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Move Leads out of PVP areas

Tomarkhos
Tomarkhos
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I am asking for ZOS to please move leads out of PVP areas. I have been grinding for the Malacath Power Core with no luck, continue to just get ganked, or even when I am not getting ganked the bosses are being farmed by other alliances and I cannot participate without being crushed by the members of the opposing alliance. I have little hope for trying to fight the boss solo as it is but the added complication of other players opposing me from this has got me feeling hopeless. I have no desire for PVP and don't really feel there should be a need to make someone experience content they don't want. If ZOS will not move it out of a PVP area can we at least get a version for PVE, perhaps this lead can drop in two different zones, one PVP and one PVE so those of us that choose not to PVP are not forced to do so. I have tried solo, on 3 different alliances, and when that failed I started joining groups. Those groups however devolved into just PVP with the goal of killing other players to the extent that they did not stop to farm the bosses. Or the group I was with got too popular and then gets rolled by another opposing larger group. In the end, I have spent hours on an activity I do not enjoy. I don't see why this can't drop in a PVE zone, or at least have multiple drops. PVP players can buy with gold or AP monster helms, keeping them from having to play content they may not choose to do, perhaps PVE can get this same consideration? I am at my wit's end here, players are infinitely crueler than any mob I have found in this game and PVP is so toxic in this game that I just really would prefer not to do it.

Sincerely an unhappy subscriber.
  • relentless_turnip
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    Why are you grinding for malacath with no interest in PvP? I struggle to see how you can make use of it in pve. I could be wrong though...

    I believe its lead is in IC because it is PvP orientated by design, as in pve most of your damage comes from crits.
  • Tomarkhos
    Tomarkhos
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    Good question turnip. I primarily play a tank. My crit is like 27% I believe. When I off-tank I would like to use it for a build I have that allows me to still jump in to take over as the main tank. The build is centric around building up CP for warhorn and doing moderate damage so as not to be a large drag over the group. Also when I solo quest content it would be nice to keep my same CP/BUILD without modifying it ever time I choose to solo.
  • hafgood
    hafgood
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    So as a PvPer can I have all leads available in Cyrodiil please?

    No?

    Thought not.

    PvP is part of the game. Just because you don't like it doesn't mean leads shouldn't be in PvP zones.

    PvPers that want leads have to go into PvE for them. [snip]

    [edited for baiting]

    Edited by ZOS_Lunar on August 19, 2020 2:27PM
  • Syldras
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    hafgood wrote: »
    PvPers that want leads have to go into PvE for them.

    With the difference that PvE is extremely easy in comparison so you will get them even on a low level char without problems. Often you don't even have to fight.

    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • Tomarkhos
    Tomarkhos
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    Yes. All leads should be available in PVP that are in PVE if it keeps you happy and subscribing. You already get PVE only content like monster helms to use your PVP currency on, plus gold jewelry and overland boxes, etc. So you already are getting that as a PVP player. I am not asking to nerf PVP, just give me an alternative so that I am not forced to participate in a very toxic environment.
  • relentless_turnip
    relentless_turnip
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    Tomarkhos wrote: »
    Good question turnip. I primarily play a tank. My crit is like 27% I believe. When I off-tank I would like to use it for a build I have that allows me to still jump in to take over as the main tank. The build is centric around building up CP for warhorn and doing moderate damage so as not to be a large drag over the group. Also when I solo quest content it would be nice to keep my same CP/BUILD without modifying it ever time I choose to solo.

    Sounds interesting 👍😁
  • JamieAubrey
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    No, you want extra damage, you got to work for it
  • Tomarkhos
    Tomarkhos
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    No, you want extra damage, you got to work for it

    What does that mean exactly? What qualifies as work? Can you elaborate a bit,
    please? I'm sorry don't mean to be facetious at all, perhaps English is a second language.
  • hafgood
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    I'm sorry but you all missed the point I'm making.

    The point is simply that the PvE player does not want to do into a PvP environment to get something he wants because he is entitled to get it in an environment that he enjoys. [snip]

    PvPers do not get this luxury, they have to enter PvE for access to most of the equipment they use, even moving all leads to PvP wouldn't help as they would still have to go to PvE areas to acquire the skill line and to carry out the scrying and excavation.

    In addition throwing the golden vendor as beong a PvP perk shows how little the poster understands how the golden works. There is no pattern to what is in the golden on any particular week so PvPers wanting a particular helmet or jewellery set can either wait and wait and wait in chance it appears or they can go farm the dungeon for it.

    And most things at the golden csn be bought with gold or AP so are available to both PvErs and PvPers.

