Maintenance for the week of January 19:
• PC/Mac: No maintenance – January 19
• NA megaservers for patch maintenance – January 21, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)
• EU megaservers for patch maintenance – January 21, 9:00 UTC (4:00AM EST) - 15:00 UTC (10:00AM EST)
We will be performing maintenance for patch 11.3.1 on the PTS on Tuesday at 10:00AM EST (15:00 UTC).
A plea to ZOS devs to not kill Blood for Blood
I'm not sure how many have posted about this, but I felt it necessary to post something myself just in case it might have some affect. In my opinion, there is no change more disappointing in the recent patch notes than the nerf to Blood for Blood. I think everyone could agree this skill was overpowered, so the nerf was in order. But the "cannot be healed by anyone for 5 seconds" to me is completely unwarranted and makes the skill useless for any content other than dummy parsing. In fact, there is no use for the entire Vampire skill line in PvE content without it. Why was this done?
This skill allowed for extremely fun play, having much better sustain as well as adding a new dimension we hadn't seen before, being able to damage enemies and having it cost health points. It sucks for such a great skill to be completely nuked.

So I'm posting this to plead with the ZOS developers to remove the healing debuff from this skill before this patch goes live!