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Elder Solo Scrolls Massive Single Player

  • DrCanabis
    DrCanabis
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    Aurielle wrote: »
    DrCanabis wrote: »
    Amenaide wrote: »
    DrCanabis wrote: »
    DrCanabis wrote: »
    good players aren't getting steamrolled like you claim. Only casuals are getting steamrolled. So what's the excuse now for casuals getting steamrolled? Asking for a friend...

    But I didn't claim "Good players aren't getting steamrolled."

    I said
    Steamrolls still happen, but now they can happen to anyone.

    Good players can still be on a team that gets steamrolled, if they are paired with three bad players.

    The difference now is that you can't make a pre-made to make yourself immune from steamrolls, while making it far more likely for everyone else in the queue at that time to be steamrolled. Solo queue only creates much more equitable steamroll opportunity.

    No one is making excuses, none are needed. I would be shocked if anyone believed the removal of pre-mades would also remove steamrolls. Every competitive game has scenarios where one team dominates another. Removing premades just made it so it couldn't be the same team dominating again and again.

    You claimed it can happen to anyone. Which is false. Only happens to casuals. You can be a good player and still get kills while your team of casuals gets steamrolled. So what's the excuse now? All of a sudden now you don't have an excuse why casuals are still doing bad? But yall were using the premade excuse for getting steamrolled. Now you have no excuse. Interesting. Wonder why. Maybe it's not premades. Maybe it's a L2P issue

    So, in this game, where "casuals" aka PvE players make up the majority of the player base, you find THEM to be the problem. If it wasn't for the "casuals" queuing and getting steamrolled, you wouldn't be queuing in the first place, would you?
    What exactly makes a "good player"? Good at PvP ? Casuals mostly queue because ZOS made the style pages only available from playing BGs. We would be more than happy to be matched with other "casuals" and you can keep your "good players" and queue with them, since the MMR doesn't work as intended ("good players" make new characters to be put in BG with "casuals" - How do i know? Quite obvious, one person is enough to kill 2 other groups continuously. I guess we all just need to L2P, right ? ;) )

    casuals usually only queue for dailies. If it weren't for casuals complaining about premades, we wouldn't have this problem. I can pull up forum after forum about casuals complaining over and over about premades. But now premades are gone and they still get steamrolled. It's definitely L2P issue. Premades was an excuse

    Let me drill this into your head: PVE casuals who only queued for dailies absolutely were not the only ones complaining about premades.

    casuals made up a good majority of the complaints. But what's the excuse for dying back to back now?
  • Aurielle
    Aurielle
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    DrCanabis wrote: »
    Aurielle wrote: »
    DrCanabis wrote: »
    Aurielle wrote: »
    DrCanabis wrote: »
    Aurielle wrote: »
    DrCanabis wrote: »
    DrCanabis wrote: »
    good players aren't getting steamrolled like you claim. Only casuals are getting steamrolled. So what's the excuse now for casuals getting steamrolled? Asking for a friend...

    But I didn't claim "Good players aren't getting steamrolled."

    I said
    Steamrolls still happen, but now they can happen to anyone.

    Good players can still be on a team that gets steamrolled, if they are paired with three bad players.

    The difference now is that you can't make a pre-made to make yourself immune from steamrolls, while making it far more likely for everyone else in the queue at that time to be steamrolled. Solo queue only creates much more equitable steamroll opportunity.

    No one is making excuses, none are needed. I would be shocked if anyone believed the removal of pre-mades would also remove steamrolls. Every competitive game has scenarios where one team dominates another. Removing premades just made it so it couldn't be the same team dominating again and again.

    You claimed it can happen to anyone. Which is false. Only happens to casuals. You can be a good player and still get kills while your team of casuals gets steamrolled. So what's the excuse now? All of a sudden now you don't have an excuse why casuals are still doing bad? But yall were using the premade excuse for getting steamrolled. Now you have no excuse. Interesting. Wonder why. Maybe it's not premades. Maybe it's a L2P issue

    You don’t seem to be getting the point.

    Removing pre-mades has put everyone on equal footing. Good solo queued players were always at a disadvantage compared to coordinated pre-mades wearing sets and running skills that complemented one another. Even if you had an entire team of good solo queued players, they were almost always guaranteed to lose to the pre-made, simply because their gear/class/skill combos weren’t as optimized as the pre-made’s. Unless pre-made groups came up against other pre-made groups in the same match, they had a guaranteed win 95% of the time.

    It wasn’t fun for anyone who preferred to queue solo, and it destroyed BGs for that group of players.

    If I still played ESO, I’d be down for separate queues: solo only and group only.

    and guess what? Casual players are still almost guaranteed to get steamrolled even without premades. So again, what's the excuse now?

    Why do you keep bringing up casual players? I’m not talking about casual players. I’m talking about good players who ran BGs exclusively while solo queued as their main activity in this game.

