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PVE players could learn a thing or two from PVP players

Athyrium93
Athyrium93
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In my experience as a newer player, PVE players can be extremely judgmental and unforgiving in group content (aka NORMAL dungeons) to any mistake or lack of knowledge. From Insta-kicks to berating the low level DD whos DPS isn't very good, to blaming the healer for them standing in stupid (I've seen both sides of it, since I've been swapping back and forth from healer to dps, and have watched it happen to other players as well, so it's not just that I suck, which I still kinda do) It just seems like as a general rule PVE players in PUGs are kinda jerks. (there have also been some awesome people that were really helpful, so it's not everyone, or even most people)
On the other hand, when I travel to Cyrodiil everyone is so freaking nice. Like multiple people giving tips and tricks, asking new/low level people if they need food, making gear recommendations, telling the squishys to stay in the middle of the group, straight up carrying my squishy self, who has never done PVP in any game ever, so that I can unlock Warhorn. And this wasn't once or twice, every time I end up in Cyrodiil the friendly atmosphere and camaraderie is amazing. When everyone is that supportive and friendly it makes PVP addicting, which I never would have expected.

This post isn't to hate on PVE players, but if your doing a normal dungeon, maybe slow down a bit and try to help the person that is struggling or working on the quest, and to the PVP players, you guys are freaking awesome.
  • DreamsUnderStars
    DreamsUnderStars
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    When you PUG you are more likely to get jerks, than you are if you group with guildmates or friends. I think though, you had very bad luck if you get jerks all the time... ESO's playerbase as a whole is pretty awesome and laid back compared to other MMOs. At least from my experience.
  • ItsJustHashtag
    ItsJustHashtag
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    I’ve had the opinion for the longest pve is far more toxic than pvp as a whole.
  • StamPlar_1976
    StamPlar_1976
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    Oh boy. This one going to be a good one lol.
  • nukk3r
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    Because PvE is about efficiency and getting things done fast. What's the point in spending hours in a dungeon if it can be done in 30 minutes? Most people don't even bother to tell that it can be their first run or that they don't grasp the mechanics yet. Also some PvP players should learn to queue for their actual roles. I've seen way too many crit rushing "tanks" and "healers". Before you take out your pitchforks, I do both PvE and PvP.
  • Donny_Vito
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    Oh boy. This one going to be a good one lol.

    Lol yes, these types of threads never end well. Even a subtle insult to the type of gameplay you enjoy is going to entice some anger, whether or not that was the intention.
  • maddiniiLuna
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    You got extremely lucky with your PvP group there. The majority of all PvP groups (in Cyrodiil) are "Follow orders or get kicked" followed by "dirty joke", followed by "idiots". I have been in countless campaigns and groups and at some point just stopped reading chat or even going with groups. Only time i do it is the get the reward level 3, when there is only 6 hours left till end *cough*.

    Also in 9 of 10 cases you will be teabagged and if you are better then somebody else, you instantly get "f - u messages" per whisper. At least 3 a day.

    The Top 5 Topic in Eso PvP:
    1. Laggs
    2. Color x logged to color y to block spots
    3. Spies
    4. Don't do X because it's stupid or do Y because it's not
    5. Cheaters

    These topics are a common sight on a daily basis in zone chat. So yeah you certainly had luck with your PvP group and bad luck with the PvE group, because it's usually the other way around.
  • Kiralyn2000
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    Can people in PUGs be jackasses? Sure.

    But you've been pretty lucky if you haven't found plenty of jackasses in PvP, too. The whole "over competitive" scene lends itself to that kind of thing. Along with the encouragement/acceptance of 'trash talk' and all the other aspects of aggressive jock culture that PvP fosters.
  • PizzaCat82
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    Funny whenever I type LFG in cyro I get *crickets*. And PVPers making fun of pugs or randoms because they dont do it for a living like some pvpers.

