I actually find the crafting area in Rimmen (N. Elsweyr) to be great.
Everything is all in close proximity under some canopies.
Both boards close and side by side... no doors, bldgs., etc. to enter.
And a short little trot to turn-in.
Super fast and efficient.
Sylvermynx wrote: »I.... think that's my problem with this chapter. Skyrim (TES: V) is around 1k years in the future. NOTHING should look like that Skyrim in the "now" of this game, or very little.
A thousand years is.... forever.... in a medieval culture....
Sylvermynx wrote: »I.... think that's my problem with this chapter. Skyrim (TES: V) is around 1k years in the future. NOTHING should look like that Skyrim in the "now" of this game, or very little.
A thousand years is.... forever.... in a medieval culture....
Simply not true. Several cities in Asia and the Middle East have been looking much the same for more than a thousand years. You forget that for example Europe has been through a christianization, a reformation, a couple of revolutions and two world wars - they tend to change the scenery. If this isn't the case, it might very well look much the same for a very long time. In for example Italy and Israel, some people live in city blocks that are early medieval or even older.
Sylvermynx wrote: »Um. Go back to Vivec?
#firstworldproblems
Summerset is best.
Sylvermynx wrote: »I.... think that's my problem with this chapter. Skyrim (TES: V) is around 1k years in the future. NOTHING should look like that Skyrim in the "now" of this game, or very little.
A thousand years is.... forever.... in a medieval culture....
MasterSpatula wrote: »I actually quite like Solitude for writs, though my computer and SSD are fast enough that the load screen for going through the doors is much less than a second.
DaveMoeDee wrote: »Vivec still has the issue of weird hitboxes for the writ dropoffs though.
exeeter702 wrote: »Sylvermynx wrote: »I.... think that's my problem with this chapter. Skyrim (TES: V) is around 1k years in the future. NOTHING should look like that Skyrim in the "now" of this game, or very little.
A thousand years is.... forever.... in a medieval culture....
But how else will they be able to sell you on nostalgia?
Sylvermynx wrote: »exeeter702 wrote: »Sylvermynx wrote: »I.... think that's my problem with this chapter. Skyrim (TES: V) is around 1k years in the future. NOTHING should look like that Skyrim in the "now" of this game, or very little.
A thousand years is.... forever.... in a medieval culture....
But how else will they be able to sell you on nostalgia?
They can't sell me on nostalgia personally. I'm just not made that way.