    Because if you didn't know, casuals were the ones complaining constantly on forums about getting steamrolled against premades. But now that they are still getting steamrolled without premades, excuses are running out. Pretty sure premades weren't the reason they were dying a lot.

    It wasn’t just casuals. Good solo players were also in the mix. It wasn’t about “dying a lot,” it was about losing to the same premades over and over again. As a solo queued player, I could certainly achieve a reasonable KDR and a reasonable individual score by picking off the players who DIDN’T have a pocket healer and OP group set combos doing most of the heavy lifting for them, but it was frustrating to lose to premades simply because I was playing with randoms.

    Tell me this: would you support separate queues? A solo only queue and a premade only queue? Or do you want to go back to playing the majority of your matches in a group versus solo queued players?

    it was actually mainly casuals that were complaining about premades. Premades are gone. They are still dying a lot. Premadea or not they are still gonna die a lot. Unless they actually L2P. But they won't. They want to be silver spoon fed and everything handed to them

    Are you effing kidding me? You realize that most people posting in the BG subforum are BG enthusiasts, right? PVE casuals playing a game or two every day for their dailies are low MMR and wouldn’t encounter the same premade groups over and over again, nor would they spend the time complaining in the forums about a side activity that barely affected them.

    Back when premades were a thing, it was the higher MMR BG players who would be encountering the same premades match after match, and the solo players in this group were the ones who predominantly pointed out the problems associated with mixing solos and premades in the same queue.
  • DrCanabis
    DrCanabis
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    DrCanabis wrote: »
    DrCanabis wrote: »
    Just close the thread if you want to take away opinions, nothing but bashing of solo players, complaining they can't group, when they can still group in Cyrodiil, IC. These premades just trying to remove the only thing we solo players have to enjoy for pvp.

    You realize you can't just go to Cyrodil with a group of 4 right? You will get zerged. Which is why I prefer BGs. Casual solo players are still getting steamrolled even without premades. So what's your excuse now?

    Sure you can, I've already said it before, I see plenty of 4 man going against large groups with ease. So if you're having trouble with a group of 4, what's your excuse? I don't fit into that "casual still getting steamrolled" group everyone still claims is happening. In-fact, I can't remember the last match that was a steamrolled match. I hear of many players now enjoying BGs.

    You're telling me a group of 4 people can fight off entire zerg guilds in Cyrodil and take over all the castles? Feel free to provide video evidence for this claim

    Here, I highlighted what I said. Since we're just making false claims, what's your excuse for losing so much in Cyrodiil, why are some 4-mans having such a hard time where others succeed? Maybe it's a l2p issue?

    Do you have video evidence that shows 4 man groups in Cyrodil "succeeding" in taking over all the castles and killing entire zerg guilds? Judging by your response, you probably don't PvP that much.
  • Daemons_Bane
    Daemons_Bane
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    DrCanabis wrote: »
    DrCanabis wrote: »
    Amenaide wrote: »
    DrCanabis wrote: »
    DrCanabis wrote: »
    good players aren't getting steamrolled like you claim. Only casuals are getting steamrolled. So what's the excuse now for casuals getting steamrolled? Asking for a friend...

    But I didn't claim "Good players aren't getting steamrolled."

    I said
    Steamrolls still happen, but now they can happen to anyone.

    Good players can still be on a team that gets steamrolled, if they are paired with three bad players.

    The difference now is that you can't make a pre-made to make yourself immune from steamrolls, while making it far more likely for everyone else in the queue at that time to be steamrolled. Solo queue only creates much more equitable steamroll opportunity.

    No one is making excuses, none are needed. I would be shocked if anyone believed the removal of pre-mades would also remove steamrolls. Every competitive game has scenarios where one team dominates another. Removing premades just made it so it couldn't be the same team dominating again and again.

    You claimed it can happen to anyone. Which is false. Only happens to casuals. You can be a good player and still get kills while your team of casuals gets steamrolled. So what's the excuse now? All of a sudden now you don't have an excuse why casuals are still doing bad? But yall were using the premade excuse for getting steamrolled. Now you have no excuse. Interesting. Wonder why. Maybe it's not premades. Maybe it's a L2P issue

    So, in this game, where "casuals" aka PvE players make up the majority of the player base, you find THEM to be the problem. If it wasn't for the "casuals" queuing and getting steamrolled, you wouldn't be queuing in the first place, would you?
    What exactly makes a "good player"? Good at PvP ? Casuals mostly queue because ZOS made the style pages only available from playing BGs. We would be more than happy to be matched with other "casuals" and you can keep your "good players" and queue with them, since the MMR doesn't work as intended ("good players" make new characters to be put in BG with "casuals" - How do i know? Quite obvious, one person is enough to kill 2 other groups continuously. I guess we all just need to L2P, right ? ;) )

    casuals usually only queue for dailies. If it weren't for casuals complaining about premades, we wouldn't have this problem. I can pull up forum after forum about casuals complaining over and over about premades. But now premades are gone and they still get steamrolled. It's definitely L2P issue. Premades was an excuse

