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Elemental Succession Nerf? Patch notes mention only a fix.

Soundinfinite
Soundinfinite
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Currently on Live Elemental Succession buffs Elemental Damage by 550 Spell Damage

On PTS its 492

Is this intended?
  • martijnlv40
    martijnlv40
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    Damn that would be a shame, it’s not a great set as it is, no need for the nerf.
  • Banana
    Banana
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    Probably. But pts still has a few revisions yet. But I wouldn't expect a reversal
  • ItsJustHashtag
    ItsJustHashtag
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    I think they changed the proc condition making it better, more uptime? Will need to read the description again
  • Stx
    Stx
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    I just got a succession inferno staff and was planning on using it on my DK for fun.

    If this set gets nerfed there really wont be any reason to use it, I'll just have to farm burning spell weave or scathing...
  • Olupajmibanan
    Olupajmibanan
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    I think they changed the proc condition making it better, more uptime? Will need to read the description again

    They bugfixed it, because even though it had 4 seconds duration and cooldown it tooltip, the cooldown was slightly longer.

    Bugfix is not a reason to nerf a set. Remember Asylum Inferno? The set was nerfed because of bugfix even though we told that the set will be absolutely fine after bugfix. Their nerf went through and guess what? Asylum Inferno is reverted back to every 2nd cast.
  • Jodynn
    Jodynn
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    I saw that change too, was going to test it then saw the nerf to spell damage and found no point in trying it anymore, hopefully it's a bug because it's a pretty nice set.
    Jodynn PC NA
    PvE and PvP MagDK
    The lack of communication from ZOS to player speaks volumes.
  • BlackMadara
    BlackMadara
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    I think they changed the proc condition making it better, more uptime? Will need to read the description again

    They bugfixed it, because even though it had 4 seconds duration and cooldown it tooltip, the cooldown was slightly longer.

    Bugfix is not a reason to nerf a set. Remember Asylum Inferno? The set was nerfed because of bugfix even though we told that the set will be absolutely fine after bugfix. Their nerf went through and guess what? Asylum Inferno is reverted back to every 2nd cast.

    They also stated that they are reducing the power of certain sets based on ease of use and uptime. Ele Succession is extremely easy to use and should have an almost 100% uptime for whatever element you use. They probably just missed it in the patch notes.
  • Soundinfinite
    Soundinfinite
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    Yes, but as great as Elemental Succession can be it is EXTREMELY niche and usable by only 2 classes of the game. Mag Dk and Mag Necro.

    The set used to give 500 or 505 Spell damage to the Element on a rotating basis. ZOs changed it to based off elemental damage type used and able to proc multiple buffs and raised the spell damage to 550 only 1 year ago.

    This actually made the set viable. NOT OVERPOWERED, but viable on the 2 classes above and those 2 classes only. And as you can see, it still did not enter the META, because the power wasn't out-of-the-ball-park a win in wearing it. But if you built for the set on those classes you could get very pretty numbers.

    Now if it stays as PTS is showing...its spell damage is nerfed UNDER what the set originally provided when it wasn't used by anyone....and I'm working on testing...but could make a niche set for limited classes that did at-end-game level DPS (But not more) move back into obsoletion...and that is just sad.

    I am actually overall happy with a lot of changes because this patch is breaking META hard and creating possibly more class specific builds instead of 1 build for-all...which this game needs... and Elemental Succession was a great tool to help do this.

    @Stx Burning Spellweave was nerfed this patch and is basement bottom now for entering endgame.

    @martijnlv40 @Banana @ItsJustHashtag @Stx @Olupajmibanan @brandoncoffmannub18_ESO @BlackMadara
  • Somewhere
    Somewhere
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    I suppose my guess is that since they nerfed burning spellweave and siroria that this would get nerfed as well. This patch, no matter who you are and what content you are playing, your damage went down. Unless you're using some of these stupid proc damage sets, then you're good to go.
  • martijnlv40
    martijnlv40
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    Somewhere wrote: »
    I suppose my guess is that since they nerfed burning spellweave and siroria that this would get nerfed as well. This patch, no matter who you are and what content you are playing, your damage went down. Unless you're using some of these stupid proc damage sets, then you're good to go.

