Grimm_Cortex wrote: »Stop the psycho here, the NB do damage with some assa skils anyway, so it's not a buff ... It's something useless but I guess we will take a nerf next patch and the passive will return less than now.
For the comment with the 10% mitigation loss, stop it too .... We loose it on tanking and gain 10% damage .. How many tank in PVE HL are NB .. A few ! How many players tanks with NB in dungeon VET .. A few.
How many use NB has DPS .. A lot .... Stop talking about the minority please.
And yes I'd love tank with my NB, but Hey ! The devs have spoken ...
I don't know that I'd say this is a "massive buff," hopefully it will just bring magblade up to par with the rest of the magicka classes as far as sustain is concerned.
I have a Magsorc, magblade, and magden, (used to have a magplar) and in my experience magblade has the worst sustain out of all of them — and in most cases it isn't even really close. I haven't played magcro but just based on all the forum posts I've read it would appear that they have much better sustain, so the only class left is magDK (which I have heard isnt in the best spot in this regard, but I don't know.)
I don't know that I'd say this is a "massive buff," hopefully it will just bring magblade up to par with the rest of the magicka classes as far as sustain is concerned.
I have a Magsorc, magblade, and magden, (used to have a magplar) and in my experience magblade has the worst sustain out of all of them — and in most cases it isn't even really close. I haven't played magcro but just based on all the forum posts I've read it would appear that they have much better sustain, so the only class left is magDK (which I have heard isnt in the best spot in this regard, but I don't know.)
PvE MagBlade has by far the best sustain of all classes. So you better be talking PvP otherwise at a complete loss for words here.
and then turn around and act like you don't know if I'm talking about PVP or PVE?(This is coming from the perspective of PVP by the way, where magblades are bottom of the barrel — I don't play much PVE anymore, but from what I understand they're in a better spot there.)
I don't know that I'd say this is a "massive buff," hopefully it will just bring magblade up to par with the rest of the magicka classes as far as sustain is concerned.
I have a Magsorc, magblade, and magden, (used to have a magplar) and in my experience magblade has the worst sustain out of all of them — and in most cases it isn't even really close. I haven't played magcro but just based on all the forum posts I've read it would appear that they have much better sustain, so the only class left is magDK (which I have heard isnt in the best spot in this regard, but I don't know.)
PvE MagBlade has by far the best sustain of all classes. So you better be talking PvP otherwise at a complete loss for words here.
Why would you quote me, go out of your way to delete the part of the quote where I specifically explained that:and then turn around and act like you don't know if I'm talking about PVP or PVE?(This is coming from the perspective of PVP by the way, where magblades are bottom of the barrel — I don't play much PVE anymore, but from what I understand they're in a better spot there.)
Finedaible wrote: »NB continuously and unjustly gets nerfed for over a year and now when it gets a marginal buff for fighting trash packs in PvE suddenly people start losing their damn minds. Calm down please, it is not going to make your op class any less relevant. Literally no main class has a reason to complain about this.
MudcrabAttack wrote: »I say let it happen. I think you're coming from a solo/small group perspective, and I see it as strong as well. But Nightblade has felt like the runt of the classes lately
Lots of end game PVErs don't seem to care, PVPers seem ok with it.
My only concern is if they suddenly change their mind and everyone is suddenly on a Nightblade just because it's the flavor of the month meta, then we'll be back to nerf hell, where the resource return is a fraction of where it once was before this change.
No, this is not "a free false god's or vicious ophidian" — it is roughly 1/4 of the 5 piece bonus on either of those sets. (In fact, it's 87% of 1/4 of the bonuses.)martijnlv40 wrote: »A lot of people are discounting this, but as a sorc who definitely struggles with sustain, especially in trash fights since the orbs and shards etc are much less organized, this is just amazing: a free false god's or vicious ophidian. Really strong whenever there is trash to kill, which inclused some boss fights even.
Executioner vs False God's/Vicious Serpent:
The Sorcerer passive "Power Stone," on the other hand, is exactly the same as the 5pc bonus on Akaviri Dragonguard — i.e., Power Stone is "a free Akaviri Dragonguard."
Power Stone vs Akaviri Dragonguard:
I'm sure you're just as appalled as I am about how OP the Power Stone passive is, and the sorc skill line in general (for instance: sorcs have six passives related to health/stamina/magicka sustain while nightblades have two.) Please join me in asking that ZOS rectify this terrible oversight.
(It probably goes without being said, but this is now a nerf sorc thread.)
