Selling Trial Skins should be against terms of service

  • karekiz
    karekiz
    ✭✭✭✭✭
    ✭✭
    Of course people account share.
    Of course people sell it for real world currency.

    You would have to be silly not too.
  • Taleof2Cities
    Taleof2Cities
    ✭✭✭✭✭
    ✭✭✭✭✭
    I’m with the Trials community on this one.

    The rewards for Trials are pretty few ... no reason why they shouldn’t use their skills to earn some gold on the side.

    At least the guilds that are being genuine about carries.
  • volkeswagon
    volkeswagon
    ✭✭✭✭✭

    100k skin runebox. LOL. I would buy that up and resell cheap for 1 million. Of coarse I'm referrring to Skins that are only available from vet trials hard mode (wherever they come from) if they were hypothetical rewarded as a tradable runebox. All I know is I want the gold and silver skins and the only way I can get that is a carry. I think people think anything people sell for more then they are willing to pay is a scam. I'm sure there are people that think 50k for a chromium plating is a scam
    Edited by volkeswagon on September 30, 2020 2:33AM
  • EdmondDontes
    EdmondDontes
    ✭✭✭✭✭
    Why? It doesn't make any sense to pay as much as people charge for these things, but it makes even less sense to say they don't have the right to.
  • Saubon
    Saubon
    ✭✭✭
    I will never buy a skin run, nor will I sell one. I happen to think its pure vanity to buy a carry and waving the white flag to getting better. Akin to people who buy Arcteryx gear to rip the greens at their local mountain.

    Damn, I love their jackets... still I wouldn't ever buy a carry run tho :P
  • Vaughndaunted
    Vaughndaunted
    ✭✭✭
    I strongly disagree. I’m looking for the posting up in area and zone the sale of skins/achievements to be bannable. You should not be able to offer services of this nature. Some things should be left to skill and practice. Too much negative community reactions and blacklisting. Absolutely unacceptable.

    We understand what you want. However...

    A. ZOS doesn't care that carries aren't left up to skill and practice. In fact, I'll quote Gina from earlier, speaking on a thread that made much that same argument:
    "If someone wants to pay a guild millions of gold to be taken through a dungeon or trial, that's up to them and doesn't break any rules."

    B. "Too much negative community reactions" according to you. If this negativity is breaking the TOS or Code of Conduct, report it. ZOS can take action on toxic behavior. What they generally don't do is preemptively remove all activities that might lead to toxicity. I mean, if that were the case, we'd better remove the DLC dungeons from Groupfinder, pronto!

    C. "Blacklisting". Are we talking the sort of blacklisting that happens when people break clearly stated guild rules? Because I've seen that happen a number of times when people decide they don't think the rules should apply, break the clearly stated guild rules, and then act shocked when they get booted from my trading or PVP guilds.
    Or are we talking about something else?


    You seem to be speaking directly from your own experiences. Problem is, most of us don't seem to share your experiences, so more evidence is needed to convince us that your solution is the only solution.

    I don't see how penalizing selling carries is going to benefit trial guilds or the endgame community - on the contrary, it directly penalizes players who would buy carries or sell carries without ever engaging in toxic behavior or breaking the TOS. On the other hand, I can definitely see how reporting TOS-breaking toxicity or harassment about pricing carry sales would be of benefit - stamp out the toxicity without removing the activity.

