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Unleashed Terror: "my build is OP"

CleymenZero
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I love how people post in zone chat that this set with Maelstrom 2H with bloodrinker and/or Malacath is OP like they discovered something XD.

It's so obvious that this set is insanely strong that not even 24hrs after being out, you get lunged at by 3 players from the same team and another player from another team lunges in with their 2H out 3 seconds later in BGs.

Good news is, Templars and necros have an easy time dealing with em whereas other classes without a purge kinda have to find a way to outheal it.

Made a good magplar build, guess that's what I'll play until they sload it into oblivion after sales have been decent enough.
Edited by CleymenZero on August 25, 2020 4:45PM
  • buttaface
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    There are so many new proc set build possibilities that the mind boggles. Really glad they had the "foresight" to nerf sets like Heartland, though, which might have countered some of the cheese otherwise. Bravo <golfclap>.
  • technohic
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    I thought it had a 10-second cooldown per target which means it should not stack from multiple sources?
  • ketsparrowhawk
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    technohic wrote: »
    I thought it had a 10-second cooldown per target which means it should not stack from multiple sources?

    My assumption is that the item has the cooldown, not the target.
  • CleymenZero
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    technohic wrote: »
    I thought it had a 10-second cooldown per target which means it should not stack from multiple sources?

    If it does, which I very well may have missed, it just be the Maelstrom 2H stacking.

    There's 2 way a cool-down per target could work. There's a per target cool-down meaning YOU can't proc it on multiple targets, just not the same one (like Symphony of Blades and Stendar's sets work) and there's a per target cool-down that makes it that a target cannot be affected by the same debuff more than once at a time(working like a major/minor debuff basically).

    Again, might've missed the per target cool-down down. I can outheal it in a 1v1 with a magdk very easily in no-cp but when hit multiple times by different people, I would heal and roll dodge and my health would just drop.
  • CleymenZero
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    technohic wrote: »
    I thought it had a 10-second cooldown per target which means it should not stack from multiple sources?

    My assumption is that the item has the cooldown, not the target.

    Yeah same. It WOULD make sense for it to work like a major debuff as in, it would refresh the dot but not stack
    Haven't properly tested it so can't say too much yet.
  • Fur_like_snow
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    It’s not even the strongest of all the proc sets this patch. Just over hyped because some streamer was gushing over his unleash terror build.
  • technohic
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    Ah I think I misunderstood the tooltip. It probably is per target just for the person using it. Usually don't see a limit on a target outside of POTL/PL at one point.
  • CleymenZero
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    technohic wrote: »
    I thought it had a 10-second cooldown per target which means it should not stack from multiple sources?

    And even if it didn't stack, my point was about it being ubiquitous now. You barely ever saw players use crit rush before patch and now everyone and their mothers' are crit rushing. Tell tale sign especially when you get a phat dot on you.
  • technohic
    technohic
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    technohic wrote: »
    I thought it had a 10-second cooldown per target which means it should not stack from multiple sources?

    And even if it didn't stack, my point was about it being ubiquitous now. You barely ever saw players use crit rush before patch and now everyone and their mothers' are crit rushing. Tell tale sign especially when you get a phat dot on you.

    I could see that. I was wondering how much it would impact No CP; especially as I see people doing BGs and procs were already all over the death recaps. I pretty much stick to Cyrodiil and lucky for me (I guess) is Gray Host prime time, using a gap close means they just got desynced and can't do anything else for quite a while.
  • Nairinhe
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    Isn't it almost same as Pillar of Nirn?
  • CleymenZero
    CleymenZero
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    Nairinhe wrote: »
    Isn't it almost same as Pillar of Nirn?

    Difference between Terror and Nirn is that Terror applies instantly to the target you crit rushed. There isn't a 1 second reaction time possible in that case.
  • Jeremy
    Jeremy
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    I love how people post in zone chat that this set with Maelstrom 2H with bloodrinker and/or Malacath is OP like they discovered something XD.

    It's so obvious that this set is insanely strong that not even 24hrs after being out, you get lunged at by 3 players from the same team and another player from another team lunges in with their 2H out 3 seconds later in BGs.

    Good news is, Templars and necros have an easy time dealing with em whereas other classes without a purge kinda have to find a way to outheal it.

    Made a good magplar build, guess that's what I'll play until they sload it into oblivion after sales have been decent enough.

    haha

    Yeah the minute I saw that unleashed set I knew it was something special. It's even making me want to start PvPing with my Nightblade again. Looks great for ambushing your opponents.

    Zaan/Caluurion/Unleashed

    Seems like a nice trifecta of death.
    Edited by Jeremy on August 25, 2020 7:40PM
  • Wuuffyy
    Wuuffyy
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    Jeremy wrote: »
    I love how people post in zone chat that this set with Maelstrom 2H with bloodrinker and/or Malacath is OP like they discovered something XD.

    It's so obvious that this set is insanely strong that not even 24hrs after being out, you get lunged at by 3 players from the same team and another player from another team lunges in with their 2H out 3 seconds later in BGs.

    Good news is, Templars and necros have an easy time dealing with em whereas other classes without a purge kinda have to find a way to outheal it.

