mrwizardguy wrote: »I really wanna get into nightblade bow builds. Currently sitting at 400cp. I’m an archery nut and it just appeals to me. However, I am hearing guildies advise:
“Bow gankers will provide no benefit to the group in PvP, and are only for playing solo.”
So i’d like to bring forth the discussion, of how one might support their group as a squishy, stealthed sniper glass cannon. Lets use Imperial city and cyrodiil for context.
I will clarify that I do not have a maxed out bow build, but I have played squishy stealth type classes in other MMO’s, rogue for instance in WoW. This is an educated guess based on simple strategy concepts.
And a little philosophy:
In any game, whether it be chess, video games, or sport, there are some universal strategy fundamentals that can be applied to achieve victory. Consider Sun Tzu’s “Art of War”.
1.) Use the element of surprise. Lets say you find a team mate engaged in a 1v1. He is struggling to finish off his opponent. You are cloaked, unseen, and his opponent has no idea you are lurking nearby. So, you utilize the element of surprise and unload your burst damage on the target, finishing the job.
2.) Be a scout for your team. Your eyes are always on your surroundings. While they wait to capture point, get up in that tower and cover them. Go cloaking on the perimeter. If you see a zerg coming, make the call out.
3.) Kill stragglers that stray from the zerg or are en route to regroup.
mrwizardguy wrote: »I really wanna get into nightblade bow builds. Currently sitting at 400cp. I’m an archery nut and it just appeals to me. However, I am hearing guildies advise:
“Bow gankers will provide no benefit to the group in PvP, and are only for playing solo.”
So i’d like to bring forth the discussion, of how one might support their group as a squishy, stealthed sniper glass cannon. Lets use Imperial city and cyrodiil for context.
I will clarify that I do not have a maxed out bow build, but I have played squishy stealth type classes in other MMO’s, rogue for instance in WoW. This is an educated guess based on simple strategy concepts.
And a little philosophy:
In any game, whether it be chess, video games, or sport, there are some universal strategy fundamentals that can be applied to achieve victory. Consider Sun Tzu’s “Art of War”.
1.) Use the element of surprise. Lets say you find a team mate engaged in a 1v1. He is struggling to finish off his opponent. You are cloaked, unseen, and his opponent has no idea you are lurking nearby. So, you utilize the element of surprise and unload your burst damage on the target, finishing the job.
2.) Be a scout for your team. Your eyes are always on your surroundings. While they wait to capture point, get up in that tower and cover them. Go cloaking on the perimeter. If you see a zerg coming, make the call out.
3.) Kill stragglers that stray from the zerg or are en route to regroup.
Ganking usually 9/10 times when fighting a decent player, it results in the ganker dying, aka your group rezzing you more. Group play is more about sticking together, not spreading out.
With the vd buffs youre looking like the guy who will start the chain if you get bombed.
I cannot tell you, first of all, how many times i've fought someone and a ganker tried to snipe me. I usually just go smack them once or twice and they crumple like tissue paper, and provide absolutely nothing to the fight. Youd be 100% more effective on a 2h/bow build that comes out of stealth than a bow build.
You can kill stragglers much easier on other nb builds too from my experiences.
People will also just flat out dislike you and your group, especially if they get the impression theyre having a 1v1 with your buddy.
Also in any fight above around 3-4 people youre gonna just get focused, or pulled out of stealth every .02 seconds by aoes, good luck sniping anyone in an actual fight too, since it has a cast time and youll end up hitting the wrong guys.
Just because you use a bow, and even snipe, doesn't make you a ganker. Of course you shouldn't join a party and just bring the same kit as you world if you were solo ganking.
I just returned, but back when I played many years ago, I was incredibly successful as a group based archer, yet could switch it up on a moments notice and become a stealth solo fighter. (Funny enough, several of us banded together and created a guild called "Guerilla Warfare" composed completely of stealthers of all classes and builds, doing stealth based group combat.).
Bows are fantastic in Cyrodiil because of their top tier range, which for ACTUALLY winning Cyrodiil objectives is crazy valuable. Stealth can be a useful tool in your kit as a group archer, but certainly it can't be used as if you were a solo commando or it won't be as advantageous (though I think it still could be if you really wanted to.)
Also, 9 out of 10 bow gankers are probably bad at it, so that is probably not a good metric to judge their potency by.
mrwizardguy wrote: »Just because you use a bow, and even snipe, doesn't make you a ganker. Of course you shouldn't join a party and just bring the same kit as you world if you were solo ganking.
I just returned, but back when I played many years ago, I was incredibly successful as a group based archer, yet could switch it up on a moments notice and become a stealth solo fighter. (Funny enough, several of us banded together and created a guild called "Guerilla Warfare" composed completely of stealthers of all classes and builds, doing stealth based group combat.).
Bows are fantastic in Cyrodiil because of their top tier range, which for ACTUALLY winning Cyrodiil objectives is crazy valuable. Stealth can be a useful tool in your kit as a group archer, but certainly it can't be used as if you were a solo commando or it won't be as advantageous (though I think it still could be if you really wanted to.)
Also, 9 out of 10 bow gankers are probably bad at it, so that is probably not a good metric to judge their potency by.
If there’s a bow centered build that will better support the group I would gladly take it over going the gank route.
