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ZOS - I want a Dawnguard/Vigilants of Stendarr skill line with magick skills

StarOfElyon
StarOfElyon
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I understand that Fighter's Guild has some good skills for fighting werewolves and vampires but it's stamina focused. In Skyrim, the Dawngaurd had skills using magicka also, not just stamina weapons.

For transparency, I want this skill line so that I can roleplay my magplar as a mortal vampire/werewolf hunter. I think it would synergize very well with Templar skills (there was a skill called Vampire's Bane used by the Dawngaurd) but it can be used by any class. There were spells like Stendarr's Aura which - if I remember correctly - was like a "cloak" spell that did extra damage to the undead.

Vampirism and Lycanthropy seem to be beneficial to their users. I would like something for us mortal crusaders against the creatures of the dark. ^^

We're in a vampire-centric series of updates right now, how can we not reform the Dawngaurd?
Edited by StarOfElyon on July 9, 2020 8:02PM
  • tsaescishoeshiner
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    They seem to want to differentiate ESO from TES:V to reduce competition between the games and avoid criticism for just copying Skyrim. So seeing the Dawnguard as we remember it seems unlikely. But maybe? Skyrim also had more enemy-specific damage bonuses than ESO has, like all the elemental damage bonuses.

    Fighter's Guild skills should be more than enough — they could add some anti-vamp/undead/werepup sets. As stamplar you could get use out of both.

    Or, use Torug's Pact with an Infused Prismatic Onslaught enchantment. Without CP or other bonuses, that's 8,108 damage every 1-2 seconds that can crit.
    PC-NA
    in-game: @tsaescishoeshiner
  • StarOfElyon
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    No, I play magplar. Fighter's guild only gives passives for fighting undead but no skills.
  • redgreensunset
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    The Dawnguard doesn't exist yet?
  • SlimeBro1
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    The Dawnguard doesn't exist yet?

    it does, technically.
  • StarOfElyon
    StarOfElyon
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    The Dawnguard doesn't exist yet?

    Under the Fighter's Guild skill line, the description of the Silver Bolts skill reads, "Fire a Dawnguard Vampire Hunter's crossbow bolt to strike the enemy for 739 Physical Damage."

    So they definitely exist but so far anything having to do with them is tied up behind a stamina oriented skill line. I want a true Dawnguard skill line that includes magicka skills (preferably with passive bonuses for mortals).
    Edited by StarOfElyon on July 9, 2020 5:36AM
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    The Dawnguard doesn't exist yet?

    Under the Fighter's Guild skill line, the description of the Silver Bolts skill reads, "Fire a Dawnguard Vampire Hunter's crossbow bolt to strike the enemy for 739 Physical Damage."

    So they definitely exist but so far anything having to do with them is tied up behind a stamina oriented skill line. I want a true Dawnguard skill line that includes magicka skills (preferably with passive bonuses for mortals).

    It also says on the Templar abilities "call down a fragment of the sun" when it is supposed to be a hole to Aetherius.

    Just because the ability mentions it does not mean they actually exist yet, for one thing why is it a Fighter's Guild ability? The Dawnguard had nothing to do with the Fighter's Guild.
  • Smaxx
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    Not sure if I want to be part of any "professional" werewolf hunters of the Second Era. You know, like that fully professional Silver Dawn, loosing like every foothold they have to werewolves… I mean…😃

    Besides that, what if the Fourth Era's Dawnguard actually is a result of Second Era's Fighter's Guild and Silver Dawn combined with the events from Greymoor and Q4 DLC?🤔 (Just like the re-established Dragonguard?)
    It also says on the Templar abilities "call down a fragment of the sun" when it is supposed to be a hole to Aetherius.
    This depends on who you actually ask. Not everyone sees the stars and sun as holes as far as I remember.😉
    Edited by Smaxx on July 9, 2020 6:25AM
  • idk
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    The Dawnguard doesn't exist yet?

    Under the Fighter's Guild skill line, the description of the Silver Bolts skill reads, "Fire a Dawnguard Vampire Hunter's crossbow bolt to strike the enemy for 739 Physical Damage."

    So they definitely exist but so far anything having to do with them is tied up behind a stamina oriented skill line. I want a true Dawnguard skill line that includes magicka skills (preferably with passive bonuses for mortals).