    But then again your mileage may vary.
  • Alidel
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    I've actually had extremely opposite experience from OP's. People I pug dungeons or trials with are mostly chill and good-spirited, most will explain tactics to the newbies if asked. There are some exceptions, ofc, pug is always random. Most harassing event I encountered - is 30 minutes long debate 2 vs 2 if fake tank should be kicked from vet dungeon even tho it's easy. As when I went down to Cyrodiil to farm AP for golden vendor or transmutes (I'm not a PVP player, but I can do at least something, like call out enemy attack in zone chat, or provide support with sieges) I would often and I mean often insulted in whisper from opposing teams, who killed me, or didn't manage 'cause I hid in the keep before dying.
  • kathandira
    kathandira
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    Athyrium93 wrote: »
    In my experience as a newer player, PVE players can be extremely judgmental and unforgiving in group content (aka NORMAL dungeons) to any mistake or lack of knowledge. From Insta-kicks to berating the low level DD whos DPS isn't very good, to blaming the healer for them standing in stupid (I've seen both sides of it, since I've been swapping back and forth from healer to dps, and have watched it happen to other players as well, so it's not just that I suck, which I still kinda do) It just seems like as a general rule PVE players in PUGs are kinda jerks. (there have also been some awesome people that were really helpful, so it's not everyone, or even most people)
    On the other hand, when I travel to Cyrodiil everyone is so freaking nice. Like multiple people giving tips and tricks, asking new/low level people if they need food, making gear recommendations, telling the squishys to stay in the middle of the group, straight up carrying my squishy self, who has never done PVP in any game ever, so that I can unlock Warhorn. And this wasn't once or twice, every time I end up in Cyrodiil the friendly atmosphere and camaraderie is amazing. When everyone is that supportive and friendly it makes PVP addicting, which I never would have expected.

    This post isn't to hate on PVE players, but if your doing a normal dungeon, maybe slow down a bit and try to help the person that is struggling or working on the quest, and to the PVP players, you guys are freaking awesome.

    What platform do you play on? In my experience, the PvE Elitist complaints tend to come from the PC crowd.

    Having played on both Xbox and Playstation, it has been rare to encounter such players. I have indeed been removed from groups with no reason given before, but if I were to throw a percentage of the time it happens out there, it would be lower than 5% of the time.
    PS4-NA. Breton Templar Healer, Bosmer Stamplar, Breton Magplar, Orsimer StamDK, Dunmer MagDK, Khajiit StamNB, Dunmer MagNB, Argonian Warden Tank, Altmer Magsorc
  • Varana
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    Athyrium93 wrote: »
    On the other hand, when I travel to Cyrodiil everyone is so freaking nice.
    *breaks down with laughter* :D:D:D

    As for unpleasant experiences, Cyrodiil is only topped by the Auridon zone chat. And that's just your own faction bashing each other.
  • idk
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    It seems the message is that PvP players walk the high road vs PvE players are critical of the smallest mistake a player makes. Considering the childish hate whispers we often get after killing some players and the immature bashing that goes on in Cyrodiil zone chat and BGs I do find this hard to believe. Heck, I have yet to go into Cyrodiil and not see jerks raging on other players or the alliance in general.
  • Integral1900
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    Presenting, for you delectation and education. The relaxed and fluffy players guide to running pug dungeons.

    Remember, the ignore function is your friend 🤓

    1
    If anyone in the group chat puts the word friend at the end of a sentence you should leave the group immediately because that’s the kind of language used by scary people with sledgehammers hiding in alleyways. It is not the language used by the kind of people you want to spend any degree of time around

    2
    If someone mentions the phrase skip the trash then somebody is either impatient, angry or in a rush, none of which are conducive to a relaxed and fun dungeon run. If you see these do not bother arguing with them, just leave and try again later because I guarantee that you will not enjoy the dungeon

