um......no
Love you ZOS. Bring back proc sets to former glory. Let them crit again!
Good descriptor for death by lag....viscous death ...
SavageChain wrote: »Erm how about no?
Skilled gameplay already is dead without proc sets critting, since proc sets will deal crazy damage next patch and have mostly their proc chance/requirement removed...i mean most proc sets will do free 2k+ dps when one dot is running somewhere...
To make Monster sets viable again instead of just using Malacath.What_In_Tarnation wrote: »why bring proc sets crit back when you can just use malacath?:
relentless_turnip wrote: »I like to see all the buffs to sets, but I don't like the way the game is heading.
ZOS already stated that they wanted to simplify the game to make it more accessible and reduce the amount of button presses required to do well. In the current patch proc sets are currently the most viable option. In the update 27 it looks like it is moving further in this direction.
Notice that there have been no adjustments to health recovery, meaning passive healing remains optimal over active healing. Crit resistance was given free and the impenetrable trait was further nerfed. Meaning damage mitigation is easier and passive.