    So you would not recognize that the issue have lessened.?

    not really. Good players are still getting kills. Casuals are still feeding

    Then you are simply not willing to see it
  • Aurielle
    Aurielle
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    P.S. You didn’t answer my question. Would you support separate queues for solo players and premade groups?
  • DrCanabis
    DrCanabis
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    Aurielle wrote: »
    DrCanabis wrote: »
    Aurielle wrote: »
    DrCanabis wrote: »
    Aurielle wrote: »
    DrCanabis wrote: »
    Aurielle wrote: »
    DrCanabis wrote: »
    DrCanabis wrote: »
    good players aren't getting steamrolled like you claim. Only casuals are getting steamrolled. So what's the excuse now for casuals getting steamrolled? Asking for a friend...

    But I didn't claim "Good players aren't getting steamrolled."

    I said
    Steamrolls still happen, but now they can happen to anyone.

    Good players can still be on a team that gets steamrolled, if they are paired with three bad players.

    The difference now is that you can't make a pre-made to make yourself immune from steamrolls, while making it far more likely for everyone else in the queue at that time to be steamrolled. Solo queue only creates much more equitable steamroll opportunity.

    No one is making excuses, none are needed. I would be shocked if anyone believed the removal of pre-mades would also remove steamrolls. Every competitive game has scenarios where one team dominates another. Removing premades just made it so it couldn't be the same team dominating again and again.

    You claimed it can happen to anyone. Which is false. Only happens to casuals. You can be a good player and still get kills while your team of casuals gets steamrolled. So what's the excuse now? All of a sudden now you don't have an excuse why casuals are still doing bad? But yall were using the premade excuse for getting steamrolled. Now you have no excuse. Interesting. Wonder why. Maybe it's not premades. Maybe it's a L2P issue

    You don’t seem to be getting the point.

    Removing pre-mades has put everyone on equal footing. Good solo queued players were always at a disadvantage compared to coordinated pre-mades wearing sets and running skills that complemented one another. Even if you had an entire team of good solo queued players, they were almost always guaranteed to lose to the pre-made, simply because their gear/class/skill combos weren’t as optimized as the pre-made’s. Unless pre-made groups came up against other pre-made groups in the same match, they had a guaranteed win 95% of the time.

    It wasn’t fun for anyone who preferred to queue solo, and it destroyed BGs for that group of players.

    If I still played ESO, I’d be down for separate queues: solo only and group only.

    and guess what? Casual players are still almost guaranteed to get steamrolled even without premades. So again, what's the excuse now?

    Why do you keep bringing up casual players? I’m not talking about casual players. I’m talking about good players who ran BGs exclusively while solo queued as their main activity in this game.

    Because if you didn't know, casuals were the ones complaining constantly on forums about getting steamrolled against premades. But now that they are still getting steamrolled without premades, excuses are running out. Pretty sure premades weren't the reason they were dying a lot.

    It wasn’t just casuals. Good solo players were also in the mix. It wasn’t about “dying a lot,” it was about losing to the same premades over and over again. As a solo queued player, I could certainly achieve a reasonable KDR and a reasonable individual score by picking off the players who DIDN’T have a pocket healer and OP group set combos doing most of the heavy lifting for them, but it was frustrating to lose to premades simply because I was playing with randoms.

    Tell me this: would you support separate queues? A solo only queue and a premade only queue? Or do you want to go back to playing the majority of your matches in a group versus solo queued players?

    it was actually mainly casuals that were complaining about premades. Premades are gone. They are still dying a lot. Premadea or not they are still gonna die a lot. Unless they actually L2P. But they won't. They want to be silver spoon fed and everything handed to them

    Are you effing kidding me? You realize that most people posting in the BG subforum are BG enthusiasts, right? PVE casuals playing a game or two every day for their dailies are low MMR and wouldn’t encounter the same premade groups over and over again, nor would they spend the time complaining in the forums about a side activity that barely affected them.

    Back when premades were a thing, it was the higher MMR BG players who would be encountering the same premades match after match, and the solo players in this group were the ones who predominantly pointed out the problems associated with mixing solos and premades in the same queue.

    I can show you forums of casuals complaining about premades. On steam and reddit as well
  • DrCanabis
    DrCanabis
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    Aurielle wrote: »
    P.S. You didn’t answer my question. Would you support separate queues for solo players and premade groups?