    [edited for baiting]
    Edited by ZOS_Lunar on August 19, 2020 2:45PM
  • SpacemanSpiff1
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    go in with friends or guildmates. or try to find a group in IC.
  • Phanex
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    It's easier to get leads in PVE than it is PVP, or even group events. I don't see why they couldn't have the leads that drop in PVP and Groups also drop in PVE areas as well. Not everyone likes to, or can do, PVP or do Group events.

    A lot of cool stuff (skins, furniture, etc) is only available behind PVP and Group events and most PVE players have accepted that, but it doesn't hurt to allow them to get leads that are stuck behind these events.

    As to why someone might want an item that is only for PVP? I don't know, maybe they are a completest?

    I wouldn't mind the mount but I'll never get it since I can't easily do group or pvp (I got crappy internet service, and it's the only option i have where I live) plus I can't do chat due to roommates etc.

    If they are already putting some leads behind content that has to be paid for, just put the PVP & Group event leads behind something like that perhaps?

    Just my thoughts on the subject.
  • CMDR_Un1k0rn
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    Sure, if we can buy any monster set for Tel Var in return.
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • Tomarkhos
    Tomarkhos
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    hafgood wrote: »
    I'm sorry but you all missed the point I'm making.

    The point is simply that the PvE player does not want to do into a PvP environment to get something he wants because he is entitled to get it in an environment that he enjoys. [snip]

    PvPers do not get this luxury, they have to enter PvE for access to most of the equipment they use, even moving all leads to PvP wouldn't help as they would still have to go to PvE areas to acquire the skill line and to carry out the scrying and excavation.

    In addition throwing the golden vendor as beong a PvP perk shows how little the poster understands how the golden works. There is no pattern to what is in the golden on any particular week so PvPers wanting a particular helmet or jewellery set can either wait and wait and wait in chance it appears or they can go farm the dungeon for it.

    And most things at the golden csn be bought with gold or AP so are available to both PvErs and PvPers.

    I'm not asking for special treatment, just choices. I cannot understand why this is considered inherently bad? If one chooses not to participate in PVP why is that bad? Why must I PVP to play PVE content? Your logic has no basis or explanation, other than the fact you "feel" a certain way. You also complain about the PVP vendor being random, why then would you not want that fixed rather than left as is? What does fixing PVE to make it more accessible and friendlier even have to do with your PVP experience?
    Edited by ZOS_Lunar on August 19, 2020 2:45PM
  • Tomarkhos
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    Sure, if we can buy any monster set for Tel Var in return.

    That's a good idea, they should do that.
  • VaranisArano
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    I assure you that after several years of Imperial City and Midyear Mayhem events that ZOS is not somehow ignorant that a segment of PVE-only players hate IC with the fire of a thousand Flame Atronachs.

    They still put leads in Imperial City.

    It's almost like they don't care that some players want to be PVE-only, and instead insist that if you want ALL of the rewards in the game, you have to do ALL of the content.
    Edited by VaranisArano on August 19, 2020 2:45PM
  • Syldras
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    Sure, if we can buy any monster set for Tel Var in return.

    I wouldn't care. It's not that it's taking something away from anyone to give people more options how to achieve a thing.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • Tomarkhos
    Tomarkhos
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    go in with friends or guildmates. or try to find a group in IC.

    I was just in a group this morning. There were four of us. But alas after a good 30 minutes of looking for bosses we found the large DC group that had been killing them and they rolled us. I am not that skilled at PVP and don't really have the desire to be. PVP to me feels like a time sink. I have a job and a child and a social life, I enjoy being able to sit down for an hour or 2 and being able to feel a set of accomplishment, not spending that time just looking for the boss to possibly get a lead only to be rolled by a much larger group.

    Also, I have been in groups where they just do not want to farm the bosses, they are there to get TelVar by killing players, or for whatever reason ( I do not ask why ) they just want to kill players above anything else, and that's not the reason I am there. I guess I could join a PVP guild to farm for this item but that just seems disingenuous to me as I would be joining just to get 1 lead an item then leave. Not cool in my book.
  • Gythral
    Gythral
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    Just move PvP to another game :smiley:

    then both side "may" be happy...
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • Zer0_CooL
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    I have litle hope for a change, so here's my tip:

    Organise a group of friends guildmembers who help you.Look for a group in IC via zonechat.

    If you got a NB use that and search for someone (regardles of faction) fighting a boss. Wait until its on 15%HP and spam the execute. Hide until they are done looting. (you won't make friends like that but who cares :p )

    Do them solo. For this you need a decent PvP build with good sustain. Stay away from the bosses in Elven Garden, and the "Hydra" in Arboretum (they are soloable but a pain in the ass). Try off hours, i like early mornings on the weekends the most. If you dont mind the telvar stones, ignore the flag and pull the boss inside a building or a hidden corner where you're less likely to be seen.

    Also im not sure about the drop, you might want to check if the Bosses with the flags in the sewers drop the leads aswell. There you're almost defenitly alone and they are soloable aswell.


