SpiderKnight wrote: »Just close the thread if you want to take away opinions, nothing but bashing of solo players, complaining they can't group, when they can still group in Cyrodiil, IC. These premades just trying to remove the only thing we solo players have to enjoy for pvp.
MurderMostFoul wrote: »MurderMostFoul wrote: »The removal of premades wasn't about stopping steamrolls. It was about preventing one group from steamrolling everyone else, game after game.
In high mmr, while groups could queue, it was not uncommon to sit for a BG session as a solo, and have 50% or more of your games be against the same, skilled premade. It was not fun to play 8 games and know at the start of 5 of them that you have almost no chance.
Now, everyone one starts every (full) match on much more equal footing. Steamrolls still happen, but now they can happen to anyone.
But there should be a way to play with friends. I think the most effective, fair way to do this is to allow solos and duos to queue.MurderMostFoul wrote: »The removal of premades wasn't about stopping steamrolls. It was about preventing one group from steamrolling everyone else, game after game.
In high mmr, while groups could queue, it was not uncommon to sit for a BG session as a solo, and have 50% or more of your games be against the same, skilled premade. It was not fun to play 8 games and know at the start of 5 of them that you have almost no chance.
Now, everyone one starts every (full) match on much more equal footing. Steamrolls still happen, but now they can happen to anyone.
But there should be a way to play with friends. I think the most effective, fair way to do this is to allow solos and duos to queue.
And guess what? They're still getting steamrolled. What's the excuse now?
@DrCanabis
I'm sorry, I'm not following you here.
I say: "Steamrolls still happen, but now they can happen to anyone."
You say: "And guess what? They're still getting steamrolled."
This seems like a non sequitur.
Then you say: "What's the excuse now?"
Are you saying what's my excuse? For what?
I'd like to respond, but I'm having a hard time making sense of your post.
I don't like they took away the ability for my wife and I to queue for bgs together. We enjoyed the more tightly focused pvp without ten minute horse rides only to be stun locked and wipe before getting to the fight. I would also like them to come up with a way for that to come back.
All that said, it's just silly to declare something is "not an mmo" simply because they changed queues. GW2 limits players to the competitive queue, I'm not sure if the count is the same or not as I left that game to come back to ESO. Their solution there is a free for all queue that lets any party size join while the more competitive playlist limits players for seasonal rankings. TBH I think setting up two queues like that would be the best solution but I don't know that there are enough players or staff to support such a move.
If people constantly default to being hyperbolic when expressing ideas or frustrations with the game, that opinion is less likely to be taken seriously as the core of the argument "not an mmo" is easily dismissed. If one part of the argument is easily knocked down, folk are less likely to consider the rest.
good players aren't getting steamrolled like you claim. Only casuals are getting steamrolled. So what's the excuse now for casuals getting steamrolled? Asking for a friend...
MurderMostFoul wrote: »Steamrolls still happen, but now they can happen to anyone.
MurderMostFoul wrote: »good players aren't getting steamrolled like you claim. Only casuals are getting steamrolled. So what's the excuse now for casuals getting steamrolled? Asking for a friend...
But I didn't claim "Good players aren't getting steamrolled."
I saidMurderMostFoul wrote: »Steamrolls still happen, but now they can happen to anyone.
Good players can still be on a team that gets steamrolled, if they are paired with three bad players.
The difference now is that you can't make a pre-made to make yourself immune from steamrolls, while making it far more likely for everyone else in the queue at that time to be steamrolled. Solo queue only creates much more equitable steamroll opportunity.
No one is making excuses, none are needed. I would be shocked if anyone believed the removal of pre-mades would also remove steamrolls. Every competitive game has scenarios where one team dominates another. Removing premades just made it so it couldn't be the same team dominating again and again.
MurderMostFoul wrote: »good players aren't getting steamrolled like you claim. Only casuals are getting steamrolled. So what's the excuse now for casuals getting steamrolled? Asking for a friend...
But I didn't claim "Good players aren't getting steamrolled."
I saidMurderMostFoul wrote: »Steamrolls still happen, but now they can happen to anyone.
Good players can still be on a team that gets steamrolled, if they are paired with three bad players.
The difference now is that you can't make a pre-made to make yourself immune from steamrolls, while making it far more likely for everyone else in the queue at that time to be steamrolled. Solo queue only creates much more equitable steamroll opportunity.