    Queue times would be longer than the actual match. I'm already getting 15 minute queue times.
  • Aurielle
    Aurielle
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    DrCanabis wrote: »
    Aurielle wrote: »
    DrCanabis wrote: »
    Aurielle wrote: »
    DrCanabis wrote: »
    Aurielle wrote: »
    DrCanabis wrote: »
    Aurielle wrote: »
    DrCanabis wrote: »
    DrCanabis wrote: »
    good players aren't getting steamrolled like you claim. Only casuals are getting steamrolled. So what's the excuse now for casuals getting steamrolled? Asking for a friend...

    But I didn't claim "Good players aren't getting steamrolled."

    I said
    Steamrolls still happen, but now they can happen to anyone.

    Good players can still be on a team that gets steamrolled, if they are paired with three bad players.

    The difference now is that you can't make a pre-made to make yourself immune from steamrolls, while making it far more likely for everyone else in the queue at that time to be steamrolled. Solo queue only creates much more equitable steamroll opportunity.

    No one is making excuses, none are needed. I would be shocked if anyone believed the removal of pre-mades would also remove steamrolls. Every competitive game has scenarios where one team dominates another. Removing premades just made it so it couldn't be the same team dominating again and again.

    You claimed it can happen to anyone. Which is false. Only happens to casuals. You can be a good player and still get kills while your team of casuals gets steamrolled. So what's the excuse now? All of a sudden now you don't have an excuse why casuals are still doing bad? But yall were using the premade excuse for getting steamrolled. Now you have no excuse. Interesting. Wonder why. Maybe it's not premades. Maybe it's a L2P issue

    You don’t seem to be getting the point.

    Removing pre-mades has put everyone on equal footing. Good solo queued players were always at a disadvantage compared to coordinated pre-mades wearing sets and running skills that complemented one another. Even if you had an entire team of good solo queued players, they were almost always guaranteed to lose to the pre-made, simply because their gear/class/skill combos weren’t as optimized as the pre-made’s. Unless pre-made groups came up against other pre-made groups in the same match, they had a guaranteed win 95% of the time.

    It wasn’t fun for anyone who preferred to queue solo, and it destroyed BGs for that group of players.

    If I still played ESO, I’d be down for separate queues: solo only and group only.

    and guess what? Casual players are still almost guaranteed to get steamrolled even without premades. So again, what's the excuse now?

    Why do you keep bringing up casual players? I’m not talking about casual players. I’m talking about good players who ran BGs exclusively while solo queued as their main activity in this game.

    Because if you didn't know, casuals were the ones complaining constantly on forums about getting steamrolled against premades. But now that they are still getting steamrolled without premades, excuses are running out. Pretty sure premades weren't the reason they were dying a lot.

    It wasn’t just casuals. Good solo players were also in the mix. It wasn’t about “dying a lot,” it was about losing to the same premades over and over again. As a solo queued player, I could certainly achieve a reasonable KDR and a reasonable individual score by picking off the players who DIDN’T have a pocket healer and OP group set combos doing most of the heavy lifting for them, but it was frustrating to lose to premades simply because I was playing with randoms.

    Tell me this: would you support separate queues? A solo only queue and a premade only queue? Or do you want to go back to playing the majority of your matches in a group versus solo queued players?

    it was actually mainly casuals that were complaining about premades. Premades are gone. They are still dying a lot. Premadea or not they are still gonna die a lot. Unless they actually L2P. But they won't. They want to be silver spoon fed and everything handed to them

    Are you effing kidding me? You realize that most people posting in the BG subforum are BG enthusiasts, right? PVE casuals playing a game or two every day for their dailies are low MMR and wouldn’t encounter the same premade groups over and over again, nor would they spend the time complaining in the forums about a side activity that barely affected them.

    Back when premades were a thing, it was the higher MMR BG players who would be encountering the same premades match after match, and the solo players in this group were the ones who predominantly pointed out the problems associated with mixing solos and premades in the same queue.

    I can show you forums of casuals complaining about premades. On steam and reddit as well

    And I can show you plenty of posts made by higher MMR solo players who were sick and *** tired of losing to the exact same premade group match, after match, after match.
  • DrCanabis
    DrCanabis
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    Aurielle wrote: »
    DrCanabis wrote: »
    Aurielle wrote: »
    DrCanabis wrote: »
    Aurielle wrote: »
    DrCanabis wrote: »
    Aurielle wrote: »
    DrCanabis wrote: »
    Aurielle wrote: »
    DrCanabis wrote: »
    DrCanabis wrote: »
    good players aren't getting steamrolled like you claim. Only casuals are getting steamrolled. So what's the excuse now for casuals getting steamrolled? Asking for a friend...

    But I didn't claim "Good players aren't getting steamrolled."

    I said
    Steamrolls still happen, but now they can happen to anyone.

    Good players can still be on a team that gets steamrolled, if they are paired with three bad players.

    The difference now is that you can't make a pre-made to make yourself immune from steamrolls, while making it far more likely for everyone else in the queue at that time to be steamrolled. Solo queue only creates much more equitable steamroll opportunity.

