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Floating dead birds in Beackheart Haven

malistorr
malistorr
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Might as well finally report this since it's gone on for months. When you're in the outside area about 50+ % through the dungeon and you're killing all the harpies, the ones high up in the air die and just float where they were. Some even glow yellow and you can't loot them because they're floating 100-ft in the air. It would be nice if the physics is fixed so that flying things that die actually fall to the ground. This may not seem like too big a deal but it really ruins immersion of the game when you're playing and constantly finding bugs every few feet. This hasn't been fixed in many months if not years. Please fix this.
  • Veinblood1965
    Veinblood1965
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    Their wings are just for looks, they are actually filled with helium, so unless you get a good shot in they will float after dying. You need to be a better shot.
  • deleted221106-002999
    deleted221106-002999
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    *It's been like that for years.

    Add it to appalling collision detection in vaults of madness bone collosus boss, pellingare not jumping down from platform in wayrest 1, doors in most dungeons, appalling collision detection of trash mobs in most dungeons......

    1001 things reported for years but never fixed.

    *chaining them before killing them sometimes helps. sometimes.
  • malistorr
    malistorr
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    Yes, the same doors in dungeons have been bugged for years and are never fixed. It's so fun to try and go into the next part of a dungeon and have to run around and wait 5-minutes until the door let's you through. Wayrest Sewers and Blackheart Haven come to mind. There are others.
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