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Templar Nerfs

  • Rudyard
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    Firstmep wrote: »

    Yeah those of us who were on the pts left extensive feedback, @Cinbri probably did the most.
    Sadly the devs didn't pay attention/care/had the time to make adjustments.


    I gave up on giving PTS feedback roughly two years or so ago when we gave them weeks worth of feedback in over 30 pages with dev interaction and still they launched the update with much the same issues, so frustrating.
    Deacon Grim
  • Firstmep
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    JinMori wrote: »
    Firstmep wrote: »
    JinMori wrote: »
    Wait, the stack only last one second? I thought that you would proc it after the 4th hit and that's it. Are they *** insane?

    At first i didn't care because i thought the server remembered the stack you were at previously and as soon as you hit 4 you would get the proc, but now, i think it's just ***, like wtf, these people are not devs.

    I went away since greymoor, returned today to farm out some medusa just because and this is the news i get?

    Yeah those of us who were on the pts left extensive feedback, @Cinbri probably did the most.
    Sadly the devs didn't pay attention/care/had the time to make adjustments.

    Holy ***. This is crazy.

    I mean you look at the change at its core its reasonable, they wanted to remove the % chance, which is fine, getting back to back burning light procs could delete someone very quickly, and from what i understand this change reduces server calculations wich is fine.
    Unfortunately they simply didnt think the change through, they tought that it would be fine to have it proc pretty much only from jabs.
    And even then the 1 sec duration on the stacks makes 0 sense, as even the smallest delay can screw it up.
    @Cinbri had a short clip of him spamming javelin on cooldown on the pts and beacuse of the ping, burning light didnt proc on the 4th.
  • mairwen85
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    What about blazing spear. From the notes it should tick frequently enough to proc BL. However, my parse has dropped by 3K regardless.
  • JinMori
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    Firstmep wrote: »
    JinMori wrote: »
    Firstmep wrote: »
    JinMori wrote: »
    Wait, the stack only last one second? I thought that you would proc it after the 4th hit and that's it. Are they *** insane?

    At first i didn't care because i thought the server remembered the stack you were at previously and as soon as you hit 4 you would get the proc, but now, i think it's just ***, like wtf, these people are not devs.

    I went away since greymoor, returned today to farm out some medusa just because and this is the news i get?

    Yeah those of us who were on the pts left extensive feedback, @Cinbri probably did the most.
    Sadly the devs didn't pay attention/care/had the time to make adjustments.

    Holy ***. This is crazy.

    I mean you look at the change at its core its reasonable, they wanted to remove the % chance, which is fine, getting back to back burning light procs could delete someone very quickly, and from what i understand this change reduces server calculations wich is fine.
    Unfortunately they simply didnt think the change through, they tought that it would be fine to have it proc pretty much only from jabs.
    And even then the 1 sec duration on the stacks makes 0 sense, as even the smallest delay can screw it up.
    @Cinbri had a short clip of him spamming javelin on cooldown on the pts and beacuse of the ping, burning light didnt proc on the 4th.

    So basically only if you spam jabs like a madman and actually get the 4th hit in you get the proc.
  • Firstmep
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    mairwen85 wrote: »
    What about blazing spear. From the notes it should tick frequently enough to proc BL. However, my parse has dropped by 3K regardless.

    Thats in PVE, and i did some dungeons on magplar yesterday and when you recast your blazing spear, even if you time it perfectly you will lose your stacks, beacuse of the delay between casting the skill and the spear landing.
    Maybe theres some perfect scenarion where you time it absolutely perfectly and you dont lose your stacks, but i doubt its feasible in actual dungeon/trial scenario.
    Regardless 1 second is way too unforgiving.
  • mairwen85
    mairwen85
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    Firstmep wrote: »
    mairwen85 wrote: »
    What about blazing spear. From the notes it should tick frequently enough to proc BL. However, my parse has dropped by 3K regardless.

    Thats in PVE, and i did some dungeons on magplar yesterday and when you recast your blazing spear, even if you time it perfectly you will lose your stacks, beacuse of the delay between casting the skill and the spear landing.
    Maybe theres some perfect scenarion where you time it absolutely perfectly and you dont lose your stacks, but i doubt its feasible in actual dungeon/trial scenario.
    Regardless 1 second is way too unforgiving.