    I respect your statement... but I can only share my experience and speak up for those discriminated against. It’s not something that can be proven with heavy subjectivity. I would love to be more objective, but fact is my videos are measurements of how people want to make money from skins. I’ve gotten so much responses to the YouTube videos. Many of the higher end players are furious to my opinion that skin selling should be banned. It’s causing people to be toxic. That’s my opinion and should be respected.
    PS4/PS5 NA
    Master Crafter
    End Gamer
    9+ years playing ESO
  • rpa
    rpa
    ✭✭✭✭✭
    ✭✭
    I don't care about skins but I see no reason why people who do care but can not do the content hard way could not buy a carry with gold or even crowns. If one group asks too much for the service, customer can either decide to live without it or find some other group who do it cheaper. If you do disagree with your guild policies, leave.
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    mairwen85 wrote: »
    Its not against the TOS. Gina explicitly says so on page 8 of this thread: https://forums.elderscrollsonline.com/en/discussion/503489/selling-carries-group-claims-gina-was-in-their-discord-and-that-it-is-sanctioned/p8

    "While I don't recall joining anyone's Discord to discuss this, paying gold for carries is not against the TOS. If someone wants to pay a guild millions of gold to be taken through a dungeon or trial, that's up to them and doesn't break any rules. What is against the TOS is paying real world money for a carry, or utilizing an exploit to carry people through an area."

    You are correct, of course, but OP isn't asking if it is, but stating that it should be against TOS.
    Personally I don't have any skin in this particular game ( :wink: see what I did there? ), and I firmly believe that if people are able and willing to do this, they should be allowed, it's all funny money anyway exactly as Gina puts it. It gets scummy only when account sharing and real world currency comes into play.

    @mairwen85 It seems more like OP is complaining about people haggling over how much to charge and disagrees with a set price. It seems that some are aggressive about this pricing strategy and OP states they do not think that is good for the game. There is no comment in the actual OP that attempts to suggests the practice should be against the ToS.


    Edited by idk on September 30, 2020 6:29AM
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    Husan wrote: »
    Coopersnow wrote: »
    Husan wrote: »
    Sorry, could someone explain how these carries work? I'm seeing the advertisements in almost all overland zones (mostly in Deshaan, Greenshade, Stormhaven, Craglorn, Western Skyrim), but I'm not sure how it works. Are you just supposed to hand them over your account and they will run the content on your account? That doesn't seem in accordance with the TOS, is it? Don't tell anyone, but I may or may not have skipped parts of it :# .

    Also, what is the going price for those achievements? I'm asking for a friend ofcourse :D

    Trial/ dungeon carries work like any normal trial. In this case you just pay gold to get in that "group" and guarantee to achive the clear/title/skin you want. Also gear carry runs are more often then skin/title carry runs. At the end of the trial 11 of the carriers trade the gear that dropped during the raid to you. There is no acc sharing involved or anything you just trade the before agreed amount of gold to the group and then you enter the trial together with them and get carried trough it.

    How does that work for the no-death achievement? As far as I know you get teleported to boss encounters once they start so you can't really hang back and get carried by the other 11 people. You still need to know what to do and do it right not to die, and at that point why bother paying for a carry?

    Umm, you will probably find that some will log into the account and play it through for the "customer". That is something that is against the ToS. However, people have been doing it for ages as I know people who never cleared vMA but have the weapons. Some apparently paid real money.
  • Husan
    Husan
    ✭✭✭✭✭
    And if you want to buy the fancy no-death titles, letting someone else use your account is the only way. Just look at the tops of the leaderboards. The people with the highest scores tend to be the ones who are trustworthy enough to buy from. Don't buy from some no-name with no leaderboard scores because it tends to be a scammer.
    idk wrote: »
    Umm, you will probably find that some will log into the account and play it through for the "customer". That is something that is against the ToS. However, people have been doing it for ages as I know people who never cleared vMA but have the weapons. Some apparently paid real money.

    So we agree then. To get the no-death achivements a competent player has to take control of the account. So account sharing is inevitable in order to get carried through those. Since that is against ToS, so are most of the carry services. At least the ones we are bothered about I would say, who cares if you got carried through vCR? You can literally join any open trial from social guild and will get carried through that content, so why pay?

    SydneyGrey wrote: »
    NEVER hand your account over to someone, ever. That's a good way to get scammed big-time.
    Unpopular opinion here: if someone doesn't know this, they deserve to be scammed.



