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https://forums.elderscrollsonline.com/en/discussion/684716

Move Leads out of PVP areas

  • Tomarkhos
    Tomarkhos
    ✭✭
    Vanagrand wrote: »
    You want all the drops do all the content.

    For gos sake, we are speaking about mala lead from ic, you can just group and in 10m you are out with the lead.

    Your statement is not true. In my experience, it is far more difficult to get the lead for the power core than 10 minutes of farming. If you truly believe that then you are very misguided, I'm sorry but most groups are not there to farm leads but to PVP. Farming the lead requires you to chase bosses and to kill PVE mobs, not players. I sat in IC for hours looking for a group and finally was lucky enough to get 1 person (just 1) who was also looking for the lead and together we had to farm half a dozen bosses to get the lead to drop, and that was not counting the times we were ganked by people griefing us, in all it took nearly the better part of a whole day for the lead to drop for us both. [snip]

    [edited for baiting]
    Edited by ZOS_Lunar on August 27, 2020 2:50PM
  • NeillMcAttack
    NeillMcAttack
    ✭✭✭✭✭
    Tomarkhos wrote: »
    Just wanna say, I’m quite glad I had to go into IC to grab that lead. I hadn’t been there in a long time, and while I can manage the bosses myself on a high burst damage build, it takes some time, spending a lot of time on the back bar even sometimes failing or getting interrupted by enemy factions, I met lots of friendlies as well. I was on a mission to kill bosses and get paid. Even after acquiring the lead, I continued farming bosses for stones, defending zones, and just all round having a blast. I plan to return this weekend.

    I don’t understand the stigma people have of “PvP”, it’s just another part of the game. And like any game, if you just learn, take time to time to perfect the build, it can be very rewarding and fun. I think people take the game, and themselves too seriously at times. Persistence is key, challenges are fun, stop being afraid of dying in a video game.

    go back and re-read this post, this is not what we are talking about.

    Edited to be more constructive: Sorry I should have stated why. I am not debating or looking to get into a debate on if PVP is good or bad. I PVP, I use to enjoy it prior to all the glitches and load screen and desyncs, etc... basically PVP is buggy and I don't like that, so in turn, I do not enjoy it as much as I once did however, you really can't get through all the PVE content without at least somewhat playing PVP so I PVP. My gripe was with how long it takes to get the lead compared to other leads of similar items. The bosses are over camped and players can impede your progress to get the lead and that makes people's introduction to PVP bad in my opinion. I don't like to PVP also because it became pretty toxic over the years since it's been around as well. Regardless, I don't think anyone is genuinely afraid of dying in a video game and I think that assumption is pretty silly too make, as there are pretty much zero consequences to dying in PVP other than losing time...now time at my age with a family a job and social life it (time) is a valuable commodity to me. I don't want to waste my time farming a lead instead of playing the parts of the game that I pay to play that I find more enjoyable. That's what I am getting across, make the lead more accessible by making a copy of it drop in a PVE location on top of leaving the PVP intact, that way both player basses have equal access and on the PVE side people cannot inhibit your progress. Get me?

    Where to start, the valuable time argument is nonsense as there are builds in the game that take literally 100times to infinite more times longer due to terrible RNG. We should prob start there if we value people’s time.
    If you have given up on getting it, then that is a simple choice. Fact is, as long as you have damaged a boss, and get killed by enemies, you just spawn in the zone and stealth over and wait for the enemies to finish it and you still get the drop. If you are not persistant in your attempts at basically anything in this game then you don’t deserve the reward. The game, like any game, is a hobby, or designed to actually BE a time sink.

    Regardless, as you said, it’s just your opinion that you should have a less challenging chance at getting the drop. But that could be said about anything in the game, making it my opinion that that is a ridiculous thing to ask for.