Goregrinder wrote: »Ignore what they tell you, play what you want. Bow ganking is tons of fun.
Goregrinder wrote: »Ignore what they tell you, play what you want. Bow ganking is tons of fun.
Be prepared for the hate mail LOL from those players you have ambushed. They don't like dropping dead all of a sudden and can't figure out how they died until they check out their death recap.
mrwizardguy wrote: »mrwizardguy wrote: »I really wanna get into nightblade bow builds. Currently sitting at 400cp. I’m an archery nut and it just appeals to me. However, I am hearing guildies advise:
“Bow gankers will provide no benefit to the group in PvP, and are only for playing solo.”
So i’d like to bring forth the discussion, of how one might support their group as a squishy, stealthed sniper glass cannon. Lets use Imperial city and cyrodiil for context.
I will clarify that I do not have a maxed out bow build, but I have played squishy stealth type classes in other MMO’s, rogue for instance in WoW. This is an educated guess based on simple strategy concepts.
And a little philosophy:
In any game, whether it be chess, video games, or sport, there are some universal strategy fundamentals that can be applied to achieve victory. Consider Sun Tzu’s “Art of War”.
1.) Use the element of surprise. Lets say you find a team mate engaged in a 1v1. He is struggling to finish off his opponent. You are cloaked, unseen, and his opponent has no idea you are lurking nearby. So, you utilize the element of surprise and unload your burst damage on the target, finishing the job.
2.) Be a scout for your team. Your eyes are always on your surroundings. While they wait to capture point, get up in that tower and cover them. Go cloaking on the perimeter. If you see a zerg coming, make the call out.
3.) Kill stragglers that stray from the zerg or are en route to regroup.
Ganking usually 9/10 times when fighting a decent player, it results in the ganker dying, aka your group rezzing you more. Group play is more about sticking together, not spreading out.
With the vd buffs youre looking like the guy who will start the chain if you get bombed.
I cannot tell you, first of all, how many times i've fought someone and a ganker tried to snipe me. I usually just go smack them once or twice and they crumple like tissue paper, and provide absolutely nothing to the fight. Youd be 100% more effective on a 2h/bow build that comes out of stealth than a bow build.
You can kill stragglers much easier on other nb builds too from my experiences.
People will also just flat out dislike you and your group, especially if they get the impression theyre having a 1v1 with your buddy.
Also in any fight above around 3-4 people youre gonna just get focused, or pulled out of stealth every .02 seconds by aoes, good luck sniping anyone in an actual fight too, since it has a cast time and youll end up hitting the wrong guys.
To clarify, I do mean bow/2h. I am NOT trying to go bow/bow.
mrwizardguy wrote: »I really wanna get into nightblade bow builds. Currently sitting at 400cp. I’m an archery nut and it just appeals to me. However, I am hearing guildies advise:
“Bow gankers will provide no benefit to the group in PvP, and are only for playing solo.”
So i’d like to bring forth the discussion, of how one might support their group as a squishy, stealthed sniper glass cannon. Lets use Imperial city and cyrodiil for context.
I will clarify that I do not have a maxed out bow build, but I have played squishy stealth type classes in other MMO’s, rogue for instance in WoW. This is an educated guess based on simple strategy concepts.
And a little philosophy:
In any game, whether it be chess, video games, or sport, there are some universal strategy fundamentals that can be applied to achieve victory. Consider Sun Tzu’s “Art of War”.
1.) Use the element of surprise. Lets say you find a team mate engaged in a 1v1. He is struggling to finish off his opponent. You are cloaked, unseen, and his opponent has no idea you are lurking nearby. So, you utilize the element of surprise and unload your burst damage on the target, finishing the job.
2.) Be a scout for your team. Your eyes are always on your surroundings. While they wait to capture point, get up in that tower and cover them. Go cloaking on the perimeter. If you see a zerg coming, make the call out.
3.) Kill stragglers that stray from the zerg or are en route to regroup.
EDIT: I am talking about BOW/2H not bow/bow
Also, i’m not glued to the idea of being a “ganker”. But I would like to use a bow. And the status quo right now seems to be that stealth gank is the meta. If there is an alternative bow build that is not entirely reliant on stealth ganking please share
mrwizardguy wrote: »I really wanna get into nightblade bow builds. Currently sitting at 400cp. I’m an archery nut and it just appeals to me. However, I am hearing guildies advise:
“Bow gankers will provide no benefit to the group in PvP, and are only for playing solo.”
So i’d like to bring forth the discussion, of how one might support their group as a squishy, stealthed sniper glass cannon. Lets use Imperial city and cyrodiil for context.
I will clarify that I do not have a maxed out bow build, but I have played squishy stealth type classes in other MMO’s, rogue for instance in WoW. This is an educated guess based on simple strategy concepts.
And a little philosophy:
In any game, whether it be chess, video games, or sport, there are some universal strategy fundamentals that can be applied to achieve victory. Consider Sun Tzu’s “Art of War”.
IAmIcehouse wrote: »The playstyle is for solo play or small group play with other gank builds.
But from what you said in your post, it doesn't sound like you really want to play in a group. Just to be jn comms with a group near you. In which case, that's fine. You're not hurting your friends, but most of what you do will be irrelevant to their fight (obviously killing people helps, but from a tactical perspective).