    3
    As with two, if they start skipping bosses it’s because they want to get to the end and get out of the dungeon as fast as possible. Once again this is not conducive to a relaxed dungeon run. You’re dealing with someone who is either stressed or fed up or there R N G has gone into the wall. Possibly all three. Or more likely they are trying to farm those mount parts from the darkshade dungeons in which case a combination of depressed or annoyed tedium is only to be expected

    Now go forth and be awesome to each other 😇
    Edited by Integral1900 on June 23, 2020 6:26PM
  • Athyrium93
    Athyrium93
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    kathandira wrote: »
    Athyrium93 wrote: »
    In my experience as a newer player, PVE players can be extremely judgmental and unforgiving in group content (aka NORMAL dungeons) to any mistake or lack of knowledge. From Insta-kicks to berating the low level DD whos DPS isn't very good, to blaming the healer for them standing in stupid (I've seen both sides of it, since I've been swapping back and forth from healer to dps, and have watched it happen to other players as well, so it's not just that I suck, which I still kinda do) It just seems like as a general rule PVE players in PUGs are kinda jerks. (there have also been some awesome people that were really helpful, so it's not everyone, or even most people)
    On the other hand, when I travel to Cyrodiil everyone is so freaking nice. Like multiple people giving tips and tricks, asking new/low level people if they need food, making gear recommendations, telling the squishys to stay in the middle of the group, straight up carrying my squishy self, who has never done PVP in any game ever, so that I can unlock Warhorn. And this wasn't once or twice, every time I end up in Cyrodiil the friendly atmosphere and camaraderie is amazing. When everyone is that supportive and friendly it makes PVP addicting, which I never would have expected.

    This post isn't to hate on PVE players, but if your doing a normal dungeon, maybe slow down a bit and try to help the person that is struggling or working on the quest, and to the PVP players, you guys are freaking awesome.

    What platform do you play on? In my experience, the PvE Elitist complaints tend to come from the PC crowd.

    Having played on both Xbox and Playstation, it has been rare to encounter such players. I have indeed been removed from groups with no reason given before, but if I were to throw a percentage of the time it happens out there, it would be lower than 5% of the time.

    It is indeed on PC, I'd say 8-12% of PVE DPS players are jerks (my results might be different because I'm typically playing as a healer, and play with the same tank most of the time) with something like 3-5% being super awesome and the rest just being silent. That's from about 150ish hours of dungeon runs on normal.
    PVP (in no CP) has been 30-40% awesome with 3-5% jerks, over the course of 25ish hours playing
  • Jaimeh
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    Athyrium93 wrote: »
    On the other hand, when I travel to Cyrodiil everyone is so freaking nice.

    giphy.gif

    I've seen some rude, toxic behaviour in PUGs, and even PvE guilds, but nothing compares to the borderline psychopathic things I've seen in Cyro/IC. Internet anonymity combined with the competitive agression of PvP=not a good combo.
  • Shanehere
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    If people are getting upset at others for NORMAL dungeon runs then they themselves struggle with completing them. One person can carry a group through every base-game normal dungeon.

    Vet dungeons, especially DLC Vets, is where I can understand some frustration when someone comes in ignorant and/or unprepared, but at the same time that is the risk you need to be willing to accept when you PUG.
    Edited by Shanehere on June 23, 2020 6:36PM
  • nukk3r
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    Shanehere wrote: »
    If people are getting upset at others for NORMAL dungeon runs then they themselves struggle with completing them. One person can carry a group through every base-game normal dungeon.

    Vet dungeons, especially DLC Vets, is where I can understand some frustration when someone comes in ignorant and/or unprepared, but at the same time that is the risk you need to be willing to accept when you PUG.

