either need a damage nerf, making them unstackable (or let them scale with dmg/stats), it needs to be harder to apply them or more counterplay.

    Not gonna lie tho, lots of classes would be complete garbage without them (the ones which don't have access to dodge/block/heal counters). Give us good dots again (not the ones which were completely overbuffed for one patch) and give classes access to defile again too (especially since it's getting nerfed). Otherwise the only competitive classes would be stamcro, stamden and magsorc.

    Agree. I like having proc sets in the game for variety and something for which to farm/craft, but when like anything else when OP, they take away much of the fun for all but the player who just needs a way to sustain their self-confidence with easy victories.
  • ImSoPro
    ImSoPro
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    ImSoPro wrote: »
    Proc sets have always been around though. Now since they’re more prominent they’re a cancer?

    ZOS recently significantly increased the damage and removed the percentile chance on nearly every non-monster proc set. They've also added a few new, very strong proc sets. This is why they are more prominent, and yes they are bad for PVP. This isn't a meta shift dreamed up by players, this is ZOS driving the meta with changes they've made through patches.

    I’ve noticed. They’re not an I win button though. Sheer venom with no purge probably is though and a few others. Imo I think the few really OP proc sets should be toned down but to say proc sets are bad for PVP when they’ve been around in PVP forever(I’ve always had a couple toons in proc sets based on what I’m trying to achieve and still do)seems a bit exaggerated.
  • bellanca6561n
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    cheesefome wrote: »

    Oh gawd that's funny! The thing is, Grim is one of the truly outstanding players in this game. Class act. Always stays positive. Never curses. Now, if Grim is making videos like this, then the game is getting to him, alas.
  • Ninrod86
    Ninrod86
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    Procs sets are fine, the bests pvprs dont even wear them. I have toons with proc sets build and still, my sorc with pure raw stat gear still get more kills and points.

    Meanwhille, you have those dudes with builds that explodes 20 ppl at once and nobody complains about it. They are like an anti lag mechanic from zos.

    Showing videos of ppl getting 20 kills on a bg means nothing, he is probably on a low mmr bg full of potatos doing dailies quest.

    On a game that is around build diversity you cant blame or nerf ppl just because they are more criative then you. That just show how much of a bad loser you are.
  • olsborg
    olsborg
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    PvP is devoid of accomplishment and challenge, everyone is poison injection spamming to procc sherr venom and venom hunter/syvarras scale. Other proccsets ofc are problematic imo, caluurions and icy conjuror...

    They should also change malacath ring, to not buff procc dmg.

    PC EU
    PvP only
  • techyeshic
    techyeshic
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    Kurat wrote: »
    Proc sets help newer inexperienced players. It brings more people to pvp. There are tons of complain threads about Cyrodiil being empty and sewers dead etc. I think its healthy for pvp and gives casuals a chance.

    This is completely wrong. They are behind raids and dungeons which are not hard, but you get to level CP 160 at least to get them at top level. So if it helps anyone, it's not new players; it's people who have failed to learn to play due to easy content on their leveling journey and/or failure to look for ways to improve and will continue to do so as long as procs provide a carry. Procs are also used by good players so the gap is still going to be there on entry, just in a worse experience for everyone
  • Berchelous
    Berchelous
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    Ninrod86 wrote: »
    Procs sets are fine, the bests pvprs dont even wear them. I have toons with proc sets build and still, my sorc with pure raw stat gear still get more kills and points.

    Meanwhille, you have those dudes with builds that explodes 20 ppl at once and nobody complains about it. They are like an anti lag mechanic from zos.

    Showing videos of ppl getting 20 kills on a bg means nothing, he is probably on a low mmr bg full of potatos doing dailies quest.

    On a game that is around build diversity you cant blame or nerf ppl just because they are more criative then you. That just show how much of a bad loser you are.


    Yes, spamming poison injection and light attack is very creative indeed.
  • hakan
    hakan
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    L_Nici wrote: »
    Depends on what you call procset. Technically every set that buffs yourself or debuffs an enemy like Briarheart and Night mother actually is a procset too.

    I personally don't have much against those versions, but the Procsets that deal direct damage or do a massive heal for nothing (Looking at you Crimson) are absolute broken for PvP. Just yesterday I had a BG with 11 warden and every single one of them wore Crimson+diverse Procsets, and I in there with my little Stamsorc, could just watch the time ticking down because no one killed anyone.
    Its absolute stupidity what some of those sets allow you, I could pull the Stamsorc as example (works on NB as well with cloak and Speedring), there is a setup going around with Hunters Poison. Like seriously you use Poison inject and then run and run and run and run, while the enemy slowly gets ticked down by the Poison and the injection itself. At best paired with Masters bow which rises your weapon power against targets that are poisoned by Poison Injection.
    Or that tree cuddlers on Crimson, they run around and every few seconds get healed by insane amounts of health for doing nothing, you can only shut them down by ignoring them or get then bursted from 100 to 0, which basically never happens since its a heavy armor and often played on Sword and Board.

    same here. though i would be fine with some of the sets you mentioned too, if they werent this good. some sets give classes what they cant have. makes good, fun builds with those.

    crimson would be good for a nb dark knight style. currently its too much but i dont know how they would balance it.
  • Alchimiste1
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    Ninrod86 wrote: »
    Procs sets are fine, the bests pvprs dont even wear them. I have toons with proc sets build and still, my sorc with pure raw stat gear still get more kills and points.

    Meanwhille, you have those dudes with builds that explodes 20 ppl at once and nobody complains about it. They are like an anti lag mechanic from zos.

    Showing videos of ppl getting 20 kills on a bg means nothing, he is probably on a low mmr bg full of potatos doing dailies quest.

