Versispellis wrote: »[*] There's nothing interesting to look at. The map is massive, empty, and the same structures are repeated. It feels very unfinished, or like it hasn't been updated since beta.
But they said next patch will help to reduce/fixe this, so I'll wait and see when the patch hit (well a bit after cuz at every patch many people are around, so high server stress anyway).
the problem is that zos needs better servers to handle the high server stress? other parts of the game are now starting to do the load screen thing every few feet. i think they just need better servers capable of actually serving what is needed.
But they said next patch will help to reduce/fixe this, so I'll wait and see when the patch hit (well a bit after cuz at every patch many people are around, so high server stress anyway).
the problem is that zos needs better servers to handle the high server stress? other parts of the game are now starting to do the load screen thing every few feet. i think they just need better servers capable of actually serving what is needed.
It's not that simple despite what some people like you think.
If it would be the case it would have been solved since year and they don't had to do all these fix.
Use google, it will answer to all your question about how a gaming server work. And also how much it can cost.
Even a game like GW2 who was know for being smooth is not lagging harder than ESO in many recent aera making the content totally un-enjoyable.
That what happen, when you keep adding thing again and again.
And the more thing the game have the more hard it become to fix.
Especially when the team who do the change is not the same anymore.
Their is no simple answer, but I guess it easier to blame game développer who probably spend ton of hour trying to fix it than learn yourself how hard it is.
Every mmorpg with ton of content get problem like this and sadly none of them have Blizzard money to fix it fast.
Versispellis wrote: »[*] There's nothing interesting to look at. The map is massive, empty, and the same structures are repeated. It feels very unfinished, or like it hasn't been updated since beta.
I will agree that it seems unfinished. There are actually more than a few interesting places and lovely scenery in cyro, especially in the northern part of the map but the thing is, there is absolutely zero reason to go there. Temples, estates, ruins all with absolutely no purpose. Not even the town quests send you to some of them. They just sit there taking up space and most people never even go near half of them unless they happen to run a scroll past them. It's such a large map with so much potential and yet no reasons to explore most of it.