Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Maelstrom weapon drops need adjusted

Carbohydrate
Carbohydrate
✭✭✭
The ability altering weapons are fine as is. This is about the weapon drops for the light, medium, and heavy sets from maelstrom. Ignoring how useful these sets may or may not be, people will want to grab as much gear as possible with the upcoming sticker book. There are too many possible maelstrom weapon drops given the single chance to get one after a minimum of ~20 minutes (on normal). Potential solutions to this issue below:

1) Increase the number of weapons dropped from the last chest
Comparing the maelstrom set weapon drop rates to other content is inconsistent

- Dungeons have up to 4 players in a group. Assuming everyone is 160cp and willing to share drops, there's a 1/60 chance for each player to get a specific weapon from the last boss. On top of this, one to two chests have a smaller chance for dropping it.

- Trials have varying chances depending on what is ran, but group size is tripled compared to dungeons.

- Other arenas have more players and less sets. Blackrose Prison has up to 4 players and 3 sets. Dragonstar arena has up to 4 players and 4 sets. Maelstrom arena has 6 sets and 1 player.

Increasing the number of weapons that drop from the last chest from 1 to 2 would make the drop rates more in line with other content in the game.

2) Make the weapons BoE
Both BRP and DSA have set gear that are BoE. This provides players with an alternative to grinding by allowing them to purchase the weapons from a guild trader. Making the maelstrom weapons BoP would be consistent with the other arenas.

3)Introduce a token system
This solution is my least preferred one, but would be better than the current situation. This could be done similarly to how some PvP sets can be purchased from coffers in Cyordiil with AP.
Something along the lines of 1 token per normal run, 2-3 for vet, and 5 tokens to purchase a weapon from a specific set would be decent.

I'm writing this because I recently decided to spend the time to grind out a succession inferno staff. After 101 runs, it finally dropped. This could have been faster, or much, much slower. The game needs RNG, but not when it's inconsistent with the rest of the game to this extent. One of these solutions or something similar would bring this small section of the game more in line with other content.

PS Here's my drops if interested.

7wtFxNi.jpg
Edited by Carbohydrate on October 11, 2020 2:42AM
  • Taleof2Cities
    Taleof2Cities
    ✭✭✭✭✭
    ✭✭✭✭✭
    I agree, @Carbohydrate, the real boss in Maelstrom isn't the Argonian Behemoth ... it's the loot table.

    2 Winterborn Ice Staves ... that's 2 more than I've gotten in the last 70+ runs. ;)

    On the plus side, you and I have a better appreciation of RNG than the forums threads about a missing Burning Spellweave Inferno Staff or Briarheart Dagger.
  • zvavi
    zvavi
    ✭✭✭✭✭
    ✭✭✭✭✭
    They could make 8th and 7th arenas drop weapons too... I think it would be a great solution too, considering the loot table options...
  • thorwyn
    thorwyn
    ✭✭✭✭✭
    ✭✭✭
    1. no
    2. no
    3. no

    Your suggested changes are completely unneccessary. Imperfect weapons now drop on normal, so you can easily farm them with any character. Farming your desired MA weapon is A LOT easier than farming specific drops from dungeon sets such as BSW or Medusa staves. And with the upcoming changes, you don't even have to farm the items multiple times in order to equip all your chars and twinks. There is no need to sell those weapons, no need to introduce a token system or any other way of getting the weapons faster. It is as easy as it gets now... and people are still complaining.
    Also, the RNG looks totally fine to me, given that it is just 100 tries. Get a D13 and let it roll sequences of 100 and you will see that the variance is pretty huge, just like your example.
    Edited by thorwyn on October 11, 2020 7:43AM
    And if the dam breaks open many years too soon
    And if there is no room upon the hill
    And if your head explodes with dark forebodings too
    I'll see you on the dark side of the moon
  • redspecter23
    redspecter23
    ✭✭✭✭✭
    ✭✭✭✭✭
    An absolute minimum of 78 runs of Maelstrom Arena in order to fill your sticker book and there is practically no chance that you will get it in 78 runs. You're probably looking at hundreds of runs of pure RNG in order to get all the weapons.

    There is no chance to share with other players as it's a solo arena so that hurts as well. 6 sets instead of the usual 3 from dungeons makes it even worse.

