You get the same tempers back deconstructing an reconstructed item as deconstructing anything else.VaranisArano wrote: »Why is this an important lesson?
Think on the impact of the sticker book. You get all the mats for items back when you break it down. That means materials will not be leaving circulation - they will be able to be recycled and reused 100%.
This means demand for additional materials will drop. Absolutely plummet.
It won’t matter how big your supply is, when the market for mats shrink there will be less room for sellers.
It’s coming.
Are furnishings included in the sticker book? If so, neat!
I don’t recall hearing anything about furnishings, the “sticker book” is a way to make gear out of transmute stones. If you have ‘collected’ the thing then you magic duplicates out of your rear end at the lowest quality.
So, you pick up one heavy chudan any trait and your crafter can pump out a bunch in any known trait - at purple. Upgrade it to gold costing 8 tempers then break it down and RECEIVE 8 BACK.
I like this. I hope they don’t change that 100% return ratio.
Edit: and demand for gear will drop too. No longer will you need to buy a second staff for the back bar. Or a third for another character. Repeat business for gear will not exist. There are only so many players, and they won’t need more than one of the item they want. Gear prices dropped when transmute stones opened up alternate traits to fill customers’ needs, so they had less need to shop. The sand will happen again, more extremely. Heed the warning bells - long term solvency will lie in fulfilling repeating demand and specialties. That means consumables and gated goodies.
You get 25 transmute crystals however cost is 75 to 25 crystals. Reconstruct will be to the lowest quality item drop in so green for overland, blue for dungeon and trials outside of perfected gear and purple for monster sets.
Now it will not affect temper sale, might even increase sale as its easier to gear up alts in bis level gear.
It will reduce demand for overland and pvp sets a bit especially the expensive ones but you can already buy green training mother sorrow staffs and transmute and upgrade, more crystals from PvE will matter more.
Think the only overland set who its worth making jewelry purple over buying it is briarheart.
However you can now reconstruct dungeons and trials sets instead.
Crafted sets, well most veterans craft themselves or get an guild mate to do it, people who buy crafted sets at guild stores are newer players who don't have many transmute crystals.
Ryath_Waylander wrote: »Thanks for pointing this out. I need more cash and it literally takes me about an hour to farm 50 with my speedy farmer.
TheRealDrRat wrote: »Yeah, there's a bit too much freedom involved with selling items for any price.
TineaCruris wrote: »I think the economies are pretty different on different platforms, so I can only speak to the PC NA server.
What the heck is going on?!? Everything that people use regularly is doubling in cost lately. Gold mats are more than 10k each now and everything gold or remotely rare is very rapidly increasing in cost.
Something is going haywire with the economy management on PC for sure.
markulrich1966 wrote: »when a server is so deserted, that Mundane rune sell for 2000 gold each...
I would jot it up to more of a convenience thing. While prices are high, a lot of us will just pay to get them quick if needed. Price of not wanting to take the time to farm them
markulrich1966 wrote: »when a server is so deserted, that Mundane rune sell for 2000 gold each...
markulrich1966 wrote: »when a server is so deserted, that Mundane rune sell for 2000 gold each...
markulrich1966 wrote: »when a server is so deserted, that Mundane rune sell for 2000 gold each...
1. an econemy isnt broken if something is expensive this just means that this item is expensive
2. look on ttc there u can find many offers for about 400-450/rune