If you rush a dungeon at least wait for team members

  • JPS
    JPS
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    You know what's really annoying? People that slowpoke in dungeons and have to loot every basket they see, in every corner they can find.
  • BXR_Lonestar
    BXR_Lonestar
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    Had this problem just yesterday. My char was 810, but far from a mature character (wrong traits on armor, mundus, abilities not all leveled up, need more passives, etc.) and so I wasn't prepared to try to keep up with the dungeon rusher, so me and my other friends I was running dungeons with just hung back, let him do all the work, set out chairs at each boss fight, and just made sure we got one hit in so we could guarantee we got drops. I'm sure the guy wasn't happy, but that's what you get when you don't want to play with others. Honestly, it was City of Ash, he could have soloed the dungeon easily (he basically did) so I'm not even sure why he bothered with que. Not like he asked for any particular drops.

    Not that I minded the carry on a weak character, but seriously, solo is an option for players like this. I'm not sure why they que up for a group activity when they're not farming and not wanting to play with a team.
  • Everest_Lionheart
    Everest_Lionheart
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    Had this problem just yesterday. My char was 810, but far from a mature character (wrong traits on armor, mundus, abilities not all leveled up, need more passives, etc.) and so I wasn't prepared to try to keep up with the dungeon rusher, so me and my other friends I was running dungeons with just hung back, let him do all the work, set out chairs at each boss fight, and just made sure we got one hit in so we could guarantee we got drops. I'm sure the guy wasn't happy, but that's what you get when you don't want to play with others. Honestly, it was City of Ash, he could have soloed the dungeon easily (he basically did) so I'm not even sure why he bothered with que. Not like he asked for any particular drops.

    Not that I minded the carry on a weak character, but seriously, solo is an option for players like this. I'm not sure why they que up for a group activity when they're not farming and not wanting to play with a team.

    Some players still queue for pledges and CoA1 was a pledge yesterday. I soloed it on 2 toons and didn’t bother with my other toons. All you really need there are 2 AOE’s, a self heal and a shield and you can solo that dungeon on normal regardless of what traits you have on your gear if your CP is high enough. Make sure you have at least 17K hp and you can survive the one shots. Just make sure to block during the boss fights. This is one of the easy ones to rush. Usually prefer to drag someone along with me so I don’t have to heavy attack and can run from mob to mob and not worry about rss. Cuts the farming time way down, but In groups for farming it eliminates the cool down. Just exit dungeon, set to vet, enter, exit, set to normal and farm again. 4 loading screens though, that’s painful especially when you get 4 embershield girdles on the same run.
  • Donny_Vito
    Donny_Vito
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    richo262 wrote: »
    Also vCOH2 has a motif drop now. Some people are farming that on repeat. I can envision many joining vCOH2 for pledge, and being joined with a group of motif farmers. Skip trash, skip first boss, skip third boss, rinse and repeat. Fortunately what is skipped is not pledge bosses. Anybody joining vCOH2, yep, expect a speed run.

    Yep, and this same premise can be applied to someone trying to get the BSW staff or whatever. I'm seeing people farm for the Medussa set in Arx with the same strategy.

    I haven't found a good solution besides trying to have the mentality of "just roll with it"
  • Scion_of_Yggdrasil
    Scion_of_Yggdrasil
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    Everyone's pretty much said it by now.

    As a healer, I like to stay back with the slowest person, who ends up being either someone doing a quest or a new player. Don't expect me to rush in and save you if you charge in solo. Im a stamina healer, so I wont be wasting stamina on sprinting. I like to watch you panic as you realize you DO need me or the tank.

    Its extra satisfying when the tank and I are on the same brainwave, and we take a leisurely stroll to send a message.
    Thoragaal wrote: »
    I agree with you.
    A perfect example is Fungal Grotto 2, where at the end you're suppose to run back (jumping down the river) for the last boss. Most of the time people don't wait, they just rush ahead and force spawning all the mobs. The last guy in the group will have to try and deal with them by him/herself, and most of the time it's causing that player to die.
    Another example is Vaults of Madness, where the fire spawns behind you as soon as the boss has been engaged. If someone's rushing then most of the time it's causing someone else (at the end of the line) to get trapped in the fire.

    Other people above have already given examples of why it's happening. But, I don't think there's anything you can do in order to change the behavior of those people who chose to rush ahead.
    But there are things you can do to alleviate the situation: Always wait for the last guy in line. Help them out as much as possible. Show them how to skip the mobs, if they fail then you should be close enough so that you can help them.

