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Standard, Armor if im at a boss fight and needed, and my AOe has never worked for me, ever, i can slot it, but i has never been able to actually use it.
I am at level 35 on my DK now, playing a sorc melee build instead of a DK 2H stam build, works great but the 5 skill limit makes it boring as all hell.
I morphed and use Standard of Might. Its good for both tanking and DPSing, and for the whole party in general. +35% damage increase for you and people standing in it as well as -35% damage taken for you and people standing in it, and 150 fire damage per second for 17 seconds to anything standing in it that is foe.
It is also the only one with synergy that nearby allies can use for increased damage + keeping the enemies inside the field with imobilizing effect.
If you ask me, standard is way more powerful than the others, tho I dont know what the others morph into. They dont have synergies either way so idk. Dragon leap is silly if you ask me, and molten armor's duration is a bit too short, and less aoe damage than standard.
Edited by demonlkojipub19_ESO on April 21, 2014 6:15AM
standard is more my pve ulti. great damage and buffing of group. Sometimes in PvP when you've completely locked down the group your fighting
For tanking, support role or more mobile PvP fights magma shell. capping damage out is great, especially when jumping into a pvp enemy pack. and they large shield synergy is good too
I'm using flawless dawn breaker when solo. (when I say using I mean holding for the +13% passive weapon damage).
I hotswap to Standard of Might when I need an emergency nuke.
I agree on dragon leap being silly. Sometimes it won't even activate if the mob cannot be knocked back. Even if it worked I just can't see the point of it. It would be better if you took flight creating a vortex beneath you that sucks enemies in and then you crash down stunning the enemies and doing damage. That way it would actually be useful in a tanking tree. Or swap magma armor over to draconic and make the earthen heart ability a group wide buff.