Sanguinor2 wrote: »Karmanorway wrote: »You already have the strongest ultimate in the game, u know the iwinbutton Leap,
aint that enough?
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Karmanorway wrote: »Sanguinor2 wrote: »Karmanorway wrote: »You already have the strongest ultimate in the game, u know the iwinbutton Leap,
aint that enough?
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And exactly how do you run and block at the same time when ppl chase u? My character dont have eyes in the neck either.
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Karmanorway wrote: »
And exactly how do you run and block at the same time when ppl chase u? My character dont have eyes in the neck either.
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Karmanorway wrote: »[snip]
Karmanorway wrote: »Sanguinor2 wrote: »Karmanorway wrote: »You already have the strongest ultimate in the game, u know the iwinbutton Leap,
aint that enough?
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And exactly how do you run and block at the same time when ppl chase u? My character dont have eyes in the neck either.
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Why are you running from a Dragonknight after you've engaged in combat with them? Their crowd control is amazing and all their Ardent Flame abilities Snare. They're that class that is built for a close range brawl and once they've got you its hard to get away.
Also as a Dragonknight I find my wing ultimate being completely useless in heavy lag. Very unwieldy and hard to cast where you'll just kind of get stuck on the ground for a half second before flying to the position only to not have your foe go flying because.... lag.
Imagine having 50% more damage reduction against half the game's abilities and still you complain. If you die to a player while negating half their damage on top of your mitigations, you need to rethink.
Wings need a decent duration nerf if anything.
I still like this old idea of making them stronger, but have them lose their effect once the target comes in melee range. That would be fair.
Though I admit, Wings are almost non-toxic compared to shimmering shield and ball of lightning.
Karmanorway wrote: »[snip]
So we should balance around server performance? Oh boy.
Sanguinor2 wrote: »Karmanorway wrote: »
And exactly how do you run and block at the same time when ppl chase u? My character dont have eyes in the neck either.
[snip]
If you get leaped on you dont run anyway because it still has the gapcloser snare on it that all other gap closers lost so might aswell block.
If we balance everything according to cyro primetime then do we give everything a 5 second cast time? Because leap is hardly alone in being hard to deal with in cyro primetime.
DK Wings was never the issue, people learning to play was.
Let me explain you something.
To counter cloak you slot 1 skill and you can use 11/12 of your skills to kill NB.
To counter wings when you slot 1 melee skill you have 1/12 of your skills to kill DK. Do you feel the difference? Your "counter" forces complete build change, not just swapping one skill or even better using a potion, because killing DK using one skill without even being able to LA isn't an option.
Actually it's DKs are tho ones that need to L2P without crutch skill.
DK Wings was never the issue, people learning to play was.
Let me explain you something.
To counter cloak you slot 1 skill and you can use 11/12 of your skills to kill NB.
To counter wings when you slot 1 melee skill you have 1/12 of your skills to kill DK. Do you feel the difference? Your "counter" forces complete build change, not just swapping one skill or even better using a potion, because killing DK using one skill without even being able to LA isn't an option.
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It is a crutch, it is ridiculous and it's imbalanced.
Wings was a very hard counter to especially magblades. Yet cry’s about cloak are unanswered. Sure, they are a lot of counter to cloak the same as there where counter to wings. You just had to slot and use them, but people did not want to slot for them so after years wings was changed. Still we must slot counters for cloak. A lot of the counters don’t work very well because of the limited range of effectiveness and the speed nightblades can have while in cloak.
In a vacuum wing is fine but when compared to some other skills in does not compete. Namely shimmering shield and ball of lightning. Even cloak can give a 100% mitigation of projectiles.
Please add major expedition to wings for 4 seconds and take it off chains.
Be safe and have fun 😊
Moonsorrow wrote: »It is a crutch, it is ridiculous and it's imbalanced.
Can remove such skills.. when they remove Streak/BoL and Cloak also and we should remove Purges too then. Also mitigation Ghost from Necro, also strong shields, since after healing nerf they are better than healing.
Then no one has their "crutches". Because without such skills against projectile spammers.. why would anyone play anything else than a projectile spamming sorc or sniper?
Serious question.
Can call them crutches if want.. but they are there to counter other classes "crutches" and trying to single out one or 2 does not work. Then lets kill all last class identity skills (crutches as you call them) and Streak/BoL is one of them, there is no real counter to that and everyone knows it. Sorc can use it offensively and/or to leave the battle at will. And nothing anyone can do to it if player knows what they are doing.
Reality is this: DK (stam or mag) with Wings gets zerged down fast with a mini-zerg. Wings up (either morph means nothing). Same mini-zerg needs a BIGGER zerg to take down a magsorc, IF can even catch them. Facts.
So yeah, lets nerf Wings since: "it is ridiculous and it`s imbalanced" - Known Magsorc.
Not like Magsorc is already the best solo class on PVP at most situations, so yeah lets nerf the few things that make sorcs atleast think before just projectile spam at every direction from 28m away from their safe space.
Seriously. You should know better. If you ask these things, they will do same to all class skills that still are unique and fun. So after Wings (or simultaneously) or similar skills would get nerfed to uselessness.
I play Msorc also (like all other classes too), and i rarely say this, but here it goes: Nerf Streak/BoL AND Shields. They are crutches and imbalanced and must be yeeted.
