Grianasteri wrote: »novemberhhh wrote: »Well since pvp cp and slimecraw are "cheese" to some heres more or less the same thing with actual pve cp.
17k this time (~+2k dps over the last)
Had to self ele drain as well since its early here and no one on the friends list is on, rip. So I didn't actually go afk this time.
Gear was still new moon (craftable), mother's sorrow (overland/buyable), and zaan since yes, healers should provide minor berserk
pve cp for those wondering:
and yes, a coffee cup could still hold down lmb as well as i could (but again, it's early so its still in use)
edit: To clarify, the point is that hitting practically zero dps is certainly a "put on actual dps gear, and dont be afk 98% of the time" issue.
Honestly, genuinly dont understand what you think you are proving with such parses. I think I have rebutted matters enough in my other comments. But, I mean, Zaan, a set completely and utterly out of reach for the vast majority of average, casual gamers, who are literally the folk were talking about here. Geez.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
SilverBride wrote: »I think it would be helpful to have a training area similar to what WoW had. It required you to pass simulated situations before you could queue for more difficult content. You could still do the content with a group, but couldn't queue for a random until you passed it.
I don't think we should be locked behind these, but it would let you know what content you are able to run adequately, and when you are ready for harder content.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
This might sound strange and come as a surprise but some people are good players and some people are bad players. Like any other activity on planet earth.
This might sound strange and come as a surprise but some people are good players and some people are bad players. Like any other activity on planet earth.
SidraWillowsky wrote: »This might sound strange and come as a surprise but some people are good players and some people are bad players. Like any other activity on planet earth.
Yes, but if you join as a group it's your responsibility to at least be semi-able to help the group. If I (DD) get grouped with another DD whose DPS isn't great, I am usually able to carry and really do not care or judge. But there are some fights with DPS checks (Zaan and Valkyn Skoria come to mind) where I may not be able to do so.
That said, I can imagine that many players likely don't *know* how well they're doing/not doing and what they're contributing to group DPS. When I first started playing I was doing 2.5k DPS at CP 220 or so. I didn't know about addons, rotations, gear, and helpful CP allocation. As long as the other DD in my group had semi-decent DPS, I didn't know that I was pulling such low DPS because the enemies were dying regardless. I had mismatched, poorly-traited gear, no monster helm, and I think I had all of my CP in Physical Weapons Expert, but I never light attacked, so it didn't really help. I don't think I even had a Mundus stone.
The bottom line is that the game does a shoddy job of teaching these things. Weapon damage vs. spell damage vs. physical penetration vs. spell critical etc. etc. How light attacks are calculated. Layering DoTs and using a spammable. When and why to use certain Mundus stones and gear traits; I could go on for a very long time. It all seems rather inconsequential when you see it for the first time (a glyph adds 174 weapon damage? That seems small and what does it even mean?). Even now, ZOS never seems to explain this, and it seems like it's generally up to the player base to figure this out on their own.
I think that if the only experiences that you have that show you that you're not doing great involve other players telling you you're awful, you're less likely to want to get good because it seems to elitist. I remember hitting 12kish and pugging a vet Darkshade II, not realizing that it's got some soft DPS checks. The tank got mad and insulted the crap out of us (the other DD didn't pull great DPS either, so the Netch fight was especially brutal), and all it did was put me on the defensive. While I tend to be team "it seems literally impossible to have your DPS that low" here -not in a disparaging way, I just cannot actually fathom that it's possible- I can see where many people here are coming from.
I like to help people as much as possible, so if you're PC/NA and you need anything at all -gear, potions, vet dungeon runs, food, help with your rotation- please feel free to message me here or in-game (@AeiaTheHuntress, yes that's an i in Aeia). @Raideen I would love to help you and your GF get monster sets and to help her out with DPS in a "safe" setting. I'll bring another guildie to the dungeons so there are no randos and no potential for any sort of judgment- we don't allow that sort of toxic elitism. Dunno what spec your GF uses (mag vs. stam), but either way, even a semi-decent monster set will boost her DPS enormously.
