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Has anyone tried the fire staff execute?

Sheuib
Sheuib
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Like the title says. I do not have the PTS on my machine so I can't test it. But, to be clear this is what I am talking about:

Impulse: Each elemental type of this ability and its morphs have gained new functionality.
Flame Impulse now deals bonus damage that scales based on missing health if the target hit was burning.

I am looking forward to the change. The destro staff is the only offensive weapon without an execute. It's about time they added it in.
  • Olupajmibanan
    Olupajmibanan
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    The execute applies only to the additional damage and not to base damage of the skill. It's not a proper execute as far as I can tell. At around 25% health whole skill (Impulse + the execute damage) deals the same damage as Molten Whip which is a spammable. Proper executes such as Impale deal double damage of a spammable at 25% health
    Edited by Olupajmibanan on September 26, 2020 2:04PM
  • Jodynn
    Jodynn
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    It will be good for trash pulls and maybe something like vHoF triplets, that's about it.

    Still great change to make the skill more useful.
    Jodynn PC NA
    PvE and PvP MagDK
    The lack of communication from ZOS to player speaks volumes.
  • Sheuib
    Sheuib
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    The execute applies only to the additional damage and not to base damage of the skill. It's not a proper execute as far as I can tell. At around 25% health whole skill (Impulse + the execute damage) deals the same damage as Molten Whip which is a spammable. Proper executes such as Impale deal double damage of a spammable at 25% health

    Well that is a major let down. I was hoping for a real execute here. I even had plans to implement it in my magicka templar, vampire's bane, toppling charge, cresent sweep, puncturing sweep, and finish with fire impulse. Oh well so much for my dreams of a magicka version of spin to win.
  • robpr
    robpr
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    It's crap on DK, does similar damage to Whip at full strength and costs almost twice as much. Can be used for trash pulls where Mangle actually works.
  • the1andonlyskwex
    the1andonlyskwex
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    Comparing to Molten Whip isn't really fair. Flame Impulse is AoE and should be expected to do less ST damage and cost more.

    The skill we should be comparing against is Whirling Blades.
  • Olupajmibanan
    Olupajmibanan
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    Comparing to Molten Whip isn't really fair. Flame Impulse is AoE and should be expected to do less ST damage and cost more.

    The skill we should be comparing against is Whirling Blades.

    Whirling Blades can and actually is often used as actual single-target execute, because it is able to compete with other single target executes. And it does more single target damage in execute range than Rapid Strikes which is analogical comparisn to Impulse vs Molten whip.

    Impulse isn't even half as effective as Whirling Blades are.

    Edited by Olupajmibanan on September 26, 2020 9:27PM
  • the1andonlyskwex
    the1andonlyskwex
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    Comparing to Molten Whip isn't really fair. Flame Impulse is AoE and should be expected to do less ST damage and cost more.

    The skill we should be comparing against is Whirling Blades.

    Whirling Blades can and actually is often used as actual single-target execute, because it is able to compete with other single target executes. And it does more single target damage in execute range than Rapid Strikes which is analogical comparisn to Impulse vs Molten whip.

    Impulse isn't even half as effective as Whirling Blades are.

    @robpr just compared flame Impulse to a fully charged whip, which is double the damage of a normal spammable. I don't have PTS so I can't look for myself, but ZOS has been pretty good about sticking to their standards lately, so Flame Impulse and Whirling Blades should be pretty similar.
  • MashmalloMan
    MashmalloMan
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    Context: I removed all my armor and jewelry, the only thing equiped was a gold staff. I removed weapon passives. Dark Elf passives were active. Sorc's -6% cost was active, I think I had stage 1 vamp too by mistake. Either way, stats were even for stam vs magicka scaling. No CP spent.

    For the screenshot of Whirling Blades I continued to hold a Destruction Staff (1335 damage) instead of DW (1571 damage).

    The point was to show what they look like closer to their original values. When equipped with everything DW has to offer, you get higher base weapon damage, +15% damage to CC'ed enemies, +20% damage to enemies in execute range, -15% cost to an already cheaper skill in comparison to Impulse and finally, the Crit/Pen/Damage done of the weapon type held.

    Fire staves lose their 8% damage done because the skill is aoe and they only have 10% penetration instead of the comparable 20% from maces.

    What Pulsar and fire destruction staves have in comparison, is a high chance to apply burning, magicka return on kill and minor mangle. You'll see in the pictures, Pulsar does about 86% base damage versus your typical spammable, remember, melee spammables like Vampire/DK/NB have about 10% more damage on top.

    The extra fire damage from Impulse is about 13.7% of the base damage (11.3% of the spammables) and is only applied if the target is already burning (increased chances from Pulsar), but can be multiplied by up to 4x in execute range putting it at up to 54.8% of the base damage of Impulse (45% of the spammables).

    It's very meh in the current state. Much better for trash aoe if you 100% want to use a fire staff, but lightning staves get the 8% aoe damage and the new extra damage effect on shock impulse making it a superior trash killer. Running this on your bar for execute phases would just waste a spot you could use for something else. If you hit an enemy at 1% HP they would take about 131% damage vs a spammable like Force Pulse, and thats without the 8% single target damage passive in mind. Whirling Blades by comparison is vastly more powerful for the same circumstance.

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    Edited by MashmalloMan on September 27, 2020 1:05AM
    @MashmalloMan - PC NA

    PC Beta - 2400+ CP
  • setayco
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    For PvP with the changes with the addition of malacath and blackrose destro and others its very potent. But aadly the execute is underwhelming especially since the whole ability doesnt scale and the enemy has to be burning to get the extra damage. If it scaled about 30% higher it should be decent. Its a nice addition but a flame aoe make less since. Should be lightning imo but hey new content yay
  • Banana
    Banana
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    I'll be using it for trash
  • Olupajmibanan
    Olupajmibanan
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    Banana wrote: »
    I'll be using it for trash

    I've tried to make use of it on trash even before the addition of the special scaling damage but Minor Mangle is either bugged and does not work or they purposely made it to be useless. The tooltip says it works on non-boss enemies, but try to use it on trash in Sunspire for example. Trash packs in trials are treated as bosses, what a shame. And so ends our dream of using Pulsar on trash, you are much better spamming Unstable Wall of Elements.
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