Wolfchild07 wrote: »Healing was nerfed and at the same time damage was buffed with mythics. Really tired of this nonsense. Not allowed to heal or tank apparently. Everyone should be allowed to 1vX with ridiculous damage I suppose.
While it would be convenient, it would be way over power budget for a single monster set to have both bonuses.
Wolfchild07 wrote: »Healing was nerfed and at the same time damage was buffed with mythics. Really tired of this nonsense. Not allowed to heal or tank apparently. Everyone should be allowed to 1vX with ridiculous damage I suppose.
Tommy_The_Gun wrote: »While it would be convenient, it would be way over power budget for a single monster set to have both bonuses.
Yep, If it would only provide Savagery / Prophecy I can see thay beeing ok-ish.
Something like this :
(1 item) Adds 833 Weapon Critical, Adds 833 Spell Critical
(2 item) You gain Major Savagery and Major Prophecy at all times, increasing your Weapon Critical and Spell Critical rating by 2191.
techprince wrote: »Currently we have 5 piece armor sets having these buffs but rarely used. What if you move them in a monster set? like 1 piece providing Major Sorcery and Major Brutality and 2nd piece providing Major Savagery and Major Prophecy? Wouldnt this save alot of potions?
techprince wrote: »Currently we have 5 piece armor sets having these buffs but rarely used. What if you move them in a monster set? like 1 piece providing Major Sorcery and Major Brutality and 2nd piece providing Major Savagery and Major Prophecy? Wouldnt this save alot of potions?
You miss the point here a bit.
For PvE in High end content you will take potions anyways, so its not that useful there. For overland it could see some uses, but i would prefer them to fix the avaiability of the buffs. WD for example has no universal source thats not a Class skill or weapon skill line skill.
For PvP on the other hand it could be realy strong as it would allow for more specialized builds without the need of taking care of this.
Considering you already have sets like Dreugh King Slaver and Rattlecage that provide those buffs at the cost of a 5-piece bonus...you are suggest a 2-piece set have as strong a buff as two 5 piece sets. I do agree we need more non-proc monster sets....but that would be an insane monster set that would probably be more OP than stranglers
Taleof2Cities wrote: »No.
techprince wrote: »Considering you already have sets like Dreugh King Slaver and Rattlecage that provide those buffs at the cost of a 5-piece bonus...you are suggest a 2-piece set have as strong a buff as two 5 piece sets. I do agree we need more non-proc monster sets....but that would be an insane monster set that would probably be more OP than stranglers
Only few classes doesnt have access to these buffs. These are necessary buffs. Everyone should have access to it via Class skills but that isnt the case. 5 piece investment is huge for something which is readily available to others. Ths is class discrepancy. Honestly they should give something unique. Same like that armor set that applies Life Steal to the target... like nobody has to AOE life steal right? Why in the earth would anyone want to waste 5 pieces for this?
While it would be convenient, it would be way over power budget for a single monster set to have both bonuses. While it would be only "ok" for lower difficulty content like normal trials, normal dungeons, overland pve, it has the capability of being very strong for PVP where having both bonuses is harder to come by.
A more realistic scenario is having two separate monster sets with the 2 piece bonuses being a Major Crit or Major Weapon/Spell damage. That way it requires a person to also get the shoulder piece instead of just farming for the head and getting a Major type of buff.
Darkstorne wrote: »I voted yes, but only because I agree with the idea of putting some of the major buffs on a monster set. Maybe two at most.
ie:
1 piece: Adds 129 weapon and spell damage
2 pieces: Provides the Major Brutality and Major Sorcery buffs at all times.
1 piece: Adds 833 weapon and spell crit
2 pieces: Provides the Major Savagery and Major Prophecy buffs at all times.
I think one monster set providing all 4 buffs would be too much. But I always liked Mighty Chudan for providing a major buff at all times (Major Resolve) along with a bunch of health and armour, so I'd love to see other monster sets fill in some other buffs like this. More options are good.