No one is making excuses, none are needed. I would be shocked if anyone believed the removal of pre-mades would also remove steamrolls. Every competitive game has scenarios where one team dominates another. Removing premades just made it so it couldn't be the same team dominating again and again.
You claimed it can happen to anyone. Which is false. Only happens to casuals. You can be a good player and still get kills while your team of casuals gets steamrolled. So what's the excuse now? All of a sudden now you don't have an excuse why casuals are still doing bad? But yall were using the premade excuse for getting steamrolled. Now you have no excuse. Interesting. Wonder why. Maybe it's not premades. Maybe it's a L2P issue
MurderMostFoul wrote: »good players aren't getting steamrolled like you claim. Only casuals are getting steamrolled. So what's the excuse now for casuals getting steamrolled? Asking for a friend...
But I didn't claim "Good players aren't getting steamrolled."
I saidMurderMostFoul wrote: »Steamrolls still happen, but now they can happen to anyone.
Good players can still be on a team that gets steamrolled, if they are paired with three bad players.
The difference now is that you can't make a pre-made to make yourself immune from steamrolls, while making it far more likely for everyone else in the queue at that time to be steamrolled. Solo queue only creates much more equitable steamroll opportunity.
No one is making excuses, none are needed. I would be shocked if anyone believed the removal of pre-mades would also remove steamrolls. Every competitive game has scenarios where one team dominates another. Removing premades just made it so it couldn't be the same team dominating again and again.
You claimed it can happen to anyone. Which is false. Only happens to casuals. You can be a good player and still get kills while your team of casuals gets steamrolled. So what's the excuse now? All of a sudden now you don't have an excuse why casuals are still doing bad? But yall were using the premade excuse for getting steamrolled. Now you have no excuse. Interesting. Wonder why. Maybe it's not premades. Maybe it's a L2P issue
You don’t seem to be getting the point.
Removing pre-mades has put everyone on equal footing. Good solo queued players were always at a disadvantage compared to coordinated pre-mades wearing sets and running skills that complemented one another. Even if you had an entire team of good solo queued players, they were almost always guaranteed to lose to the pre-made, simply because their gear/class/skill combos weren’t as optimized as the pre-made’s. Unless pre-made groups came up against other pre-made groups in the same match, they had a guaranteed win 95% of the time.
It wasn’t fun for anyone who preferred to queue solo, and it destroyed BGs for that group of players.
If I still played ESO, I’d be down for separate queues: solo only and group only.
MurderMostFoul wrote: »good players aren't getting steamrolled like you claim. Only casuals are getting steamrolled. So what's the excuse now for casuals getting steamrolled? Asking for a friend...
But I didn't claim "Good players aren't getting steamrolled."
I saidMurderMostFoul wrote: »Steamrolls still happen, but now they can happen to anyone.
Good players can still be on a team that gets steamrolled, if they are paired with three bad players.
The difference now is that you can't make a pre-made to make yourself immune from steamrolls, while making it far more likely for everyone else in the queue at that time to be steamrolled. Solo queue only creates much more equitable steamroll opportunity.
No one is making excuses, none are needed. I would be shocked if anyone believed the removal of pre-mades would also remove steamrolls. Every competitive game has scenarios where one team dominates another. Removing premades just made it so it couldn't be the same team dominating again and again.
You claimed it can happen to anyone. Which is false. Only happens to casuals. You can be a good player and still get kills while your team of casuals gets steamrolled. So what's the excuse now? All of a sudden now you don't have an excuse why casuals are still doing bad? But yall were using the premade excuse for getting steamrolled. Now you have no excuse. Interesting. Wonder why. Maybe it's not premades. Maybe it's a L2P issue
You don’t seem to be getting the point.
Removing pre-mades has put everyone on equal footing. Good solo queued players were always at a disadvantage compared to coordinated pre-mades wearing sets and running skills that complemented one another. Even if you had an entire team of good solo queued players, they were almost always guaranteed to lose to the pre-made, simply because their gear/class/skill combos weren’t as optimized as the pre-made’s. Unless pre-made groups came up against other pre-made groups in the same match, they had a guaranteed win 95% of the time.
It wasn’t fun for anyone who preferred to queue solo, and it destroyed BGs for that group of players.
If I still played ESO, I’d be down for separate queues: solo only and group only.
and guess what? Casual players are still almost guaranteed to get steamrolled even without premades. So again, what's the excuse now?