    It's helpful that none of these sets are heavily meta right now, but that could change at any point. This takes Burning Spellweave Inferno and multiplies it by about 10.
  • Banana
    Banana
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'd like to trade 6 ice staffs for 1 shock
  • Nairinhe
    Nairinhe
    ✭✭✭✭✭
    ✭✭✭
    thorwyn wrote: »
    Imperfect weapons now drop on normal, so you can easily farm them with any character. Farming your desired MA weapon is A LOT easier than farming specific drops from dungeon sets such as BSW or Medusa staves. And with the upcoming changes, you don't even have to farm the items multiple

    OP isn't about MA weapons
    The ability altering weapons are fine as is. This is about the weapon drops for the light, medium, and heavy sets from maelstrom.
    Edited by Nairinhe on October 11, 2020 7:55AM
  • thorwyn
    thorwyn
    ✭✭✭✭✭
    ✭✭✭
    Oh... ok my bad!
    I blame the lack of coffee. :)
    And if the dam breaks open many years too soon
    And if there is no room upon the hill
    And if your head explodes with dark forebodings too
    I'll see you on the dark side of the moon
  • CompletelyToast
    CompletelyToast
    ✭✭✭
    It’s fine how it is... it’s now easier than ever to get a MA weapon and you can run it over and over on normal which doesn’t take long at all.
  • NoMoreChillies
    NoMoreChillies
    ✭✭✭✭✭
    It’s fine how it is... it’s now easier than ever to get a MA weapon and you can run it over and over on normal which doesn’t take long at all.

    read the post not just the title
    Insulting people on the internet is cowardly.
  • colossalvoids
    colossalvoids
    ✭✭✭✭✭
    ✭✭✭✭✭
    As someone who successfully farmed succession inferno can agree, vma 1piece sets farm is a joke in comparison. kinda like an idea that all last stages chests to have a set weapon, at least last two stages which doubling the chances. And to ones who didn't read OP it's not about vma weaps everyone writing about but about sets coming along (hunt, succ etc.)
    Edited by colossalvoids on October 11, 2020 10:09AM
  • Appo
    Appo
    ✭✭✭
    50+ runs this patch and not 1 inferno here, it seriously needs looking at!!
  • Appo
    Appo
    ✭✭✭
    It’s fine how it is... it’s now easier than ever to get a MA weapon and you can run it over and over on normal which doesn’t take long at all.

    50 runs here not 1 single inferno, it just makes ppl bored of the game!!
  • richo262
    richo262
    ✭✭✭✭✭
    Most dungeons have ~4 bosses dropping body then a boss dropping jewel/weapon.

    Just have MA 5th round drops a weapon/jewel from chest. 4 body 1 weapon/jewel, 4 body 1 weapon/jewel + Maelstrom weapon.

    Edit: Most players that are farming that place just ignore chests, so I guess if I'm being honest for solo arenas I'd be fine if once the item drops and is collected it doesn't drop again, meaning you will always collect something until it completed entirely. After full completion of set, those chests don't appear anymore, you get instead, in the final chest a bunch of style traits (that you would have gotten from decon'ing) and an assortment of purple (blue if norm) tempers. Could probably add a few nirn traits in there too as a reward.

    The downside of this would be that, if you actually wanted the set, and you've decon'd it all, you would have only one choice of making it, reconstruction. Which I'm fine with.

    PS, The once drops and in collection, doesn't drop again system, would not apply for vMA/nMA weapons. Just the side sets.
    Edited by richo262 on October 11, 2020 11:32AM
  • FangOfTheTwoMoons
    FangOfTheTwoMoons
    ✭✭✭✭✭
    A token system is something that should definitely be in the game. For all content. No ones asking for it to be given out, but if you've ran CoA 100 times you deserve a BSW Inferno Staff.

    It honestly feels like the devs skew the drop rates for particular items. Doing the same piece of content over and over is mind numbing.

    What we need is the questers to come in here and complain. Then we'd get change.
  • richo262
    richo262
    ✭✭✭✭✭
    The sticker book is a token system. You just need to come in contact with it once (bind or decon it), and boom the grind is over. You earn 'tokens' (transmute gems) so you can replicate it over and over.

    ZOS has outdone themselves with gear grind mitigation, any more and it would be too much.

    We have a sticker book to keep what we collect, now you want another system to get what you have not even collected?
    Edited by richo262 on October 11, 2020 11:46AM
  • FangOfTheTwoMoons
    FangOfTheTwoMoons
    ✭✭✭✭✭
    richo262 wrote: »
    The sticker book is a token system. You just need to come in contact with it once, and boom the grind is over. You earn 'tokens' (transmute gems) so you can replicate it over and over.

    ZOS has outdone themselves with gear grind mitigation, any more and it would be too much.

    We have a sticker book to keep what we collect, now you want another system to get what you have not even collected?