  • Ratinira
    Ratinira
    ✭✭✭✭
    Many of the higher end players are furious to my opinion that skin selling should be banned. It’s causing people to be toxic.

    Of course they are. Your opinion is that the way they play and make (legally) gold must be banned. Because of some not very clear reasons.
    And it doesn't make difference which activity you are talking about, people won't be happy about propositions to ban they play-style for no reason. I bet you won't be happy too if some no-name random will be calling to make your play style and money making out of ToS
  • Michae
    Michae
    ✭✭✭✭✭
    ✭✭
    Maybe the skins should just be made into tradable runeboxes, like the skins and costumes from PvP activities? That way trial tryhards would keep their fancy titles nobody outside their group cares about and their gold revenue while rpers would get the skins without the hassle of being herded through content.
    "I bear the cruel weight of certainty. Total, absolute, relentless certainty. People rarely comprehend the luxury of doubt... the freedom that comes with indecision. I envy you."
    Sotha Sil

    @Michae PC/EU
  • NagyPako
    NagyPako
    ✭✭
    Unfortunately guilds make money from selling skins... that’s the literal reason they’re so exclusive. Banning a major trials guild activity such as selling skins is a step towards reducing toxicity and blacklisting. There’s no way to regulate social conformity. But the behavior of selling skins or posting it in area chat is something that can be bannable. Skin run is a guild behavior. Get rid of skin sales and the game will be a little less toxic due to discriminatory guild practices.

    Have you tried to increase your APM and join the club of the cool kids? :D
  • NagyPako
    NagyPako
    ✭✭
    Husan wrote: »
    Coopersnow wrote: »
    Husan wrote: »
    Sorry, could someone explain how these carries work? I'm seeing the advertisements in almost all overland zones (mostly in Deshaan, Greenshade, Stormhaven, Craglorn, Western Skyrim), but I'm not sure how it works. Are you just supposed to hand them over your account and they will run the content on your account? That doesn't seem in accordance with the TOS, is it? Don't tell anyone, but I may or may not have skipped parts of it :# .

    Also, what is the going price for those achievements? I'm asking for a friend ofcourse :D

    Trial/ dungeon carries work like any normal trial. In this case you just pay gold to get in that "group" and guarantee to achive the clear/title/skin you want. Also gear carry runs are more often then skin/title carry runs. At the end of the trial 11 of the carriers trade the gear that dropped during the raid to you. There is no acc sharing involved or anything you just trade the before agreed amount of gold to the group and then you enter the trial together with them and get carried trough it.

    How does that work for the no-death achievement? As far as I know you get teleported to boss encounters once they start so you can't really hang back and get carried by the other 11 people. You still need to know what to do and do it right not to die, and at that point why bother paying for a carry?

    Depends on the content. For dungeon carries the buyer would just stay at the entrance, or do an account carry because it's cheaper. For trial no-deaths like Immortal Redeemer, Tick-Tock-tormentor, and Gryphon Heart, it has to be an account carry because all it takes is 1 death to have to reset and try again, and having the buyer in there is too risky since even high-end groups die in those fights.