    On a game that is around build diversity you cant blame or nerf ppl just because they are more criative then you. That just show how much of a bad loser you are.

    you just gave an example featuring the one class ( magsorc) that does better in stat gear than a proc setup, the best pvpers dont wear proc sets ? I think everyone has about given up and slotted some form of procs. its a completely unskilled and not fun meta
  • OOJIMMY
    OOJIMMY
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    ImSoPro wrote: »
    Proc sets have always been around though. Now since they’re more prominent they’re a cancer?

    No, there was a proc set fight a few years ago. When it was all viper song and very. Proc sets use to crit. You could literally die to a light attack. They made most damage proc sets a dot after that and took the ability for them to crit away. From my understanding malacath band is also a big reason for the resurgence of proc sets.
  • Spearpoint
    Spearpoint
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    Just wait till "Unarmed" weapon skill line is introduced and you'll have an entire cult of disarmed proc-armored elitist duelists running around creating havoc.

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  • CrimsonGTX
    CrimsonGTX
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    Agree, I came back after nearly a year break and I hate to say it but the combat team is just terrible on this game lol. They may be real nice people and want to do the right things for the game....but it's not working.
    Sorc & Warden Main - PC NA(CP 1k+) & Xbox NA (CP 1k+)
  • Vlad9425
    Vlad9425
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    Remember pre nerf Viper? How about pre nerf Sloads? Yeah let’s be honest the proc sets we have now are timid compared to what we used to have.
  • Dark_Lord_Kuro
    Dark_Lord_Kuro
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    Kurat wrote: »
    Proc sets help newer inexperienced players. It brings more people to pvp. There are tons of complain threads about Cyrodiil being empty and sewers dead etc. I think its healthy for pvp and gives casuals a chance.

    What will casuals do when the meta changes and proc sets are *** again? They will have wasted a whole patch not learning to play the game. They are in for a shock when they realise they have to use more than just poison inject.

    They will do the same thing as the last time they were nerfed
  • Jeremy
    Jeremy
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    Berchelous wrote: »
    One click kill button: Proc Sets.
    50k hp god tank: Proc sets.
    Lag: Proc sets.
    0 brain pvp: Proc sets
    Even gankblade is: Proc&Cloak


    If you make proc sets at least give all classes a cheap purge option to cleanse these procs. Also putting a cooldown on these procs should not be hard.

    I'm not a fan of it either. Damage has ballooned on this game's PvP to the point it's like a joke to me. So I wouldn't take it too seriously. Approach it as the comedy that it is and it will be easier to stomach.
    Edited by Jeremy on October 19, 2020 4:57PM
  • Dark_Lord_Kuro
    Dark_Lord_Kuro
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    Maybe a new mythic item would solve the problem?
    Someting along
    You are unaffected by any set sourced proc (this include damage, heal and any other proc)

    Item set you are wearing cannot proc their effect

    This would limit the player to stat boost set like hunding for exemple wich is severly limiting in exchange to be immune to proc set dammage/heal/buff/debuff/etc
  • Jeremy
    Jeremy
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    Maybe a new mythic item would solve the problem?
    Someting along
    You are unaffected by any set sourced proc (this include damage, heal and any other proc)

    Item set you are wearing cannot proc their effect

    This would limit the player to stat boost set like hunding for exemple wich is severly limiting in exchange to be immune to proc set dammage/heal/buff/debuff/etc

    One thing that might would help is to bring back the old Unstoppable ability.

    With all these nuclear sets dropping bombs on everyone every other second there is really no good reason why players shouldn't be able to build for CC immunity.
  • jaws343
    jaws343
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    Maybe a new mythic item would solve the problem?
    Someting along
    You are unaffected by any set sourced proc (this include damage, heal and any other proc)

    Item set you are wearing cannot proc their effect

    This would limit the player to stat boost set like hunding for exemple wich is severly limiting in exchange to be immune to proc set dammage/heal/buff/debuff/etc

    I kind of like the idea of a mythic. Like, you can only be effected by one proc set at a time with a 15 second refresh. But you gain 1% cost increase to all skills for every other proc that hits you within that time window, including your own, for a maximum of 15%.

    So if Player 1 hits you with Calurians, you cannot be hit by any other proc during that 15 second window, but you will gain skill cost increase up to 15% for that 15 seconds. And then when the 15 seconds ends, you can be hit by another proc.

    This would include self healing/buff procs, so it would potentially negate sets like Pariah, Earthgore, etc, on yourself because those procs also would work on you unless it was the first proc to hit after the cooldown refreshes.
  • tarar4ik
    tarar4ik
    Soul Shriven
    it is ridiculous proc damage
  • tarar4ik
    tarar4ik
    Soul Shriven
    tarar4ik wrote: »
    it is ridiculous proc damage

    https://imgur.com/a/ej0yRDO
  • Grimhallow
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    Oh gawd that's funny! The thing is, Grim is one of the truly outstanding players in this game. Class act. Always stays positive. Never curses. Now, if Grim is making videos like this, then the game is getting to him, alas.

    Alas indeed ;)

  • Luke_Flamesword
    Luke_Flamesword
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    There is one simple solution for all this - balanced damage caps and cooldowns from proc sets in PvP only. Also scaling damage with offensive stats to avoid high damage tanks. Imagine Cyrodill where every player can make only some amount of damage from proc sets in some time (for example for every 20 seconds) - it will force people to depend more on skills and L/H attacks. It should be balanced to make proc sets stil viable, but with glass ceiling protecting other froms OP usage.

    This gives possibility to balance all sets without touching PvE, where OP sets are not a problem :) With this solution ZOS can throw any OP proc set and it won't need balancing, because damage cap will be protect whole Cyrodiil better than Akatosh himself :D
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  • MentalxHammer
    MentalxHammer
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    Agreed, get this garbage out of here!!
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