Daggerfall / EU
High level player at the clothing station, just standing there, not using it, refusing to put pet away or move despite being asked multiple times by multiple players.
Did my dailies, relogged onto a new character, did all certifications, joined mages/fighters guilds, saved the stupid king yet again and then went for another look and the same player was still being a nuisance over an hour and a half later.
Speaks for itself really, doesn't it ZOS ?
Make all pets, (non combat/sorc pets/bears) invisible when a player enters any kind of menu screen please.
It ain't rocket science you know...
Speaks for itself really, doesn't it ZOS ?
volkeswagon wrote: »how do you know they aren't using it.
... refusing to put pet away or move despite being asked multiple times by multiple players
tomofhyrule wrote: »From the PTS notes for 6.1.0:
https://forums.elderscrollsonline.com/en/discussion/comment/6859486/#Comment_6859486
"Other players’ non-combat pets will no longer block your view in certain interactions, such as while using Outfit Stations."
Hopefully this problem will be solved in two weeks.
tomofhyrule wrote: »From the PTS notes for 6.1.0:
https://forums.elderscrollsonline.com/en/discussion/comment/6859486/#Comment_6859486
"Other players’ non-combat pets will no longer block your view in certain interactions, such as while using Outfit Stations."
Hopefully this problem will be solved in two weeks.
Noone should ever get banned for something like this... you do not know if the player even knows he is obstructing a crafting station. Even when you whisper a player, a player might not read them. Half the time when I'm doing something, I do not notice a whisper coming in until half an hour later.
It could be a new player that does not know summons can obstruct things, it might be someone in dungeon queue not knowing his pet is in front of a crafting station, the player might be setting CP and be unaware a pet is obstructing a crafting station, the player might be setting skills, or be alt-tabbed, etc. You can't ask for a ban for players who are just playing the game.
There is always a way to click on a station, no matter what 'blocks' it. It just takes a second to reposition yourself.
You are at an indoor station, in a small house. You can expect those things to happen, as pets can't move inside walls.
SeaGtGruff wrote: »As far as asking players to please put their pets away (you did say "please," right?), don't forget that going into certain screens will minimize the chat box, so it's possible that the other player didn't see everyone's polite requests.
tomofhyrule wrote: »From the PTS notes for 6.1.0:
https://forums.elderscrollsonline.com/en/discussion/comment/6859486/#Comment_6859486
"Other players’ non-combat pets will no longer block your view in certain interactions, such as while using Outfit Stations."
Hopefully this problem will be solved in two weeks.
scorpius2k1 wrote: »tomofhyrule wrote: »From the PTS notes for 6.1.0:
https://forums.elderscrollsonline.com/en/discussion/comment/6859486/#Comment_6859486
"Other players’ non-combat pets will no longer block your view in certain interactions, such as while using Outfit Stations."
Hopefully this problem will be solved in two weeks.
This is a great step, but it's half-baked.
As others have said, ALL pets combat & non-combat need this auto-hidden approach and that should also include our own pets as well. The new vampire dragon imp pet a lot of us have constantly gets in the way as an example so I don't even use it. Twilight matriarch combat pets, same thing. Other players effects from their skills can be a major annoyance as well. Please ZOS, just hide EVERYTHING other than our own toon.
VaranisArano wrote: »Does it help to use first person POV?
That may be a dumb question, but I find taking a couple steps to the side and approaching from a different angle helps me get around Warden bears.
Strider__Roshin wrote: »[Quoted post was removed]