Personally, I don't consider 158 health regen to be much of an improvement, but I know that's subjective. In any case, as it stands right now on the Live server, Power Stone is identical to the 5pc bonus on Akaviri Dragonguard.No, this is not "a free false god's or vicious ophidian" — it is roughly 1/4 of the 5 piece bonus on either of those sets. (In fact, it's 87% of 1/4 of the bonuses.)martijnlv40 wrote: »A lot of people are discounting this, but as a sorc who definitely struggles with sustain, especially in trash fights since the orbs and shards etc are much less organized, this is just amazing: a free false god's or vicious ophidian. Really strong whenever there is trash to kill, which inclused some boss fights even.
Executioner vs False God's/Vicious Serpent:
The Sorcerer passive "Power Stone," on the other hand, is exactly the same as the 5pc bonus on Akaviri Dragonguard — i.e., Power Stone is "a free Akaviri Dragonguard."
Power Stone vs Akaviri Dragonguard:
I'm sure you're just as appalled as I am about how OP the Power Stone passive is, and the sorc skill line in general (for instance: sorcs have six passives related to health/stamina/magicka sustain while nightblades have two.) Please join me in asking that ZOS rectify this terrible oversight.
(It probably goes without being said, but this is now a nerf sorc thread.)
You are aware that that same bonus is on the Potentates 3 piece bonus, so its more along those lines than a whole 5 piece, which for Akaviri is that coupled with 158 Health Recovery Zos recently added. Always thought that didn't make a lot of sense...
You're kind of proving the point I was trying to make here, which is that saying "but that's a 5 piece bonus" is pretty meaningless without context.Also, the amount of effective Ultimate generation of that passive grants is less than that of the Nightblade's. I don't exactly see the issue.
Blood Magic: When you hit an enemy with a directly applied Dark Magic ability, you heal for 874. This effect scales off your Maximum Health and can occur once every 0.5 seconds.And six passives? There's Unholy Knowledge, Persistence, Rebate, Daedric Protection and Capacitor. Unless you're lumping Power Stone in there as well, which isn't include in your statement of passives that relate to health/stamina/magicka.
But the person I was responding to doesn't main a Necro. I think you missed the point of my entire post: I wasn't seriously trying to make this a nerf sorc thread, (although they're indisputably OP AF compared to magblade in PVP) I was trying to point out that I could make the same arguments about his class. I didn't say they're particularly good arguments — in fact, they're pretty myopic in my opinion. For instance, in PVP my magsorc can sustain with much less mag regen than my magblade can. I don't complain about the magsorc's sustain though, I complain about the magblade.I would direct that dismay towards Necro either way.
Personally, I don't consider 158 health regen to be much of an improvement, but I know that's subjective. In any case, as it stands right now on the Live server, Power Stone is identical to the 5pc bonus on Akaviri Dragonguard.No, this is not "a free false god's or vicious ophidian" — it is roughly 1/4 of the 5 piece bonus on either of those sets. (In fact, it's 87% of 1/4 of the bonuses.)martijnlv40 wrote: »A lot of people are discounting this, but as a sorc who definitely struggles with sustain, especially in trash fights since the orbs and shards etc are much less organized, this is just amazing: a free false god's or vicious ophidian. Really strong whenever there is trash to kill, which inclused some boss fights even.
Executioner vs False God's/Vicious Serpent:
The Sorcerer passive "Power Stone," on the other hand, is exactly the same as the 5pc bonus on Akaviri Dragonguard — i.e., Power Stone is "a free Akaviri Dragonguard."
Power Stone vs Akaviri Dragonguard:
I'm sure you're just as appalled as I am about how OP the Power Stone passive is, and the sorc skill line in general (for instance: sorcs have six passives related to health/stamina/magicka sustain while nightblades have two.) Please join me in asking that ZOS rectify this terrible oversight.
(It probably goes without being said, but this is now a nerf sorc thread.)
You are aware that that same bonus is on the Potentates 3 piece bonus, so its more along those lines than a whole 5 piece, which for Akaviri is that coupled with 158 Health Recovery Zos recently added. Always thought that didn't make a lot of sense...You're kind of proving the point I was trying to make here, which is that saying "but that's a 5 piece bonus" is pretty meaningless without context.Also, the amount of effective Ultimate generation of that passive grants is less than that of the Nightblade's. I don't exactly see the issue.Blood Magic: When you hit an enemy with a directly applied Dark Magic ability, you heal for 874. This effect scales off your Maximum Health and can occur once every 0.5 seconds.And six passives? There's Unholy Knowledge, Persistence, Rebate, Daedric Protection and Capacitor. Unless you're lumping Power Stone in there as well, which isn't include in your statement of passives that relate to health/stamina/magicka.But the person I was responding to doesn't main a Necro. I think you missed the point of my entire post: I wasn't seriously trying to make this a nerf sorc thread, (although they're indisputably OP AF compared to magblade in PVP) I was trying to point out that I could make the same arguments about his class. I didn't say they're particularly good arguments — in fact, they're pretty myopic in my opinion. For instance, in PVP my magsorc can sustain with much less mag regen than my magblade can. I don't complain about the magsorc's sustain though, I complain about the magblade.I would direct that dismay towards Necro either way.