    It certainly does account for the loss in that case. Thanks.
  • Athan1
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    Why are Templars constantly nerfed? Is it to promote Wardens as healers? Most people only Templars for magicka dps/healing anyway... Why nerf tanking and stamplars to the ground?
    Athan Atticus Imperial Templar of Shezarr
  • WARchief10K
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    Templars are overpowered anyways, so bringing them back in line with changes that aren't needed is fine with me.
    Cyrodiil crafting recipe: Cyrodiil 2014 + some siege + a hammer = Cyrodiil 2020
  • Athan1
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    Templars are overpowered anyways, so bringing them back in line with changes that aren't needed is fine with me.
    It's opinions like these that bring nerfs. Most people use Templars as healers... They aren't overpowered, they're low tier after DKs...
    Athan Atticus Imperial Templar of Shezarr
  • WARchief10K
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    Athan1 wrote: »
    Templars are overpowered anyways, so bringing them back in line with changes that aren't needed is fine with me.
    It's opinions like these that bring nerfs. Most people use Templars as healers... They aren't overpowered, they're low tier after DKs...

    Templars are overpowered, bringing them back in line with changes that aren't needed is fine with me.
    Cyrodiil crafting recipe: Cyrodiil 2014 + some siege + a hammer = Cyrodiil 2020
  • Athan1
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    Athan1 wrote: »
    Templars are overpowered anyways, so bringing them back in line with changes that aren't needed is fine with me.
    It's opinions like these that bring nerfs. Most people use Templars as healers... They aren't overpowered, they're low tier after DKs...

    Templars are overpowered, bringing them back in line with changes that aren't needed is fine with me.
    Very constructive arguments. Can you explain what aspect exactly is OP?
    Athan Atticus Imperial Templar of Shezarr
  • ccfeeling
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    ESO POV

    PVP > PVE
  • HowlKimchi
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    Templar six years of nerfs, but we always prevail. ;)

    Magblades would like to know your location
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • Suna_Ye_Sunnabe
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    Yet another heartbreaking and unwelcome change, in a very long, sad line of heartbreaking, unwelcome changes.
    Angua Anyammis Ae Sunna
  • LordKelsier
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    Only read OP, so sorry if someone else already said it.

    Burning light was actually buffed, as they removed the RNG component from it. Instead of proccing on 25% of each hit (so potentially never with bad RNG), it will now proc on every 4 hits aka literally on every jab you do.

    The DPS is now the about 1.5k higher for me (around 9k total on trial dummy) than in Greymoor.
  • Qbiken
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    Only read OP, so sorry if someone else already said it.

    Burning light was actually buffed, as they removed the RNG component from it. Instead of proccing on 25% of each hit (so potentially never with bad RNG), it will now proc on every 4 hits aka literally on every jab you do.

    The DPS is now the about 1.5k higher for me (around 9k total on trial dummy) than in Greymoor.

    People do not tend to stand very still in PvP......
  • doomette
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    Qbiken wrote: »
    Only read OP, so sorry if someone else already said it.

    Burning light was actually buffed, as they removed the RNG component from it. Instead of proccing on 25% of each hit (so potentially never with bad RNG), it will now proc on every 4 hits aka literally on every jab you do.

    The DPS is now the about 1.5k higher for me (around 9k total on trial dummy) than in Greymoor.

    People do not tend to stand very still in PvP......

    Awfully rude of them
  • Firstmep
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    Only read OP, so sorry if someone else already said it.

    Burning light was actually buffed, as they removed the RNG component from it. Instead of proccing on 25% of each hit (so potentially never with bad RNG), it will now proc on every 4 hits aka literally on every jab you do.

    The DPS is now the about 1.5k higher for me (around 9k total on trial dummy) than in Greymoor.

    All it takes is one mechanic for you to interrupt jabs and you lose your progress towards the next bl proc.
    Also before the change you could proc burning light every half second, you can't really do that anymore, only of your blazing spear ticks align with your jabs, which doesn't happen very often.
    Also this thread was more for pvp, where the 1 second you keep your bl stacks is really bad, pvpers don't just use jabs as their only aedric skill after all.
  • ZaroktheImmortal
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    How about they nerf the nerfs...or nerf the lag.
  • akdave0
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    Athan1 wrote: »
    Why are Templars constantly nerfed? Is it to promote Wardens as healers? Most people only Templars for magicka dps/healing anyway... Why nerf tanking and stamplars to the ground?

