Kittytravel wrote: »https://forums.elderscrollsonline.com/en/discussion/535104/every-class-should-have-a-in-house-major-sorcery-and-brutality-buff
Already been a thread like this, short answer is no there is no reason every class should have the same washed out buff. And as someone else said potions are really easy to get and DKs already hand your group the buff.
Kittytravel wrote: »https://forums.elderscrollsonline.com/en/discussion/535104/every-class-should-have-a-in-house-major-sorcery-and-brutality-buff
Already been a thread like this, short answer is no there is no reason every class should have the same washed out buff. And as someone else said potions are really easy to get and DKs already hand your group the buff.
I am considering in terms of solo pvp. and I want to use other potions
Please Zos, give every class every buff so every class will be the exact same and I wont have to think at all about how I build my character please.
Thank you!
Kittytravel wrote: »https://forums.elderscrollsonline.com/en/discussion/535104/every-class-should-have-a-in-house-major-sorcery-and-brutality-buff
Already been a thread like this, short answer is no there is no reason every class should have the same washed out buff. And as someone else said potions are really easy to get and DKs already hand your group the buff.
I am considering in terms of solo pvp. and I want to use other potions
Its really not necessary. Potions are soo easily accessible plus dks give that to your group.
Kittytravel wrote: »Kittytravel wrote: »https://forums.elderscrollsonline.com/en/discussion/535104/every-class-should-have-a-in-house-major-sorcery-and-brutality-buff
Already been a thread like this, short answer is no there is no reason every class should have the same washed out buff. And as someone else said potions are really easy to get and DKs already hand your group the buff.
I am considering in terms of solo pvp. and I want to use other potions
What other potion could you want instead that has benefits not accessible through skills or armor sets?... If you are using the logic of "solo PvP" then your thread title should be "Pls Zos, give all classes access to every buff." because they all fall into that category of other classes have buffs not accessible to anyone else.
Kittytravel wrote: »
Already been a thread like this, short answer is no there is no reason every class should have the same washed out buff. And as someone else said potions are really easy to get and DKs already hand your group the buff.
Why would you waste a skill slot on something that is easily obtainable through a potion. The cost of potions have dropped tremendously. Even classes that have class access to this do not slot that skill most of the time.
GrumpyDuckling wrote: »I'd like to see the game give us permanent buffs tied to the role we choose to fulfill. It's a rough outline, but something like this:
Damage = Major Brutality/Sorcery + Major Savagery/Prophecy
Tank = Major Resolve + Major Vitality
Healer = Major Mending + Major Savagery/Prophecy
Then we could get on with having classes offer unique skills that do cool things and provide identity/flavor outside of buffs.
Taleof2Cities wrote: »Kittytravel wrote: »https://forums.elderscrollsonline.com/en/discussion/535104/every-class-should-have-a-in-house-major-sorcery-and-brutality-buff
Already been a thread like this, short answer is no there is no reason every class should have the same washed out buff. And as someone else said potions are really easy to get and DKs already hand your group the buff.
I am considering in terms of solo pvp. and I want to use other potions
*** shrugs ***
Class diversity exists for a reason.
There are other ways to get major brutality/sorcery than through class skills or potions ... which I'm pretty sure you're conveniently not including in the discussion.
Taleof2Cities wrote: »Kittytravel wrote: »https://forums.elderscrollsonline.com/en/discussion/535104/every-class-should-have-a-in-house-major-sorcery-and-brutality-buff
Already been a thread like this, short answer is no there is no reason every class should have the same washed out buff. And as someone else said potions are really easy to get and DKs already hand your group the buff.
I am considering in terms of solo pvp. and I want to use other potions
*** shrugs ***
Class diversity exists for a reason.
There are other ways to get major brutality/sorcery than through class skills or potions ... which I'm pretty sure you're conveniently not including in the discussion.
This very much. Homogenization is bad for the game and that is exactly what this thread is asking for. Zos made it so every class has access to both of the buffs and that is more that sufficient.
BaiterOfZergs wrote: »Taleof2Cities wrote: »Kittytravel wrote: »https://forums.elderscrollsonline.com/en/discussion/535104/every-class-should-have-a-in-house-major-sorcery-and-brutality-buff
Already been a thread like this, short answer is no there is no reason every class should have the same washed out buff. And as someone else said potions are really easy to get and DKs already hand your group the buff.
I am considering in terms of solo pvp. and I want to use other potions
*** shrugs ***
Class diversity exists for a reason.
There are other ways to get major brutality/sorcery than through class skills or potions ... which I'm pretty sure you're conveniently not including in the discussion.
This very much. Homogenization is bad for the game and that is exactly what this thread is asking for. Zos made it so every class has access to both of the buffs and that is more that sufficient.
The lack of options lead to homogenization. Players running 2h because they don’t have another choice would be considered homogenization. Players running pots because there’s no other choice is homogenization. There’s literally no reason not to make it available to every class when every person uses it anyway. You could argue that the fact that it’s considered mandatory as a reason for homogenization.
Homogenization would be more like if every class got the same buff the same way. But we know NB and Sorc way of getting similar buffs feels very different. The same way a buff like major resolve isn’t entirely the same on a dk as it is on a Templar.
People argued against 2 handers being two pieces at one point for the same anti homogenization reason but look how that turned out. Homogenization isn’t having the same thing, it’s every thing functioning the same way and things being built the same way. Because if your definition is simply having the same buff then the game is filled with homogenization by default.
BaiterOfZergs wrote: »Taleof2Cities wrote: »Kittytravel wrote: »https://forums.elderscrollsonline.com/en/discussion/535104/every-class-should-have-a-in-house-major-sorcery-and-brutality-buff
Already been a thread like this, short answer is no there is no reason every class should have the same washed out buff. And as someone else said potions are really easy to get and DKs already hand your group the buff.