    A somewhat competent player can carry a group through most of vet dungeons too.
  • kathandira
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    Athyrium93 wrote: »
    kathandira wrote: »
    Athyrium93 wrote: »
    In my experience as a newer player, PVE players can be extremely judgmental and unforgiving in group content (aka NORMAL dungeons) to any mistake or lack of knowledge. From Insta-kicks to berating the low level DD whos DPS isn't very good, to blaming the healer for them standing in stupid (I've seen both sides of it, since I've been swapping back and forth from healer to dps, and have watched it happen to other players as well, so it's not just that I suck, which I still kinda do) It just seems like as a general rule PVE players in PUGs are kinda jerks. (there have also been some awesome people that were really helpful, so it's not everyone, or even most people)
    On the other hand, when I travel to Cyrodiil everyone is so freaking nice. Like multiple people giving tips and tricks, asking new/low level people if they need food, making gear recommendations, telling the squishys to stay in the middle of the group, straight up carrying my squishy self, who has never done PVP in any game ever, so that I can unlock Warhorn. And this wasn't once or twice, every time I end up in Cyrodiil the friendly atmosphere and camaraderie is amazing. When everyone is that supportive and friendly it makes PVP addicting, which I never would have expected.

    This post isn't to hate on PVE players, but if your doing a normal dungeon, maybe slow down a bit and try to help the person that is struggling or working on the quest, and to the PVP players, you guys are freaking awesome.

    What platform do you play on? In my experience, the PvE Elitist complaints tend to come from the PC crowd.

    Having played on both Xbox and Playstation, it has been rare to encounter such players. I have indeed been removed from groups with no reason given before, but if I were to throw a percentage of the time it happens out there, it would be lower than 5% of the time.

    It is indeed on PC, I'd say 8-12% of PVE DPS players are jerks (my results might be different because I'm typically playing as a healer, and play with the same tank most of the time) with something like 3-5% being super awesome and the rest just being silent. That's from about 150ish hours of dungeon runs on normal.
    PVP (in no CP) has been 30-40% awesome with 3-5% jerks, over the course of 25ish hours playing

    Seems legit to me. I wish I had some words of advice for ya, but it sadly is the way of online gaming. Anonymity and absence of consequence and all.
    PS4-NA. Breton Templar Healer, Bosmer Stamplar, Breton Magplar, Orsimer StamDK, Dunmer MagDK, Khajiit StamNB, Dunmer MagNB, Argonian Warden Tank, Altmer Magsorc
  • Agenericname
    Agenericname
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    Athyrium93 wrote: »
    kathandira wrote: »
    Athyrium93 wrote: »
    In my experience as a newer player, PVE players can be extremely judgmental and unforgiving in group content (aka NORMAL dungeons) to any mistake or lack of knowledge. From Insta-kicks to berating the low level DD whos DPS isn't very good, to blaming the healer for them standing in stupid (I've seen both sides of it, since I've been swapping back and forth from healer to dps, and have watched it happen to other players as well, so it's not just that I suck, which I still kinda do) It just seems like as a general rule PVE players in PUGs are kinda jerks. (there have also been some awesome people that were really helpful, so it's not everyone, or even most people)
    On the other hand, when I travel to Cyrodiil everyone is so freaking nice. Like multiple people giving tips and tricks, asking new/low level people if they need food, making gear recommendations, telling the squishys to stay in the middle of the group, straight up carrying my squishy self, who has never done PVP in any game ever, so that I can unlock Warhorn. And this wasn't once or twice, every time I end up in Cyrodiil the friendly atmosphere and camaraderie is amazing. When everyone is that supportive and friendly it makes PVP addicting, which I never would have expected.

    This post isn't to hate on PVE players, but if your doing a normal dungeon, maybe slow down a bit and try to help the person that is struggling or working on the quest, and to the PVP players, you guys are freaking awesome.

    What platform do you play on? In my experience, the PvE Elitist complaints tend to come from the PC crowd.

    Having played on both Xbox and Playstation, it has been rare to encounter such players. I have indeed been removed from groups with no reason given before, but if I were to throw a percentage of the time it happens out there, it would be lower than 5% of the time.

