I agree. I don't use the set (and don't even particularly like it) but the crit requirement should definitely be left on.
(OT: Fred, if I were you I would change the word "petition" in the first sentence of the third paragraph of your post to "request" before an overzealous moderator hops in and shuts down the thread.)
I agree. I don't use the set (and don't even particularly like it) but the crit requirement should definitely be left on.
(OT: Fred, if I were you I would change the word "petition" in the first sentence of the third paragraph of your post to "request" before an overzealous moderator hops in and shuts down the thread.)
We're not allowed to use that word? Is there precedent? That seems strange.
DUTCH_REAPER wrote: »shhhhhhhh....my dk is looking forward to using this
Lughlongarm wrote: »I tend to agree.
I think Zos should consider adding more activation restrictions to all of the proc sets that easy to proc or changed from "%" basis.
-Red mountain should be "When you deal "DIRECT" damage with a Weapon"(cd increase to 3 sec).
-Winterborn - should work with a Cold Damage ability only(no LA/HA)
- Sheer venom - you deal "Direct" damage with an Execute ability up to 3 targets.
Things like that.....
They just buffed it big time too. From live that is. More damage, faster fire. Can now be used with stam builds. Won't work with malacath but that is good. I'll definitely continue running this with my mag Sorc. Just need to figure out what set to replace my front barred NMA with.
I agree. I don't use the set (and don't even particularly like it) but the crit requirement should definitely be left on.
(OT: Fred, if I were you I would change the word "petition" in the first sentence of the third paragraph of your post to "request" before an overzealous moderator hops in and shuts down the thread.)
I think there are two primary reasons to like the change:DUTCH_REAPER wrote: »Only thing i am confused about with the proc sets....
Stam- all stam have there procs for vipers red mountain charge etc no restrictions except to use a specific skill.
Mag use of caalurions - must crit to use was reinstated so basically only mnb can successfully use this in pvp with guarantee a proc every 10 secs by hitting cloak.
Why would all of you magic users want to hinder the other magic classes in pvp by saying reinstate the crit? it only procs once every 10 secs. all the other stam set counter parts dont have a crit requirement meaning any stam can use the other sets. So why complain and make them revert it back to crit must use to proc?
Genuinely curious and hoping someone can explain this logic to me? Because in my eyes, i see the proc meta coming back and would want all magic classes to have access to this set with 100% guarantee it would go off to time burst on stam users.
I think there are two primary reasons to like the change:DUTCH_REAPER wrote: »Only thing i am confused about with the proc sets....
Stam- all stam have there procs for vipers red mountain charge etc no restrictions except to use a specific skill.
Mag use of caalurions - must crit to use was reinstated so basically only mnb can successfully use this in pvp with guarantee a proc every 10 secs by hitting cloak.
Why would all of you magic users want to hinder the other magic classes in pvp by saying reinstate the crit? it only procs once every 10 secs. all the other stam set counter parts dont have a crit requirement meaning any stam can use the other sets. So why complain and make them revert it back to crit must use to proc?
Genuinely curious and hoping someone can explain this logic to me? Because in my eyes, i see the proc meta coming back and would want all magic classes to have access to this set with 100% guarantee it would go off to time burst on stam users.
1. Most stam proc sets don't deal large spikes of burst damage like Cal does. The stam proc sets that do offer large burst damage are either harder to set up (Doylemish) or easier to avoid (Selene) than Cal. So in order to balance Cal, it needs to have some kind of restriction.
2. Arguably, there should be no proc sets with instant, controllable bursts of spike damage. As much as I would enjoy getting to make a nigh-uncounterable ganker out of my magNB, it's better for the game if I can't.
Perhaps you're right that other mag classes need better proc sets -- I kind of doubt it, since Overwhelming Surge, Grothdarr, Kjalnar etc. exist, but maybe you're right. But a Caluurion with no restriction other than a moderately sized cooldown is not the answer to that problem.
DUTCH_REAPER wrote: »I think there are two primary reasons to like the change:DUTCH_REAPER wrote: »Only thing i am confused about with the proc sets....
Stam- all stam have there procs for vipers red mountain charge etc no restrictions except to use a specific skill.
Mag use of caalurions - must crit to use was reinstated so basically only mnb can successfully use this in pvp with guarantee a proc every 10 secs by hitting cloak.
Why would all of you magic users want to hinder the other magic classes in pvp by saying reinstate the crit? it only procs once every 10 secs. all the other stam set counter parts dont have a crit requirement meaning any stam can use the other sets. So why complain and make them revert it back to crit must use to proc?