Personally, I don't consider 158 health regen to be much of an improvement, but I know that's subjective. In any case, as it stands right now on the Live server, Power Stone is identical to the 5pc bonus on Akaviri Dragonguard.No, this is not "a free false god's or vicious ophidian" — it is roughly 1/4 of the 5 piece bonus on either of those sets. (In fact, it's 87% of 1/4 of the bonuses.)martijnlv40 wrote: »A lot of people are discounting this, but as a sorc who definitely struggles with sustain, especially in trash fights since the orbs and shards etc are much less organized, this is just amazing: a free false god's or vicious ophidian. Really strong whenever there is trash to kill, which inclused some boss fights even.
Executioner vs False God's/Vicious Serpent:
The Sorcerer passive "Power Stone," on the other hand, is exactly the same as the 5pc bonus on Akaviri Dragonguard — i.e., Power Stone is "a free Akaviri Dragonguard."
Power Stone vs Akaviri Dragonguard:
I'm sure you're just as appalled as I am about how OP the Power Stone passive is, and the sorc skill line in general (for instance: sorcs have six passives related to health/stamina/magicka sustain while nightblades have two.) Please join me in asking that ZOS rectify this terrible oversight.
(It probably goes without being said, but this is now a nerf sorc thread.)
You are aware that that same bonus is on the Potentates 3 piece bonus, so its more along those lines than a whole 5 piece, which for Akaviri is that coupled with 158 Health Recovery Zos recently added. Always thought that didn't make a lot of sense...You're kind of proving the point I was trying to make here, which is that saying "but that's a 5 piece bonus" is pretty meaningless without context.Also, the amount of effective Ultimate generation of that passive grants is less than that of the Nightblade's. I don't exactly see the issue.Blood Magic: When you hit an enemy with a directly applied Dark Magic ability, you heal for 874. This effect scales off your Maximum Health and can occur once every 0.5 seconds.And six passives? There's Unholy Knowledge, Persistence, Rebate, Daedric Protection and Capacitor. Unless you're lumping Power Stone in there as well, which isn't include in your statement of passives that relate to health/stamina/magicka.But the person I was responding to doesn't main a Necro. I think you missed the point of my entire post: I wasn't seriously trying to make this a nerf sorc thread, (although they're indisputably OP AF compared to magblade in PVP) I was trying to point out that I could make the same arguments about his class. I didn't say they're particularly good arguments — in fact, they're pretty myopic in my opinion. For instance, in PVP my magsorc can sustain with much less mag regen than my magblade can. I don't complain about the magsorc's sustain though, I complain about the magblade.I would direct that dismay towards Necro either way.
Whether it is 158 Health Recovery or 1477 Max Health or whichever bonus you would prefer, that stands to reason its 5 piece bonus isn't significant enough to merit being an actual 5 piece bonus. If you want to ignore Potentantes, which is also on the Live server, that's fine. Doesn't change the facts.
No idea what you're saying on the ultimate front exactly to be honest. You complained its overpowered but Nightblade's have more ultimate generation is all I was getting at.
Fair on Blood Magic. The "sustain" aspect threw me from "healing" which are essentially the same with restoring a resource. Not that using Health is a frequent action made but sure.
And I wasn't responding in accordance with nerfing sorc. Using any example for comparison when there's a worse off example doesn't make sense regardless if you intended for them to be good arguments or not.
Personally, I don't consider 158 health regen to be much of an improvement, but I know that's subjective. In any case, as it stands right now on the Live server, Power Stone is identical to the 5pc bonus on Akaviri Dragonguard.No, this is not "a free false god's or vicious ophidian" — it is roughly 1/4 of the 5 piece bonus on either of those sets. (In fact, it's 87% of 1/4 of the bonuses.)martijnlv40 wrote: »A lot of people are discounting this, but as a sorc who definitely struggles with sustain, especially in trash fights since the orbs and shards etc are much less organized, this is just amazing: a free false god's or vicious ophidian. Really strong whenever there is trash to kill, which inclused some boss fights even.