    You seem to have found your answer. Though it seems Zos has rolled the two groups together so I doubt they will create dawnguard skill line.
  • Nord_Raseri
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    Fire for vamps, poison for beasties, prismatic glyphs and FG abilities for both.That's quite enough weaknesses on top of other things, thank you.
    Veit ég aðég hékk vindga meiði á nætr allar níu, geiri undaðr og gefinn Oðni, sjálfr sjálfum mér, á þeim meiði er manngi veit hvers hann af rótum rennr.
  • StarOfElyon
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    Fire for vamps, poison for beasties, prismatic glyphs and FG abilities for both.That's quite enough weaknesses on top of other things, thank you.

    By passive bonuses I mean that mortals will get the full use of the skills and not have any penalties.
  • StarOfElyon
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    idk wrote: »
    The Dawnguard doesn't exist yet?

    Under the Fighter's Guild skill line, the description of the Silver Bolts skill reads, "Fire a Dawnguard Vampire Hunter's crossbow bolt to strike the enemy for 739 Physical Damage."

    So they definitely exist but so far anything having to do with them is tied up behind a stamina oriented skill line. I want a true Dawnguard skill line that includes magicka skills (preferably with passive bonuses for mortals).

    You seem to have found your answer. Though it seems Zos has rolled the two groups together so I doubt they will create dawnguard skill line.

    There's more that can be done, thematically, especially on the magic side. A skill line would be great.
  • idk
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    idk wrote: »
    The Dawnguard doesn't exist yet?

    Under the Fighter's Guild skill line, the description of the Silver Bolts skill reads, "Fire a Dawnguard Vampire Hunter's crossbow bolt to strike the enemy for 739 Physical Damage."

    So they definitely exist but so far anything having to do with them is tied up behind a stamina oriented skill line. I want a true Dawnguard skill line that includes magicka skills (preferably with passive bonuses for mortals).

    You seem to have found your answer. Though it seems Zos has rolled the two groups together so I doubt they will create dawnguard skill line.

    There's more that can be done, thematically, especially on the magic side. A skill line would be great.

    Magicka has the mages guild. Regardless, my comments do seem to sum up how Zos chose to handle the dawnguard.
  • LightningWitch
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    They seem to want to differentiate ESO from TES:V to reduce competition between the games and avoid criticism for just copying Skyrim.
    This made me laugh.

    If there was any truth to this statement, the entire past 2 years of the game wouldn't have been focused on those very elements of Skyrim: Dragons and Skryim itself!

    I'm literally shocked they haven't changed the name to "Skyrim Online" at this point.

    Also, and this is just opinion, I'm kind of getting sick of all the Skyrim references. I've done this. Let's move the hell on already.

  • Deathlord92
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    Well I’m always going to be a vampire hhhhh but yeah I completely agree those who want to be mortal deserves the Dawnguard skill line werewolf and vampires though shouldn’t have access to it because it wouldn’t make sense.
  • StarOfElyon
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    Well I’m always going to be a vampire hhhhh but yeah I completely agree those who want to be mortal deserves the Dawnguard skill line werewolf and vampires though shouldn’t have access to it because it wouldn’t make sense.

    It wouldn't make sense for werewolves and vamps, true. But they could have the choice to still do it (because some people don't care about the RP side of Elder Scrolls). I think they the passive bonuses should incentivize being mortal to make the skill line worth it. Mortals need some love too.
  • StarOfElyon
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    idk wrote: »
    idk wrote: »
    The Dawnguard doesn't exist yet?

    Under the Fighter's Guild skill line, the description of the Silver Bolts skill reads, "Fire a Dawnguard Vampire Hunter's crossbow bolt to strike the enemy for 739 Physical Damage."

    So they definitely exist but so far anything having to do with them is tied up behind a stamina oriented skill line. I want a true Dawnguard skill line that includes magicka skills (preferably with passive bonuses for mortals).

    You seem to have found your answer. Though it seems Zos has rolled the two groups together so I doubt they will create dawnguard skill line.

    There's more that can be done, thematically, especially on the magic side. A skill line would be great.

    Magicka has the mages guild. Regardless, my comments do seem to sum up how Zos chose to handle the dawnguard.

    You're missing the point of my post. I never said that there wasn't a skill line for magicka users. I'm specifically asking for a skill line that is for Vampire/Werewolf hunting like the Fighter's Guild but includes magicka skills - this is what the Dawnguard actually has in Skyrim.
  • SlimeBro1
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    Well I’m always going to be a vampire hhhhh but yeah I completely agree those who want to be mortal deserves the Dawnguard skill line werewolf and vampires though shouldn’t have access to it because it wouldn’t make sense.