  • hafgood
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    [snip]

    Not being rude but have you ever played any other game where there is a mix of PvE and PvP? Because if you have you will have found this same "problem" in them. Whenever there is a mix of PvE and PvP in the game some of the content is in PvP, some in PvE. Get used to it.

    Whether you like PvP or not is irrelevant, this game has both, why should one part of the game and all the players that play that part of the game be treated as pariahs just because you don't like the part of the game they enjoy?

    [snip]

    [edited for baiting]
    Edited by ZOS_Lunar on August 19, 2020 3:05PM
  • CaffeinatedMayhem
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    Off tanks don’t need damage, plus Malacath disables crit... which includes crit healing. Tanks definitely want their self heals to crit.
  • Tomarkhos
    Tomarkhos
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    hafgood wrote: »
    [snip]

    Not being rude but have you ever played any other game where there is a mix of PvE and PvP? Because if you have you will have found this same "problem" in them. Whenever there is a mix of PvE and PvP in the game some of the content is in PvP, some in PvE. Get used to it.

    Whether you like PvP or not is irrelevant, this game has both, why should one part of the game and all the players that play that part of the game be treated as pariahs just because you don't like the part of the game they enjoy?

    [snip]

    [snip]. I am not asking for special treatment but equal treatment. See you can get PVE items like monster helms from PVP vendors in PVP only zones. This is an example of special treatment.

    What I was asking is to move the lead to a PVE zone or make a second lead also drop in a PVE zone as well as a PVP zone thus making it equal and not special to only PVP zones. I also don't understand if you understand the word "pariah"... I am not asking for you to be an outcast in any way. I am just asking for equal footing.

    [edited for baiting]
    Edited by ZOS_Lunar on August 19, 2020 3:55PM
  • josiahva
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    I was lead farming in IC on my tank on EP....I hooked up with a group of AD and tanked the bosses for them...was actually a lot of fun having to avoid friendly fire, definately a different tanking experience.

    As a tank, people generally leave you alone...they can't easily kill you and you are no threat to them.
    Edited by josiahva on August 19, 2020 3:09PM
  • JamieAubrey
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    Tomarkhos wrote: »
    No, you want extra damage, you got to work for it

    What does that mean exactly? What qualifies as work? Can you elaborate a bit,
    please? I'm sorry don't mean to be facetious at all, perhaps English is a second language.

    Just meaning if you want one of the rare Mythic Items you will have to put in a little extra time ( I.e PVP ) to be able to get this item, just be glad they out it behind PVP and not Trials
  • Phanex
    Phanex
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    hafgood wrote: »
    [snip]

    Not being rude but have you ever played any other game where there is a mix of PvE and PvP? Because if you have you will have found this same "problem" in them. Whenever there is a mix of PvE and PvP in the game some of the content is in PvP, some in PvE. Get used to it.

    Whether you like PvP or not is irrelevant, this game has both, why should one part of the game and all the players that play that part of the game be treated as pariahs just because you don't like the part of the game they enjoy?

    [snip]

    [snip] I mean it's easier for PVPers to go into a PVE area to kill some mobs and get #24 of 24 items to unlock a mount than it is for those who can't/don't PVP/Group events to go into those areas for the sole purpose of getting leads and not participate in the event. If they flag up for an invite and they don't help the group out for the event it's gonna annoy a lot of folks.

    He's not asking for ALL rewards from PVP and group events be available to PVEers, just an alternate method for the new leads system. Especially for the you need X out of Y in order to unlock it.

    [edited to remove quoted content]
    Edited by ZOS_Lunar on August 19, 2020 3:56PM
  • Tomarkhos
    Tomarkhos
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    Off tanks don’t need damage, plus Malacath disables crit... which includes crit healing. Tanks definitely want their self heals to crit.

    I would politely disagree that off tanks do not need to contribute to the group with damage. I would also say I would be completely fine with giving up my ability to crit heal myself over 25% more damage. Also the other reason I posted for wanting this was to solo. Soloing with a tank can be painful without reworking your morphs/CP and I really would rather not do that. Also, I like to theory craft, I find it enjoyable to do new things that once perhaps people had not done before.
  • Itzmichi
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    Tomarkhos wrote: »
    I am asking for ZOS to please move leads out of PVP areas. I have been grinding for the Malacath Power Core with no luck, continue to just get ganked, or even when I am not getting ganked the bosses are being farmed by other alliances and I cannot participate without being crushed by the members of the opposing alliance. I have little hope for trying to fight the boss solo as it is but the added complication of other players opposing me from this has got me feeling hopeless. I have no desire for PVP and don't really feel there should be a need to make someone experience content they don't want. If ZOS will not move it out of a PVP area can we at least get a version for PVE, perhaps this lead can drop in two different zones, one PVP and one PVE so those of us that choose not to PVP are not forced to do so. I have tried solo, on 3 different alliances, and when that failed I started joining groups. Those groups however devolved into just PVP with the goal of killing other players to the extent that they did not stop to farm the bosses. Or the group I was with got too popular and then gets rolled by another opposing larger group. In the end, I have spent hours on an activity I do not enjoy. I don't see why this can't drop in a PVE zone, or at least have multiple drops. PVP players can buy with gold or AP monster helms, keeping them from having to play content they may not choose to do, perhaps PVE can get this same consideration? I am at my wit's end here, players are infinitely crueler than any mob I have found in this game and PVP is so toxic in this game that I just really would prefer not to do it.

