Skjaldbjorn wrote: »This really isn't a bad change. In trials you can still easily get 100% uptime. In dungeons with one synergy that's still 50% Major Slayer, not shabby at all. With two synergies, 100% is possible. Lokke probably needed to get hit, honestly. It was absurdly strong. AY coming back is a nice treat on the back end. And you can still run Lokke in trials if your group doesn't have RO or other sources of slayer. I ain't mad at this change tbh.
Skjaldbjorn wrote: »This really isn't a bad change. In trials you can still easily get 100% uptime. In dungeons with one synergy that's still 50% Major Slayer, not shabby at all. With two synergies, 100% is possible. Lokke probably needed to get hit, honestly. It was absurdly strong. AY coming back is a nice treat on the back end. And you can still run Lokke in trials if your group doesn't have RO or other sources of slayer. I ain't mad at this change tbh.
disagree. I went in optimized trial and because everything is trow at the same time, + some synergy are limited in number of use, it's prety hard to get 100% uptime. I dont think i'll use that much now considering Deadly is better than Lokke (for Stamplar) if you dont have something like 70-80% uptime on Majorslayer which is harder to achieve now.
Nop, this set was fine. Very good in trials and situationnal good to bad in dungeon if you didn't had synergy to feed it.
Skjaldbjorn wrote: »This really isn't a bad change. In trials you can still easily get 100% uptime. In dungeons with one synergy that's still 50% Major Slayer, not shabby at all. With two synergies, 100% is possible. Lokke probably needed to get hit, honestly. It was absurdly strong. AY coming back is a nice treat on the back end. And you can still run Lokke in trials if your group doesn't have RO or other sources of slayer. I ain't mad at this change tbh.
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Please show me a trial log where you were able to achieve 100% uptime.
montiferus wrote: »Taleof2Cities wrote: »montiferus wrote: »[Quoted post was removed]
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montiferus wrote: »Skjaldbjorn wrote: »Please show me a trial log where you were able to achieve 100% uptime.
It's rare pre-nerf. Of course it'd be rare post-nerf. The point is, the functionality of the set really hasn't changed. Just with necro DPS synergy and orbs, you could theoretically achieve 100%, as the cooldowns line up. More synergies just makes it easier. It's not like they completely dumpstered the set. If you don't have RO or MA/WM, it's still a very functional set that's probably worth more DPS than Rele in a vaccuum with AY.
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Skjaldbjorn wrote: »This really isn't a bad change. In trials you can still easily get 100% uptime. In dungeons with one synergy that's still 50% Major Slayer, not shabby at all. With two synergies, 100% is possible. Lokke probably needed to get hit, honestly. It was absurdly strong. AY coming back is a nice treat on the back end. And you can still run Lokke in trials if your group doesn't have RO or other sources of slayer. I ain't mad at this change tbh.
Taleof2Cities wrote: »Skjaldbjorn wrote: »This really isn't a bad change. In trials you can still easily get 100% uptime. In dungeons with one synergy that's still 50% Major Slayer, not shabby at all. With two synergies, 100% is possible. Lokke probably needed to get hit, honestly. It was absurdly strong. AY coming back is a nice treat on the back end. And you can still run Lokke in trials if your group doesn't have RO or other sources of slayer. I ain't mad at this change tbh.
disagree. I went in optimized trial and because everything is trow at the same time, + some synergy are limited in number of use, it's prety hard to get 100% uptime. I dont think i'll use that much now considering Deadly is better than Lokke (for Stamplar) if you dont have something like 70-80% uptime on Majorslayer which is harder to achieve now.
Nop, this set was fine. Very good in trials and situationnal good to bad in dungeon if you didn't had synergy to feed it.
You illustrated exactly why Lokke was the "go-to" set for Stam DPS, @Koubo ... and why ZOS wanted to tune it down a little to be in-line with other sets.
I wouldn't say it's such a big nerf honestly, 100 % uptime should still be very possible, it's an annoying change, but not too bad.
If anything i do not like at all what they did to war machine and architect.
They did 1 thing right and 1 really really wrong.