    No one is making excuses, none are needed. I would be shocked if anyone believed the removal of pre-mades would also remove steamrolls. Every competitive game has scenarios where one team dominates another. Removing premades just made it so it couldn't be the same team dominating again and again.

    You claimed it can happen to anyone. Which is false. Only happens to casuals. You can be a good player and still get kills while your team of casuals gets steamrolled. So what's the excuse now? All of a sudden now you don't have an excuse why casuals are still doing bad? But yall were using the premade excuse for getting steamrolled. Now you have no excuse. Interesting. Wonder why. Maybe it's not premades. Maybe it's a L2P issue

    You don’t seem to be getting the point.

    Removing pre-mades has put everyone on equal footing. Good solo queued players were always at a disadvantage compared to coordinated pre-mades wearing sets and running skills that complemented one another. Even if you had an entire team of good solo queued players, they were almost always guaranteed to lose to the pre-made, simply because their gear/class/skill combos weren’t as optimized as the pre-made’s. Unless pre-made groups came up against other pre-made groups in the same match, they had a guaranteed win 95% of the time.

    It wasn’t fun for anyone who preferred to queue solo, and it destroyed BGs for that group of players.

    If I still played ESO, I’d be down for separate queues: solo only and group only.

    and guess what? Casual players are still almost guaranteed to get steamrolled even without premades. So again, what's the excuse now?

    Why do you keep bringing up casual players? I’m not talking about casual players. I’m talking about good players who ran BGs exclusively while solo queued as their main activity in this game.

    Because if you didn't know, casuals were the ones complaining constantly on forums about getting steamrolled against premades. But now that they are still getting steamrolled without premades, excuses are running out. Pretty sure premades weren't the reason they were dying a lot.

    It wasn’t just casuals. Good solo players were also in the mix. It wasn’t about “dying a lot,” it was about losing to the same premades over and over again. As a solo queued player, I could certainly achieve a reasonable KDR and a reasonable individual score by picking off the players who DIDN’T have a pocket healer and OP group set combos doing most of the heavy lifting for them, but it was frustrating to lose to premades simply because I was playing with randoms.

    Tell me this: would you support separate queues? A solo only queue and a premade only queue? Or do you want to go back to playing the majority of your matches in a group versus solo queued players?

    it was actually mainly casuals that were complaining about premades. Premades are gone. They are still dying a lot. Premadea or not they are still gonna die a lot. Unless they actually L2P. But they won't. They want to be silver spoon fed and everything handed to them

    Are you effing kidding me? You realize that most people posting in the BG subforum are BG enthusiasts, right? PVE casuals playing a game or two every day for their dailies are low MMR and wouldn’t encounter the same premade groups over and over again, nor would they spend the time complaining in the forums about a side activity that barely affected them.

    Back when premades were a thing, it was the higher MMR BG players who would be encountering the same premades match after match, and the solo players in this group were the ones who predominantly pointed out the problems associated with mixing solos and premades in the same queue.

    I can show you forums of casuals complaining about premades. On steam and reddit as well

    And I can show you plenty of posts made by higher MMR solo players who were sick and *** tired of losing to the exact same premade group match, after match, after match.

    And when I queued solo I didn't complain when we lost against premades. Guess what I did? I got better instead.
  • SpiderKnight
    SpiderKnight
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    DrCanabis wrote: »
    DrCanabis wrote: »
    DrCanabis wrote: »
    Just close the thread if you want to take away opinions, nothing but bashing of solo players, complaining they can't group, when they can still group in Cyrodiil, IC. These premades just trying to remove the only thing we solo players have to enjoy for pvp.

    You realize you can't just go to Cyrodil with a group of 4 right? You will get zerged. Which is why I prefer BGs. Casual solo players are still getting steamrolled even without premades. So what's your excuse now?

    Sure you can, I've already said it before, I see plenty of 4 man going against large groups with ease. So if you're having trouble with a group of 4, what's your excuse? I don't fit into that "casual still getting steamrolled" group everyone still claims is happening. In-fact, I can't remember the last match that was a steamrolled match. I hear of many players now enjoying BGs.

    You're telling me a group of 4 people can fight off entire zerg guilds in Cyrodil and take over all the castles? Feel free to provide video evidence for this claim

    Here, I highlighted what I said. Since we're just making false claims, what's your excuse for losing so much in Cyrodiil, why are some 4-mans having such a hard time where others succeed? Maybe it's a l2p issue?

    Do you have video evidence that shows 4 man groups in Cyrodil "succeeding" in taking over all the castles and killing entire zerg guilds? Judging by your response, you probably don't PvP that much.

    There you go again twisting my claim again. Still no excuse for always losing with your 4 man while others have no problems?
  • Aurielle
    Aurielle
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    DrCanabis wrote: »
    Aurielle wrote: »
    P.S. You didn’t answer my question. Would you support separate queues for solo players and premade groups?