    So the sticker book let's me obtain any piece of gear from a gear set? As long as I have one piece of it?

    For example if I'm looking for a Medusa Inferno staff and I get a chest piece to drop, can I then use transmute stones to get the inferno staff?

    I'm seriously asking, cause I'm not sure. If you're allowed to get any piece of a set from it then fine you're right but if you still need to obtain a specific piece then the sticker book isnt a token system at all. You literally still need to get the drop. How is that even remotely related to a token system where you earn a specific currency that will allow you to purchase gear you do not have.

    And yes because other MMOs have token systems and it's fine. After you've done the content a lot you deserve the drop you're looking for. You literally worked for it.

    And for the record I have most of the drops I could ever want and I still advocate for this type of system.
    Edited by FangOfTheTwoMoons on October 11, 2020 11:37AM
  • richo262
    richo262
    ✭✭✭✭✭
    richo262 wrote: »
    The sticker book is a token system. You just need to come in contact with it once, and boom the grind is over. You earn 'tokens' (transmute gems) so you can replicate it over and over.

    ZOS has outdone themselves with gear grind mitigation, any more and it would be too much.

    We have a sticker book to keep what we collect, now you want another system to get what you have not even collected?

    So the sticker book let's me obtain any piece of gear from a gear set? As long as I have one piece of it?

    For example if I'm looking for a Medusa Inferno staff and I get a chest piece to drop, can I then use transmute stones to get the inferno staff?

    I'm seriously asking, cause I'm not sure. If you're allowed to get any piece of a set from it then fine you're right but if you still need to obtain a specific piece then the sticker book isnt a token system at all. You literally still need to get the drop.

    No, you only need to farm it once. You can make as many of the chests as you have transmutes though.

    You'll notice, Medusa is decent today, was garbage yesterday. How many garbage sets do you think you'll acquire going forward and added to your sticker book without batting an eye? If you've been playing for over a year, and you regularly pledges, I bet you've at one stage decon'd a Medusa Inferno (its not retroactive btw). Meaning, keep playing, keep gathering those sets, garbage or otherwise, and you will find the more you play, the more it will be the token system you want... because what if those garbage sets in the future get the Medusa treatment?

    You are getting your token system. You just have to earn it now, future you, when Vicious Ophidian Inferno Staff (who knows?) becomes meta, will thank you for collecting it in a month from now.
  • redlink1979
    redlink1979
    ✭✭✭✭✭
    ✭✭✭
    I wouldn't mind at all to have increased odds of getting weapons/jewelry instead of armor, during MA arenas.

    (...)So the sticker book let's me obtain any piece of gear from a gear set? As long as I have one piece of it?(...)
    @FangOfTheTwoMoons No. Set collections allows you to craft only gear you've collected - the more pieces of a set you collect, the less transmute crystals you need to craft the collected items from the set. If you have the entire set in set collection you only need 25 transmute crystal per piece.
    Edited by redlink1979 on October 11, 2020 11:42AM
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother | VforVendetta | Grownups Gaming EU | English Elders [PS][EU] 2500 CP
    • Daggerfall's Mightiest | Eternal Champions | Legacy | Tamriel Melting Pot [PS][NA] 2300 CP
    • SweetTrolls | Spring Rose | Daggerfall Royal Legion | Tinnitus Delux [PC][EU] 2525 CP
    • Bacon Rats | Silverlight Brotherhood | Canis Root Tea Party | Vincula Doloris [PC][NA] 2300 CP
  • FangOfTheTwoMoons
    FangOfTheTwoMoons
    ✭✭✭✭✭
    richo262 wrote: »
    richo262 wrote: »
    The sticker book is a token system. You just need to come in contact with it once, and boom the grind is over. You earn 'tokens' (transmute gems) so you can replicate it over and over.

    ZOS has outdone themselves with gear grind mitigation, any more and it would be too much.

    We have a sticker book to keep what we collect, now you want another system to get what you have not even collected?

    So the sticker book let's me obtain any piece of gear from a gear set? As long as I have one piece of it?

    For example if I'm looking for a Medusa Inferno staff and I get a chest piece to drop, can I then use transmute stones to get the inferno staff?

    I'm seriously asking, cause I'm not sure. If you're allowed to get any piece of a set from it then fine you're right but if you still need to obtain a specific piece then the sticker book isnt a token system at all. You literally still need to get the drop.

    No, you only need to farm it once. You can make as many of the chests as you have transmutes though.