MurderMostFoul wrote: »good players aren't getting steamrolled like you claim. Only casuals are getting steamrolled. So what's the excuse now for casuals getting steamrolled? Asking for a friend...
But I didn't claim "Good players aren't getting steamrolled."
I saidMurderMostFoul wrote: »Steamrolls still happen, but now they can happen to anyone.
Good players can still be on a team that gets steamrolled, if they are paired with three bad players.
The difference now is that you can't make a pre-made to make yourself immune from steamrolls, while making it far more likely for everyone else in the queue at that time to be steamrolled. Solo queue only creates much more equitable steamroll opportunity.
No one is making excuses, none are needed. I would be shocked if anyone believed the removal of pre-mades would also remove steamrolls. Every competitive game has scenarios where one team dominates another. Removing premades just made it so it couldn't be the same team dominating again and again.
You claimed it can happen to anyone. Which is false. Only happens to casuals. You can be a good player and still get kills while your team of casuals gets steamrolled. So what's the excuse now? All of a sudden now you don't have an excuse why casuals are still doing bad? But yall were using the premade excuse for getting steamrolled. Now you have no excuse. Interesting. Wonder why. Maybe it's not premades. Maybe it's a L2P issue
You don’t seem to be getting the point.
Removing pre-mades has put everyone on equal footing. Good solo queued players were always at a disadvantage compared to coordinated pre-mades wearing sets and running skills that complemented one another. Even if you had an entire team of good solo queued players, they were almost always guaranteed to lose to the pre-made, simply because their gear/class/skill combos weren’t as optimized as the pre-made’s. Unless pre-made groups came up against other pre-made groups in the same match, they had a guaranteed win 95% of the time.
It wasn’t fun for anyone who preferred to queue solo, and it destroyed BGs for that group of players.
If I still played ESO, I’d be down for separate queues: solo only and group only.
and guess what? Casual players are still almost guaranteed to get steamrolled 95% of the time even without premades. So again, what's the excuse now?
MurderMostFoul wrote: »good players aren't getting steamrolled like you claim. Only casuals are getting steamrolled. So what's the excuse now for casuals getting steamrolled? Asking for a friend...
But I didn't claim "Good players aren't getting steamrolled."
I saidMurderMostFoul wrote: »Steamrolls still happen, but now they can happen to anyone.
Good players can still be on a team that gets steamrolled, if they are paired with three bad players.
The difference now is that you can't make a pre-made to make yourself immune from steamrolls, while making it far more likely for everyone else in the queue at that time to be steamrolled. Solo queue only creates much more equitable steamroll opportunity.
No one is making excuses, none are needed. I would be shocked if anyone believed the removal of pre-mades would also remove steamrolls. Every competitive game has scenarios where one team dominates another. Removing premades just made it so it couldn't be the same team dominating again and again.
You claimed it can happen to anyone. Which is false. Only happens to casuals. You can be a good player and still get kills while your team of casuals gets steamrolled. So what's the excuse now? All of a sudden now you don't have an excuse why casuals are still doing bad? But yall were using the premade excuse for getting steamrolled. Now you have no excuse. Interesting. Wonder why. Maybe it's not premades. Maybe it's a L2P issue
I don't understand why they didn't just split it like they do with dungeons. If you have a group of 4 ready to do a dungeon you queue into it with your group and don't use the group finder to put one together. They should've made a group finder for solo BG players, and a match finder for premade groups, and just match premades to premades, instead of getting rid of premade groups. Dump every premade group into an instance until it's got three, and so forth.
SpiderKnight wrote: »Just close the thread if you want to take away opinions, nothing but bashing of solo players, complaining they can't group, when they can still group in Cyrodiil, IC. These premades just trying to remove the only thing we solo players have to enjoy for pvp.
You realize you can't just go to Cyrodil with a group of 4 right? You will get zerged. Which is why I prefer BGs. Casual solo players are still getting steamrolled even without premades. So what's your excuse now?
MurderMostFoul wrote: »good players aren't getting steamrolled like you claim. Only casuals are getting steamrolled. So what's the excuse now for casuals getting steamrolled? Asking for a friend...
But I didn't claim "Good players aren't getting steamrolled."
I saidMurderMostFoul wrote: »Steamrolls still happen, but now they can happen to anyone.
Good players can still be on a team that gets steamrolled, if they are paired with three bad players.