You can imagine that comment was my Dragonfire Scales reflecting back your nerf demands. Wanna do a comeback to this? There is none. You know this in your heart.
It is either all classes have their couple "crutches" or no class has. And i personally think this game should have atleast the last remnants of the old rock, paper, scissors where some classes/specs counters some, thus making you have to pick your targets.
Achronokey wrote: »im sory, 50% mitigation is not enought for ya? 50% + ur armor giving same 50% on a cap its 100%!!!! u geting 0 dmg from projectiles.
no, he wants 100% mitigation + projectile reflection + damage x4
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With your last few words I do agree however. If every class has something overpowered and crutchy, then that is a preferable scenario than no class having anything. Yet still, using your example of streak is not the best. It certainly is the Sorcerer crutch, since it's the only good thing the class has left and ONLY because of the recent cost decrease. Streak also has counters in the form of gap closers, which are not nearly as rare as you might believe and the speed of most stamina builds is immense enough to keep track as well.
I firmly believe that ranged builds should be faced with such counters to force them in close range. But then please make it whole and allow ranged attacks to perform normally once in melee range. Have wings only reflect actual range attacks, not when the target is within melee range. That is my only problem with things like wings and shimmering shield and I believe this is something most will be able to understand.
My main hate for wings is dragonfire scales and that every tiny light attacks reflects such amounts of damage. It is way too suppressive for how long it lasts. It's indomitable.
Let me explain you something.
To counter cloak you slot 1 skill and you can use 11/12 of your skills to kill NB.
To counter wings when you slot 1 melee skill you have 1/12 of your skills to kill DK. Do you feel the difference? Your "counter" forces complete build change, not just swapping one skill or even better using a potion, because killing DK using one skill without even being able to LA isn't an option.
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Please get the difference between ranged and prjectile skills before making silly arguments.
Ranged =/= Projectiles
The only class and build that relys a 100% on projectile dmg is the snipe blade. MagSorc as the classical ranged class has puls force, storm calling, pets, rune and so on. the only thing in the sorc rota was frags and if used the destro touch. No need to change a complete build because 2 of your skills could be reflected by wings.
Sanguinor2 wrote: »Just make wings a copy of ball of lightning. Afterall an ability providing mobility, snare removal+immunity and infinite projectiles absorbed for a few seconds seems to be completely fine
Let me explain you something.
To counter cloak you slot 1 skill and you can use 11/12 of your skills to kill NB.
To counter wings when you slot 1 melee skill you have 1/12 of your skills to kill DK. Do you feel the difference? Your "counter" forces complete build change, not just swapping one skill or even better using a potion, because killing DK using one skill without even being able to LA isn't an option.
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[Edited for Baiting]
Please get the difference between ranged and prjectile skills before making silly arguments.
Ranged =/= Projectiles
The only class and build that relys a 100% on projectile dmg is the snipe blade. MagSorc as the classical ranged class has puls force, storm calling, pets, rune and so on. the only thing in the sorc rota was frags and if used the destro touch. No need to change a complete build because 2 of your skills could be reflected by wings.
BoL is stupidly broken, just like wings was back then. Anything that negates an entire style of play for a set time is going to be nauseatingly strong against the kind of builds it counters, and that's exactly why wings shouldn't get the reflect back. The only reason it isn't abused more is because streak is better in the sorc kit if you're not using reach (from destro) and a master's staff.
t. magsorc main
Sanguinor2 wrote: »
BoL is stupidly broken, just like wings was back then. Anything that negates an entire style of play for a set time is going to be nauseatingly strong against the kind of builds it counters, and that's exactly why wings shouldn't get the reflect back. The only reason it isn't abused more is because streak is better in the sorc kit if you're not using reach (from destro) and a master's staff.
t. magsorc main
I know and agree. However I always find it funny to remember that BoL got buffed to its current state after wings got nerfed and next to no one actually had objections towards that change.
ZOS wrote:We don't want DKs being able to shut down an entire style of play, but you know what would be cool? If another class could shut down an entire style of play!
Sanguinor2 wrote: »
BoL is stupidly broken, just like wings was back then. Anything that negates an entire style of play for a set time is going to be nauseatingly strong against the kind of builds it counters, and that's exactly why wings shouldn't get the reflect back. The only reason it isn't abused more is because streak is better in the sorc kit if you're not using reach (from destro) and a master's staff.
t. magsorc main
I know and agree. However I always find it funny to remember that BoL got buffed to its current state after wings got nerfed and next to no one actually had objections towards that change.
Yeah. The current state of BoL is actually a really good anecdote for the way ZOS balances their game.ZOS wrote:We don't want DKs being able to shut down an entire style of play, but you know what would be cool? If another class could shut down an entire style of play!
Achronokey wrote: »are Trash! You still take way too much damage from projectiles! And if nightblades can get their original Incap back. Why can't we get our original wings back?
im sory, 50% mitigation is not enought for ya? 50% + ur armor giving same 50% on a cap its 100%!!!! u geting 0 dmg from projectiles.
Lol man please those wings are straight garbage 50% isn't doing much at all i rather have it deflect back like it used to. Nobody asked for the change besides NB crying because they could NOT get close to a DK yet Nb managed to get their incap stun back?