    You'll notice, Medusa is decent today, was garbage yesterday. How many garbage sets do you think you'll acquire going forward and added to your sticker book without batting an eye? If you've been playing for over a year, and you regularly pledges, I bet you've at one stage decon'd a Medusa Inferno (its not retroactive btw). Meaning, keep playing, keep gathering those sets, garbage or otherwise, and you will find the more you play, the more it will be the token system you want... because what if those garbage sets in the future get the Medusa treatment?

    You are getting your token system. You just have to earn it now, future you, when Vicious Ophidian Inferno Staff (who knows?) becomes meta, will thank you for collecting it in a month from now.

    Then it's not a token system. You're wrong. Its simply a way to store gear without taking up bank space.

    A token system would let you purchase specific items in a gear set. Theres literally nothing bad about it. You're trying to gatekeep for some reason, weather because you feel like people need to grind like you did, or because you think your opinion is above other people. Well I got news for you, it's not. I can say with confidence that I'm a skilled player who has plenty of hard earned gear sets and I still support a token system. It would only benefit the game.
  • FangOfTheTwoMoons
    FangOfTheTwoMoons
    ✭✭✭✭✭
    It doesn't matter anyway. The devs wont introduce a token system anytime soon anyway. The real problem is people acting like the RNG in this game isn't screwed up. Your experience doesnt equal somebody else's. (Not talking to anyone specific when I say that)
    Edited by FangOfTheTwoMoons on October 11, 2020 11:52AM
  • redlink1979
    redlink1979
    ✭✭✭✭✭
    ✭✭✭
    (...)The real problem is people acting like the RNG in this game isn't screwed up. Your experience doesnt equal somebody else's.(...)

    ^This.
    RNG plays a key role.
    Edited by redlink1979 on October 11, 2020 11:57AM
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother | VforVendetta | Grownups Gaming EU | English Elders [PS][EU] 2500 CP
    • Daggerfall's Mightiest | Eternal Champions | Legacy | Tamriel Melting Pot [PS][NA] 2300 CP
    • SweetTrolls | Spring Rose | Daggerfall Royal Legion | Tinnitus Delux [PC][EU] 2525 CP
    • Bacon Rats | Silverlight Brotherhood | Canis Root Tea Party | Vincula Doloris [PC][NA] 2300 CP
  • ccfeeling
    ccfeeling
    ✭✭✭✭✭
    ✭✭
    I wont beg the developers, they still dont believe they created a terrible system
  • Stinkyremy
    Stinkyremy
    ✭✭✭✭✭
    A token system is something that should definitely be in the game. For all content. No ones asking for it to be given out, but if you've ran CoA 100 times you deserve a BSW Inferno Staff.

    It honestly feels like the devs skew the drop rates for particular items. Doing the same piece of content over and over is mind numbing.

    What we need is the questers to come in here and complain. Then we'd get change.

    I don't understand why the content in the game has to be a lottery!
    I'm not expecting "on your 3rd run of CoA you are guaranteed to get an inferno staff" It is just that why everything, literally everything is RnG lottery. It's not content, this isn't in other genre of games, why is an MMO grind seen as a good thing, it is literally the opposite.
  • FangOfTheTwoMoons
    FangOfTheTwoMoons
    ✭✭✭✭✭
    The best part is a token system would be newer player friendly without affecting anyone else. Its not nerfing anything or buffing anything. It's not making the gameplay easier. It's simply streamlining the gear process, which is unequivocally a positive change.
    Edited by FangOfTheTwoMoons on October 11, 2020 12:09PM
  • Provin915
    Provin915
    ✭✭✭
    It's all about RNG. I recently started farming maelstrom arena and on my first run I got an inferno staff. Couple of runs done and still no bow, so it's all about the grind.
    Edited by Provin915 on October 11, 2020 11:59PM
  • FangOfTheTwoMoons
    FangOfTheTwoMoons
    ✭✭✭✭✭
    Provin915 wrote: »
    It's all about RNG. I recently started farming maelstrom arena and on my first run I got an inferno staff. Couple of runs done and still now bow, so it's all about the grind.

    Exactly, that why I said not everyone's experience is the same. Just because you got blessed by the RNG gods doesnt mean someone else will and just because someone else has bad luck doesnt mean another person wont have good luck. A token system removes that entirely and levels everything out.