    Queue times would be longer than the actual match. I'm already getting 15 minute queue times.

    Ah yes, the ol’ “queue times” argument. LOL, I used to get 15-30 minute queue times back when I played ESO and BGs regularly as a solo player going up against cheese premades. Queue times have very little to do with the BG population, and a lot more to do with the MMR system.

    Admit it: you just want to go back to having a huge advantage. It’s not about “playing with friends.” If it were, you would support a group-only queue. If there were as many groups who wanted to run BGs in premades as you claim there are, you’d have no problem finding matches if ZOS tweaked the way the MMR works and the impact it has on queue times.
  • DrCanabis
    DrCanabis
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    DrCanabis wrote: »
    DrCanabis wrote: »
    DrCanabis wrote: »
    Just close the thread if you want to take away opinions, nothing but bashing of solo players, complaining they can't group, when they can still group in Cyrodiil, IC. These premades just trying to remove the only thing we solo players have to enjoy for pvp.

    You realize you can't just go to Cyrodil with a group of 4 right? You will get zerged. Which is why I prefer BGs. Casual solo players are still getting steamrolled even without premades. So what's your excuse now?

    Sure you can, I've already said it before, I see plenty of 4 man going against large groups with ease. So if you're having trouble with a group of 4, what's your excuse? I don't fit into that "casual still getting steamrolled" group everyone still claims is happening. In-fact, I can't remember the last match that was a steamrolled match. I hear of many players now enjoying BGs.

    You're telling me a group of 4 people can fight off entire zerg guilds in Cyrodil and take over all the castles? Feel free to provide video evidence for this claim

    Here, I highlighted what I said. Since we're just making false claims, what's your excuse for losing so much in Cyrodiil, why are some 4-mans having such a hard time where others succeed? Maybe it's a l2p issue?

    Do you have video evidence that shows 4 man groups in Cyrodil "succeeding" in taking over all the castles and killing entire zerg guilds? Judging by your response, you probably don't PvP that much.

    There you go again twisting my claim again. Still no excuse for always losing with your 4 man while others have no problems?

    Still no video evidence of 4 man groups "succeeding" in taking over all the castles and killing entire zerg guilds? Because that's what "success" in Cyrodil is if you didn't know. You take over castles and succeed
  • DrCanabis
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    Aurielle wrote: »
    DrCanabis wrote: »
    Aurielle wrote: »
    P.S. You didn’t answer my question. Would you support separate queues for solo players and premade groups?

    Queue times would be longer than the actual match. I'm already getting 15 minute queue times.

    Ah yes, the ol’ “queue times” argument. LOL, I used to get 15-30 minute queue times back when I played ESO and BGs regularly as a solo player going up against cheese premades. Queue times have very little to do with the BG population, and a lot more to do with the MMR system.

    Admit it: you just want to go back to having a huge advantage. It’s not about “playing with friends.” If it were, you would support a group-only queue. If there were as many groups who wanted to run BGs in premades as you claim there are, you’d have no problem finding matches if ZOS tweaked the way the MMR works and the impact it has on queue times.

    I queued solo against premades. You never heard me come on here and complain about it. I actually got better instead of complaining. PvP friends weren't always online. Sometimes I queued solo.
  • Daemons_Bane
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    DrCanabis wrote: »
    DrCanabis wrote: »
    DrCanabis wrote: »
    DrCanabis wrote: »
    Just close the thread if you want to take away opinions, nothing but bashing of solo players, complaining they can't group, when they can still group in Cyrodiil, IC. These premades just trying to remove the only thing we solo players have to enjoy for pvp.

    You realize you can't just go to Cyrodil with a group of 4 right? You will get zerged. Which is why I prefer BGs. Casual solo players are still getting steamrolled even without premades. So what's your excuse now?

    Sure you can, I've already said it before, I see plenty of 4 man going against large groups with ease. So if you're having trouble with a group of 4, what's your excuse? I don't fit into that "casual still getting steamrolled" group everyone still claims is happening. In-fact, I can't remember the last match that was a steamrolled match. I hear of many players now enjoying BGs.

    You're telling me a group of 4 people can fight off entire zerg guilds in Cyrodil and take over all the castles? Feel free to provide video evidence for this claim

    Here, I highlighted what I said. Since we're just making false claims, what's your excuse for losing so much in Cyrodiil, why are some 4-mans having such a hard time where others succeed? Maybe it's a l2p issue?

    Do you have video evidence that shows 4 man groups in Cyrodil "succeeding" in taking over all the castles and killing entire zerg guilds? Judging by your response, you probably don't PvP that much.

    There you go again twisting my claim again. Still no excuse for always losing with your 4 man while others have no problems?