    Not exactly. In my experience the buyers usually know how to play and are somewhat familiar with the mechanics. The thing they lack is usually a team to play with. In the x3 carries that ive participated in, the carry itself was either in tank gear just following the group. Or in the case of like asylum or cloudrest they were actively taking oart in the encounter. Only paying for the presence of the other skilled individuals.
    Edited by NagyPako on September 30, 2020 9:17AM
  • LadyNalcarya
    LadyNalcarya
    ✭✭✭✭✭
    ✭✭✭✭✭
    I don't think the runebox idea is very good. It's way too easy to be screwed by rng in this game, just look at the whole vMA inferno staff thing. It could easily take 100+ runs to get one, and if we presume that endgame community is as toxic as OP claims, it would only breed more toxicity and envy. Not to mention that not every trial team is even capable of farming new trials in a reasonably fast and efficient manner, so it also raises group requirements quite a bit (which is already a problem for a lot of people). And of course, depending on drop chance, it means that some people will never get rewards for their efforts. For example, I've cleared vAS hm years ago and never got the polymorph.
    Imo rewarding players for clearing content is much better than any rng-based system. There's no need to make it less fair for everyone just because a small group of people wants to stick it to carry sellers... I really hate this "let's make it worse for everyone so people I dislike would suffer" mentality. It's just a game, after all, it's meant to be enjoyed. Why not just let people have fun if it doesn't harm anyone?
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Michae
    Michae
    ✭✭✭✭✭
    ✭✭
    I don't think the runebox idea is very good. It's way too easy to be screwed by rng in this game, just look at the whole vMA inferno staff thing. It could easily take 100+ runs to get one, and if we presume that endgame community is as toxic as OP claims, it would only breed more toxicity and envy. Not to mention that not every trial team is even capable of farming new trials in a reasonably fast and efficient manner, so it also raises group requirements quite a bit (which is already a problem for a lot of people). And of course, depending on drop chance, it means that some people will never get rewards for their efforts. For example, I've cleared vAS hm years ago and never got the polymorph.
    Imo rewarding players for clearing content is much better than any rng-based system. There's no need to make it less fair for everyone just because a small group of people wants to stick it to carry sellers... I really hate this "let's make it worse for everyone so people I dislike would suffer" mentality. It's just a game, after all, it's meant to be enjoyed. Why not just let people have fun if it doesn't harm anyone?

    I meant dropping guaranteed runeboxes. Or making a merchant that sells those for x amount of points gathered, similar to Tel Var o AP shops.
    "I bear the cruel weight of certainty. Total, absolute, relentless certainty. People rarely comprehend the luxury of doubt... the freedom that comes with indecision. I envy you."
    Sotha Sil

    @Michae PC/EU
  • LadyNalcarya
    LadyNalcarya
    ✭✭✭✭✭
    ✭✭✭✭✭
    Michae wrote: »
    I don't think the runebox idea is very good. It's way too easy to be screwed by rng in this game, just look at the whole vMA inferno staff thing. It could easily take 100+ runs to get one, and if we presume that endgame community is as toxic as OP claims, it would only breed more toxicity and envy. Not to mention that not every trial team is even capable of farming new trials in a reasonably fast and efficient manner, so it also raises group requirements quite a bit (which is already a problem for a lot of people). And of course, depending on drop chance, it means that some people will never get rewards for their efforts. For example, I've cleared vAS hm years ago and never got the polymorph.
    Imo rewarding players for clearing content is much better than any rng-based system. There's no need to make it less fair for everyone just because a small group of people wants to stick it to carry sellers... I really hate this "let's make it worse for everyone so people I dislike would suffer" mentality. It's just a game, after all, it's meant to be enjoyed. Why not just let people have fun if it doesn't harm anyone?

    I meant dropping guaranteed runeboxes. Or making a merchant that sells those for x amount of points gathered, similar to Tel Var o AP shops.

    Then it would just make trial skins worthless, like Nordic bathing towels or Jephrine style pages.
    There's really no need to destroy the system that already works.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • trackdemon5512
    trackdemon5512
    ✭✭✭✭✭
    How to Get A PVE Dungeon/Trial Clear:

    1) Play on normal via pug or known group. Proceed to practice on veteran. GET BETTER. Work toward achievements which are named so because you completed a challenge. COST - Time to Level, Increase Skill, Learn Mechanics, Beat RNG. FREE

    2) Find an experienced group, get to know them, join them (often if you bond), clear content quickly and gain achievements. COST - Being sociable and gaining necessary skills to complete content. FREE

    3) Find a group, have them pity you, let them carry you through content. COST - Your self esteem (unless you don’t care about how you get achievements which is frankly a bit shallow) and time begging. FREE