    It is indeed on PC, I'd say 8-12% of PVE DPS players are jerks (my results might be different because I'm typically playing as a healer, and play with the same tank most of the time) with something like 3-5% being super awesome and the rest just being silent. That's from about 150ish hours of dungeon runs on normal.
    PVP (in no CP) has been 30-40% awesome with 3-5% jerks, over the course of 25ish hours playing

    Comparing Cyrodiil and any instanced group content can be misleading. Cyrodiil isn't limited to 4 players with a well defined objective and it doesn't spotlight individual performance in the same way.

    You're free to attempt to take any objective you'd like or any group of players, or conversely avoid any. You can wander around aimlessly if you'd like. In group dungeons you typically have a set path and a set goal. The potential for scrutiny will always be higher.

    Given that many players do both, it's hard to say objectively that one group is friendlier than the other.

  • SydneyGrey
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    I do both PvE and PvP, and there are the same number of rude, insensitive jerks in both, trust me.
  • Athyrium93
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    Athyrium93 wrote: »
    In my experience as a newer player, PVE players can be extremely judgmental and unforgiving in group content (aka NORMAL dungeons) to any mistake or lack of knowledge. From Insta-kicks to berating the low level DD whos DPS isn't very good, to blaming the healer for them standing in stupid (I've seen both sides of it, since I've been swapping back and forth from healer to dps, and have watched it happen to other players as well, so it's not just that I suck, which I still kinda do) It just seems like as a general rule PVE players in PUGs are kinda jerks. (there have also been some awesome people that were really helpful, so it's not everyone, or even most people)
    On the other hand, when I travel to Cyrodiil everyone is so freaking nice. Like multiple people giving tips and tricks, asking new/low level people if they need food, making gear recommendations, telling the squishys to stay in the middle of the group, straight up carrying my squishy self, who has never done PVP in any game ever, so that I can unlock Warhorn. And this wasn't once or twice, every time I end up in Cyrodiil the friendly atmosphere and camaraderie is amazing. When everyone is that supportive and friendly it makes PVP addicting, which I never would have expected.

    This post isn't to hate on PVE players, but if your doing a normal dungeon, maybe slow down a bit and try to help the person that is struggling or working on the quest, and to the PVP players, you guys are freaking awesome.

    Just want to edit to add that I wasn't trying to bash PVE. PVE will always be my main home, and from previous games I'm used to PUGs being PUGs and love doing them anyway.
    The general trash talking and such is just a part of PUGs and I know that. That said ESO is slightly more elitist than I thought it would be. I'm not a great player but I'm not awful either, when healing I can keep everyone up unless they are determined to stand in stupid or get one shotted, and can keep combat prayer up 90+ percent of the time. As a DPS I recently made it over the 20k mark (still not good, but not awful and plenty for normal dungeons) and at this point know the mechanics pretty well so I'm not a total noob spamming LA's with a bow and getting yelled at for it. I wasn't trying to complain that PVE is so bad, but that PVP in this game is amazing.
    Everyone has been a million times cooler than I expected (granted my expectations were realllyyy low) But I have been blown away by how awesome the PVP community is, especially since I'm playing my squishy little PVE main.
  • VaranisArano
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    I've learned a lot from both types of players, but I have to admit that the worst hate tells I get are when I beat someone in a race to a resource node. :lol:
  • Integral1900
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    Getting ready for stadia upset the time tables

    Let’s hope google doesn’t bury this one like all those other projects... that would be a shame... (sound of evil chuckling) 🤓
  • Bucky_13
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    This dates back to when I played SWTOR, but holds true in ESO as well. I rarely play healer, but when I do, it's in PvP while I avoid it in PvE. This is because if someone dies in PvE, they usually get mad and blame the healer, even if they stand in the red without food buff on. In PvP, players expect to die, so when they do they usually don't get mad. It's also not unusual to get compliments for keeping players alive in PvP pugs, this is far more rare in PvE. Might have something to do with most experienced PvP players expecting to die every now and then.
    Edited by Bucky_13 on June 23, 2020 10:10PM
  • ZOS_Volpe
    ZOS_Volpe
    admin
    Greetings,

