Maintenance for the week of June 8:
• [IN PROGRESS] PC/Mac: NA and EU megaservers for patch maintenance – June 8, 1:00AM EDT (5:00 UTC) - 12:00PM EDT (16:00 UTC)
• [IN PROGRESS] Xbox: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
• [IN PROGRESS] PlayStation®: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
Weapon animation canceling. Dev response please.
I would like to know if weapon animation canceling is intended or not.
EXAMPLE: I can shoot a light attack with bow and .01 seconds later use poison arrow. This makes it so I am almost using 2 attacks at once.
Example2: using light attack with any melee weapon followed by a weapon skill such as Ransack.
Example 3: using light attack from destruction staff then .01 secs later use force shock.
As you can see it is possible to use a light attack with any weapon then immediately use an insta cast spell all within the same cool down/animation.
I would like to know if this mechanic will remain in game or not. Thanks.