    4) Find a group advertising, pay them, get carried, leave and perhaps repeat for other content. COST - actually learning content yourself or developing skills with a group, large gold amounts, your reputation. $$$$$ gold cost aka NOT FREE


    I DONT SEE A PROBLEM HERE. Plenty of ways to get achievements if you put the time in, and a way to get it if you have no shame, no friends, and the gold to pay for a carry.
  • mairwen85
    mairwen85
    ✭✭✭✭✭
    ✭✭✭✭
    idk wrote: »
    mairwen85 wrote: »
    Its not against the TOS. Gina explicitly says so on page 8 of this thread: https://forums.elderscrollsonline.com/en/discussion/503489/selling-carries-group-claims-gina-was-in-their-discord-and-that-it-is-sanctioned/p8

    "While I don't recall joining anyone's Discord to discuss this, paying gold for carries is not against the TOS. If someone wants to pay a guild millions of gold to be taken through a dungeon or trial, that's up to them and doesn't break any rules. What is against the TOS is paying real world money for a carry, or utilizing an exploit to carry people through an area."

    You are correct, of course, but OP isn't asking if it is, but stating that it should be against TOS.
    Personally I don't have any skin in this particular game ( :wink: see what I did there? ), and I firmly believe that if people are able and willing to do this, they should be allowed, it's all funny money anyway exactly as Gina puts it. It gets scummy only when account sharing and real world currency comes into play.

    [snip] It seems more like OP is complaining about people haggling over how much to charge and disagrees with a set price. It seems that some are aggressive about this pricing strategy and OP states they do not think that is good for the game. There is no comment in the actual OP that attempts to suggests the practice should be against the ToS.

    Apart from the thread title, which is quite literally "Selling Trial Skins should be against terms of service" (and the handful of follow-up posts quoted by others throughout the thread where they re-iterate that stance). The reasoning for why selling skin carries should be banned is as you say, toxicity due to fixed pricing and some kind of guild drama that seems unique to their experience, but the stance is none the less that selling skins should be banned as a result. Odd that you feel the need to nit-pick that with me, :wink:
    Why? It doesn't make any sense to pay as much as people charge for these things, but it makes even less sense to say they don't have the right to.

    Look at it as the price asked is split 11-ways. 1mil is ~90K per person in the carry group for example. The price is high because of the service effort cost per person involved in the carry.

    Edited by mairwen85 on September 30, 2020 9:25AM
  • drkfrontiers
    drkfrontiers
    ✭✭✭✭✭
    Bless the carriers.

    So much shiny goodies is worth my gold.

    Why do I use them? I wouldn't need to if I didn't see this as the standard fair:

    "LFM vSS only exp & show achievements"
    "One must still have chaos in oneself to be able to give birth to a dancing star."
    ~ Friedrich Nietzsche
  • NagyPako
    NagyPako
    ✭✭
    Michae wrote: »
    I don't think the runebox idea is very good. It's way too easy to be screwed by rng in this game, just look at the whole vMA inferno staff thing. It could easily take 100+ runs to get one, and if we presume that endgame community is as toxic as OP claims, it would only breed more toxicity and envy. Not to mention that not every trial team is even capable of farming new trials in a reasonably fast and efficient manner, so it also raises group requirements quite a bit (which is already a problem for a lot of people). And of course, depending on drop chance, it means that some people will never get rewards for their efforts. For example, I've cleared vAS hm years ago and never got the polymorph.
    Imo rewarding players for clearing content is much better than any rng-based system. There's no need to make it less fair for everyone just because a small group of people wants to stick it to carry sellers... I really hate this "let's make it worse for everyone so people I dislike would suffer" mentality. It's just a game, after all, it's meant to be enjoyed. Why not just let people have fun if it doesn't harm anyone?

    I meant dropping guaranteed runeboxes. Or making a merchant that sells those for x amount of points gathered, similar to Tel Var o AP shops.