The difference now is that you can't make a pre-made to make yourself immune from steamrolls, while making it far more likely for everyone else in the queue at that time to be steamrolled. Solo queue only creates much more equitable steamroll opportunity.
No one is making excuses, none are needed. I would be shocked if anyone believed the removal of pre-mades would also remove steamrolls. Every competitive game has scenarios where one team dominates another. Removing premades just made it so it couldn't be the same team dominating again and again.
You claimed it can happen to anyone. Which is false. Only happens to casuals. You can be a good player and still get kills while your team of casuals gets steamrolled. So what's the excuse now? All of a sudden now you don't have an excuse why casuals are still doing bad? But yall were using the premade excuse for getting steamrolled. Now you have no excuse. Interesting. Wonder why. Maybe it's not premades. Maybe it's a L2P issue
You don’t seem to be getting the point.
Removing pre-mades has put everyone on equal footing. Good solo queued players were always at a disadvantage compared to coordinated pre-mades wearing sets and running skills that complemented one another. Even if you had an entire team of good solo queued players, they were almost always guaranteed to lose to the pre-made, simply because their gear/class/skill combos weren’t as optimized as the pre-made’s. Unless pre-made groups came up against other pre-made groups in the same match, they had a guaranteed win 95% of the time.
It wasn’t fun for anyone who preferred to queue solo, and it destroyed BGs for that group of players.
If I still played ESO, I’d be down for separate queues: solo only and group only.
and guess what? Casual players are still almost guaranteed to get steamrolled even without premades. So again, what's the excuse now?
Why do you keep bringing up casual players? I’m not talking about casual players. I’m talking about good players who ran BGs exclusively while solo queued as their main activity in this game.
MurderMostFoul wrote: »MurderMostFoul wrote: »good players aren't getting steamrolled like you claim. Only casuals are getting steamrolled. So what's the excuse now for casuals getting steamrolled? Asking for a friend...
But I didn't claim "Good players aren't getting steamrolled."
I saidMurderMostFoul wrote: »Steamrolls still happen, but now they can happen to anyone.
Good players can still be on a team that gets steamrolled, if they are paired with three bad players.
The difference now is that you can't make a pre-made to make yourself immune from steamrolls, while making it far more likely for everyone else in the queue at that time to be steamrolled. Solo queue only creates much more equitable steamroll opportunity.
No one is making excuses, none are needed. I would be shocked if anyone believed the removal of pre-mades would also remove steamrolls. Every competitive game has scenarios where one team dominates another. Removing premades just made it so it couldn't be the same team dominating again and again.
You claimed it can happen to anyone. Which is false. Only happens to casuals. You can be a good player and still get kills while your team of casuals gets steamrolled. So what's the excuse now? All of a sudden now you don't have an excuse why casuals are still doing bad? But yall were using the premade excuse for getting steamrolled. Now you have no excuse. Interesting. Wonder why. Maybe it's not premades. Maybe it's a L2P issue
You don’t seem to be getting the point.
Removing pre-mades has put everyone on equal footing. Good solo queued players were always at a disadvantage compared to coordinated pre-mades wearing sets and running skills that complemented one another. Even if you had an entire team of good solo queued players, they were almost always guaranteed to lose to the pre-made, simply because their gear/class/skill combos weren’t as optimized as the pre-made’s. Unless pre-made groups came up against other pre-made groups in the same match, they had a guaranteed win 95% of the time.
It wasn’t fun for anyone who preferred to queue solo, and it destroyed BGs for that group of players.
If I still played ESO, I’d be down for separate queues: solo only and group only.
and guess what? Casual players are still almost guaranteed to get steamrolled 95% of the time even without premades. So again, what's the excuse now?
People who complained about pre-mades weren't saying, "Remove pre-mades so I stop getting steamrolled."
They were saying, "It's too easy for pre-mades to steamroll solos." Removing pre-mades did address that.
You either fail to appreciate, or willingly ignore the distinction. It wasn't an excuse, and no one is looking for an excuse now.
btw
I've had plenty of games where I'll get around 10 kills and one or two deaths, but my team will still lose by a couple hundred points. Despite having a decent individual performance, I still would say I got steamrolled. My primary objective is to win each match, not just flex a meaningless KDR.
MurderMostFoul wrote: »MurderMostFoul wrote: »good players aren't getting steamrolled like you claim. Only casuals are getting steamrolled. So what's the excuse now for casuals getting steamrolled? Asking for a friend...
