Maintenance for the week of December 29:
• PC/Mac: No maintenance – December 29

Sooooo...Leather - Droptable bugged as hell

LazerusKI
LazerusKI
✭✭✭
I just finished the v10 zone, and wanted to share my experience with you.
After finishing it, i processed all my raw materials (wood, ore and leather).
Also i dismantled every single piece of armor or weapon i found.
I was not farming for anything, just questing and collecting while running through.

So, here is the material end-output (refined):
Nightwood: 260
Voidstone: 357
Shadowleather: 153

I think you can see the problem. But what is causing it?
Simple.
1) there are not enough animals.
2) 90% of the armor to dismantle is made of superb leather.
3) even v10 animals will drop superb hide instead of shadow hide, and only one piece per animal.
so...because there are not enough skinnable enemies, leather is the rarest material ingame. Farming it? good luck. in the best case you would need 10 animal-kills to get like 7 pieces of leather, but hey, they will drop v7 materials too. great job!

every single other material scales with the zone. you wont find quicksilver in v10 zones, BUT you will find v7 Leather? guys, seriously?

I made this topic a while ago...but it seems taht no one cares
  • Schmackei
    Schmackei
    ✭✭
    This has been a problem with all zones from level 3 up. You do not get as much leather from general game play in comparison to the other materials for light and heavy.
    I have had to level 2 toons to make sure I have enough leather to put my nightblade through the game without having to go 8 levels without updating gear because of leather shortages.
    SCHMACKEI - < Drunken Baѕtards >
    - The Ebonheart Pact - US
    - Khajiit Nightblade
  • Saerydoth
    Saerydoth
    ✭✭✭✭
    I wouldn't say it's "bugged". I would just say, that leather needs to drop at a higher rate than it does. Maybe make each mob drop 2-3 pieces instead of 1.
  • LazerusKI
    LazerusKI
    ✭✭✭
    Saerydoth wrote: »
    I wouldn't say it's "bugged". I would just say, that leather needs to drop at a higher rate than it does. Maybe make each mob drop 2-3 pieces instead of 1.

    if i can find v7 materials from i think v6 up to v10 enemies...then i would call it a bugged table.
  • Dante_Marquis
    Dante_Marquis
    ✭✭
    Agreed... My wife and I both need to go out and kill to get leather we did this all day and only got enough to make leather Armor for 1 of our toons :( we have noticed that there is just not enough animals that drop it, And when you get something to drop it its only 1peice...we are not V1 just lvl 20 But still at this low lvl there is just not enough Leather dropping.And if you do find a spot that has a nice drop rate you can not farm it because of the Camping botts that the game is using..they can not tell you from a gold farmer so you get banned even though it seems to leave the real gold farmers alone :(
  • eNumbra
    eNumbra
    ✭✭✭✭✭
    I'd estimate about 75% ofthe time I've spent in Cyrodiil with my 47 so far has been roaming the wilderness farming Lions, Sabre-cats and Wolves.

    I held a slim hope that if I took down a mammoth he'd drop at least 3 hides, but my instincts and experiences in Skyrim suggested I avoid the mammoths for a bit.
  • potsherds
    potsherds
    ✭✭
    I agree. I wear light armour, but I've noticed how little leather I get in general. I imagine it requires quite a bit of grinding wolves and whatnot to get sufficient scraps for leather.

    I was happy in beta when they made jute much more findable with a larger plant that didn't look like grass, for example, but now it seems that leather is the difficult mat to get enough of. I dunno. Seems their crafting is a bit unbalanced in general.
  • LazerusKI
    LazerusKI
    ✭✭✭
    jep, light armor works too, and the change with Jute was great...hope they are fast with leather too
    Edited by LazerusKI on April 21, 2014 4:59PM
  • Sakiri
    Sakiri
    ✭✭✭✭✭
    ✭✭
    It has to do with needing higher level animals and gear to dismantle. Shadowfen for example. You wont get leather til mobs are 30.
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    Sakiri wrote: »
    It has to do with needing higher level animals and gear to dismantle. Shadowfen for example. You wont get leather til mobs are 30.
    They're talking about the Tier 7, 8, and 9 leather, not the tier 3 "leather".
  • Sakiri
    Sakiri
    ✭✭✭✭✭
    ✭✭
    Sakiri wrote: »
    It has to do with needing higher level animals and gear to dismantle. Shadowfen for example. You wont get leather til mobs are 30.
    They're talking about the Tier 7, 8, and 9 leather, not the tier 3 "leather".