I've said this before many many times. High CP means NOTHING! Skill in a class is not determined by cp, it's the player. Never assume that just because you have high cp toons in your party that it will go smoothly. [snip]
[Edited to remove Baiting]
SilverBride wrote: »ForeverJenn wrote: »Why an actually dps role can't out dps a tank is why I'm asking this in the first place.
And that is what we are trying to explain.
I am CP 550 +. I don't know what my dps is. I have the Precursor you can get in Clockwork City that I've tested it on, but I don't know what level mob he represents. I average 6 to 9k on my 3 characters, with my Stamina Nightblade performing best. Yet I am still hesitant to try a dungeon, not because people will think I stink as much as because I want to be able to carry my own weight. Threads like this make me even more hesitant to give it a try.
Also, the Precursor just stands there. He doesn't move, or fight back, or cast AOEs I have to move out of, so I don't know how accurate this really is.
Araneae6537 wrote: »Try them with friends or guildies first who know you’re new. I was nervous to try at first too! Since then, I’m more relaxed now and PUG a lot and most of the time it is a fun experience, really!Occasionally you will encounter a rude person, but there are a lot of great helpful people too!
I've only seen bots in overland farming materials, on rare cases I see them in public dungeons. I've never seen bots in group dungeons. I don't think it's possible to do less than 3-4k dps on single target as a DD if you search about how to do dps in ESO. Only a very clueless person can go that low, or someone with physical problems or it could even be someone looking to get carried. This stuff is to be expected in normal content, because someone starting out the DD role might not know that in-game support/tutorial for learning how to do proper dps is practically non-existent. They might not realize that they have to refer to outside sources to learn how to do dps in this game.ForeverJenn wrote: »[With dps that low, I'm led to believe they aren't even playing. That's why I'm asking HOW is dps that low and suggesting they're bots.
100% agree on this. @ForeverJenn If you want keep pugging dungeons as a tank in normal content, there's no way you can avoid running into abysmal dps groups. So I suggest you keep 2 different setups on your tank. 1 setup is the true tank setup (whatever you are currently running). The other setup is a dps-tank hyrbid setup. You can switch between the two setups according the performance of the random groups you encounter (Dressing Room addon will allow you swap setups with the single click of a button). Easiest way to do a dps-hybrid setup is to use proc sets, so you don't need DD skills.novemberhhh wrote: »But yea my tank also pulls about 4k dps (mostly from lightning blockade and alkosh procs), so dps roles expecting a vet hardmode trial tank (whose primary job is to hold aggro/stack adds/buff group/debuff 100-300 million hp bosses) to dps carry them isnt really realistic in eso...
Tsar_Gekkou wrote: »ForeverJenn wrote: »Yeah. It's just 3k group dps means there's 4 people doing 600dps. Maybe afkers on some auto follow.
Don't remember you saying 3k group dps. I've never seen that ever. I've had groups in which I was doing 80% of the dps as healer, but in any dungeon where that's possible to clear with, you don't need to do much healing and don't even need to keep anyone other than yourself alive.
You'd be surprised at the amount of potatos there are in non-dlc vet dungeons that die if you take your heals off of them for 2 seconds. Whenever you try to do more dps to pick up their slack, they wind up almost dead so you have to hard-focus them with heals. Thankfully normal dungeons don't have this problem, but things die fast enough there anyway so it's not a problem anyway because normals are for people to learn. Unfortunately, plenty of people just jump into vet without knowing the basics of the game.
Araneae6537 wrote: »I know another way that a tank can do most of the DPS: You’re a fully optimized experienced beast in legendary gear and run ahead, plowing through all enemies before your teammates can even grab the quest or know what’s going on. Seriously, why are you doing normal dungeons instead of vet??? Normal are for learning, using a fun build, etc. I have no idea what my DPS is on any character; I don’t parse as that just makes it not fun for me.