Executioner vs False God's/Vicious Serpent:
The Sorcerer passive "Power Stone," on the other hand, is exactly the same as the 5pc bonus on Akaviri Dragonguard — i.e., Power Stone is "a free Akaviri Dragonguard."
Power Stone vs Akaviri Dragonguard:
I'm sure you're just as appalled as I am about how OP the Power Stone passive is, and the sorc skill line in general (for instance: sorcs have six passives related to health/stamina/magicka sustain while nightblades have two.) Please join me in asking that ZOS rectify this terrible oversight.
(It probably goes without being said, but this is now a nerf sorc thread.)
You are aware that that same bonus is on the Potentates 3 piece bonus, so its more along those lines than a whole 5 piece, which for Akaviri is that coupled with 158 Health Recovery Zos recently added. Always thought that didn't make a lot of sense...You're kind of proving the point I was trying to make here, which is that saying "but that's a 5 piece bonus" is pretty meaningless without context.Also, the amount of effective Ultimate generation of that passive grants is less than that of the Nightblade's. I don't exactly see the issue.Blood Magic: When you hit an enemy with a directly applied Dark Magic ability, you heal for 874. This effect scales off your Maximum Health and can occur once every 0.5 seconds.And six passives? There's Unholy Knowledge, Persistence, Rebate, Daedric Protection and Capacitor. Unless you're lumping Power Stone in there as well, which isn't include in your statement of passives that relate to health/stamina/magicka.But the person I was responding to doesn't main a Necro. I think you missed the point of my entire post: I wasn't seriously trying to make this a nerf sorc thread, (although they're indisputably OP AF compared to magblade in PVP) I was trying to point out that I could make the same arguments about his class. I didn't say they're particularly good arguments — in fact, they're pretty myopic in my opinion. For instance, in PVP my magsorc can sustain with much less mag regen than my magblade can. I don't complain about the magsorc's sustain though, I complain about the magblade.I would direct that dismay towards Necro either way.
Whether it is 158 Health Recovery or 1477 Max Health or whichever bonus you would prefer, that stands to reason its 5 piece bonus isn't significant enough to merit being an actual 5 piece bonus. If you want to ignore Potentantes, which is also on the Live server, that's fine. Doesn't change the facts.
No idea what you're saying on the ultimate front exactly to be honest. You complained its overpowered but Nightblade's have more ultimate generation is all I was getting at.
Fair on Blood Magic. The "sustain" aspect threw me from "healing" which are essentially the same with restoring a resource. Not that using Health is a frequent action made but sure.
And I wasn't responding in accordance with nerfing sorc. Using any example for comparison when there's a worse off example doesn't make sense regardless if you intended for them to be good arguments or not.
OK. Well your first, second, and last paragraphs tell me that you're still missing the point I was trying to make. I don't know how I can explain myself any more clearly, but I'll try.
For the purposes of this conversation it is entirely irrelevant that Potentates shares the same bonus as Akaviri Dragonguard, because there isn't a single set in the game — 5 or 3 piece — that has a bonus that solely consists of "when an enemy dies within 2 seconds of being damaged by one of your abilities, restore 1876 Magicka or Stamina." The only sets that include such a bonus also a) give back more resources than that, and b) have 2 or 3 other bonuses in addition to it. As of right now though, Power Stone is identical to the 5pc bonus on Akaviri Dragonguard — so my example, no matter how flawed you think it is, is the more equitable comparison. Thus if Executioner is OP, then Power Stone is even more so based on his logic. However as I said, I think his logic is flawed and I personally don't find either passive to be OP when taken with the totality of their respective toolkits.
In other words, you can't compare 2 abilities/passives/etc. in a vacuum — that approach is how magblade got nerfed into the ground to the point that it's nearly unplayable in PVP right now.
If you don't see where I'm coming from at this point, I think we're going to have to agree to disagree.
Regards.
[edit] Based on my experience with magsorc/magplar/magden it's pretty difficult for me to imagine magblade being as "OP" with regard to sustain as some of the people in this thread are saying, but since I mostly play PVP and I realize that it can be quite a different animal I will take them at their word. Irrespective of that, in PVP it is worse than every other class I've played.