I am considering in terms of solo pvp. and I want to use other potions
*** shrugs ***
Class diversity exists for a reason.
There are other ways to get major brutality/sorcery than through class skills or potions ... which I'm pretty sure you're conveniently not including in the discussion.
This very much. Homogenization is bad for the game and that is exactly what this thread is asking for. Zos made it so every class has access to both of the buffs and that is more that sufficient.
The lack of options lead to homogenization. Players running 2h because they don’t have another choice would be considered homogenization. Players running pots because there’s no other choice is homogenization. There’s literally no reason not to make it available to every class when every person uses it anyway. You could argue that the fact that it’s considered mandatory as a reason for homogenization.
Homogenization would be more like if every class got the same buff the same way. But we know NB and Sorc way of getting similar buffs feels very different. The same way a buff like major resolve isn’t entirely the same on a dk as it is on a Templar.
People argued against 2 handers being two pieces at one point for the same anti homogenization reason but look how that turned out. Homogenization isn’t having the same thing, it’s every thing functioning the same way and things being built the same way. Because if your definition is simply having the same buff then the game is filled with homogenization by default.
Pretty much what I said, but much better worded!
The same way everyone uses major resolve, everyone uses major sorc/brut buffs anyway, giving us more ways to get them would only increase diversity.
It's not I'm not going to use brutality on my stamplar just beacuse he doesn't have it in the class toolkit.
JayKwellen wrote: »Why would you waste a skill slot on something that is easily obtainable through a potion. The cost of potions have dropped tremendously. Even classes that have class access to this do not slot that skill most of the time.
In PvE perhaps, but in PvP it does become an issue, particularly if you're playing solo or in a small group without a magdk running molten weapons.
In Cyrodiil I most often play either solo or as a duo with my husband, who's either his stamcro or his StamDK. Neither of those is giving me a sorcery buff, nor am I getting it from my class. Yes I know sap essence is a thing, but it's usefulness is precious little outside of bombers and certain niche melee builds.
I typically use spell power pots as a magblade, particularly now that the cyrodiil ones were buffed, but the second I end up in a fight bigger than a small handful of people, or if I'm fighting a snare spamming magdk or magden, I have to change to immovables. If I'm really outnumbered and getting beat on I might need to change to tri-pots. Pretty much as soon as I'm really pressured major sorcery and major prophecy are the first things to go, which really hurts my potential damage output, so having on demand access to it at all times is extremely important.
Of course these days this conversation doesn't even matter. I used to be able to run degen to alleviate this issue, but now with the greymoor changes I can't do that either because I need that space for other more pressing abilities. Instead I've just had to learn to live without it. Luckily I play a magblade, so I'm already accustomed to doing crap damage lol
Kittytravel wrote: »Kittytravel wrote: »https://forums.elderscrollsonline.com/en/discussion/535104/every-class-should-have-a-in-house-major-sorcery-and-brutality-buff
Already been a thread like this, short answer is no there is no reason every class should have the same washed out buff. And as someone else said potions are really easy to get and DKs already hand your group the buff.
I am considering in terms of solo pvp. and I want to use other potions
What other potion could you want instead that has benefits not accessible through skills or armor sets?... If you are using the logic of "solo PvP" then your thread title should be "Pls Zos, give all classes access to every buff." because they all fall into that category of other classes have buffs not accessible to anyone else.
Immovability, tri restoration, vitality heroism just to name a few.
Also there's plenty of class diversity, giving all classes access to sorcery and brutality would only increase choices.
Not everyone wants to run a 2hander on stamina for example.
Grianasteri wrote: »Why? Then there is literally no point in the buff, because everyone has it effortlessly.
There needs to be trade offs and the weighing up of skills, pots, sets etc, to provide a build with the buffs you want/need.
Also, where is the class diversity if every class just has different versions of the same effective skill?
I am not saying the balance is right, Im saying the answer is not to just give every class the same skills.
I mean we kinda are there now...as it stands even from a meta standpoint if you are not finding a way to use these buffs you playing sub par. But I do understand what you mean by class diversity...but I don't find the option of being sub par any more diverse either.
Kittytravel wrote: »Kittytravel wrote: »https://forums.elderscrollsonline.com/en/discussion/535104/every-class-should-have-a-in-house-major-sorcery-and-brutality-buff
Already been a thread like this, short answer is no there is no reason every class should have the same washed out buff. And as someone else said potions are really easy to get and DKs already hand your group the buff.
I am considering in terms of solo pvp. and I want to use other potions
What other potion could you want instead that has benefits not accessible through skills or armor sets?... If you are using the logic of "solo PvP" then your thread title should be "Pls Zos, give all classes access to every buff." because they all fall into that category of other classes have buffs not accessible to anyone else.
Immovability, tri restoration, vitality heroism just to name a few.
Also there's plenty of class diversity, giving all classes access to sorcery and brutality would only increase choices.
Not everyone wants to run a 2hander on stamina for example.
You can get brutality from dual wield. I assume you want to run the only combo without it which is s/b and bow. In which case you now have major fracture and minor maim in your kit, which not all classes have access to either. It's called balance.
In order to give every class major brut you then need to rebalance all the class buffs... not every one has major crit, not every one has major mending, or major prot, or major fracture. Or minor buffs.
Balance. Part of what makes this game beautiful is the process of making a functional and well balanced build with all the gear, class, and skill options available. Potions are a big part of that. Start giving every class all the same buffs and you may as well just remove them all.