I’m not saying OP did this and most people are considerate if you say you need to grab the quest, but there are some people...
I log on and say to myself "im gonna give tanking a try tonight, i havent done it in weeks".
Instantly que up only to be in a group with 1 of 3 scenarios
1. Its an easy dungeon but the dps is soo low that it takes forever to get through it and i know deep down that i, as the tank, am doing most of the groups damage.
2. In a very tough dungeon and we are struggling to get by trash mobs. This is probably the best case scenario bcz i can just quit with the least amount of time wasted.
3. In a subpar group that blames all the problems on the tank, while breaking every cardinal sin that a dungeon teamate could break. Oh you ran ahead and pulled all the trash, oh you have a sword and shield slotted, oh you are standing in stupid, oh you dont know the dungeon mechanics...
TheRealDrRat wrote: »Dude trust me when I say this happens to me at least 5-times a week. I normally play with guild mates, but sometimes I play late at night so I have to match-make. I play only tank; never played DPS or Heals. The reason why their DPS is so low is because they are only doing heavy attacks with a rare use of abilities. In all honesty though, it's not really their fault. Zenimax made the game very new player "unfriendly" - you really need a higher leveled more experienced friend to help you get started.
MudcrabAttack wrote: »Dungeons are balanced around what the min-max players are doing.
[Edited to remove Inappropriate Content]
ForeverJenn wrote: »I log on and say to myself "im gonna give tanking a try tonight, i havent done it in weeks".
Instantly que up only to be in a group with 1 of 3 scenarios
1. Its an easy dungeon but the dps is soo low that it takes forever to get through it and i know deep down that i, as the tank, am doing most of the groups damage.
2. In a very tough dungeon and we are struggling to get by trash mobs. This is probably the best case scenario bcz i can just quit with the least amount of time wasted.
3. In a subpar group that blames all the problems on the tank, while breaking every cardinal sin that a dungeon teamate could break. Oh you ran ahead and pulled all the trash, oh you have a sword and shield slotted, oh you are standing in stupid, oh you dont know the dungeon mechanics...
You forgot #4- You get put in as a replacement and quickly realize why the first guy left. 😂
Brenticus12 wrote: »
These players are literally bots, there isn't any other explanation to it. I can't imagine any living human who's capable of playing video games actually playing like this. I can understand if they're old/extremely young or they're disabled, but are there really that many of them in every single dungeon queue? That doesn't make any sense at all.
MudcrabAttack wrote: »Brenticus12 wrote: »
These players are literally bots, there isn't any other explanation to it. I can't imagine any living human who's capable of playing video games actually playing like this. I can understand if they're old/extremely young or they're disabled, but are there really that many of them in every single dungeon queue? That doesn't make any sense at all.
I wouldn't go that far with describing any people that way. You must be really jaded. I play regularly with friends and guildies who have 300cp+ and no clue about mechanics in dungeons since it's their first time there, and know little about how to dps in this game.
They're mostly casual but still following online builds, with all the right equipment and skills slotted. They're good people, my age, which is 40, not disabled, and I'm having fun hanging around with them. They're just too busy with real life to devote much time into this game, and they put just as much into it as they did their other games. They all came from the most OP builds in WOW or guild wars 2, where they were exceeding the needs in their respective roles in those games. I'm doing anywhere from 80% to 90% of the dps when grouping with these friends.
It's just this game, DPS doesn't translate well when you come from something else.
SidraWillowsky wrote: »
ForeverJenn wrote: »It just baffles me. I understand one person not understanding. But all three?
There are MANY who blast through levels and CP without actually learning mechanics. I didn't even start learning about rotations and gear sets until I was Vet 3 or 5 back before CP was a thing. I quested through the game wearing mismatching dropped armor and casting magic skills while dual wielding swords.
The game doesn't do a good job teaching us, so it's up to us to help enlighten. Yknow. If they listen.