    And another fact is this, there are players out there, it doesn’t matter how many, that will enter IC for the first time in a long time, or the first time ever, and have a great time, thanks to this item. This makes ZOS’s decision to place that lead there a good decision. If you disagree with that then you are just being selfish. Because players will, more often than not, choose the path of least resistance, and never step outside their comfort zone, while simply missing out.
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  • Tomarkhos
    Tomarkhos
    ✭✭
    Tomarkhos wrote: »
    Just wanna say, I’m quite glad I had to go into IC to grab that lead. I hadn’t been there in a long time, and while I can manage the bosses myself on a high burst damage build, it takes some time, spending a lot of time on the back bar even sometimes failing or getting interrupted by enemy factions, I met lots of friendlies as well. I was on a mission to kill bosses and get paid. Even after acquiring the lead, I continued farming bosses for stones, defending zones, and just all round having a blast. I plan to return this weekend.

    I don’t understand the stigma people have of “PvP”, it’s just another part of the game. And like any game, if you just learn, take time to time to perfect the build, it can be very rewarding and fun. I think people take the game, and themselves too seriously at times. Persistence is key, challenges are fun, stop being afraid of dying in a video game.

    go back and re-read this post, this is not what we are talking about.

    Edited to be more constructive: Sorry I should have stated why. I am not debating or looking to get into a debate on if PVP is good or bad. I PVP, I use to enjoy it prior to all the glitches and load screen and desyncs, etc... basically PVP is buggy and I don't like that, so in turn, I do not enjoy it as much as I once did however, you really can't get through all the PVE content without at least somewhat playing PVP so I PVP. My gripe was with how long it takes to get the lead compared to other leads of similar items. The bosses are over camped and players can impede your progress to get the lead and that makes people's introduction to PVP bad in my opinion. I don't like to PVP also because it became pretty toxic over the years since it's been around as well. Regardless, I don't think anyone is genuinely afraid of dying in a video game and I think that assumption is pretty silly too make, as there are pretty much zero consequences to dying in PVP other than losing time...now time at my age with a family a job and social life it (time) is a valuable commodity to me. I don't want to waste my time farming a lead instead of playing the parts of the game that I pay to play that I find more enjoyable. That's what I am getting across, make the lead more accessible by making a copy of it drop in a PVE location on top of leaving the PVP intact, that way both player basses have equal access and on the PVE side people cannot inhibit your progress. Get me?

    Where to start, the valuable time argument is nonsense as there are builds in the game that take literally 100times to infinite more times longer due to terrible RNG. We should prob start there if we value people’s time.
    If you have given up on getting it, then that is a simple choice. Fact is, as long as you have damaged a boss, and get killed by enemies, you just spawn in the zone and stealth over and wait for the enemies to finish it and you still get the drop. If you are not persistant in your attempts at basically anything in this game then you don’t deserve the reward. The game, like any game, is a hobby, or designed to actually BE a time sink.

    Regardless, as you said, it’s just your opinion that you should have a less challenging chance at getting the drop. But that could be said about anything in the game, making it my opinion that that is a ridiculous thing to ask for.

    And another fact is this, there are players out there, it doesn’t matter how many, that will enter IC for the first time in a long time, or the first time ever, and have a great time, thanks to this item. This makes ZOS’s decision to place that lead there a good decision. If you disagree with that then you are just being selfish. Because players will, more often than not, choose the path of least resistance, and never step outside their comfort zone, while simply missing out.

    Again, please go back and read this thread, you failed to address what I was discussing at all. You bait me and accuse me of being selfish but do not show me the consideration of reading the thread prior to posting. The valuable time nonsense remark is just plain silly.

    I can choose to snowboard instead of ski and then ask for some accommodation of my version of the hobby (since I equally pay the same amount for this hobby). We don't tell snowboarders hey you're nonsense for going down that hill on one ski instead of 2. That would just be considered rude in my opinion. Yet you are trying to dictate your feelings on how one is supposed to play the game to have fun. Some people have fun fishing, others make furniture, some enjoy trials, others enjoy PVP. Your argument is self-centered at best. I am asking for inclusion by having the lead drop off in two locations, one for PVE and one for PVP. How one spends their time in the game should be a choice, if you do not agree with that then please ask to remove the weekend vendor and overland set boxes from PVP (no don't really ask for that, that would be silly) areas to make it so that PVP people are more inclined to go PVE and have fun there instead. Even though you have "PVP people" in this very post saying how much they do not enjoy PVE because they feel it is boring. Sigh...read the thread, please.
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