Invinsible resource nodes

Altheina
Altheina
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I am experiencing invisible resource nodes right after the game was up after server maintenance. Never had this problem before and this occurs in Auridon region. Relogin and relaunching the game didn't seem to fix the issue.

Anyone had this problem before?

Invinsible Resource Node

Altheina - Wood Elf Nightblade
TESO Fun-fact 1: It takes to kill 119,050 mudcrabs to reach level 50
TESO Fun-fact 2: There are 61 million items in the game
TESO Fun-fact 3: There are 40,656,000 different weapon variations in the game
  • Altheina
    Altheina
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    No one experienced this? Wow, then it must be an isolated case(only occurs to me) then :(
    Altheina - Wood Elf Nightblade
    TESO Fun-fact 1: It takes to kill 119,050 mudcrabs to reach level 50
    TESO Fun-fact 2: There are 61 million items in the game
    TESO Fun-fact 3: There are 40,656,000 different weapon variations in the game
  • Kosetzu
    Kosetzu
    Soul Shriven
    They're not invincible for me, but I have encountered nodes that disappear whenever I'd get close enough to harvest them, and reappear once I moved away again.
  • Altheina
    Altheina
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    Kosetzu wrote: »
    They're not invincible for me, but I have encountered nodes that disappear whenever I'd get close enough to harvest them, and reappear once I moved away again.

    Ah yes I encountered that as well, but didn't bother me much as I could see the resources, but this one got me scratching my head...

    Altheina - Wood Elf Nightblade
    TESO Fun-fact 1: It takes to kill 119,050 mudcrabs to reach level 50
    TESO Fun-fact 2: There are 61 million items in the game
    TESO Fun-fact 3: There are 40,656,000 different weapon variations in the game
  • Nordak
    Nordak
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    It is speed hacked teleporting bots harvesting them, or they are the odd misplaced ones under the ground.
  • Altheina
    Altheina
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    Nordak wrote: »
    It is speed hacked teleporting bots harvesting them, or they are the odd misplaced ones under the ground.

    Really? Can we get Zenimax to confirm that they are aware of speed hack causing this issue?

    Also to update, I was able to see 2 resource nodes out of 8 so far so kinda intermittent problem. However, if what Nordak said is true(about speed hack) then this is an issue rather than bug...
    Altheina - Wood Elf Nightblade
    TESO Fun-fact 1: It takes to kill 119,050 mudcrabs to reach level 50
    TESO Fun-fact 2: There are 61 million items in the game
    TESO Fun-fact 3: There are 40,656,000 different weapon variations in the game
  • MorteASH
    MorteASH
    I have been having this problem since ESO went live. It is not an isolated problem, I seem to go for 3-4 mins of game play before they all seem to disappear leaving just the "glow" behind.
    No one area does this its all over the maps I have covered so far.
    Logging out and back in seems to cure the problem for 3-4 mins and then they are gone again.
    Someone suggested "repairing" the game in the launcher options. This seemed to work right up until the last update/patch. Now I can not seem to stop it without logging out/in every 3-4 minutes. This is a pain as I am trying to level up crafting skills and require wood, ores, plants, etc.
    A simple "we are looking into this" is not really filling me with confidence.
    The game is visually stunning (200+ screen shots and counting) and for the most part plays great. Just got its rough edges, which in my opinion should have been fix in BETA stage, after all that is what BETA's all about isn't it?
  • Luvlyjubly1987
    It's happened to me a simple relog fixed the issue. It also happened to me with a skyshard which was annoying as I thought I was looking in the wrong place and kept wandering around :stuck_out_tongue:
  • KerinKor
    KerinKor
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    Nordak wrote: »
    It is speed hacked teleporting bots harvesting them, or they are the odd misplaced ones under the ground.
    This isn't likely related to that botting, it's a bug that's been mentioned several times with the crafting skills that let you "see nodes more clearly".
    Edited by KerinKor on April 22, 2014 9:46AM
  • Altheina
    Altheina
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    Ok this problem magically went away now and I haven't done anything to try to remedy the problem(apart from relogin and relaunch the game again). So ok it's a bug and I also have done my due diligent by using the in game /bug so hopefully this gets fixed. Not a major bug but kinda annoying one to say the least :)
    Altheina - Wood Elf Nightblade
    TESO Fun-fact 1: It takes to kill 119,050 mudcrabs to reach level 50
    TESO Fun-fact 2: There are 61 million items in the game
    TESO Fun-fact 3: There are 40,656,000 different weapon variations in the game
  • Fenbrae
    Fenbrae
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    I have had this bug since release.
    It doesn't show it's head much, but it's kind of odd that my Keen Eye trait highlights something which isn't actually there.
    Currently playing:
    Swims-In-Sap - CP200+ - Argonian Templar

    I like my healing like i like my characters: generic
  • Altheina
    Altheina
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    Fenbrae wrote: »
    I have had this bug since release.
    It doesn't show it's head much, but it's kind of odd that my Keen Eye trait highlights something which isn't actually there.

    I am still experiencing this bug albeit rarer now as I was playing before server maintenance. So yea I am pretty sure it has something to do with 'Keen Eye' skill.

    PS: Wished there was a way to toggle 'Keen Eye' off so I can do some testing without it on and no, I don't wanna spend gold to respec lol
    Altheina - Wood Elf Nightblade
    TESO Fun-fact 1: It takes to kill 119,050 mudcrabs to reach level 50
    TESO Fun-fact 2: There are 61 million items in the game
    TESO Fun-fact 3: There are 40,656,000 different weapon variations in the game
  • Pyr0xyrecuprotite
    Pyr0xyrecuprotite
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    I've also seen this a lot in Auridon with alchemy nodes/resources since patch 1.0.5... Resource node is highlighted by my keen eyes perk, but there is no resource visible or available to take, until I logout and login again. A /reloadui does not fix the issue; requires a relog. Have not seen this issue in other zones, but have not played my other toons much recently, not sure if it is specific to Auridon or not.
  • Tavore1138
    Tavore1138
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    There are a few of these around, I've seen ore that is underground and only traceable by the glow from keen eye, also a nirnroot or two in Rivenspire.

    Have /bug reported a couple of them.
  • Tavore1138
    Tavore1138
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    Fenbrae wrote: »
    I have had this bug since release.
    It doesn't show it's head much, but it's kind of odd that my Keen Eye trait highlights something which isn't actually there.

    The nodes are there, they are just beneath the terrain, one some of them if you get the mouse just right you can get the harvest prompt and get the resource.
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