    Still no video evidence of 4 man groups "succeeding" in taking over all the castles and killing entire zerg guilds? Because that's what "success" in Cyrodil is if you didn't know. You take over castles and succeed

    That depends on what you go in to achieve
  • Aurielle
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    DrCanabis wrote: »
    Aurielle wrote: »
    DrCanabis wrote: »
    Aurielle wrote: »
    DrCanabis wrote: »
    Aurielle wrote: »
    DrCanabis wrote: »
    Aurielle wrote: »
    DrCanabis wrote: »
    Aurielle wrote: »
    DrCanabis wrote: »
    DrCanabis wrote: »
    good players aren't getting steamrolled like you claim. Only casuals are getting steamrolled. So what's the excuse now for casuals getting steamrolled? Asking for a friend...

    But I didn't claim "Good players aren't getting steamrolled."

    I said
    Steamrolls still happen, but now they can happen to anyone.

    Good players can still be on a team that gets steamrolled, if they are paired with three bad players.

    The difference now is that you can't make a pre-made to make yourself immune from steamrolls, while making it far more likely for everyone else in the queue at that time to be steamrolled. Solo queue only creates much more equitable steamroll opportunity.

    No one is making excuses, none are needed. I would be shocked if anyone believed the removal of pre-mades would also remove steamrolls. Every competitive game has scenarios where one team dominates another. Removing premades just made it so it couldn't be the same team dominating again and again.

    You claimed it can happen to anyone. Which is false. Only happens to casuals. You can be a good player and still get kills while your team of casuals gets steamrolled. So what's the excuse now? All of a sudden now you don't have an excuse why casuals are still doing bad? But yall were using the premade excuse for getting steamrolled. Now you have no excuse. Interesting. Wonder why. Maybe it's not premades. Maybe it's a L2P issue

    You don’t seem to be getting the point.

    Removing pre-mades has put everyone on equal footing. Good solo queued players were always at a disadvantage compared to coordinated pre-mades wearing sets and running skills that complemented one another. Even if you had an entire team of good solo queued players, they were almost always guaranteed to lose to the pre-made, simply because their gear/class/skill combos weren’t as optimized as the pre-made’s. Unless pre-made groups came up against other pre-made groups in the same match, they had a guaranteed win 95% of the time.

    It wasn’t fun for anyone who preferred to queue solo, and it destroyed BGs for that group of players.

    If I still played ESO, I’d be down for separate queues: solo only and group only.

    and guess what? Casual players are still almost guaranteed to get steamrolled even without premades. So again, what's the excuse now?

    Why do you keep bringing up casual players? I’m not talking about casual players. I’m talking about good players who ran BGs exclusively while solo queued as their main activity in this game.

    Because if you didn't know, casuals were the ones complaining constantly on forums about getting steamrolled against premades. But now that they are still getting steamrolled without premades, excuses are running out. Pretty sure premades weren't the reason they were dying a lot.

    It wasn’t just casuals. Good solo players were also in the mix. It wasn’t about “dying a lot,” it was about losing to the same premades over and over again. As a solo queued player, I could certainly achieve a reasonable KDR and a reasonable individual score by picking off the players who DIDN’T have a pocket healer and OP group set combos doing most of the heavy lifting for them, but it was frustrating to lose to premades simply because I was playing with randoms.

    Tell me this: would you support separate queues? A solo only queue and a premade only queue? Or do you want to go back to playing the majority of your matches in a group versus solo queued players?

    it was actually mainly casuals that were complaining about premades. Premades are gone. They are still dying a lot. Premadea or not they are still gonna die a lot. Unless they actually L2P. But they won't. They want to be silver spoon fed and everything handed to them

    Are you effing kidding me? You realize that most people posting in the BG subforum are BG enthusiasts, right? PVE casuals playing a game or two every day for their dailies are low MMR and wouldn’t encounter the same premade groups over and over again, nor would they spend the time complaining in the forums about a side activity that barely affected them.

    Back when premades were a thing, it was the higher MMR BG players who would be encountering the same premades match after match, and the solo players in this group were the ones who predominantly pointed out the problems associated with mixing solos and premades in the same queue.

    I can show you forums of casuals complaining about premades. On steam and reddit as well

    And I can show you plenty of posts made by higher MMR solo players who were sick and *** tired of losing to the exact same premade group match, after match, after match.

    And when I queued solo I didn't complain when we lost against premades. Guess what I did? I got better instead.

    LOL. Again, you can be in a group of four excellent random players and STILL lose to an excellent premade group, simply because the gear and class combination on your team won’t be ideal. Individual skill has little impact on the outcome of a BG match when you have solo players against grouped players. This isn’t an FPS where everyone has the same gear and can change classes on the fly in the middle of a match.

    When individual skill is equal, gear and class combinations will absolutely make a difference in match outcomes in PVP games like this one.
    Edited by Aurielle on August 30, 2020 1:50PM
  • Aurielle
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    DrCanabis wrote: »
    Aurielle wrote: »
    DrCanabis wrote: »
    Aurielle wrote: »
    P.S. You didn’t answer my question. Would you support separate queues for solo players and premade groups?

