Midshieldgard wrote: »Syrusthevirus187 wrote: »This guy just said snipe is fine
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gatekeeper13 wrote: »Midshieldgard wrote: »Syrusthevirus187 wrote: »This guy just said snipe is fine
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Speak about people you know, not about people you have no clue about. I don't know what you consider "higher levels" but my khajiit bow NB is a Tribune and I pvp mostly in close, almost melee range and never gank or spam Snipe, except when defending keeps from zergs and ball groups. Outside this situations, Snipe is 80% removed from my skill bars. Also, Snipe is a skill very easy not to die from since after getting hit for the 1st time, you can roll dodge and be safe from a second or a third one that will kill you. My build is only Divines, my resistances are 16% mitigation, health is 19k and still almost never die from it. What kills you, is actually a DESYNC. Not Snipe. Same desync that can let someone 1-shot you with 5 skills in 1 sec and see your health drop from 100%-0%, no matter if you heard only the first hit.
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Midshieldgard wrote: »Syrusthevirus187 wrote: »This guy just said snipe is fine
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gatekeeper13 wrote: »Yesterday I met an EP stamDK in Cyro and after 1 sec I was dead from Venomous Claw (x2 ticks), Noxious (x4), Dizzying Swing, Executioner, HA. Dizzying alone needs 0,8 sec to fire.
Desyncs are everywhere, not just in Snipe. Snipe is fine. Leave it as it is.
Oh, so it is ok to only have counterplay AFTER already taken potentially 10k+ dmg, cc and debuffs to the face IF i'm not getting desynced to beginn with, which this skills is very prone to do? And even if i'm not getting desynced i have to immediately start spam dodge roll or i'm going to die to someone who does nothing but press a single button 2-3 times from safe distance and you srsly wanna tell me "snipe is fine"?
Also you can't separate snipe and desyncs. It is an issue with this very specific skill and different from other desyncs, both when it comes to the duration those have been in the game as well as the frequency of occurrence. It is also the only bug in the game that get's defended so adamantly, which just shows how many are afraid of losing any relevance in the extremely unlikely case their exploit gets fixed.
Lol. Snipe the most busted skill in the. Hitting for more than 10k against 25k + resistances. Where is the counter play to a 10k plus skill hitting from more than 30m away? That also has a better than average chance to desync.
xXMeowMeowXx wrote: »Midshieldgard wrote: »Syrusthevirus187 wrote: »This guy just said snipe is fine
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Actually @gatekeeper13 is right with what he said about snipe. There are many skills that are spammed and cause a dsync.
People complaining about this skill are pretty new to PvP or just not good players.
I know this because they are not complaining about the other skills, that I melt peeps with on a daily basis.
Snipe is a counter to such builds and is open to all classes if they so wish. So honestly the only thing busted, is people not learning you’re going to lose sometimes.
It is a game and I certainly don’t enjoy getting DcD or lag city when I am in a 1 v X or 2 v X.
So if people are insulting this skill and not the rest, that is on them and says a lot. Also, it makes your opinion moot, as you moved off of the topic....
People should also learn to block once in a while, rather then run or take a face full of damage.gatekeeper13 wrote: »Yesterday I met an EP stamDK in Cyro and after 1 sec I was dead from Venomous Claw (x2 ticks), Noxious (x4), Dizzying Swing, Executioner, HA. Dizzying alone needs 0,8 sec to fire.
Desyncs are everywhere, not just in Snipe. Snipe is fine. Leave it as it is.
He mentioned how it really is honestly.
gatekeeper13 wrote: »Yesterday I met an EP stamDK in Cyro and after 1 sec I was dead from Venomous Claw (x2 ticks), Noxious (x4), Dizzying Swing, Executioner, HA. Dizzying alone needs 0,8 sec to fire.
Desyncs are everywhere, not just in Snipe. Snipe is fine. Leave it as it is.
xXMeowMeowXx wrote: »Actually @gatekeeper13 is right with what he said about snipe. There are many skills that are spammed and cause a dsync.
People complaining about this skill are pretty new to PvP or just not good players.
visionality wrote: »xXMeowMeowXx wrote: »Actually @gatekeeper13 is right with what he said about snipe. There are many skills that are spammed and cause a dsync.
People complaining about this skill are pretty new to PvP or just not good players.
Snipe is different from other desyncing skills in that you can actively toggle the desync and exploiters brag about it. The only other skill combo I know about which gives you a 90+% desync chance is elemental weapon+overload. In both cases, if I see somebody using the exploit I know I see a player who is not good enough for the real game. But then - when have exploiters ever been?
gatekeeper13 wrote: »Yesterday I met an EP stamDK in Cyro and after 1 sec I was dead from Venomous Claw (x2 ticks), Noxious (x4), Dizzying Swing, Executioner, HA. Dizzying alone needs 0,8 sec to fire.