    It wouldn't make sense for werewolves and vamps, true. But they could have the choice to still do it (because some people don't care about the RP side of Elder Scrolls). I think they the passive bonuses should incentivize being mortal to make the skill line worth it. Mortals need some love too.

    Here's how I see it: What if you get the skill line when you're a mortal, but if you wanted to still join and do the quests as a vamp/werewolf you could? You just wouldn't get the skill line.

    But if you join up as a mortal, you get the skill line.
  • StarOfElyon
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    I get it but people are going to complain about being excluded even though it makes sense to me, just like the justice system banning open displays of vampirism, necromancy, and lycanthropy. I love that part of the game. Some people don't want the inconvenience.

    I say, let them get the skill line if they want but it won't be worth it to them because the passive bonuses are for mortals. The NPCs would just have to be ignorant to the fact that the character is undead.
    Edited by StarOfElyon on July 9, 2020 6:39PM
  • j3crow
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    I think there should be a mortal-only skill line that counter plays against Vampire and WW. Something that truly makes being mortal an attractive option, not just avoiding the downsides of of Vamp and WW
  • idk
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    idk wrote: »
    idk wrote: »
    The Dawnguard doesn't exist yet?

    Under the Fighter's Guild skill line, the description of the Silver Bolts skill reads, "Fire a Dawnguard Vampire Hunter's crossbow bolt to strike the enemy for 739 Physical Damage."

    So they definitely exist but so far anything having to do with them is tied up behind a stamina oriented skill line. I want a true Dawnguard skill line that includes magicka skills (preferably with passive bonuses for mortals).

    You seem to have found your answer. Though it seems Zos has rolled the two groups together so I doubt they will create dawnguard skill line.

    There's more that can be done, thematically, especially on the magic side. A skill line would be great.

    Magicka has the mages guild. Regardless, my comments do seem to sum up how Zos chose to handle the dawnguard.

    You're missing the point of my post. I never said that there wasn't a skill line for magicka users. I'm specifically asking for a skill line that is for Vampire/Werewolf hunting like the Fighter's Guild but includes magicka skills - this is what the Dawnguard actually has in Skyrim.

    It is really as simple as Zos has made one guild skill line for stam and one for Magicka and it somewhat makes sense. Also, that Dawnguard has clearly been combined with Fighter's guild. It would not make sense to have a Dawnguard skill line when the fighter's guild has a skill using a Dawnguard weapon.

    In addition to that, I am firmly against homogenization and this idea seems to fall into that since it wants for magicka what stam has.
  • StarOfElyon
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    idk wrote: »
    idk wrote: »
    idk wrote: »
    The Dawnguard doesn't exist yet?

    Under the Fighter's Guild skill line, the description of the Silver Bolts skill reads, "Fire a Dawnguard Vampire Hunter's crossbow bolt to strike the enemy for 739 Physical Damage."

    So they definitely exist but so far anything having to do with them is tied up behind a stamina oriented skill line. I want a true Dawnguard skill line that includes magicka skills (preferably with passive bonuses for mortals).

    You seem to have found your answer. Though it seems Zos has rolled the two groups together so I doubt they will create dawnguard skill line.

    There's more that can be done, thematically, especially on the magic side. A skill line would be great.

    Magicka has the mages guild. Regardless, my comments do seem to sum up how Zos chose to handle the dawnguard.

    You're missing the point of my post. I never said that there wasn't a skill line for magicka users. I'm specifically asking for a skill line that is for Vampire/Werewolf hunting like the Fighter's Guild but includes magicka skills - this is what the Dawnguard actually has in Skyrim.

    It is really as simple as Zos has made one guild skill line for stam and one for Magicka and it somewhat makes sense. Also, that Dawnguard has clearly been combined with Fighter's guild. It would not make sense to have a Dawnguard skill line when the fighter's guild has a skill using a Dawnguard weapon.

    In addition to that, I am firmly against homogenization and this idea seems to fall into that since it wants for magicka what stam has.

    I disagree. ZOS may have made the Fighter's Guild like the Dawngaurd but there's always room for more. There are also the Vigilants of Stendarr which used magick skills, so even if ZOS didn't want to create a "Dawnguard" skill line, there is canon and prescedent for a magic-wielding skill line of vampire/werewolf hunters.

    @ZOS_GinaBruno or whoever, please consider this.
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