    Elemental catalyst makes up for it. A free shadow mundus for everyone, on top of everything there is. Even if the healers need to run 4 different sets, put it on a dd and you’ll be fine. A small precise buff too, I think the damage isn’t going below Harrowstorm levels. And yeah below Greymoor but Thrassians and b4b were too strong so that’s alright.
  • VoidCommander
    VoidCommander
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    Somewhere wrote: »
    I suppose my guess is that since they nerfed burning spellweave and siroria that this would get nerfed as well. This patch, no matter who you are and what content you are playing, your damage went down. Unless you're using some of these stupid proc damage sets, then you're good to go.

    Elemental catalyst makes up for it. A free shadow mundus for everyone, on top of everything there is. Even if the healers need to run 4 different sets, put it on a dd and you’ll be fine. A small precise buff too, I think the damage isn’t going below Harrowstorm levels. And yeah below Greymoor but Thrassians and b4b were too strong so that’s alright.

    I just wish BfB got a more direct damage nerd. I don’t need the skill to be doing crazy high damage. I need it to help my classes that have sustain issues. Make its damage more comparable with force pulse or something.
  • Soundinfinite
    Soundinfinite
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    Also Burning Spellweave is a self Spell Damage Buff that can be buffed by Major/Minor Sorcery.

    Elemental Succession is Elemental Damage that is not buffed by Major/Minor Sorcery and thus the raw value has to be greater to be wroth using against sets where you can buff the damage.
  • Mayrael
    Mayrael
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    Oh look another ninja nerf :/
    I'm done with this game because of ZOS pushing us into Vengeance, because they don't know how to fix Cyrodiil.
  • Olupajmibanan
    Olupajmibanan
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    Also Burning Spellweave is a self Spell Damage Buff that can be buffed by Major/Minor Sorcery.

    Elemental Succession is Elemental Damage that is not buffed by Major/Minor Sorcery and thus the raw value has to be greater to be wroth using against sets where you can buff the damage.

    STOP SPREADING MISINFORMATION!

    ES as well as any other elemental set in the game (Sun, Netch's Touch ...) is fully AFFECTED by spell damage modifiers such as Major and Minor Sorcery. It just doesn't appear in tooltip but it does affect actual damage values.

    The only real difference is that spell damage buffs every spell including healing while elemental spell damage buffs only damage of that respective element leaving healing unaffected.
    Edited by Olupajmibanan on July 16, 2020 3:37PM
  • Soundinfinite
    Soundinfinite
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    @Olupajmibanan

    Sorry about spreading misinformation. No screaming is needed. It was an addition at the end and not part of my original write-up.

    However, I have tried to test this, but since ALL Elemental Damage is allocated to 5th traits of sets, I haven't been able to isolate the damage modifiers.

    I am attempting to test on PTS.

    So I have gone off of information given to me for Damage modifiers that do not enter ones resource pool.

    The new Bloodthirsty works in this fashion, Spell/Weapon Damage that does not go into your resource pool.

    This made a very easy application in which I could isolate and ONLY have the Spell Damage of the Bloodthirsty itself and nothing else that would be affected by Major/Minor Sorcery.

    And yes the Mjor/Minor System does affect Bloodthirsty.

    As such I will generally belived if it works for A it will also work for B and that your above statement is true. But again, I am still testing.

    Again...was not intentionally spreading anything that I did not think true.

    My apologies.
  • Olupajmibanan
    Olupajmibanan
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    @Olupajmibanan

    Sorry about spreading misinformation. No screaming is needed. It was an addition at the end and not part of my original write-up.

    However, I have tried to test this, but since ALL Elemental Damage is allocated to 5th traits of sets, I haven't been able to isolate the damage modifiers.

    I am attempting to test on PTS.

    So I have gone off of information given to me for Damage modifiers that do not enter ones resource pool.

    The new Bloodthirsty works in this fashion, Spell/Weapon Damage that does not go into your resource pool.

    This made a very easy application in which I could isolate and ONLY have the Spell Damage of the Bloodthirsty itself and nothing else that would be affected by Major/Minor Sorcery.

    And yes the Mjor/Minor System does affect Bloodthirsty.

    As such I will generally belived if it works for A it will also work for B and that your above statement is true. But again, I am still testing.

    Again...was not intentionally spreading anything that I did not think true.

    My apologies.