Genuinely curious and hoping someone can explain this logic to me? Because in my eyes, i see the proc meta coming back and would want all magic classes to have access to this set with 100% guarantee it would go off to time burst on stam users.
1. Most stam proc sets don't deal large spikes of burst damage like Cal does. The stam proc sets that do offer large burst damage are either harder to set up (Doylemish) or easier to avoid (Selene) than Cal. So in order to balance Cal, it needs to have some kind of restriction.
2. Arguably, there should be no proc sets with instant, controllable bursts of spike damage. As much as I would enjoy getting to make a nigh-uncounterable ganker out of my magNB, it's better for the game if I can't.
Perhaps you're right that other mag classes need better proc sets -- I kind of doubt it, since Overwhelming Surge, Grothdarr, Kjalnar etc. exist, but maybe you're right. But a Caluurion with no restriction other than a moderately sized cooldown is not the answer to that problem.
Thank you for you response.
To counter i would argue that with a proc meta we are going to see VMA 2h bleed proc as well as vipers sting all from one attack. So we will see crit charge, plus VMA Bleed plus Viper. 3 hits in one attack
magic user who want to build dps and not tank tank tank will have what as a variation of the above mentioned?
would you suggest a good restriction to use caal Leg be maybe you have to get in close to the target instead of being so far away that way it falls in line with get in close do a lot of damage but nnow u r in range to be attacked back.
DUTCH_REAPER wrote: »I think there are two primary reasons to like the change:DUTCH_REAPER wrote: »Only thing i am confused about with the proc sets....
Stam- all stam have there procs for vipers red mountain charge etc no restrictions except to use a specific skill.
Mag use of caalurions - must crit to use was reinstated so basically only mnb can successfully use this in pvp with guarantee a proc every 10 secs by hitting cloak.
Why would all of you magic users want to hinder the other magic classes in pvp by saying reinstate the crit? it only procs once every 10 secs. all the other stam set counter parts dont have a crit requirement meaning any stam can use the other sets. So why complain and make them revert it back to crit must use to proc?
Genuinely curious and hoping someone can explain this logic to me? Because in my eyes, i see the proc meta coming back and would want all magic classes to have access to this set with 100% guarantee it would go off to time burst on stam users.
1. Most stam proc sets don't deal large spikes of burst damage like Cal does. The stam proc sets that do offer large burst damage are either harder to set up (Doylemish) or easier to avoid (Selene) than Cal. So in order to balance Cal, it needs to have some kind of restriction.
2. Arguably, there should be no proc sets with instant, controllable bursts of spike damage. As much as I would enjoy getting to make a nigh-uncounterable ganker out of my magNB, it's better for the game if I can't.
Perhaps you're right that other mag classes need better proc sets -- I kind of doubt it, since Overwhelming Surge, Grothdarr, Kjalnar etc. exist, but maybe you're right. But a Caluurion with no restriction other than a moderately sized cooldown is not the answer to that problem.
Thank you for you response.
To counter i would argue that with a proc meta we are going to see VMA 2h bleed proc as well as vipers sting all from one attack. So we will see crit charge, plus VMA Bleed plus Viper. 3 hits in one attack
magic user who want to build dps and not tank tank tank will have what as a variation of the above mentioned?
would you suggest a good restriction to use caal Leg be maybe you have to get in close to the target instead of being so far away that way it falls in line with get in close do a lot of damage but nnow u r in range to be attacked back.
Making so you have to get in close to use caluurians is more of a hindrance than needing a crit. Sure magblades can guarantee a crit on cooldown, the crit chance is enough that you will mostly proc it on cooldown anyways. It is just not controllable. So rather than controlling the burst with the proc, you have to burst around the proc, which is more difficult to line up and keeps the proc in line.
Having to get in close pretty much only makes the set useful for magblades who can cloak in close.
The crit proc condition is not limiting anything to magnbs though, whereas being close is limiting only to close playstyles. Trust me, the crit condition is incredibly easy to manage. I wear this set on my sorc, at distance and I delay my burst until it procs, and it wrecks people.
All mag classes can use this set without any issues. You just have to be a little be more skillful to do so, which is entirely something that should exist with proc sets. And with that, yes, many of the other stam procs are too easy to proc. They should be retuned as well, not the other way around.
yes, many of the other stam procs are too easy to proc.
They should be retuned as well, not the other way around.