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broken game economy

  • wolfie1.0.
    wolfie1.0.
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    zaria wrote: »
    Cryptical wrote: »
    Cryptical wrote: »
    Why is this an important lesson?

    Think on the impact of the sticker book. You get all the mats for items back when you break it down. That means materials will not be leaving circulation - they will be able to be recycled and reused 100%.

    This means demand for additional materials will drop. Absolutely plummet.

    It won’t matter how big your supply is, when the market for mats shrink there will be less room for sellers.

    It’s coming.

    Are furnishings included in the sticker book? If so, neat!

    I don’t recall hearing anything about furnishings, the “sticker book” is a way to make gear out of transmute stones. If you have ‘collected’ the thing then you magic duplicates out of your rear end at the lowest quality.

    So, you pick up one heavy chudan any trait and your crafter can pump out a bunch in any known trait - at purple. Upgrade it to gold costing 8 tempers then break it down and RECEIVE 8 BACK.

    I like this. I hope they don’t change that 100% return ratio.

    Edit: and demand for gear will drop too. No longer will you need to buy a second staff for the back bar. Or a third for another character. Repeat business for gear will not exist. There are only so many players, and they won’t need more than one of the item they want. Gear prices dropped when transmute stones opened up alternate traits to fill customers’ needs, so they had less need to shop. The sand will happen again, more extremely. Heed the warning bells - long term solvency will lie in fulfilling repeating demand and specialties. That means consumables and gated goodies.
    You get the same tempers back deconstructing an reconstructed item as deconstructing anything else.
    You get 25 transmute crystals however cost is 75 to 25 crystals. Reconstruct will be to the lowest quality item drop in so green for overland, blue for dungeon and trials outside of perfected gear and purple for monster sets.

    Now it will not affect temper sale, might even increase sale as its easier to gear up alts in bis level gear.
    It will reduce demand for overland and pvp sets a bit especially the expensive ones but you can already buy green training mother sorrow staffs and transmute and upgrade, more crystals from PvE will matter more.
    Think the only overland set who its worth making jewelry purple over buying it is briarheart.

    However you can now reconstruct dungeons and trials sets instead.
    Crafted sets, well most veterans craft themselves or get an guild mate to do it, people who buy crafted sets at guild stores are newer players who don't have many transmute crystals.

    Thank you for confirming what I was seeing on the PTS.
  • edges_endgame
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    Thanks for pointing this out. I need more cash and it literally takes me about an hour to farm 50 with my speedy farmer. :D

    Inspired by you, I just tested this on my speedy farmer. I got about 12 kutas but only 6 mundane. Guess my rng on that sucks. :(
  • TheRealDrRat
    TheRealDrRat
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    Yeah, there's a bit too much freedom involved with selling items for any price.
  • markulrich1966
    markulrich1966
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    Yeah, there's a bit too much freedom involved with selling items for any price.

    I don't see this as a problem, as the users will not buy if it gets too expensive.

    Example:

    I tried myself now to sell 10 runes for 25k. Sold none within 2 days.

    The problem I see is the lack of materials coming with the increased amount of events, even worse if an event drops a free house. This is what breaks the economy, as sellers are no longer able to offer stuff for reasonable prices.

    Myself I sell furniture, but cannot offer a table that needs 10 heartwood for 10k if I must pay 1700 gold for 1 heartwood myself (currently the only offer in my five guilds).
    I also cannot farm the heartwood myself, as I already farm other ingredients like shimmering sand.

    The economy is vulnerable to events like this especially on a low pop server like xbox EU.
    On NA with maybe 5 times more players the economy is far less vulnerable, price for heartwood currently just went up from 150 to 300-400 gold.

    What misses is some kind of balancing of resources, as I mentioned earlier the same issue we have with worldbosses(+Dragons, + Harrowstorms), whose difficulty does not scale with the population, so not only the economy is broken, but PVE combat as well.

    As a result I meanwhile just log into EU (my main account) for daily writs and a few remaining sales. As soon as this is done, I log out and switch to NA where I actually can PLAY the game as intended.
    Edited by markulrich1966 on October 8, 2020 12:58PM
  • TineaCruris
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    I think the economies are pretty different on different platforms, so I can only speak to the PC NA server.

    What the heck is going on?!? Everything that people use regularly is doubling in cost lately. Gold mats are more than 10k each now and everything gold or remotely rare is very rapidly increasing in cost.

    Something is going haywire with the economy management on PC for sure.
  • VaranisArano
    VaranisArano
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    I think the economies are pretty different on different platforms, so I can only speak to the PC NA server.

    What the heck is going on?!? Everything that people use regularly is doubling in cost lately. Gold mats are more than 10k each now and everything gold or remotely rare is very rapidly increasing in cost.

    Something is going haywire with the economy management on PC for sure.

    What economy management? Aside from using events as a sink (houses and crafting writs for furnishings) or inflation (anniversary rewards), ZOS doesn't do much directly with pricing.

    Instead you have to look at player behavior. If gold improvement mats are increasing in price, what are players doing, not doing, or preparing for?

    My usual questions are:
    Are players farming less?
    Are players doing less writs?
    Are players preparing to gold out a lot of new meta gear?

    And right now, we can add a fourth question:
    Are players using those mats to make a boatload of furnishings for the brand new house?
  • idk
    idk
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    Munkfist wrote: »
    when a server is so deserted, that Mundane rune sell for 2000 gold each...

    l8seETf.png

    I would jot it up to more of a convenience thing. While prices are high, a lot of us will just pay to get them quick if needed. Price of not wanting to take the time to farm them ;)

    This. It really is a supply and demand. If they have priced it too high, they will not sell if players can easily get them for less elsewhere. Also, one listing at that price does not mean that is what they are going for elsewhere in the game, and certainly is not enough information to suggest anything about the server's population.
  • Xologamer
    Xologamer
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    when a server is so deserted, that Mundane rune sell for 2000 gold each...

    l8seETf.png

    1. an econemy isnt broken if something is expensive this just means that this item is expensive
    2. look on ttc there u can find many offers for about 400-450/rune
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    when a server is so deserted, that Mundane rune sell for 2000 gold each...

    l8seETf.png

    With the arrival of the new 'free' house it does the same effect as a new chapter with sets, hence elevating prices of housing furniture materials.

    But yeah, I have noticed less players too. Generally every night at prime time I only have 12 players online vs 2 years ago where I would have had at least 30-40 online.
  • markulrich1966
    markulrich1966
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    Xologamer wrote: »
    when a server is so deserted, that Mundane rune sell for 2000 gold each...

    l8seETf.png

    1. an econemy isnt broken if something is expensive this just means that this item is expensive
    2. look on ttc there u can find many offers for about 400-450/rune

    Result:

    "No trade matches your constraint"

    I guess you have been searching on PC, not xbox EU what this thread is about.
  • PrimusNephilim
    PrimusNephilim
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    people actually buys these? I literally have thousands of these (ha)
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