    You would be able to set realistic goals for your farming and wont be discouraged when you dont get the drop you're looking for after the 40th time in the dungeon.
  • Swordancer
    Swordancer
    ✭✭✭
    Anything better than what we have is better. For now playing in Maelstorm Arena is a pure annoyance. Getting what you need is a nightmare. I mastereed my build jus to be able t easy finish veteran arena, but I hate it anyway. It is bugged, you can't drop what you need and it takes too much time to finish it becouse you need to wait for enemy spawn in each round. Games shouldn't be irritating at every step possible.
  • [Deleted User]
    [Deleted User]
    Soul Shriven
    Hello everyone,

    Recently we've had to remove a few posts for baiting and flaming, content that is against the Forum Rules. For further posts be sure to stay constructive to avoid thread derailment.

    Thank you for understanding.
    Staff Post
  • oddbasket
    oddbasket
    ✭✭✭✭✭
    I'm now pretty glad I've keep some of the weapons and jewelry from my vMA runs during last year's Orsinium event because of the incoming sticker book.

    Have not bothered to run vMA until the recent weekend when I ran out of bows after leveling 2 more stam toons. Got lucky on the 2nd run and stopped since I only needed one. I would not have bothered otherwise since the extra stat on perfected makes like no difference since the useful ones are backbar weapons.

    Even now I'm just putting random gear into my non-main alts for sticker book.

    I still think ZOS owes players an Orsinium event this year. While I understand the number of events is ever increasing with new DLCs, the Orsinium event would have gone a long way to help players get back their vMA weapons or prepare for sticker book.
  • richo262
    richo262
    ✭✭✭✭✭
    richo262 wrote: »
    richo262 wrote: »
    The sticker book is a token system. You just need to come in contact with it once, and boom the grind is over. You earn 'tokens' (transmute gems) so you can replicate it over and over.

    ZOS has outdone themselves with gear grind mitigation, any more and it would be too much.

    We have a sticker book to keep what we collect, now you want another system to get what you have not even collected?

    So the sticker book let's me obtain any piece of gear from a gear set? As long as I have one piece of it?

    For example if I'm looking for a Medusa Inferno staff and I get a chest piece to drop, can I then use transmute stones to get the inferno staff?

    I'm seriously asking, cause I'm not sure. If you're allowed to get any piece of a set from it then fine you're right but if you still need to obtain a specific piece then the sticker book isnt a token system at all. You literally still need to get the drop.

    No, you only need to farm it once. You can make as many of the chests as you have transmutes though.

    You'll notice, Medusa is decent today, was garbage yesterday. How many garbage sets do you think you'll acquire going forward and added to your sticker book without batting an eye? If you've been playing for over a year, and you regularly pledges, I bet you've at one stage decon'd a Medusa Inferno (its not retroactive btw). Meaning, keep playing, keep gathering those sets, garbage or otherwise, and you will find the more you play, the more it will be the token system you want... because what if those garbage sets in the future get the Medusa treatment?

    You are getting your token system. You just have to earn it now, future you, when Vicious Ophidian Inferno Staff (who knows?) becomes meta, will thank you for collecting it in a month from now.

    Then it's not a token system. You're wrong. Its simply a way to store gear without taking up bank space.

    A token system would let you purchase specific items in a gear set. Theres literally nothing bad about it. You're trying to gatekeep for some reason, weather because you feel like people need to grind like you did, or because you think your opinion is above other people. Well I got news for you, it's not. I can say with confidence that I'm a skilled player who has plenty of hard earned gear sets and I still support a token system. It would only benefit the game.

    No need to get salty. Do you always resort to accusing other people with different opinions of thinking they have better opinions like it is some sort of pejorative (because its true, anyone that has an opinion contrary to an outright buy anything you want token system does have a better opinion)? Such a ridiculous position to take, and circular.

    Yes, I do think you should actually play the game in order to get the rewards from the game, radical I know.

    As for a 'storage' system, not really, you don't have to do anything, it doesn't cost you anything, as you play the game, you'll fine more and more pieces. A year from now the things you want will be there if you actually play the game. You've just been handed a token system (whether you want to call it a storage system or not does not concern me). The tokens are transmute crystals. If they gave you the exactly token system you wanted, you'd then complain that tokens are too hard to get. You don't seem to be able to defer any gratification and want your build now without having to actually play the grind at all.

    ZOS is play a delicate game right now. By allowing the collections system, they might end up reducing the desire to farm certain places, but by having it reliant on a) Actually having to find the item and b) Transmutes found in all content, they are offseting the risk of people playing less after acquiring their gear. A new currency, or being able to just give you items to you that you never earned, whats the point of even playing the game?

    What is stopping you from being carried through one vet trial, and then just start purchasing the remaining Perfected gear? Why bother even having Perfected gear if people can just buy it with tokens instead?

    Ridiculous idea, no.
Sign In or Register to comment.