    Wardens don’t have a good burst heal in their toolkit, usually a Templar is in raid groups to do the heavy lifting. Good luck getting a teammate out of ice portals on VSS. Templars have been nerfed down to being pure healers now.
  • TequilaFire
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    HaruKamui wrote: »
    Templar six years of nerfs, but we always prevail. ;)

    Magblades would like to know your location

    PS4 NA bring it on!
  • furiouslog
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    akdave0 wrote: »

    Wardens don’t have a good burst heal in their toolkit

    https://eso-skillbook.com/skill/bursting-vines
  • mairwen85
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    furiouslog wrote: »
    akdave0 wrote: »

    Wardens don’t have a good burst heal in their toolkit

    https://eso-skillbook.com/skill/bursting-vines

    Stop it! Stop the rebuttal of misinformation! /s
  • AgentZenish
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    mairwen85 wrote: »
    Firstmep wrote: »
    mairwen85 wrote: »
    What about blazing spear. From the notes it should tick frequently enough to proc BL. However, my parse has dropped by 3K regardless.

    Thats in PVE, and i did some dungeons on magplar yesterday and when you recast your blazing spear, even if you time it perfectly you will lose your stacks, beacuse of the delay between casting the skill and the spear landing.
    Maybe theres some perfect scenarion where you time it absolutely perfectly and you dont lose your stacks, but i doubt its feasible in actual dungeon/trial scenario.
    Regardless 1 second is way too unforgiving.

    It certainly does account for the loss in that case. Thanks.

    Yes, I was also parsing and I noticed a 3k drop as well. I knew it was going to be rough on magplars. Big RIP.
  • akdave0
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    furiouslog wrote: »
    akdave0 wrote: »

    Wardens don’t have a good burst heal in their toolkit

    https://eso-skillbook.com/skill/bursting-vines

    Ha! 1403 compared to 18k+ breath of life you are out of your *** mind.
  • Sanguinor2
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    akdave0 wrote: »
    Ha! 1403 compared to 18k+ breath of life you are out of your *** mind.

    Thats the base healing without your spell damage, max magicka or your passives increasing the value lmao. How do you not know this?
    Fun fact for you: BoL/HtD has lower base healing than vines.
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • Firstmep
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    akdave0 wrote: »
    furiouslog wrote: »
    akdave0 wrote: »

    Wardens don’t have a good burst heal in their toolkit

    https://eso-skillbook.com/skill/bursting-vines

    Ha! 1403 compared to 18k+ breath of life you are out of your *** mind.

    18k lol xD.
    Maybe with like 5k spell damage and with major mending with resto.
    Btw my stamden has a 20k tooltip on his arctic breath, and that's from stacking hp.
  • Firstmep
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    Sanguinor2 wrote: »
    akdave0 wrote: »
    Ha! 1403 compared to 18k+ breath of life you are out of your *** mind.

    Thats the base healing without your spell damage, max magicka or your passives increasing the value lmao. How do you not know this?
    Fun fact for you: BoL/HtD has lower base healing than vines.

    He is doing this on purpose not sure why, no one believes vines only heal for 1.4k, and btw vines also come with a decent hot like effect too. Same with arctic blast/polar wind.
    Pretty much anyone with half a brain knows that wardens have way better healing in pvp than templars, in fact warden has probably the highest self heals of all classes.
    Templars restoring like tree doesn't even have a decent heal over time.
    Anyway this thread was about templars nerfed offensive capabilities, and not healing.
  • Sanguinor2
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    Firstmep wrote: »

    He is doing this on purpose not sure why, no one believes vines only heal for 1.4k, and btw vines also come with a decent hot like effect too. Same with arctic blast/polar wind.
    Pretty much anyone with half a brain knows that wardens have way better healing in pvp than templars, in fact warden has probably the highest self heals of all classes.
    Templars restoring like tree doesn't even have a decent heal over time.
    Anyway this thread was about templars nerfed offensive capabilities, and not healing.

    Talking offensive capabilities did you try out purifying/potl? Dont have access to ESO right now so I cant test it myself. Still worth slotting?
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • Firstmep
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    Sanguinor2 wrote: »
    Firstmep wrote: »

    He is doing this on purpose not sure why, no one believes vines only heal for 1.4k, and btw vines also come with a decent hot like effect too. Same with arctic blast/polar wind.
    Pretty much anyone with half a brain knows that wardens have way better healing in pvp than templars, in fact warden has probably the highest self heals of all classes.
    Templars restoring like tree doesn't even have a decent heal over time.
    Anyway this thread was about templars nerfed offensive capabilities, and not healing.

    Talking offensive capabilities did you try out purifying/potl? Dont have access to ESO right now so I cant test it myself. Still worth slotting?

    Very weak, someone it's not bugged but double mitigated again, I didn't read anything in the patch notes about that, they should've only lowered the %dmg copied in pvp.
    I dunno on magplar I've gotten 5-8k crits in cp against squishy targets, but on my far more offensively built stamplar I havent seen it go above 3k on anyone.
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