    It would just make the whole thing worthless. Like look. Out of all the carries ive seen barely any of the customers buys the run for the skin. 99% its loot or achievment. Some of us spend quite a bit of time in specific trials. E.g sunspire. We do like 8 clears under a 3h period of raid time. Im already selling the sunspire motives for cents basically it is that worthless. If they made the skin drop 100% in runeboxes i'd be already be sitting on literally 100s of them. And the skin would cost 100 gold at most. Not that it matters much to me when it comes to gold income, but the point is that it is some sort of an incentive that if you want that skin you have to at least take part in that trial and you get to experience it. Who knows. Maybe you would like raids. Maybe you would enjoy it. Its a mechanism to try and draw people towards it. Raiding is fun. What is not fun however is the generalization of it being full of toxicity and having absolutely no entry in. The door is open. The key is l2p.
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    I strongly disagree. I’m looking for the posting up in area and zone the sale of skins/achievements to be bannable. You should not be able to offer services of this nature. Some things should be left to skill and practice. Too much negative community reactions and blacklisting. Absolutely unacceptable.

    We understand what you want. However...

    A. ZOS doesn't care that carries aren't left up to skill and practice. In fact, I'll quote Gina from earlier, speaking on a thread that made much that same argument:
    "If someone wants to pay a guild millions of gold to be taken through a dungeon or trial, that's up to them and doesn't break any rules."

    B. "Too much negative community reactions" according to you. If this negativity is breaking the TOS or Code of Conduct, report it. ZOS can take action on toxic behavior. What they generally don't do is preemptively remove all activities that might lead to toxicity. I mean, if that were the case, we'd better remove the DLC dungeons from Groupfinder, pronto!

    C. "Blacklisting". Are we talking the sort of blacklisting that happens when people break clearly stated guild rules? Because I've seen that happen a number of times when people decide they don't think the rules should apply, break the clearly stated guild rules, and then act shocked when they get booted from my trading or PVP guilds.
    Or are we talking about something else?


    You seem to be speaking directly from your own experiences. Problem is, most of us don't seem to share your experiences, so more evidence is needed to convince us that your solution is the only solution.

    I don't see how penalizing selling carries is going to benefit trial guilds or the endgame community - on the contrary, it directly penalizes players who would buy carries or sell carries without ever engaging in toxic behavior or breaking the TOS. On the other hand, I can definitely see how reporting TOS-breaking toxicity or harassment about pricing carry sales would be of benefit - stamp out the toxicity without removing the activity.

    I respect your statement... but I can only share my experience and speak up for those discriminated against. It’s not something that can be proven with heavy subjectivity. I would love to be more objective, but fact is my videos are measurements of how people want to make money from skins. I’ve gotten so much responses to the YouTube videos. Many of the higher end players are furious to my opinion that skin selling should be banned. It’s causing people to be toxic. That’s my opinion and should be respected.

    Perhaps you'd like to share those YouTube videos? I feel like I'm pulling teeth to get anything that isn't purely subjective and anecdotal on which to base this request for changing policy. You've got the right to have whatever opinion you like, but I've got the right to ask for evidence if you expect me to be onboard with the changes you want.

    Subjective experience is a weak base for changing policy, especially when plenty of other people have the opposite subjective experience as you.


    And finally, I feel like I'm repeating myself, but people being toxic about your opinion is a problem with those people. They can be reported.
    People being toxic about your opinion is not evidence that your opinion is correct. I have yet to see any evidence that penalizing selling carries would benefit the community. On the contrary, it obviously punishes players who are currently buying/selling carries without being in the least bit toxic.


    So I will be direct.
    The act of selling carries is not inherently toxic. Evidence: plenty of guilds sell caries without being toxic about pricing. They are able to sell carries in a polite, healthy manner that brings gold for their activities and lets the carried player buy something they desire. As Gina Bruno stated, this is all allowed under the TOS.