    Doesnt change the fact that theyll only get that tier of leather theyre looking for from higher rank mobs.

    My example, you need to kill and decon level 30 to make level 26 items in a zone you leave around 32. The same applies here. You look for rank 7 leather you likely have to kill rank 8+ mobs.
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    Sakiri wrote: »
    Sakiri wrote: »
    It has to do with needing higher level animals and gear to dismantle. Shadowfen for example. You wont get leather til mobs are 30.
    They're talking about the Tier 7, 8, and 9 leather, not the tier 3 "leather".

    Doesnt change the fact that theyll only get that tier of leather theyre looking for from higher rank mobs.

    My example, you need to kill and decon level 30 to make level 26 items in a zone you leave around 32. The same applies here. You look for rank 7 leather you likely have to kill rank 8+ mobs.

    Okay, here's their example, they are killing level 60 mobs and getting level 57 materials from them. And, after you've hit the veteran ranks, those materials change every other level or so. So, no, your example would be accurate if you were saying they should go hunt in shadow fen for leather, when the level 30s were dropping rawhide.

    Do you understand?
  • caryhammub17_ESO
    Leather so far in Aldemeri Dominion not so bad between Roost to Grathwood.

    Even past the point of exp and normal loot I am still getting leather from level under animals, and leather bearing beasts. Wolves, bears, bats, trolls, guars, rats, those flying imp things..

    If anything I would actually, and this is no joke, would like to get less experience per animal, wolf bear whatever so I don't go about over leveling quests cause I spent half a day farming leather.
  • LazerusKI
    LazerusKI
    ✭✭✭
    Sakiri wrote: »
    Sakiri wrote: »
    It has to do with needing higher level animals and gear to dismantle. Shadowfen for example. You wont get leather til mobs are 30.
    They're talking about the Tier 7, 8, and 9 leather, not the tier 3 "leather".

    Doesnt change the fact that theyll only get that tier of leather theyre looking for from higher rank mobs.

    My example, you need to kill and decon level 30 to make level 26 items in a zone you leave around 32. The same applies here. You look for rank 7 leather you likely have to kill rank 8+ mobs.

    Okay, here's their example, they are killing level 60 mobs and getting level 57 materials from them. And, after you've hit the veteran ranks, those materials change every other level or so. So, no, your example would be accurate if you were saying they should go hunt in shadow fen for leather, when the level 30s were dropping rawhide.

    Do you understand?

    exactly. we kill v10 enemies but wont get the last-tier leather (v9+v10), we will get the previous leather, or just the trash-stuff
    Edited by LazerusKI on April 21, 2014 6:27PM
  • LazerusKI
    LazerusKI
    ✭✭✭
    Sadly, this will never change.
    Devs have too much to do with the quests, so they will completely ignore this problem, exactly as they will ignore all our ability problems.
    And after a while there are just a few players left who will run through the now working quests with the still bugged classes, just like it happened to other games with a great idea but onesided patches.
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    LazerusKI wrote: »
    Sadly, this will never change.
    Devs have too much to do with the quests, so they will completely ignore this problem, exactly as they will ignore all our ability problems.
    And after a while there are just a few players left who will run through the now working quests with the still bugged classes, just like it happened to other games with a great idea but onesided patches.

    We'll see.

    I mean, you could be right, but, I'm not ready to throw the game under the bus just yet. Regardless /bug it and move on... or try to.
  • LazerusKI
    LazerusKI
    ✭✭✭
    LazerusKI wrote: »
    Sadly, this will never change.
    Devs have too much to do with the quests, so they will completely ignore this problem, exactly as they will ignore all our ability problems.
    And after a while there are just a few players left who will run through the now working quests with the still bugged classes, just like it happened to other games with a great idea but onesided patches.

    We'll see.