But I didn't claim "Good players aren't getting steamrolled."
I saidMurderMostFoul wrote: »Steamrolls still happen, but now they can happen to anyone.
Good players can still be on a team that gets steamrolled, if they are paired with three bad players.
The difference now is that you can't make a pre-made to make yourself immune from steamrolls, while making it far more likely for everyone else in the queue at that time to be steamrolled. Solo queue only creates much more equitable steamroll opportunity.
No one is making excuses, none are needed. I would be shocked if anyone believed the removal of pre-mades would also remove steamrolls. Every competitive game has scenarios where one team dominates another. Removing premades just made it so it couldn't be the same team dominating again and again.
You claimed it can happen to anyone. Which is false. Only happens to casuals. You can be a good player and still get kills while your team of casuals gets steamrolled. So what's the excuse now? All of a sudden now you don't have an excuse why casuals are still doing bad? But yall were using the premade excuse for getting steamrolled. Now you have no excuse. Interesting. Wonder why. Maybe it's not premades. Maybe it's a L2P issue
You don’t seem to be getting the point.
Removing pre-mades has put everyone on equal footing. Good solo queued players were always at a disadvantage compared to coordinated pre-mades wearing sets and running skills that complemented one another. Even if you had an entire team of good solo queued players, they were almost always guaranteed to lose to the pre-made, simply because their gear/class/skill combos weren’t as optimized as the pre-made’s. Unless pre-made groups came up against other pre-made groups in the same match, they had a guaranteed win 95% of the time.
It wasn’t fun for anyone who preferred to queue solo, and it destroyed BGs for that group of players.
If I still played ESO, I’d be down for separate queues: solo only and group only.
and guess what? Casual players are still almost guaranteed to get steamrolled 95% of the time even without premades. So again, what's the excuse now?
People who complained about pre-mades weren't saying, "Remove pre-mades so I stop getting steamrolled."
They were saying, "It's too easy for pre-mades to steamroll solos." Removing pre-mades did address that.
You either fail to appreciate, or willingly ignore the distinction. It wasn't an excuse, and no one is looking for an excuse now.
btw
I've had plenty of games where I'll get around 10 kills and one or two deaths, but my team will still lose by a couple hundred points. Despite having a decent individual performance, I still would say I got steamrolled. My primary objective is to win each match, not just flex a meaningless KDR.
If KD was meaningless, it wouldn't be in the game. Pretty sure you can see your kills and deaths for a reason
MurderMostFoul wrote: »good players aren't getting steamrolled like you claim. Only casuals are getting steamrolled. So what's the excuse now for casuals getting steamrolled? Asking for a friend...
But I didn't claim "Good players aren't getting steamrolled."
I saidMurderMostFoul wrote: »Steamrolls still happen, but now they can happen to anyone.
Good players can still be on a team that gets steamrolled, if they are paired with three bad players.
The difference now is that you can't make a pre-made to make yourself immune from steamrolls, while making it far more likely for everyone else in the queue at that time to be steamrolled. Solo queue only creates much more equitable steamroll opportunity.
No one is making excuses, none are needed. I would be shocked if anyone believed the removal of pre-mades would also remove steamrolls. Every competitive game has scenarios where one team dominates another. Removing premades just made it so it couldn't be the same team dominating again and again.
You claimed it can happen to anyone. Which is false. Only happens to casuals. You can be a good player and still get kills while your team of casuals gets steamrolled. So what's the excuse now? All of a sudden now you don't have an excuse why casuals are still doing bad? But yall were using the premade excuse for getting steamrolled. Now you have no excuse. Interesting. Wonder why. Maybe it's not premades. Maybe it's a L2P issue
You don’t seem to be getting the point.
Removing pre-mades has put everyone on equal footing. Good solo queued players were always at a disadvantage compared to coordinated pre-mades wearing sets and running skills that complemented one another. Even if you had an entire team of good solo queued players, they were almost always guaranteed to lose to the pre-made, simply because their gear/class/skill combos weren’t as optimized as the pre-made’s. Unless pre-made groups came up against other pre-made groups in the same match, they had a guaranteed win 95% of the time.
It wasn’t fun for anyone who preferred to queue solo, and it destroyed BGs for that group of players.
If I still played ESO, I’d be down for separate queues: solo only and group only.
and guess what? Casual players are still almost guaranteed to get steamrolled even without premades. So again, what's the excuse now?
