tsaescishoeshiner wrote: »But how would we launch people into the abyss in vAA by giving them an unexpected speed boost?
tsaescishoeshiner wrote: »But how would we launch people into the abyss in vAA by giving them an unexpected speed boost?
Sure, a passive could work too. The only thing about the passive is that some players slot rapid maneuvers and that would mess with their build. I personally don't but trying to think of the least invasive way to make things easier.
As a side note RM is so easy to get. Making it a passive would force players to level up the alliance skill lines more than they probably would like. For PVP players that is no problem, for PVE players that just want the speed boost it would be a barrier. Honestly, RM is used in both PVP and PVE everywhere because of the add-on and I'm not entirely sure it needs to be an Alliance skill anymore. But like with Vigor, we are getting into a bigger discussion about skill/class rebalancing that ZOS should fix.
I am suggesting a prompt similar to a synergy. I'm sure ZOS could get around that limitation if they wanted to.
Or better yet, just remove major gallop from the game/from rapid manuevers, and add in a passive in the assault line that gives 15/30% mounted speed.
Give the support line a passive to increase the effectiveness of siege and keep repair kits.
@Zyrudin didn't think about the undaunted passive. When I posted this idea on Reddit there was some pushback from PVP players saying that being able to give Major Expedition to players on foot would break PVP. Now if you just mean it gives Major Gallop to others that are mounted that how I envision this "synergy" to work.
@Lamiai I personally feel like a passive would work but there would be some pushback from players that slot RM. But the repair kits idea I feel everyone could get behind. Unfortunately, your lack of faith in ZOS is not entirely unfounded.