    Sincerely an unhappy subscriber.

    I get where you coming from, I had to struggle my way through the PVP as well for the leads. As its part of the game, I think it shouldn't be excluded from stuff like that. I mean in general, you have to play PVP on your support characters to get the skill lines and all. Took me some time as well, but you can do it. - Is it enjoyable? Probably not, but worth it once you got the leads.

    Here, have a chill pill 💊!
  • Tomarkhos
    Tomarkhos
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    Tomarkhos wrote: »
    No, you want extra damage, you got to work for it

    What does that mean exactly? What qualifies as work? Can you elaborate a bit,
    please? I'm sorry don't mean to be facetious at all, perhaps English is a second language.

    Just meaning if you want one of the rare Mythic Items you will have to put in a little extra time ( I.e PVP ) to be able to get this item, just be glad they out it behind PVP and not Trials

    Why would I not want it in a trial? I would much prefer that. In one hour I can tank VAA and get plenty of loot and a sense of accomplishment. In that same hour of equal time, I spent that just this morning looking for bosses to get the lead, much less actually find them to kill them without first being killed in turn by a much larger group.

    Again, I put in the work, I have max CP, I have the scrying skill and excavation skill at the appropriate level, and I put in the work to get trial level gear for those toons. I have put in hours of "work" to find the leads by going to the appropriate zone and kill the appropriate bosses. I could even solo kill the PVP bosses if I could find them without a large group of players first killing me. I am pretty sure I am putting in some work.
  • furiouslog
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    Tomarkhos wrote: »
    I am asking for ZOS to please move leads out of PVP areas. I have been grinding for the Malacath Power Core with no luck, continue to just get ganked, or even when I am not getting ganked the bosses are being farmed by other alliances and I cannot participate without being crushed by the members of the opposing alliance. I have little hope for trying to fight the boss solo as it is but the added complication of other players opposing me from this has got me feeling hopeless. I have no desire for PVP and don't really feel there should be a need to make someone experience content they don't want. If ZOS will not move it out of a PVP area can we at least get a version for PVE, perhaps this lead can drop in two different zones, one PVP and one PVE so those of us that choose not to PVP are not forced to do so. I have tried solo, on 3 different alliances, and when that failed I started joining groups. Those groups however devolved into just PVP with the goal of killing other players to the extent that they did not stop to farm the bosses. Or the group I was with got too popular and then gets rolled by another opposing larger group. In the end, I have spent hours on an activity I do not enjoy. I don't see why this can't drop in a PVE zone, or at least have multiple drops. PVP players can buy with gold or AP monster helms, keeping them from having to play content they may not choose to do, perhaps PVE can get this same consideration? I am at my wit's end here, players are infinitely crueler than any mob I have found in this game and PVP is so toxic in this game that I just really would prefer not to do it.

    Sincerely an unhappy subscriber.

    Speaking as someone who hated PvP for about a year before changing my tune, I don't think that cleaving the two communities is a solution. If you are a solo player, and are not part of a guild or anything, I get how it's frustrating. But one of the reasons ZOS has this kind of overlap between PvE/PvP is to get players to do both to maximize player engagement with the game - that motivation needs to be acknowledged and taken as an assumption.

    I'd assume that you'd respond with "I will never like PvP and it's pointless for them to try to get me to like it". And I thought the same thing until I started really PvPing more, and going in with organized groups on Discord. You can still be terrible at PvP, but if you get in a decent sized group, it's actually fun even with the gankers because you can accomplish stuff. And then you start getting better, and you make builds, and before you know it you are PvPing on a regular basis.

    You just have not been in a situation where you were successful at getting stuff done. Which will ultimately make you happier: improbably trying to change ZOS's business model, or finding people who will help you succeed?

  • PizzaCat82
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    PVPers and PVEs are not mutually exclusive. I can run trials one night or solo a group dungeon, and then switch to my PVP gear and go far bosses in IC or take keeps in Cyro. Or derp in BGs.

    Antiquities should be found everywhere. Should they be as hard as they currently are? Hell no. If I have to fight a boss or world boss for the lead, I shouldn't also have to fight RNG.
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