    As we've removed a few comments that were baiting and bashing, this is a friendly reminder that comments need to adhere to our Community Rules to avoid thread derailment.
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
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  • Mr_Walker
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    Athyrium93 wrote: »
    On the other hand, when I travel to Cyrodiil everyone is so freaking nice. Like multiple people giving tips and tricks, asking new/low level people if they need food, making gear recommendations, telling the squishys to stay in the middle of the group, straight up carrying my squishy self, who has never done PVP in any game ever, so that I can unlock Warhorn. And this wasn't once or twice, every time I end up in Cyrodiil the friendly atmosphere and camaraderie is amazing. When everyone is that supportive and friendly it makes PVP addicting, which I never would have expected.

    I rarely see anything like this, it's usually people asking for e-girls and calling each other worthless scrubs while measuring epeens.

    Oh, and the one guy who thinks that every time we lose a keep/scroll/volendrung, it's because spies.

    Edited by Mr_Walker on June 23, 2020 10:20PM
  • AWinterWolf
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    I've met some awesome pugs and some rude ones, I've met some rude pvpers and some really nice ones, it's pot luck.
    @AWinterWolf, PC EU.

    Main character: Healer, CP 1300+,
    Completed:
    vSS (Ice & Fire HM)
    vMoL Trifecta
    TTT
    vKA HMs
    vBRP
    All Dungeon Trifectas.

    Favourite quote:

    History is a story written by the victors, who often paint themselves the best of lights.
  • pod88kk
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    Personally I feel like the opposite is true. I find that PVE people tend to help others complete content whereas there is a huge amount of toxicity coming from both the other alliances and your own. I turn off chat when I go into pvp because some of the things I see are just disgusting
  • Kalik_Gold
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    Have met worse people in PvE (Vet Randoms que) than anywhere else in the game. Battlegrounds (random que) have more toxic people than Cyrodiil and Imperial City in PvP also. (again Randoms)

    I guess it is just the Random que that gives me horrible people to play with.


    .
    Edited by Kalik_Gold on June 23, 2020 11:28PM
    Main Character:
    Ras Kalik a Redguard Templar, the Vestige

    PvP Pure-class:
    Goliath of Hammerfell a Redguard Dragonknight
    Jux Blackheart a Redguard Nightblade
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: Subclassed or Specialty
    Movárth Piquine a Nord Vampiric Necromancer (Tank)
    Voa a Priest of Sep a Redguard* Necromancer (Healer)
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)
    Two-Big-Horns an Argonian Arcanist /Sorcerer
    Uri Ice-Heart the Twin a Nord Vampiric Warden (Ice-Theme)

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Bates Vesuius of Dawnstar an Redguard** Dragonknight (Raid Damage) --- Name change needed

    PvE: Specialty
    Tyrus Septim an Imperial Sorcerer (Dungeon Damage)
    Tav'i at-Shinji a Redguard** Warden (Arenas)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Styx of Akatosh a Goblin*** Arcanist --- Race change needed
    Zenovia at-Tura a Redguard** Lycan Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used:
    *Breton
    **Imperial
    ***Argonian




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant
  • SickleCider
    SickleCider
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    Shanehere wrote: »
    If people are getting upset at others for NORMAL dungeon runs then they themselves struggle with completing them. One person can carry a group through every base-game normal dungeon.

    Vet dungeons, especially DLC Vets, is where I can understand some frustration when someone comes in ignorant and/or unprepared, but at the same time that is the risk you need to be willing to accept when you PUG.

    This is what I've found to be true. People who turn toxic and rude in dungeons, especially normal, are failing to carry their own weight and deflecting. People who are confident in their role tend to be a lot more polite.

    I try to pay it forward now that I've become a tactical nuke by remembering the times that people were polite to me. If I see someone struggling I'll go at their pace. I don't believe in kicking people unless they're really asking for it.
    ✨🐦✨ Blackfeather Court Commission ✨🐦✨
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