Why do you keep bringing up casual players? I’m not talking about casual players. I’m talking about good players who ran BGs exclusively while solo queued as their main activity in this game.
Because if you didn't know, casuals were the ones complaining constantly on forums about getting steamrolled against premades. But now that they are still getting steamrolled without premades, excuses are running out. Pretty sure premades weren't the reason they were dying a lot.
SpiderKnight wrote: »SpiderKnight wrote: »Just close the thread if you want to take away opinions, nothing but bashing of solo players, complaining they can't group, when they can still group in Cyrodiil, IC. These premades just trying to remove the only thing we solo players have to enjoy for pvp.
You realize you can't just go to Cyrodil with a group of 4 right? You will get zerged. Which is why I prefer BGs. Casual solo players are still getting steamrolled even without premades. So what's your excuse now?
Sure you can, I've already said it before, I see plenty of 4 man going against large groups with ease. So if you're having trouble with a group of 4, what's your excuse? I don't fit into that "casual still getting steamrolled" group everyone still claims is happening. In-fact, I can't remember the last match that was a steamrolled match. I hear of many players now enjoying BGs.
MurderMostFoul wrote: »good players aren't getting steamrolled like you claim. Only casuals are getting steamrolled. So what's the excuse now for casuals getting steamrolled? Asking for a friend...
But I didn't claim "Good players aren't getting steamrolled."
I saidMurderMostFoul wrote: »Steamrolls still happen, but now they can happen to anyone.
Good players can still be on a team that gets steamrolled, if they are paired with three bad players.
The difference now is that you can't make a pre-made to make yourself immune from steamrolls, while making it far more likely for everyone else in the queue at that time to be steamrolled. Solo queue only creates much more equitable steamroll opportunity.
No one is making excuses, none are needed. I would be shocked if anyone believed the removal of pre-mades would also remove steamrolls. Every competitive game has scenarios where one team dominates another. Removing premades just made it so it couldn't be the same team dominating again and again.
You claimed it can happen to anyone. Which is false. Only happens to casuals. You can be a good player and still get kills while your team of casuals gets steamrolled. So what's the excuse now? All of a sudden now you don't have an excuse why casuals are still doing bad? But yall were using the premade excuse for getting steamrolled. Now you have no excuse. Interesting. Wonder why. Maybe it's not premades. Maybe it's a L2P issue
So, in this game, where "casuals" aka PvE players make up the majority of the player base, you find THEM to be the problem. If it wasn't for the "casuals" queuing and getting steamrolled, you wouldn't be queuing in the first place, would you?
What exactly makes a "good player"? Good at PvP ? Casuals mostly queue because ZOS made the style pages only available from playing BGs. We would be more than happy to be matched with other "casuals" and you can keep your "good players" and queue with them, since the MMR doesn't work as intended ("good players" make new characters to be put in BG with "casuals" - How do i know? Quite obvious, one person is enough to kill 2 other groups continuously. I guess we all just need to L2P, right ?)
MurderMostFoul wrote: »good players aren't getting steamrolled like you claim. Only casuals are getting steamrolled. So what's the excuse now for casuals getting steamrolled? Asking for a friend...
But I didn't claim "Good players aren't getting steamrolled."
I saidMurderMostFoul wrote: »Steamrolls still happen, but now they can happen to anyone.
Good players can still be on a team that gets steamrolled, if they are paired with three bad players.
The difference now is that you can't make a pre-made to make yourself immune from steamrolls, while making it far more likely for everyone else in the queue at that time to be steamrolled. Solo queue only creates much more equitable steamroll opportunity.
No one is making excuses, none are needed. I would be shocked if anyone believed the removal of pre-mades would also remove steamrolls. Every competitive game has scenarios where one team dominates another. Removing premades just made it so it couldn't be the same team dominating again and again.
You claimed it can happen to anyone. Which is false. Only happens to casuals. You can be a good player and still get kills while your team of casuals gets steamrolled. So what's the excuse now? All of a sudden now you don't have an excuse why casuals are still doing bad? But yall were using the premade excuse for getting steamrolled. Now you have no excuse. Interesting. Wonder why. Maybe it's not premades. Maybe it's a L2P issue
So, in this game, where "casuals" aka PvE players make up the majority of the player base, you find THEM to be the problem. If it wasn't for the "casuals" queuing and getting steamrolled, you wouldn't be queuing in the first place, would you?