    These were the exact 2 dungeons that came to my mind as well! I've voted off so many players that rushed past without everyone in FG2 (that's the last straw for me, if they've been rushing the whole time), which is extra satisfying assuming they need it for a pledge, or for a random dungeon clear. Most of us would agree to skip all those mobs IF YOU JUST ASK. I personally don't like to skip anything though, so I won't be doing it by default. But there are plenty of times where someone will ask the group (usually tell, but hey, they communicated!) at the waterfall if we can skip. I just assume at that point we will be running past the mobs later too lol. Just. Communicate.

    Vaults of Madness I will usually just mention in chat that its not cool to start the bosses without everyone, and they then start waiting for the group. I honestly don't think many people realize the bridges do that, if they don't do VoM often. Regardless, its just common courtesy to wait to start a boss.....
  • Jeirno
    Jeirno
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    If you ask me the norm is to rush dungeons these days, when I go to a dungeon with randoms, which is rare since randoms are well randoms. I go there with the midset that I'm gonna rush it, now if someone says in chat that they have a quest or want an achievement, then I wont rush. And same goes for myself, if I need the quest I will tell everyone at the start that I need it to let everyone know. So in my case if you see me rushing a dungeon just say in chat that you don't wanna rush it or want to do something and I will 100%%% slow down but if you sit there silently I will rush. It is a problems with two sides because people have different midsets :smile:
  • zergbase_ESO
    zergbase_ESO
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    Asdara wrote: »
    Be mad at ZOS for creating a system where we need to do a dungeon 250 times to get 1 weapons.
    When you've rushed this **** a 1000 times you have 0 patience left for lvl 47 player doing this for the first time.
    As a dps i can solo all normal dungeon, so i just run around blasting everything in my way, if they follow, they follow, if they don't.. Whatever

    ^-this.

    ZoS created system if you don't like it kick the player or leave the group you have choices no one is holding a gun to your head to stay.

  • etchedpixels
    etchedpixels
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    When tanking it's annoying because the DPS are probably in medium armour with the speed buffs so even when not running they are faster than the tank but too often seem to forget. Now I just let them run ahead and the rest is their problem. Either they clear the trash and wait for me at the bosses which is fine or they fight the boss without me which is their problem.

    For guildmates I've also parked a newb char at the door to the dungeon and gone to the toilet when they wanted to speedrun a normal and really just needed the group slot filled 8)
    Too many toons not enough time
  • Aznarb
    Aznarb
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    When I pug, I just do the vDG normally and wait for quester.
    However sometime you've these guys who check bag at EVERY SINGLE MOB or wait to drop all barrel, group DPS capped at 20k, etc.., now, that a direct kick or leave.
    Most of the pug run are already long enough to add this.

    But I rarely pug anymore, it's better to do them with guild, I was still doing it time to time when I was healer and still could carry low dds group. But now than I've switch to Tank, hell no, their is no way to carry them and I really don't want to spent 50min+ in easy vet or 2h+ in vet DLC just to see everyone leave cuz they give up.

    I'll take all day rushing people instead of other, as a tank I'll taunt everything on the way so everyone is safe while rushing.
    [ PC EU ]

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  • zaria
    zaria
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    Aznarb wrote: »
    When I pug, I just do the vDG normally and wait for quester.
    However sometime you've these guys who check bag at EVERY SINGLE MOB or wait to drop all barrel, group DPS capped at 20k, etc.., now, that a direct kick or leave.
    Most of the pug run are already long enough to add this.

    But I rarely pug anymore, it's better to do them with guild, I was still doing it time to time when I was healer and still could carry low dds group. But now than I've switch to Tank, hell no, their is no way to carry them and I really don't want to spent 50min+ in easy vet or 2h+ in vet DLC just to see everyone leave cuz they give up.

    I'll take all day rushing people instead of other, as a tank I'll taunt everything on the way so everyone is safe while rushing.
    Need quest, feel free to clear trash, and yes an healer is an magic DD with another bar layout and perhaps other gear.
    But its sad to do 60% if group dps with SPC and jorvuld in an vet dungeon, granted bar was in off heal mode, but its not that you call bis dps gear :)

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • SeaUnicorn
    SeaUnicorn
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    When tanking it's annoying because the DPS are probably in medium armour with the speed buffs so even when not running they are faster than the tank but too often seem to forget. Now I just let them run ahead and the rest is their problem. Either they clear the trash and wait for me at the bosses which is fine or they fight the boss without me which is their problem.

    For guildmates I've also parked a newb char at the door to the dungeon and gone to the toilet when they wanted to speedrun a normal and really just needed the group slot filled 8)

    Or you could get ring of wildhunt and pre-stack trash packs for faster clear.
  • Jpk0012
    Jpk0012
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    Boot them. I've had this happen twice in the past few weeks, and both parties agreed to boot person. Its annoying and rude. Been playing off and on since 2016, so I know all about how tedious it can become running the same stuff. Not an excuse to be rude and inconsiderate.
    Its fine to go fast, but its another thing entirely to leave your group behind, run past mobs, and then solo the boss leaving the rest of the party unable to loot.
  • Asdara
    Asdara
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    It's obnoxious and it seems to be happening more and more frequently lately.