    Queue times would be longer than the actual match. I'm already getting 15 minute queue times.

    Ah yes, the ol’ “queue times” argument. LOL, I used to get 15-30 minute queue times back when I played ESO and BGs regularly as a solo player going up against cheese premades. Queue times have very little to do with the BG population, and a lot more to do with the MMR system.

    Admit it: you just want to go back to having a huge advantage. It’s not about “playing with friends.” If it were, you would support a group-only queue. If there were as many groups who wanted to run BGs in premades as you claim there are, you’d have no problem finding matches if ZOS tweaked the way the MMR works and the impact it has on queue times.

    I queued solo against premades. You never heard me come on here and complain about it. I actually got better instead of complaining. PvP friends weren't always online. Sometimes I queued solo.

    “Sometimes I queued solo.” So you only had to deal with coming up against premades sometimes. If you only queued solo instead of spending most of your time playing with your optimized premade group, you would have gotten pretty frustrated. Can guarantee it.
  • Qbiken
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    Again, the biggest issue isn´t if premades are up against non-premades and you all can argue back and forth about this forever. But you all are ignoring the elephant in the room.
    The underlying issue is the lack of a proper ranking system and leaderboards that also give good rewards. But when ZOS makes statements that they don´t want players to see their MMR ratings because they´re afraid people might get bullied, you know we ain´t going to have anything good anytime soon.

    I´d rather be playing against 4-stacked premades in battlegrounds (even as a solo player) as long as I know I´ve the option to queue with a friend when/if they´re online. And separating the queues might work if enough players return to play battlegrounds again. But people seem to fail to realize that the main reason to why "high mmr" games takes ages to queue for, is the MMR system`s/launch tool´s inability to match people together. So again, we´re back to the ranking system failing..

    I´ve said it before and I´ll say it again, if ZOS wants to keep their current MMR system, they need to reset it more often than they do. The best way however would be to implement "Ranked Battlegrounds" and "Non-ranked battlegrounds".

    Ranked matches allows you to queue with any group size, and any scores achieved in such game will give credit to the leaderboard. Losing games makes you lose MMR, and winning games increases your MMR. Fairly simple (in theory at least). Leaderboards would have to be reworked so that your ranking there improves your rewards (not like now where you can get the same reward as position #99 as #1on the leaderboard).

    Non ranked battlegrounds only allows for solo queue and doesn´t give credit to leaderboards. You still gain AP and and such, but your MMR doesn´t change depending on the outcome of the battleground.
    Edited by Qbiken on August 30, 2020 2:00PM
  • Aurielle
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    Qbiken wrote: »
    Again, the biggest issue isn´t if premades are up against non-premades and you all can argue back and forth about this forever. But you all are ignoring the elephant in the room.
    The underlying issue is the lack of a proper ranking system and leaderboards that also give good rewards. But when ZOS makes statements that they don´t want players to see their MMR ratings because they´re afraid people might get bullied, you know we ain´t going to have anything good anytime soon.

    I´d rather be playing against 4-stacked premades in battlegrounds (even as a solo player) as long as I know I´ve the option to queue with a friend when/if they´re online. And separating the queues might work if enough players return to play battlegrounds again. But people seem to fail to realize that the main reason to why "high mmr" games takes ages to queue for, is the MMR system`s/launch tool´s inability to match people together. So again, we´re back to the ranking system failing..

    I´ve said it before and I´ll say it again, if ZOS wants to keep their current MMR system, they need to reset it more often than they do. The best way however would be to implement "Ranked Battlegrounds" and "Non-ranked battlegrounds".

    Ranked matches allows you to queue with any group size, and any scores achieved in such game will give credit to the leaderboard. Losing games makes you lose MMR, and winning games increases your MMR. Fairly simple (in theory at least). Leaderboards would have to be reworked so that your ranking there improves your rewards (not like now where you can get the same reward as position #99 as #1on the leaderboard).

    Non ranked battlegrounds only allows for solo queue and doesn´t give credit to leaderboards. You still gain AP and and such, but your MMR doesn´t change depending on the outcome of the battleground.

    This is a great post. The MMR has been the biggest stumbling block in this game mode since BGs were first introduced. A properly-functioning ranked system with separate queues for solo players and grouped players would result in a fun, challenging PVP experience for everyone.

    Unfortunately, ZOS can barely code functional combat at this point, so it’s a pipe dream...
  • ZOS_ConnorG
    Greetings all,

    After review we have closed this thread as there are multiple rule violations within. The thread is devolving and derailing to some degree. Please ensure when engaging in a discussion you keep said discussion civil, constructive, within the rules, and on topic.

    You are welcome to review the Community Rules here.
    Staff Post
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