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Healer Problems caused by next patch

Starlight_Whisper
Starlight_Whisper
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The following sets now grant their Major buff for 1 second for every 10 Ultimate spent, rather than every 14.
Automated Defense
Inventor’s Guard
Master Architect
War Machine

Roaring Opportunist was already superior now... you are just pushing this on us more.

Minor Protection: Decreased to 5%, down from 8%.
This only hits 6 people and now it's even more nerfed? Tell me in what cases would I use it?



So you are forcing there to be only two options as ultimate for all classes of healers.

Major Protection: Decreased to 10%, down from 30%.
Major Maim: Decreased to 10%, down from 25%.

- Come on now ... please I beg you tell what this can this actually help with in pve? I thought this existed to help with one shots? I mean it balances it out for classes without it... but welcome to barrier as only option

Major Force: Increased to 20%, up from 15%.

Enforcing horn on support even more. Not against it but you should know that you are doing such.
Edited by Starlight_Whisper on September 28, 2020 3:16AM
  • Starlight_Whisper
    Starlight_Whisper
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    Lady Thorn:
    Sanguine Burst’s Major Maim now lasts 8 seconds, up from 5.
    Reduced the cooldown per target to 20 seconds, down from 30.

    vs

    Call down a fragment of the sun, dealing 414 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 30%.


    Hmm what would you rather spend 250 ultimate or have something proc every 20 secs/ and give a synergy

    Note: Earthgore posses a similar problem
  • Starlight_Whisper
    Starlight_Whisper
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    Healing Mage:
    This set now applies Minor Cowardice to enemies hit for 5 seconds, rather than reducing their Weapon and Spell Damage by a unique amount.
    Added a 3 second cooldown to the set.

    There's a posion that does exact same thing now....
  • Husan
    Husan
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    Lady Thorn:
    Sanguine Burst’s Major Maim now lasts 8 seconds, up from 5.
    Reduced the cooldown per target to 20 seconds, down from 30.

    vs

    Call down a fragment of the sun, dealing 414 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 30%.


    Hmm what would you rather spend 250 ultimate or have something proc every 20 secs/ and give a synergy

    Note: Earthgore posses a similar problem

    Templar ults are so meme 🤣
  • Apox
    Apox
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    The following sets now grant their Major buff for 1 second for every 10 Ultimate spent, rather than every 14.
    Automated Defense
    Inventor’s Guard
    Master Architect
    War Machine

    Roaring Opportunist was already superior now... you are just pushing this on us more.

    unless im misunderstanding you, youre misunderstanding that line.

    500 ultimate divided by 14 = 35.71 second buff

    500 ultimate divided by 10 = 50 second buff.

    the buff is going to last longer to account for the nerf to the actual potency of the buff they give.
    Edited by Apox on September 28, 2020 3:39PM
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