    Made a good magplar build, guess that's what I'll play until they sload it into oblivion after sales have been decent enough.

    haha

    Yeah the minute I saw that unleashed set I knew it was something special. It's even making me want to start PvPing with my Nightblade again. Looks great for ambushing your opponents.

    Zaan/Caluurion/Unleashed

    Seems like a nice trifecta of death.

    Lol. This is there way to make it easier for bad players to do damage. We knew it was coming with all the homogenization. Is anyone really surprised?

    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • Wuuffyy
    Wuuffyy
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    Nairinhe wrote: »
    Isn't it almost same as Pillar of Nirn?

    Difference between Terror and Nirn is that Terror applies instantly to the target you crit rushed. There isn't a 1 second reaction time possible in that case.

    I feel like it’s not the terror set so much as it is the maelstrom which is the same damage in half of the time And the combination of the two.

    If a nerf were to be implemented I’d wager the removal of the interaction between malacath and proc sets and taking the MSA 2h and changing it to the same damage, but over 10 seconds, would be good enough to make it were it can and will still be used but with more counter play.

    Another great thing would be to make efficient purge from support on ESO better. It’s so bad, maybe up it to 4 and the Templar one to 6 but making efficient continue to reduce further negative effects by 50% reduction in effect duration for a few seconds like it was before.
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • Firstmep
    Firstmep
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    The base dmg is pretty weak, it's about the same as vma 2h, you put them together you get like 1.2-1.8k dot dmg from the 2.
    It's easy to apply but I haven't found it to be op by any means.
    Sheer venom is much better at KSing in bgs with poison inject you get 2 execute scaling dots, and you can backbar the set, you can't really do that with unleashed.
    Also wouldn't run it with blood drinker, that would mean 7 medium, and I meaaan in melee you'll be super squish.
  • technohic
    technohic
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    Nairinhe wrote: »
    Isn't it almost same as Pillar of Nirn?

    Difference between Terror and Nirn is that Terror applies instantly to the target you crit rushed. There isn't a 1 second reaction time possible in that case.

    I feel like it’s not the terror set so much as it is the maelstrom which is the same damage in half of the time And the combination of the two.

    If a nerf were to be implemented I’d wager the removal of the interaction between malacath and proc sets and taking the MSA 2h and changing it to the same damage, but over 10 seconds, would be good enough to make it were it can and will still be used but with more counter play.

    Another great thing would be to make efficient purge from support on ESO better. It’s so bad, maybe up it to 4 and the Templar one to 6 but making efficient continue to reduce further negative effects by 50% reduction in effect duration for a few seconds like it was before.

    Purge is another can of worms I don't think needs improving.
  • CleymenZero
    CleymenZero
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    Firstmep wrote: »
    The base dmg is pretty weak, it's about the same as vma 2h, you put them together you get like 1.2-1.8k dot dmg from the 2.
    It's easy to apply but I haven't found it to be op by any means.
    Sheer venom is much better at KSing in bgs with poison inject you get 2 execute scaling dots, and you can backbar the set, you can't really do that with unleashed.
    Also wouldn't run it with blood drinker, that would mean 7 medium, and I meaaan in melee you'll be super squish.

    1 - I mentioned it was easy to outheal, it is not 1 person running it, it's a whole battleground using it that's the problem. If you were playing when Sload came out, you'll understand

    2 - You can easily run full medium in BGs, you can't brawl, you have to kite a lot so yeah, extremely strong damage but squishy. Stamblade are killing it in full medium, vamp stage 2, cloak, flank with surprise attack and soul harvest and most of the time, they're dead or very close to that. Rinse and repeat.
  • TwinLamps
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    its good setup, ngl
    Awake, but at what cost
  • Galwylin
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    Just so you know everyone has access to Purge in the Alliance War support skill line.
  • Banana
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    Add venomous smite. Good times
  • Wuuffyy
    Wuuffyy
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    Banana wrote: »
    Add venomous smite. Good times

    Well. We are forgetting what you lose for a cleansable 700 dps dot in PvP. A whole set lol.
    Edited by Wuuffyy on August 25, 2020 11:16PM
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • CleymenZero
    CleymenZero
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    Firstmep wrote: »
    The base dmg is pretty weak, it's about the same as vma 2h, you put them together you get like 1.2-1.8k dot dmg from the 2.
    It's easy to apply but I haven't found it to be op by any means.
    Sheer venom is much better at KSing in bgs with poison inject you get 2 execute scaling dots, and you can backbar the set, you can't really do that with unleashed.
    Also wouldn't run it with blood drinker, that would mean 7 medium, and I meaaan in melee you'll be super squish.

    I must add that either widowmaker or sheer venom were sets in thought of, I just copied what the kid wrote in chat.
    Galwylin wrote: »
    Just so you know everyone has access to Purge in the Alliance War support skill line.

    I do know, I leveled it today to efficient purge and although it costs 5.8k mag in full heavy, still viable.

    That being said, the necro purge is absolutely OP and the Templar purge is definitely more useful VS efficient purge so my comment still stands.
    Edited by CleymenZero on August 26, 2020 1:03AM
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