    There is pretty easy test to that.
    1. Make a naked character on PTS. Dont allocate any points into CPs or attributes and also remove all passives.
    2. Equip it with 5 Silks of the Sun body pieces. Slot Molten Armaments and Lava Whip only.
    3. Pop your molten armaments and hit a dummy with Lava Whip. Write down the damage dealt.
    4. Unequip 1 Silks of the Sun piece and replace it with 1 Siroria body piece. Also equip 1 Siroria ring infused with Spell damage glyph. This way you'll lose 400 flame spell damage from Sun but gain 407 spell damage from siroria 2pc bonus and infused spell damage glyph (the 7 spell damage difference is negligible).
    5. Pop your molten armaments and hit a dummy with Lava Whip. Write down the damage dealt.

    If Sun is affected by Major Sorcery, damage dealt it both cases should be almost the same (mind the 7 spell damage difference so it won't be exactly the same). I did the test before and it was the same. But haven't tested it on current PTS, but doubt they changed it without putting it in patch notes.

    *For convenience you may also equip Malacath ring to eliminate crits.
    Edited by Olupajmibanan on July 17, 2020 11:18AM
  • Soundinfinite
    Soundinfinite
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    @Olupajmibanan

    Except the set itself has damage that is buffed by the Major/Minor system, and you have to figure out a way to isolate or tell the difference between which damage is being buffed. Spell Stratagest is another set in this fashion that is even harder because it gives a native 258 spell damage before the 500 proc.

    You can actually only test this by creating a very complex testing environment with many calculations based on many integers.

    Otherwise what you have done is create an assumption...damage went up so its buffed...without knowing which damage got buffed and which didn't.

    For example of how someone figured out how to test such sets there is this: https://www.youtube.com/watch?v=1N3zsDLf_4s

    and as you can see it is much more complex than being naked and doing what you are supposing. Bloodthirsty CAN be tested in this fashion you have put forth, and I did.
  • Wolf81
    Wolf81
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    Someone asked this in another thread but no answer yet...Does anyone know if their proc on elemental successions has any direct effect on the two pets that sorc summons? I'm sure it effects their special shock attacks but I'm asking more along the lines weather the pet itself is considered elemental or not.
  • Olupajmibanan
    Olupajmibanan
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    @Soundinfinite

    I don't get what you are trying to say. I've wrote basic version of the test, however there is more precise way by using combination of jewelry glyphs with different quality and you can actually get to 400 exactly. I wrote results in a past thread but can't find it currently to show you. But can tell you that the damage difference was zero.

    I got criticized tho before because this test doesn't directly show that elemental spell damage is affected by Major Sorcery, but that it is affected by Major Sorcery the same way as jewelry glyphs are bringing up the assumption that jewelry glyphs aren't affected by Major Sorcery either (bizzare assumption isn't it?).

    If your stats don't change at all and the only change is 400 flame spell damage less and 400 spell damage more and there is absolutely no damage difference in the combinations, therefore we can safely assume that Major Sorcery affects elemental spell damage. 80 spell damage is definitely enough to make a difference in damage output.

  • Olupajmibanan
    Olupajmibanan
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    @Soundinfinite I found the test. Was actually tested on live:

    Tested it myself with the method - ceteris paribus, changing only one factor with other factors unchanged.

    Test A: 5 sun body pieces, all cp 160, blue quality (4th set bonus gives 377 SD to flame damage abilities), default magicka glyph,
    - 2x CP 160 epic Willpower rings with +stamina recovery glyph
    - 1x CP 160 epic Willpower neck with +stamina recovery glyph

    Results:
    Flame Lash damage
    With Major Sorcery: 4261
    Without Major Sorcery: 4112

    Test B: 4 sun body pieces, 1 necropotence piece, all cp 160, blue quality, default magicka glyph, unchanged traits
    - 2x CP 160 epic Willpower rings with +153 SD glyph
    - 1x CP 160 epic Willpower neck with +71 SD glyph

    Results:
    Flame Lash damage
    With Major Sorcery: 4261
    Without Major Sorcery: 4112
  • Wuerstal
    Wuerstal
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    So this thread obviously got highjacked to discuss how major buffs work. nice.... just for anyone interested: 6.1.1. is on pts and patch notes are online.
    I checked the patchnotes: No mentioning of Elemental Succesion beeing nerfed or changed or what ever.
    I checked on the PTS: the set is still at 492 spell damage instead of 550.

    Maybe ZOS would like to give a statement?
    Niche set, ok, but ninja nerf is acceptable! Same goes with potentates.

    So do not spam this with "how does major buff xyz work". This is an issue that ZOS needs to be aware of. Maybe they simply forgot to mention it in the notes. but then they should clarify.
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