Like I said have the GMs run through all the instances.Saint_JiubB14_ESO wrote: »multiple instances mean a gm wouldn't necessarily find all the bots.
Like I said have the GMs run through all the instances.Saint_JiubB14_ESO wrote: »multiple instances mean a gm wouldn't necessarily find all the bots.
How exactly will they Log Into another instance when they're Banned?Saint_JiubB14_ESO wrote: »multiple instances mean a gm wouldn't necessarily find all the bots. the gold spammers could probably be dealt with. the bots would take a hit, but they could just relog into another instance so only a portion of them would be gone.
Saint_JiubB14_ESO wrote: »multiple instances mean a gm wouldn't necessarily find all the bots. the gold spammers could probably be dealt with. the bots would take a hit, but they could just relog into another instance so only a portion of them would be gone. this makes it less cost effective for ZOS because it is basically a costly (you have to pay the person) and not wholly effective (they can't be in every instance at once) way of dealing with it, and it doesn't provide a long term solution (which is what I think they want to do). that would probably be the explanation.
that said, it is really getting out of hand. even if they hand out temp suspensions instead of full bans, since they won't be able to be 100% sure it is a bot (a real person monitors their activity sometimes making it difficult), would be appropriate. even if its just until they can implement a long term solution, I think at this point they probably need to just get in there and do what they can, while they work on something more effective.
AGREE.
I'm an intelligent bloke
If someone can educate me as to why it will achieve nothing, please enlighten me.
Ban 10 accounts in 5 minutes, that's a 500 dollar hit to the farmers real life wallets.
How exactly will they Log Into another instance when they're Banned?Saint_JiubB14_ESO wrote: »multiple instances mean a gm wouldn't necessarily find all the bots. the gold spammers could probably be dealt with. the bots would take a hit, but they could just relog into another instance so only a portion of them would be gone.
Bann = account Dead, no more logging in period.
And it means forcing the bots to Buy a new account = $$ for zenimax, far more than the cost of paid GMs or equivalent staff.
Yes, eventually it would cause the bots/spammers to stop buying accounts, but that's Supposed to be their goal!
Saint_JiubB14_ESO wrote: »Like I said have the GMs run through all the instances.Saint_JiubB14_ESO wrote: »multiple instances mean a gm wouldn't necessarily find all the bots.
which would be extremely time consuming
If they are gold farmers from china do you really think it's going to cost them money if they lose accounts? I tell you something of what they are I'm shocked an intelligent bloke didn't know this about gold farmers but then again you could be new to MMO
Stolen accounts and stolen credit cards, also I could get ESO for £25, the gold farmers will never lose anything and being we have a massive exploit with duping just recently...
Saint_JiubB14_ESO wrote: »bots move from instance to instance, a gm can't be everywhere at once.
traigusb14_ESO2 wrote: »They may not have the ingame tools. A lot of places the Cutomer support People are 100% desktop jockeys. They have no ingme access at all...
I would not be surprised they don't ban people on drive-thrus on hotspots simply because they don't have that kind of access to the game.
traigusb14_ESO2 wrote: »They may not have the ingame tools. A lot of places the Cutomer support People are 100% desktop jockeys. They have no ingme access at all.
traigusb14_ESO2 wrote: »They may not have the ingame tools. A lot of places the Cutomer support People are 100% desktop jockeys. They have no ingme access at all.
The simple fact that the programming staff was able to Create the game, and the client to play it on - proves they have the staff to provide a GM account and interface.
There is no reason for them Not to be doing this - it would actually Make them money, and keep masses of legitimate subscribers who are already Quitting over these bots and spammers.
traigusb14_ESO2 wrote: »Old school GMing seems to make a lot of sense from our end, but it doesn't look cost effective in paperclip counting land.
Time consuming yes, but this is a professional company and can assign people to the task.
Saint_JiubB14_ESO wrote: »alright there are about 6 delves per major zone.
5 major zones per faction (assuming there isn't a separate zone in each faction for vet)
3 factions.
2 megaservers.
means there are 180 locations that need to be monitored. if you want to stomp out all the bots all the time would me 24/7 monitoring of those locations. at $7.25 /hr USD. it would cost ZOS $219,240/week, or $876,960/month = 58,464 subscribers devoted solely to banning bots.
(note: this is not the ACTUAL cost this is just a toy argument used to demonstrate a point.)
Or they can make tool to make bot life so difficult that they just die by attrition.
You kill the boss 1 time nor more xp or loot with this boss for the next 2 hours
Why ?A real player just need to kill the boss 1 time
Unless you are hunting the boss-specific item, which could easily require 5 kills to get.Why ?A real player just need to kill the boss 1 time