    I mean, you could be right, but, I'm not ready to throw the game under the bus just yet. Regardless /bug it and move on... or try to.
    Read my other topic here
    then you know why i cant "move on"...i simply cant, because everything i could do is broken...let it be my class, my abilities, the content, pvp...or whatever you want...
  • LimeFox
    LimeFox
    ✭✭✭
    I can offer a bit of help for those in their level 20's that posted here - Root Sunder in Grahtwood. Get somebody else to pair with you and just farm the heck out of the Senche Tigers in there, the respawn rate is pretty decent for now. It was the best place for me in outfitting my nightblade character through that area.

    When you get to Greenshade, Werebats in the marsh areas. The drops still aren't amazing compared to ore/plant mats, but I didn't have too much trouble getting what I needed. I don't upgrade armor every level though, more like every other - I always make sure if I'm making a new piece the gains are actually worth it and I can add decent buffs and enhancements to it.

    For example, from level 26 to 30, I used the same medium armor 26 level tunic... but it was reinforced, upgraded to blue level, and had a leveled health enchantment on it. It worked fine until about level 31, then I needed to make a new one.
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    LazerusKI wrote: »
    LazerusKI wrote: »
    Sadly, this will never change.
    Devs have too much to do with the quests, so they will completely ignore this problem, exactly as they will ignore all our ability problems.
    And after a while there are just a few players left who will run through the now working quests with the still bugged classes, just like it happened to other games with a great idea but onesided patches.

    We'll see.

    I mean, you could be right, but, I'm not ready to throw the game under the bus just yet. Regardless /bug it and move on... or try to.
    Read my other topic here
    then you know why i cant "move on"...i simply cant, because everything i could do is broken...let it be my class, my abilities, the content, pvp...or whatever you want...

    Ignoring the Deckard Cain quote and the random ire it raises...

    There isn't a way to say this that won't come across as dismissive, but I'll try. You've kicked my ass on progression. I've been pinned to this chair for five days, recovering from having an infected hangnail removed, I can kinda hobble to bed, and you've blown away my progress on the game. Could just be you have more time to kill than I do... actually, it's probably that...

    Here's the thing, no MMO is feature complete at launch. At least no MMO I've ever seen.

    When you're fixing launch issues, you start with the stuff that is most visible, and impedes progress for low level players. This is why stuff like Castle of the Worm got fixed before Three Crowns did.

    Because crafting is such a major element, I have some faith that the Leather drops will get fixed. And, actually some faith that the dev team will look at leather availability down the line.

    I don't know about the overkill issues, or the boss balancing because I still haven't done the leveling dungeons. I got really f---ing burned out on dungeons during my time with The Secret World, and I'm in no rush to climb back into one right now.

    With the amount of attention vampires and werewolves are getting on the boards, I suspect those will be dealt with, as their populations rise.

    You're on VR9 content, the game is less than a month old, and, I'm sorry, but the content you're doing, and the passives are probably not going to be a priority for another month or two.

    Boss design is wonky. I can't even think about doing veteran content because I can't get past a harvester fight in the main quest. Seriously, let's take a boss built around group mechanics and force you to fight them solo.

    It's not that you don't have legitimate grievances, it's that expecting the dev team to drop everything and cater to the issues you, specifically, have found, is.

    So, /bug it, move on. Spend some time outside, read a book, write a book, whatever. Come back in a week, see what's been fixed. If you don't want to keep paying until they fix things, that's your call. If you do, on the idea that your money will help get those fixes in eventually, then go ahead. But, yeah. All we can do is say, "hey, I found a problem," and hope that someone notices. If they don't, that's when we decide if we want to stick around. That said, they're putting priority on fixing the problems that affect the most players. That's just common sense. If more players are pissed off than not, the game will die. I hope we see fixes for this stuff, I really do. So... "we'll see."

    Anyway, my toe hurts.
  • LazerusKI
    LazerusKI
    ✭✭✭
    @starkerealm‌

    i will answer to all the text in the other topic ;)
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    LazerusKI wrote: »
    @starkerealm‌

    i will answer to all the text in the other topic ;)
    For coherency, feel free to quote it over.
Sign In or Register to comment.