What exactly makes a "good player"? Good at PvP ? Casuals mostly queue because ZOS made the style pages only available from playing BGs. We would be more than happy to be matched with other "casuals" and you can keep your "good players" and queue with them, since the MMR doesn't work as intended ("good players" make new characters to be put in BG with "casuals" - How do i know? Quite obvious, one person is enough to kill 2 other groups continuously. I guess we all just need to L2P, right ?)
casuals usually only queue for dailies. If it weren't for casuals complaining about premades, we wouldn't have this problem. I can pull up forum after forum about casuals complaining over and over about premades. But now premades are gone and they still get steamrolled. It's definitely L2P issue. Premades was an excuse
MurderMostFoul wrote: »good players aren't getting steamrolled like you claim. Only casuals are getting steamrolled. So what's the excuse now for casuals getting steamrolled? Asking for a friend...
But I didn't claim "Good players aren't getting steamrolled."
I saidMurderMostFoul wrote: »Steamrolls still happen, but now they can happen to anyone.
Good players can still be on a team that gets steamrolled, if they are paired with three bad players.
The difference now is that you can't make a pre-made to make yourself immune from steamrolls, while making it far more likely for everyone else in the queue at that time to be steamrolled. Solo queue only creates much more equitable steamroll opportunity.
No one is making excuses, none are needed. I would be shocked if anyone believed the removal of pre-mades would also remove steamrolls. Every competitive game has scenarios where one team dominates another. Removing premades just made it so it couldn't be the same team dominating again and again.
You claimed it can happen to anyone. Which is false. Only happens to casuals. You can be a good player and still get kills while your team of casuals gets steamrolled. So what's the excuse now? All of a sudden now you don't have an excuse why casuals are still doing bad? But yall were using the premade excuse for getting steamrolled. Now you have no excuse. Interesting. Wonder why. Maybe it's not premades. Maybe it's a L2P issue
So, in this game, where "casuals" aka PvE players make up the majority of the player base, you find THEM to be the problem. If it wasn't for the "casuals" queuing and getting steamrolled, you wouldn't be queuing in the first place, would you?
What exactly makes a "good player"? Good at PvP ? Casuals mostly queue because ZOS made the style pages only available from playing BGs. We would be more than happy to be matched with other "casuals" and you can keep your "good players" and queue with them, since the MMR doesn't work as intended ("good players" make new characters to be put in BG with "casuals" - How do i know? Quite obvious, one person is enough to kill 2 other groups continuously. I guess we all just need to L2P, right ?)
casuals usually only queue for dailies. If it weren't for casuals complaining about premades, we wouldn't have this problem. I can pull up forum after forum about casuals complaining over and over about premades. But now premades are gone and they still get steamrolled. It's definitely L2P issue. Premades was an excuse
MurderMostFoul wrote: »good players aren't getting steamrolled like you claim. Only casuals are getting steamrolled. So what's the excuse now for casuals getting steamrolled? Asking for a friend...
But I didn't claim "Good players aren't getting steamrolled."
I saidMurderMostFoul wrote: »Steamrolls still happen, but now they can happen to anyone.
Good players can still be on a team that gets steamrolled, if they are paired with three bad players.
The difference now is that you can't make a pre-made to make yourself immune from steamrolls, while making it far more likely for everyone else in the queue at that time to be steamrolled. Solo queue only creates much more equitable steamroll opportunity.
No one is making excuses, none are needed. I would be shocked if anyone believed the removal of pre-mades would also remove steamrolls. Every competitive game has scenarios where one team dominates another. Removing premades just made it so it couldn't be the same team dominating again and again.
You claimed it can happen to anyone. Which is false. Only happens to casuals. You can be a good player and still get kills while your team of casuals gets steamrolled. So what's the excuse now? All of a sudden now you don't have an excuse why casuals are still doing bad? But yall were using the premade excuse for getting steamrolled. Now you have no excuse. Interesting. Wonder why. Maybe it's not premades. Maybe it's a L2P issue
You don’t seem to be getting the point.
Removing pre-mades has put everyone on equal footing. Good solo queued players were always at a disadvantage compared to coordinated pre-mades wearing sets and running skills that complemented one another. Even if you had an entire team of good solo queued players, they were almost always guaranteed to lose to the pre-made, simply because their gear/class/skill combos weren’t as optimized as the pre-made’s. Unless pre-made groups came up against other pre-made groups in the same match, they had a guaranteed win 95% of the time.