    If your time is sOoOoOoOoOo precious and your deeps so l33t that you don't need the rest of the group and you rush ahead and can kill stuff yourself, just solo the damn dungeon. Because if I'm in your group and you happen to be looking for something, I sure as hell am not going to give it to you if I get it.

    Now, explain to me how i can solo a random daily? WHEN YOU NEED TO BE PUT WITH OTHER TO GET REWARDS.
    “The Second Era? Oh, you mean the BEAM Era. Because apparently every problem could be solved with a giant glowing light shooting at everything.”
  • JinMori
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    i find it extremely annoying when people rush the dungeon, not because i can't keep up, but because usually those people who rush cannot do half the dps i do, so it does annoy me, when you rush but don't have the skill to back it up.

    And also, because it wasn't agreed upon.
  • redgreensunset
    redgreensunset
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    SeaUnicorn wrote: »
    When tanking it's annoying because the DPS are probably in medium armour with the speed buffs so even when not running they are faster than the tank but too often seem to forget. Now I just let them run ahead and the rest is their problem. Either they clear the trash and wait for me at the bosses which is fine or they fight the boss without me which is their problem.

    For guildmates I've also parked a newb char at the door to the dungeon and gone to the toilet when they wanted to speedrun a normal and really just needed the group slot filled 8)

    Or you could get ring of wildhunt and pre-stack trash packs for faster clear.

    Or not. If dps wants to run ahead of tank and aggro the mobs, that's a them issue. You're also assuming everyone has acccess to Greymoor which isn't true.
  • E-Zekiel
    E-Zekiel
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    I generally hate RUSHRUSHRUSHRUSHRUSH groups and just leave them after a few minutes. I don't care that I usually queue as DPS and queues aren't short for DPS. It's not worth the damage it does to my faith in humanity.
  • Athan1
    Athan1
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    As a healer, I like to stay back with the slowest person, who ends up being either someone doing a quest or a new player. Don't expect me to rush in and save you if you charge in solo. Im a stamina healer, so I wont be wasting stamina on sprinting. I like to watch you panic as you realize you DO need me or the tank.

    Its extra satisfying when the tank and I are on the same brainwave, and we take a leisurely stroll to send a message.
    I fully agree! Sometimes I may be trying to charge my weapon, eat, or type sth in chat... Even after asking people to wait, rushers will rush ahead. At the same time, people will abandon the healer or a low-level dd to be eaten by mobs. I'm so satisfied when the rusher's health drops or they wipe. I make sure to take my sweet time if they are annoying. Wait/protect the healer or wipe.

    Athan Atticus Imperial Templar of Shezarr
  • BeefcakeManwich
    I'm guilty of rushing thro normal dungeons. After doin it way too many times. Just there farmin lead drops from last boss or dailey pledges. I've been booted from groups before for running thro. No hard feelings on my part. With that said. I've been on low lvl toons where the group pulls one group at a time.... That is some of the longest and worst experiences I've been in. Fighting one to four mobs at a time.... Why need a group when I can soli that in overland content.
    Edited by BeefcakeManwich on September 2, 2020 5:47AM
  • derpy_cat1234
    derpy_cat1234
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    Oof... Reading this thread makes me remember why i never queue with randos."hey bro don't rush wait for me to rp in fg1 while doing 3% of group dps". If you need quest just say it in the start and both me and 99% of people will wait for you. If you wanna take in the atmoshpere, form your own group. Actually scrap that,form your own group always... You can never go back once you see you can clear most vet hm dlc with 3 dds and 1 tank in a third of the time it takes randoms(if they can even clear).
  • akdave0
    akdave0
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    If I have crown I kick em. You want farm fine, do it with guild mates. Often times the scenario is this:
    Two players are low level, one is high level, one is a high level on a new toon. The alt toon runs, wipes due to overconfidence. The three killing everything catches up and cleans up. Alt rez and cries, gets kicked. If you roll as a tight knit team. All the add pulls with die quickly, everyone has a good time. Selfish, entitled, ego-sycophants behave like the alt.
  • etchedpixels
    etchedpixels
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    Asdara wrote: »
    It's obnoxious and it seems to be happening more and more frequently lately.

    If your time is sOoOoOoOoOo precious and your deeps so l33t that you don't need the rest of the group and you rush ahead and can kill stuff yourself, just solo the damn dungeon. Because if I'm in your group and you happen to be looking for something, I sure as hell am not going to give it to you if I get it.

    Now, explain to me how i can solo a random daily? WHEN YOU NEED TO BE PUT WITH OTHER TO GET REWARDS.