Desyncs are everywhere, not just in Snipe. Snipe is fine. Leave it as it is.
Sounds like a connection issue, to take 4 seconds worth of damage in 1 second sounds like lag on your end, not the same type of bugged mechanics I am talking about here
NeillMcAttack wrote: »visionality wrote: »xXMeowMeowXx wrote: »Actually @gatekeeper13 is right with what he said about snipe. There are many skills that are spammed and cause a dsync.
People complaining about this skill are pretty new to PvP or just not good players.
Snipe is different from other desyncing skills in that you can actively toggle the desync and exploiters brag about it. The only other skill combo I know about which gives you a 90+% desync chance is elemental weapon+overload. In both cases, if I see somebody using the exploit I know I see a player who is not good enough for the real game. But then - when have exploiters ever been?
If you can actively toggle a dysync with snipe, then this becomes a very different discussion. Maybe you should create a bug report instead of nerfing an otherwise balanced skill.
visionality wrote: »xXMeowMeowXx wrote: »Actually @gatekeeper13 is right with what he said about snipe. There are many skills that are spammed and cause a dsync.
People complaining about this skill are pretty new to PvP or just not good players.
Snipe is different from other desyncing skills in that you can actively toggle the desync and exploiters brag about it. The only other skill combo I know about which gives you a 90+% desync chance is elemental weapon+overload. In both cases, if I see somebody using the exploit I know I see a player who is not good enough for the real game. But then - when have exploiters ever been?
visionality wrote: »xXMeowMeowXx wrote: »Actually @gatekeeper13 is right with what he said about snipe. There are many skills that are spammed and cause a dsync.
People complaining about this skill are pretty new to PvP or just not good players.
Snipe is different from other desyncing skills in that you can actively toggle the desync and exploiters brag about it. The only other skill combo I know about which gives you a 90+% desync chance is elemental weapon+overload. In both cases, if I see somebody using the exploit I know I see a player who is not good enough for the real game. But then - when have exploiters ever been?
No you can't. The thing is, most of the desynch kills from snipe happens in large keep/outpost battles. This is also on of the places where, irregardless of lags, snipe is a really good skill to use for both sides which means a lot of players use and spam it. When players stay on the same spot, they often get desynch killed. It can happen in other places too, but it's more rare.
In those battles I use snipe a lot because it's good skill when working as intended, unless I get the tell tale signs on desynch. In that case I can still kill players with it, but doing so leaves me open to getting killed from other players as getting 3 snipes off in one shot takes enough time to happen that it's easy to get killed while doing it. I prefer to use my other skills instead since they work more reliably and leave me open to avoid damage better when this happens.
Calling it a "toggle" is just silly though.
For more open battle, when I snipe ppl it's usually from sneak to get them stunned, to ensure the 2nd snipe hits before they respond, from my end it looks like those skills hit as they should. Whenever I get sniped in those situations, I usually survive unless I'm not paying attention since dodge and awareness of LOS is a very effective counter to snipe. Or shields, and a bunch of other skills.
visionality wrote: »visionality wrote: »xXMeowMeowXx wrote: »Actually @gatekeeper13 is right with what he said about snipe. There are many skills that are spammed and cause a dsync.
People complaining about this skill are pretty new to PvP or just not good players.
Snipe is different from other desyncing skills in that you can actively toggle the desync and exploiters brag about it. The only other skill combo I know about which gives you a 90+% desync chance is elemental weapon+overload. In both cases, if I see somebody using the exploit I know I see a player who is not good enough for the real game. But then - when have exploiters ever been?
No you can't. The thing is, most of the desynch kills from snipe happens in large keep/outpost battles. This is also on of the places where, irregardless of lags, snipe is a really good skill to use for both sides which means a lot of players use and spam it. When players stay on the same spot, they often get desynch killed. It can happen in other places too, but it's more rare.
In those battles I use snipe a lot because it's good skill when working as intended, unless I get the tell tale signs on desynch. In that case I can still kill players with it, but doing so leaves me open to getting killed from other players as getting 3 snipes off in one shot takes enough time to happen that it's easy to get killed while doing it. I prefer to use my other skills instead since they work more reliably and leave me open to avoid damage better when this happens.
Calling it a "toggle" is just silly though.
For more open battle, when I snipe ppl it's usually from sneak to get them stunned, to ensure the 2nd snipe hits before they respond, from my end it looks like those skills hit as they should. Whenever I get sniped in those situations, I usually survive unless I'm not paying attention since dodge and awareness of LOS is a very effective counter to snipe. Or shields, and a bunch of other skills.
You realize you are basically just saying: 'I do not know how the exploit works, so it cannot exist?'