kathandira wrote: »From reading it, I think i'm going to save the skill points and not use Burning Light.
kathandira wrote: »From reading it, I think i'm going to save the skill points and not use Burning Light.
Its really bad, i dont know where they got the idea to have the stacks stay for only 1 second, thats literally even a small amount of server delay will cause you to lose your stacks.
I understand the need to remove the randomness from it but this is just terrible.
and Btw, nothing i wrote up top is an opinion, these are just facts of them screwing up skills completely.
kathandira wrote: »kathandira wrote: »From reading it, I think i'm going to save the skill points and not use Burning Light.
Its really bad, i dont know where they got the idea to have the stacks stay for only 1 second, thats literally even a small amount of server delay will cause you to lose your stacks.
I understand the need to remove the randomness from it but this is just terrible.
and Btw, nothing i wrote up top is an opinion, these are just facts of them screwing up skills completely.
Oh I believe you. When I read the notes I thought the window was too short. From a skill, to a light attack, to another skill, + general latency, it would be near impossible to get off another skill to trigger it. Nonetheless, it really messes with rotation. As a magplar, I have 2 Aedric Spear skills in my rotation. So this will literally never be used in my rotation now.
A nerve becomes more than crucial on this toxic class in no CP, impossible to compete, dps much too powerful!
Players abuse with impunity "Puncturing Strikes" spells over 8k while they are not the ultimate spells, make a serious nerve to this class which benefits far too much from Updates compared to other classes.
A nerve becomes more than crucial on this toxic class in no CP, impossible to compete, dps much too powerful!
Players abuse with impunity "Puncturing Strikes" spells over 8k while they are not the ultimate spells, make a serious nerve to this class which benefits far too much from Updates compared to other classes.
gatekeeper13 wrote: »You know how it works.
People start crying "templars too strong" = ZOS nerfs templars.
Ofc people say that carrymancers are also OP but ZOS wont nerf them. I wonder why....
gatekeeper13 wrote: »You know how it works.
People start crying "templars too strong" = ZOS nerfs templars.
Ofc people say that carrymancers are also OP but ZOS wont nerf them. I wonder why....
begins? People have been complaining about the Templar for a while now.
Grandchamp1989 wrote: »They need to seperate PVE and PVP.
I play PVP and I too am tired of seeing PVE nerfs to my build for PVP reasons.
Nerfing PVE because of PVP is a horrible solution.
Too many skills and morphs have been nerfed into obscurity for no good PVE reason.
How you abuse things in PVP doesn't translate well in PVE and vice versa.
I hope they reverse this stupid change for PVE.
While they're at it they can nerf all PVP skills to do 1 damage. That way nobody can cry about things being overpowered.. But still I somehow think someone would make the argument lol.
gatekeeper13 wrote: »You know how it works.
People start crying "templars too strong" = ZOS nerfs templars.
Ofc people say that carrymancers are also OP but ZOS wont nerf them. I wonder why....
begins? People have been complaining about the Templar for a while now.
Wait, the stack only last one second? I thought that you would proc it after the 4th hit and that's it. Are they *** insane?
At first i didn't care because i thought the server remembered the stack you were at previously and as soon as you hit 4 you would get the proc, but now, i think it's just ***, like wtf, these people are not devs.
I went away since greymoor, returned today to farm out some medusa just because and this is the news i get?
I don't like Templars. I have a Magplar and all I d o is debuff charge stun and jab and rinse and repeat.
Templar i used to think its one of the coolest class but find it to be dumb and worst class.
Straight boring and stupid. IMO maybe its good ZOS nerf it so people can start playing other class that required more strat in PVP.
Wait, the stack only last one second? I thought that you would proc it after the 4th hit and that's it. Are they *** insane?
At first i didn't care because i thought the server remembered the stack you were at previously and as soon as you hit 4 you would get the proc, but now, i think it's just ***, like wtf, these people are not devs.
I went away since greymoor, returned today to farm out some medusa just because and this is the news i get?
Yeah those of us who were on the pts left extensive feedback, @Cinbri probably did the most.
Sadly the devs didn't pay attention/care/had the time to make adjustments.