It wasn’t fun for anyone who preferred to queue solo, and it destroyed BGs for that group of players.
If I still played ESO, I’d be down for separate queues: solo only and group only.
and guess what? Casual players are still almost guaranteed to get steamrolled even without premades. So again, what's the excuse now?
Why do you keep bringing up casual players? I’m not talking about casual players. I’m talking about good players who ran BGs exclusively while solo queued as their main activity in this game.
Because if you didn't know, casuals were the ones complaining constantly on forums about getting steamrolled against premades. But now that they are still getting steamrolled without premades, excuses are running out. Pretty sure premades weren't the reason they were dying a lot.
It wasn’t just casuals. Good solo players were also in the mix. It wasn’t about “dying a lot,” it was about losing to the same premades over and over again. As a solo queued player, I could certainly achieve a reasonable KDR and a reasonable individual score by picking off the players who DIDN’T have a pocket healer and OP group set combos doing most of the heavy lifting for them, but it was frustrating to lose to premades simply because I was playing with randoms.
Tell me this: would you support separate queues? A solo only queue and a premade only queue? Or do you want to go back to playing the majority of your matches in a group versus solo queued players?
SpiderKnight wrote: »SpiderKnight wrote: »Just close the thread if you want to take away opinions, nothing but bashing of solo players, complaining they can't group, when they can still group in Cyrodiil, IC. These premades just trying to remove the only thing we solo players have to enjoy for pvp.
You realize you can't just go to Cyrodil with a group of 4 right? You will get zerged. Which is why I prefer BGs. Casual solo players are still getting steamrolled even without premades. So what's your excuse now?
Sure you can, I've already said it before, I see plenty of 4 man going against large groups with ease. So if you're having trouble with a group of 4, what's your excuse? I don't fit into that "casual still getting steamrolled" group everyone still claims is happening. In-fact, I can't remember the last match that was a steamrolled match. I hear of many players now enjoying BGs.
You're telling me a group of 4 people can fight off entire zerg guilds in Cyrodil and take over all the castles? Feel free to provide video evidence for this claim
Daemons_Bane wrote: »MurderMostFoul wrote: »good players aren't getting steamrolled like you claim. Only casuals are getting steamrolled. So what's the excuse now for casuals getting steamrolled? Asking for a friend...
But I didn't claim "Good players aren't getting steamrolled."
I saidMurderMostFoul wrote: »Steamrolls still happen, but now they can happen to anyone.
Good players can still be on a team that gets steamrolled, if they are paired with three bad players.
The difference now is that you can't make a pre-made to make yourself immune from steamrolls, while making it far more likely for everyone else in the queue at that time to be steamrolled. Solo queue only creates much more equitable steamroll opportunity.
No one is making excuses, none are needed. I would be shocked if anyone believed the removal of pre-mades would also remove steamrolls. Every competitive game has scenarios where one team dominates another. Removing premades just made it so it couldn't be the same team dominating again and again.
You claimed it can happen to anyone. Which is false. Only happens to casuals. You can be a good player and still get kills while your team of casuals gets steamrolled. So what's the excuse now? All of a sudden now you don't have an excuse why casuals are still doing bad? But yall were using the premade excuse for getting steamrolled. Now you have no excuse. Interesting. Wonder why. Maybe it's not premades. Maybe it's a L2P issue
So, in this game, where "casuals" aka PvE players make up the majority of the player base, you find THEM to be the problem. If it wasn't for the "casuals" queuing and getting steamrolled, you wouldn't be queuing in the first place, would you?
What exactly makes a "good player"? Good at PvP ? Casuals mostly queue because ZOS made the style pages only available from playing BGs. We would be more than happy to be matched with other "casuals" and you can keep your "good players" and queue with them, since the MMR doesn't work as intended ("good players" make new characters to be put in BG with "casuals" - How do i know? Quite obvious, one person is enough to kill 2 other groups continuously. I guess we all just need to L2P, right ?)
casuals usually only queue for dailies. If it weren't for casuals complaining about premades, we wouldn't have this problem. I can pull up forum after forum about casuals complaining over and over about premades. But now premades are gone and they still get steamrolled. It's definitely L2P issue. Premades was an excuse
So you would not recognize that the issue have lessened.?