    Take 3 guild newbies along for the ride. They can join in from a safe distance, or just walk the dungeon and explore it, find the chests and learn the layout for doing it for real later.
    Too many toons not enough time
  • mocap
    mocap
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    treat it like a L2P lesson, cuz now you know where to skip etc.
  • kathandira
    kathandira
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    So me and my other friends I was running dungeons with just hung back, let him do all the work, set out chairs at each boss fight, and just made sure we got one hit in so we could guarantee we got drops. I'm sure the guy wasn't happy, but that's what you get when you don't want to play with others.

    So, you provided an audience to witness the awesomeness of solo clearing a dungeon? Where can I get such an audience? Narration and Commentary would be a plus.
    PS4-NA. Breton Templar Healer, Bosmer Stamplar, Breton Magplar, Orsimer StamDK, Dunmer MagDK, Khajiit StamNB, Dunmer MagNB, Argonian Warden Tank, Altmer Magsorc
  • AndrewQ84
    AndrewQ84
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    My girlfriend and I tend to group together. She heals and I tank. We usually let the one dps who does this run off and die. We waste no shards on them, and then when they get all upset we tell them they shouldn't have run off. It's usually only one though. They tend to get mad and leave after all that and then smooth runs from there.
    Sa'hira of the Shadows, DC Nightblade and ruins explorer extraordinaire.


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    - Me
  • Scion_of_Yggdrasil
    Scion_of_Yggdrasil
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    Jeirno wrote: »
    If you ask me the norm is to rush dungeons these days, when I go to a dungeon with randoms, which is rare since randoms are well randoms. I go there with the midset that I'm gonna rush it, now if someone says in chat that they have a quest or want an achievement, then I wont rush. And same goes for myself, if I need the quest I will tell everyone at the start that I need it to let everyone know. So in my case if you see me rushing a dungeon just say in chat that you don't wanna rush it or want to do something and I will 100%%% slow down but if you sit there silently I will rush. It is a problems with two sides because people have different midsets :smile:

    Actually no. The default is not to rush it. The default to is complete the content WITH THE GROUP, being that its GROUP CONTENT. Therefore, it is not anyone's responsibility to ask that someone NOT rush content, since it was never meant to be rushed to begin with. More accurately, its the rushers responsibility to find their own group that wants to rush, or to ask the group if they can rush.

    My main problem with rushing (and heavy carries) is that players don't ever actually learn any mechanics... then the same players get mad that new players/new to vet players don't know the mechanics... So many times I've been left with clueless players, having to explain bosses. But not before the people who left get snippy and insult the other player(s).
    Athan1 wrote: »
    As a healer, I like to stay back with the slowest person, who ends up being either someone doing a quest or a new player. Don't expect me to rush in and save you if you charge in solo. Im a stamina healer, so I wont be wasting stamina on sprinting. I like to watch you panic as you realize you DO need me or the tank.

    Its extra satisfying when the tank and I are on the same brainwave, and we take a leisurely stroll to send a message.
    I fully agree! Sometimes I may be trying to charge my weapon, eat, or type sth in chat... Even after asking people to wait, rushers will rush ahead. At the same time, people will abandon the healer or a low-level dd to be eaten by mobs. I'm so satisfied when the rusher's health drops or they wipe. I make sure to take my sweet time if they are annoying. Wait/protect the healer or wipe.
    Ahhh, so nice to hear that someone actually protects the healer. In difficult content, I'm usually too busy keeping everyone alive that I can't stop to slap the mob harassing me. You can try to lead the adds to the tank or DPS, but some players... zero awareness/teamwork. It's why I have Time Stop on back bar... if you want something done right, you just gotta flap your warden wings, lead the mob to the center, and stun/aoe them yourself lol. All the while still making sure you keep a heal up every second because someone won't step out of AOE... its a stressful, thankless job and I love it. :D
  • scorpius2k1
    scorpius2k1
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    Totally agree OP but alas, people are impatient and become quite selfish - especially when they are running the same dungeon over and over. Playing content repetitively becomes pretty mundane and boring, likely why those types of players do what they do. Still no excuse though really. Proper way would to be just have a guild group that is focused on farming and fast runs. Personally, I just take a break in between toons and don't rush so whatever group speed I get I can roll with and actually have fun. Met quite a few great people by not rushing through things that otherwise I would never have gotten to know, some are now my IRL friends too.
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  • Giraffon
    Giraffon
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    Last night's undaunted dungeons were relatively easy and I expected quick runs even with PUG. Nope.

    It's kind of encouraging I guess. I did four runs last night and each group was totally clueless and bad. That means new players to me. I just kept my negative thoughts to myself and did the best I could to get the groups through. But the whole time I'm like, "Holy Cow! Where did these people come from?!?"

    Giraffon - Beta Lizard - For the Pact!
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