    Your solution posits that it is acceptable, no, necessary, to punish players who are currently buying or selling carries without toxicity in accordance with the current TOS by banning all sales of carries because of a few players/guilds being toxic about pricing.

    One purpose of the TOS is to set limits on inappropriate behavior. So why do you think its acceptable that players who are behaving according to the TOS should be banned from selling carries?
    Edited by VaranisArano on September 30, 2020 11:24AM
  • UGotBenched91
    UGotBenched91
    ✭✭✭✭✭
    If guilds do this.... they need to get lives.

    If people take what guilds say and further ruin people’s reputations over something like this in a video game.... they also need to get lives.
  • Cryptical
    Cryptical
    ✭✭✭✭✭
    So many people jumped on the thread title and clearly didn’t take a moment to get the whole story from the first post.

    Looks to me like a sequence of events is going on...

    1/ The Carry Seller guilds/groups have settled on a standard set of prices for carries.

    2/ Some group has come along and is taking their customers by strongly undercutting those standard prices.

    3/ That new group/players are being ostracized/shunned/kicked from the guilds they were in... and are being blackballed by the community. For those who don’t understand what I mean, think of it like a good actor being blacklisted from Hollywood studios for the ‘crime’ of making a few movies outside of the existing Hollywood infrastructure.

    4/ The op seems to think the whole practice of selling carries should be banned so that the end game community is no longer so roiled and turbulent.
    Xbox NA
  • BleedMe_AnOcean
    BleedMe_AnOcean
    ✭✭✭
    Edited to add preface: I saw a YouTube video yesterday that I'm fairly certain belongs to OP, and if I understand correctly, veteran players (those highest on leaderboards) are supposedly telling others to blacklist him for undercutting skin run prices.

    Hopefully this makes more sense now.

    It can seem *** when a group of people blacklists you, but honestly? Let them. If they're that upset with you selling carries at a lower price, then that's THEIR issue. Just as it's their right to blacklist you, it's YOUR right to sell skin runs at whatever price you feel is right for the time you put in.

    Hell, like someone else said, give them away free if you really want to make them angry.

    Banning the activity isn't going to help anything. Being the bigger person and helping people who can't afford X amount of gold get their skins? That will. Maybe even teach mechanics to the people asking for carries and help them earn their skins themselves.

    Don't resort to childish behavior in retaliation for childish behavior, though. You won't get the result you want. Rise above. Do you. Have fun.

    It's a game, after all.
    Edited by BleedMe_AnOcean on September 30, 2020 12:46PM
  • siddique
    siddique
    ✭✭✭✭✭
    ✭✭
    I have a feeling OP recently got blacklisted by a top tier guild for undercutting prices while using their resources and because the endgame community is pretty small, word has got out and they aren't happy about it.

    My feeling is also based on the exact same thing happening on PS4 NA recently.
    "Knee-jerk reactionist."
    Lost Depths, 2015-2022.
  • Tsar_Gekkou
    Tsar_Gekkou
    ✭✭✭✭✭
    The endgame trial community has become extremely toxic and unwelcoming of players who go against a social understanding for selling skins. Guilds have blacklisted and outcasted other players due to a belief that people should conform to a policy of selling skins at the same price.

    This doesn’t benefit the community when too guilds insist you sell at market value otherwise they will ruin your reputation causing others to not want to play with them.

    This is not a healthy way for the ESO community to prosper. Thoughts?

    I disagree, but i'm wondering if this "toxic behaviour" is a PC thing? On Xbox they don't get mad at people who undercut skin run prices. They laugh at them. Let's say someone is selling a vMoL run for 600K. The standard price is 1.2mil I believe, so selling it for half of that is slavery, and some people think that vMoL for 1.2mil is slavery as is.
    Xbox NA healer main
    vAA HM | vHRC HM | vSO HM | vMoL HM | vHoF HM | vAS+2 | vCR+3 | vBRP | vSS HM | vKA HM | vRG HM |
    Flawless Conqueror | Spirit Slayer | Dro-mA'thra Destroyer | Tick-Tock-Tormentor | Immortal Redeemer | Gryphon Heart | Godslayer | Dawnbringer | Planesbreaker |
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    Cryptical wrote: »
    So many people jumped on the thread title and clearly didn’t take a moment to get the whole story from the first post.

