the1andonlyskwex wrote: »If the max is different depending on mode it will be a huge mess for random queues.
the1andonlyskwex wrote: »If the max is different depending on mode it will be a huge mess for random queues.
Also a mess with making builds. I doubt Zos would be interested in having our builds behave differently depending on the match we are in as it would not make sense.
DocFrost72 wrote: »I don't agree that we need to change how the game functions because your team mates are attacking the tank. In fact, i personally say working as intended.
DocFrost72 wrote: »I don't agree that we need to change how the game functions because your team mates are attacking the tank. In fact, i personally say working as intended.
Berchelous wrote: »DocFrost72 wrote: »I don't agree that we need to change how the game functions because your team mates are attacking the tank. In fact, i personally say working as intended.
Yes this is a fault of teammates. However, in chaosball for example, some stamcro tank takes the ball with 40k hp and then use ulti and game ends. This is the real problem in my opinion.
HP needs diminishing returns in PvP. It´s far too easy to stack high amount of HP without sacrificing any damage or sustain. Especially in CP. As an example:
For every 5k HP above 25K HP, any HP gained loses 50% of it´s value. So someone with 30k HP gets 27,5k. Someone with 35k HP would drop to 30k HP and so on.....
On top of this, HP bonuses from sets needs to be streamlined with bonuses that gives max mag/stam. Atm bonuses that gives HP are far greater than bonuses giving max stam/mag.
DocFrost72 wrote: »Berchelous wrote: »DocFrost72 wrote: »I don't agree that we need to change how the game functions because your team mates are attacking the tank. In fact, i personally say working as intended.
Yes this is a fault of teammates. However, in chaosball for example, some stamcro tank takes the ball with 40k hp and then use ulti and game ends. This is the real problem in my opinion.
Good job on their part. They are playing the objective. It seems like you're no novice at PvP, so I know you know how to deal with tanks. That your team is not communicating and working together to solve the tank issue is not something I feel deserves game functionality changes.
Berchelous wrote: »DocFrost72 wrote: »Berchelous wrote: »DocFrost72 wrote: »I don't agree that we need to change how the game functions because your team mates are attacking the tank. In fact, i personally say working as intended.
Yes this is a fault of teammates. However, in chaosball for example, some stamcro tank takes the ball with 40k hp and then use ulti and game ends. This is the real problem in my opinion.
Good job on their part. They are playing the objective. It seems like you're no novice at PvP, so I know you know how to deal with tanks. That your team is not communicating and working together to solve the tank issue is not something I feel deserves game functionality changes.
My team is not always the issue[i accept that they can be guilty]. This is why i opened this discussion. It's the hp tanks that kill or slow the fast-paced mood of battlegrounds. Of course i just propose something that may good and i want to hear different opinions to change my mind or improve the game.
Berchelous wrote: »DocFrost72 wrote: »I don't agree that we need to change how the game functions because your team mates are attacking the tank. In fact, i personally say working as intended.
Yes this is a fault of teammates. However, in chaosball for example, some stamcro tank takes the ball with 40k hp and then use ulti and game ends. This is the real problem in my opinion.
Berchelous wrote: »Battlegrounds are fast-paced games. Max hp tanks should not be allowed in games with objectives such as chaosball or dominaton. They are just ignored. If you have teammates that wants to kill every player they see even in non-deathmatch modes, they just focus on killing that tank[unfortunately]. Tanks can enjoy deathmatch and soak up the damage of course. Therefore, i suggest limiting max health to 30k in some modes.
I want to hear your opinions. What do you think?
Note: Limited health can be changed.