PvPers that want leads have to go into PvE for them.
Good question turnip. I primarily play a tank. My crit is like 27% I believe. When I off-tank I would like to use it for a build I have that allows me to still jump in to take over as the main tank. The build is centric around building up CP for warhorn and doing moderate damage so as not to be a large drag over the group. Also when I solo quest content it would be nice to keep my same CP/BUILD without modifying it ever time I choose to solo.
JamieAubrey wrote: »No, you want extra damage, you got to work for it
I'm sorry but you all missed the point I'm making.
The point is simply that the PvE player does not want to do into a PvP environment to get something he wants because he is entitled to get it in an environment that he enjoys. [snip]
PvPers do not get this luxury, they have to enter PvE for access to most of the equipment they use, even moving all leads to PvP wouldn't help as they would still have to go to PvE areas to acquire the skill line and to carry out the scrying and excavation.
In addition throwing the golden vendor as beong a PvP perk shows how little the poster understands how the golden works. There is no pattern to what is in the golden on any particular week so PvPers wanting a particular helmet or jewellery set can either wait and wait and wait in chance it appears or they can go farm the dungeon for it.
And most things at the golden csn be bought with gold or AP so are available to both PvErs and PvPers.
CMDR_Un1k0rn wrote: »Sure, if we can buy any monster set for Tel Var in return.
CMDR_Un1k0rn wrote: »Sure, if we can buy any monster set for Tel Var in return.
SpacemanSpiff1 wrote: »go in with friends or guildmates. or try to find a group in IC.
[snip]
Not being rude but have you ever played any other game where there is a mix of PvE and PvP? Because if you have you will have found this same "problem" in them. Whenever there is a mix of PvE and PvP in the game some of the content is in PvP, some in PvE. Get used to it.
Whether you like PvP or not is irrelevant, this game has both, why should one part of the game and all the players that play that part of the game be treated as pariahs just because you don't like the part of the game they enjoy?
[snip]
JamieAubrey wrote: »No, you want extra damage, you got to work for it
What does that mean exactly? What qualifies as work? Can you elaborate a bit,
please? I'm sorry don't mean to be facetious at all, perhaps English is a second language.
[snip]
Not being rude but have you ever played any other game where there is a mix of PvE and PvP? Because if you have you will have found this same "problem" in them. Whenever there is a mix of PvE and PvP in the game some of the content is in PvP, some in PvE. Get used to it.
Whether you like PvP or not is irrelevant, this game has both, why should one part of the game and all the players that play that part of the game be treated as pariahs just because you don't like the part of the game they enjoy?
[snip]
CaffeinatedMayhem wrote: »Off tanks don’t need damage, plus Malacath disables crit... which includes crit healing. Tanks definitely want their self heals to crit.
I am asking for ZOS to please move leads out of PVP areas. I have been grinding for the Malacath Power Core with no luck, continue to just get ganked, or even when I am not getting ganked the bosses are being farmed by other alliances and I cannot participate without being crushed by the members of the opposing alliance. I have little hope for trying to fight the boss solo as it is but the added complication of other players opposing me from this has got me feeling hopeless. I have no desire for PVP and don't really feel there should be a need to make someone experience content they don't want. If ZOS will not move it out of a PVP area can we at least get a version for PVE, perhaps this lead can drop in two different zones, one PVP and one PVE so those of us that choose not to PVP are not forced to do so. I have tried solo, on 3 different alliances, and when that failed I started joining groups. Those groups however devolved into just PVP with the goal of killing other players to the extent that they did not stop to farm the bosses. Or the group I was with got too popular and then gets rolled by another opposing larger group. In the end, I have spent hours on an activity I do not enjoy. I don't see why this can't drop in a PVE zone, or at least have multiple drops. PVP players can buy with gold or AP monster helms, keeping them from having to play content they may not choose to do, perhaps PVE can get this same consideration? I am at my wit's end here, players are infinitely crueler than any mob I have found in this game and PVP is so toxic in this game that I just really would prefer not to do it.
Sincerely an unhappy subscriber.
JamieAubrey wrote: »JamieAubrey wrote: »No, you want extra damage, you got to work for it
What does that mean exactly? What qualifies as work? Can you elaborate a bit,
please? I'm sorry don't mean to be facetious at all, perhaps English is a second language.
Just meaning if you want one of the rare Mythic Items you will have to put in a little extra time ( I.e PVP ) to be able to get this item, just be glad they out it behind PVP and not Trials
I am asking for ZOS to please move leads out of PVP areas. I have been grinding for the Malacath Power Core with no luck, continue to just get ganked, or even when I am not getting ganked the bosses are being farmed by other alliances and I cannot participate without being crushed by the members of the opposing alliance. I have little hope for trying to fight the boss solo as it is but the added complication of other players opposing me from this has got me feeling hopeless. I have no desire for PVP and don't really feel there should be a need to make someone experience content they don't want. If ZOS will not move it out of a PVP area can we at least get a version for PVE, perhaps this lead can drop in two different zones, one PVP and one PVE so those of us that choose not to PVP are not forced to do so. I have tried solo, on 3 different alliances, and when that failed I started joining groups. Those groups however devolved into just PVP with the goal of killing other players to the extent that they did not stop to farm the bosses. Or the group I was with got too popular and then gets rolled by another opposing larger group. In the end, I have spent hours on an activity I do not enjoy. I don't see why this can't drop in a PVE zone, or at least have multiple drops. PVP players can buy with gold or AP monster helms, keeping them from having to play content they may not choose to do, perhaps PVE can get this same consideration? I am at my wit's end here, players are infinitely crueler than any mob I have found in this game and PVP is so toxic in this game that I just really would prefer not to do it.
Sincerely an unhappy subscriber.