    Looks to me like a sequence of events is going on...

    1/ The Carry Seller guilds/groups have settled on a standard set of prices for carries.

    2/ Some group has come along and is taking their customers by strongly undercutting those standard prices.

    3/ That new group/players are being ostracized/shunned/kicked from the guilds they were in... and are being blackballed by the community. For those who don’t understand what I mean, think of it like a good actor being blacklisted from Hollywood studios for the ‘crime’ of making a few movies outside of the existing Hollywood infrastructure.

    4/ The op seems to think the whole practice of selling carries should be banned so that the end game community is no longer so roiled and turbulent.

    This is one reason I asked for clarification about the blacklisting (and didn't get any).

    I'm curious about whether these are separate groups being toxic to unrelated guilds, or whether it's a case of guildies breaking clearly laid out rules and then being shocked when they get kicked. I don't know, and thus far the OP hasn't elaborated.

    I'm more familiar with the latter than I like. There were always people in my trading guild who didn't like our rule about no selling in guild chat and were just shocked that we would actually kick them if they didn't listen to the warning. But they ignored that the rule was there to benefit our guildies - sales in the guild store bring in guild tax, guildies can judge prices in context in guild store and might get a better price, and very few people really want sale spam in their guild chat.

    In a similar way, I can see where guilds that sell carries have a price system to protect their guildies' time and effort. I'm not defending being toxic about protecting that system...but I can certainly see why players who deliberately circumvent that system might find themselves not welcome in the guilds who use that.

    If that's not what's happening? Well, that's why I asked for more details. Its hard to tell what's really going on when the OP is so vague.
  • Michae
    Michae
    ✭✭✭✭✭
    ✭✭
    Michae wrote: »
    I don't think the runebox idea is very good. It's way too easy to be screwed by rng in this game, just look at the whole vMA inferno staff thing. It could easily take 100+ runs to get one, and if we presume that endgame community is as toxic as OP claims, it would only breed more toxicity and envy. Not to mention that not every trial team is even capable of farming new trials in a reasonably fast and efficient manner, so it also raises group requirements quite a bit (which is already a problem for a lot of people). And of course, depending on drop chance, it means that some people will never get rewards for their efforts. For example, I've cleared vAS hm years ago and never got the polymorph.
    Imo rewarding players for clearing content is much better than any rng-based system. There's no need to make it less fair for everyone just because a small group of people wants to stick it to carry sellers... I really hate this "let's make it worse for everyone so people I dislike would suffer" mentality. It's just a game, after all, it's meant to be enjoyed. Why not just let people have fun if it doesn't harm anyone?

    I meant dropping guaranteed runeboxes. Or making a merchant that sells those for x amount of points gathered, similar to Tel Var o AP shops.

    Then it would just make trial skins worthless, like Nordic bathing towels or Jephrine style pages.
    There's really no need to destroy the system that already works.

    I'm just responding to cries of OP. And for me the skin isn't worthless as long as I like how it looks. Everybody and their mother can have it, I don't care.
    "I bear the cruel weight of certainty. Total, absolute, relentless certainty. People rarely comprehend the luxury of doubt... the freedom that comes with indecision. I envy you."
    Sotha Sil

    @Michae PC/EU
  • Chaos2088
    Chaos2088
    ✭✭✭✭✭
    ✭✭
    Just get good and complete the content with people. Dont have to buy anything then.
    @Chaos2088 PC EU Server | AD-PvP
This discussion has been closed.