Personally, I don't consider 158 health regen to be much of an improvement, but I know that's subjective. In any case, as it stands right now on the Live server, Power Stone is identical to the 5pc bonus on Akaviri Dragonguard.No, this is not "a free false god's or vicious ophidian" — it is roughly 1/4 of the 5 piece bonus on either of those sets. (In fact, it's 87% of 1/4 of the bonuses.)martijnlv40 wrote: »A lot of people are discounting this, but as a sorc who definitely struggles with sustain, especially in trash fights since the orbs and shards etc are much less organized, this is just amazing: a free false god's or vicious ophidian. Really strong whenever there is trash to kill, which inclused some boss fights even.
Executioner vs False God's/Vicious Serpent:
The Sorcerer passive "Power Stone," on the other hand, is exactly the same as the 5pc bonus on Akaviri Dragonguard — i.e., Power Stone is "a free Akaviri Dragonguard."
Power Stone vs Akaviri Dragonguard:
I'm sure you're just as appalled as I am about how OP the Power Stone passive is, and the sorc skill line in general (for instance: sorcs have six passives related to health/stamina/magicka sustain while nightblades have two.) Please join me in asking that ZOS rectify this terrible oversight.
(It probably goes without being said, but this is now a nerf sorc thread.)
You are aware that that same bonus is on the Potentates 3 piece bonus, so its more along those lines than a whole 5 piece, which for Akaviri is that coupled with 158 Health Recovery Zos recently added. Always thought that didn't make a lot of sense...You're kind of proving the point I was trying to make here, which is that saying "but that's a 5 piece bonus" is pretty meaningless without context.Also, the amount of effective Ultimate generation of that passive grants is less than that of the Nightblade's. I don't exactly see the issue.Blood Magic: When you hit an enemy with a directly applied Dark Magic ability, you heal for 874. This effect scales off your Maximum Health and can occur once every 0.5 seconds.And six passives? There's Unholy Knowledge, Persistence, Rebate, Daedric Protection and Capacitor. Unless you're lumping Power Stone in there as well, which isn't include in your statement of passives that relate to health/stamina/magicka.But the person I was responding to doesn't main a Necro. I think you missed the point of my entire post: I wasn't seriously trying to make this a nerf sorc thread, (although they're indisputably OP AF compared to magblade in PVP) I was trying to point out that I could make the same arguments about his class. I didn't say they're particularly good arguments — in fact, they're pretty myopic in my opinion. For instance, in PVP my magsorc can sustain with much less mag regen than my magblade can. I don't complain about the magsorc's sustain though, I complain about the magblade.I would direct that dismay towards Necro either way.
Whether it is 158 Health Recovery or 1477 Max Health or whichever bonus you would prefer, that stands to reason its 5 piece bonus isn't significant enough to merit being an actual 5 piece bonus. If you want to ignore Potentantes, which is also on the Live server, that's fine. Doesn't change the facts.
No idea what you're saying on the ultimate front exactly to be honest. You complained its overpowered but Nightblade's have more ultimate generation is all I was getting at.
Fair on Blood Magic. The "sustain" aspect threw me from "healing" which are essentially the same with restoring a resource. Not that using Health is a frequent action made but sure.
And I wasn't responding in accordance with nerfing sorc. Using any example for comparison when there's a worse off example doesn't make sense regardless if you intended for them to be good arguments or not.
OK. Well your first, second, and last paragraphs tell me that you're still missing the point I was trying to make. I don't know how I can explain myself any more clearly, but I'll try.
For the purposes of this conversation it is entirely irrelevant that Potentates shares the same bonus as Akaviri Dragonguard, because there isn't a single set in the game — 5 or 3 piece — that has a bonus that solely consists of "when an enemy dies within 2 seconds of being damaged by one of your abilities, restore 1876 Magicka or Stamina." The only sets that include such a bonus also a) give back more resources than that, and b) have 2 or 3 other bonuses in addition to it. As of right now though, Power Stone is identical to the 5pc bonus on Akaviri Dragonguard — so my example, no matter how flawed you think it is, is the more equitable comparison. Thus if Executioner is OP, then Power Stone is even more so based on his logic. However as I said, I think his logic is flawed and I personally don't find either passive to be OP when taken with the totality of their respective toolkits.
In other words, you can't compare 2 abilities/passives/etc. in a vacuum — that approach is how magblade got nerfed into the ground to the point that it's nearly unplayable in PVP right now.
If you don't see where I'm coming from at this point, I think we're going to have to agree to disagree.
Regards.
[edit] Based on my experience with magsorc/magplar/magden it's pretty difficult for me to imagine magblade being as "OP" with regard to sustain as some of the people in this thread are saying, but since I mostly play PVP and I realize that it can be quite a different animal I will take them at their word. Irrespective of that, in PVP it is worse than every other class I've played.