the real issue is that these abilities work outside of PvP.
if they were strict PvP abilities, rework a fighters guild ability to = current Vigor, rework current Vigor to something PvP focused and make Rapids only work in Cyrodiil.
nobody would feel "forced" to PvP anymore for stuff thats useful in PvE because it only works in PvP.
I have empathy for every mental and physical issue. In fact, I'm suffering from social anxiety myself and went through a depression during my life. That being said: this is a computer game. And the designers are making design decisions. It's simply impossible to create a game like ESO and take each and every medical or mental condition into consideration, be it anxiety, arthosis, gambling addiction, phobias, deafness, blindness or lacking reflexes because of old age.
We can discuss the reasoning behind the rapid maneuvre change from a design pov and criticize ZOS for their decisions, but bringing individual conditions into the discussion will get us nowhere.
SilverBride wrote: »As far as having anxiety over having to PvP to get it, it's in the Alliance War > Assault skill tree, so of course you have to PvP to get it. It may be convenient to use in other situations, but it's still a PvP skill.
SydneyGrey wrote: »You might be ok with going slow, but not everyone likes to play Horse Simulator for longer than they need to.The sky is not falling because it will take a few extra minutes to collect the skyshards in a map in a video game....A VIDEO GAME!
I started playing in beta and leveled my first 2 or 3 characters without rapids. They all got leveled just fine.
With all the real problems in the world going on right now, I can't agree that this is the big deal people are making it out to be.
But if you want to see why people are complaining, start a new character and then attempt to do the entire Psijic Skill line without Rapids.
Good luck.
VaranisArano wrote: »SilverBride wrote: »As far as having anxiety over having to PvP to get it, it's in the Alliance War > Assault skill tree, so of course you have to PvP to get it. It may be convenient to use in other situations, but it's still a PvP skill.
But you didn't have to PVP before this change.
VaranisArano wrote: »Of course people are annoyed that they NOW have to PVP if they want to earn back something that originally took no PVP to earn. (Or buy it from the Crown Store, which is another valid frustration.)
SilverBride wrote: »VaranisArano wrote: »SilverBride wrote: »As far as having anxiety over having to PvP to get it, it's in the Alliance War > Assault skill tree, so of course you have to PvP to get it. It may be convenient to use in other situations, but it's still a PvP skill.
But you didn't have to PVP before this change.
And now you do. Just because people figured out they could get this PvP skill without actually PvPing before the change, and figured out they could use it anywhere, doesn't mean it's not a PvP skill. And as such it's not unreasonable that it should take PvP to earn it.
In my opinion, getting this PvP skill without actually PvPing, then using it out in the world, which was not its intended purpose, borders on exploiting. Maybe this was one reason for this change.
Someone here wrote that if you have a medical issue of some kind, you'll always have disadvantages in gaming and can't expect game designers to take your needs into consideration. Well, actually ZOS does, and quite well. At least they try to keep dyschromatopsia in mind, and most riddles involving sound have also color or light signals you can use instead.
So OP, people who do not like PvP are sick people ?
You offend all PVE-only players and then you ask to stay civil ?
CMDR_Un1k0rn wrote: »Heck, I'd understand if you took my previous post with a grain of salt. That's just basic online precaution.
So OP, people who do not like PvP are sick people ?
CMDR_Un1k0rn wrote: »The only people he's offending are those such as me who actually have to deal with mental illness every day, and are sick of having it pulled as a sympathy card for the most trivial of reasons.
CMDR_Un1k0rn wrote: »So OP, people who do not like PvP are sick people ?
You offend all PVE-only players and then you ask to stay civil ?
It's not even that mate. It's a guilt-trip thread.
The only people he's offending are those such as me who actually have to deal with mental illness every day, and are sick of having it pulled as a sympathy card for the most trivial of reasons.
And yes, this is a situation where me being offended is perfectly warranted. I just want to be seen as an equal on a human level.
CMDR_Un1k0rn wrote: »So OP, people who do not like PvP are sick people ?
You offend all PVE-only players and then you ask to stay civil ?
It's not even that mate. It's a guilt-trip thread.
The only people he's offending are those such as me who actually have to deal with mental illness every day, and are sick of having it pulled as a sympathy card for the most trivial of reasons.
And yes, this is a situation where me being offended is perfectly warranted. I just want to be seen as an equal on a human level.
@Eliahnus That's not what the OP is saying at all, They are saying that of people that avoid PvP there are some that do so to avoid exacerbating anxiety issues. Then they simply asked how those specific people were dealing with the Rapids change. That's the OP in a nut-shell, nothing more.
@CMDR_Un1k0rn I don't see where the OP is using the post as a "sympathy card" or guilt-tripping anyone. I actually went back and re-read the post. That absolutely was not the OPs intent now do I think it's even implied in the OP. I've dealt with "major depressive disorder, recurrent" "generalized anxiety" etc... blah blah blah, for my entire life, definitely related to the late diagnosed "high-functioning autism" So yeah, I know about being pissed of at people that use it as a crutch and the people that try to treat me as a non-functional "special case"
I just went back and re-re-read the post and I'm absolutely sure that this is not a guilt-tripping, sympathy seeking thread, or one saying that people that don't like PvP are "sick"
The OP is simply asking how others that deal specifically with anxiety issues have dealt with the Rapids changes. I think thats a valid and for some people needed discussion.
In the end I personally think that it's going to come down to "suck it up and grind out the AP while listening to some chill-out music" or just going without Rapids. I don't see any middle way. If anyone is thinking ZOS is changing it back, they're wrong.
here's hoping I don't come off like an arse..
Hallothiel wrote: »Rarely use rapids outside Cyrodiil. Even on chars where speed not maxed out as never really rush anywhere. Too many nodes.
Even when chasing things - for some reason my sparkle kitty goes so damn fast it’s almost out of control. So rapids not necessarily necessary. And if in a group, only a couple need it as is shared.
But do use vigor on stam characters.
And pvp used to make me anxious. But got used to it by starting with building up walls & defending keeps, often dying valiantly whilst waiting for others to come & help. Then got more confident, joined a lovely guild full of mad idiots & now love it.
Sometimes now I don’t even die that much.
So take a deep slow breath & take a gentle dip. You might find you like it! 😉